
Ephemarel |

There's the shadowdancer, a prestige class that I was once very infatuated with. It seems very underpowered to me now, but it seems to be exactly what you're looking for if you're willing to wait until level 9:
Shadow Call (Sp)
At 4th level, a shadowdancer can create creatures and effects out of raw shadow. This ability functions as shadow conjuration, using the shadowdancer’s level as the caster level. A shadowdancer can use this ability once per day at 4th level, plus one additional time per day for every two levels attained beyond 4th (2/day at 6th level, 3/day at 8th level, and 4/day at 10th level). Upon reaching 10th level, this ability functions as greater shadow conjuration. The DC for this ability is Charisma-based.
There's also the spell "shadow conjuration" that this ability is based off of, which is a fourth level wizard/sorcerer or bard spell.

Lady-J |
There's the shadowdancer, a prestige class that I was once very infatuated with. It seems very underpowered to me now, but it seems to be exactly what you're looking for if you're willing to wait until level 9:
Core Rulebook wrote:There's also the spell "shadow conjuration" that this ability is based off of, which is a fourth level wizard/sorcerer or bard spell.Shadow Call (Sp)
At 4th level, a shadowdancer can create creatures and effects out of raw shadow. This ability functions as shadow conjuration, using the shadowdancer’s level as the caster level. A shadowdancer can use this ability once per day at 4th level, plus one additional time per day for every two levels attained beyond 4th (2/day at 6th level, 3/day at 8th level, and 4/day at 10th level). Upon reaching 10th level, this ability functions as greater shadow conjuration. The DC for this ability is Charisma-based.
shadow dancer summons up a creature that is a duplicate of yourself and conjure shadows is both super limited and only 20% effective i'm looking for something that can conjure up structures like towers walls weapons

Dastis |
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Been working on a shadow magic specialist. At high levels the bigger shadow spells can be increased to 100% effective. It requires alot of specialization and the results are still meh. A copy and paste of from my document
Feats
Solid Shadows(MSH)
Tenebrous Magic(ISM)
Umbral Spell(ISM)
Shadow Grasp(ISM)
Shadow Gambit(ISM)- not brilliant but with programmed illusion and illusionary wall it could be decent DPS
Eclipsed Spell
Items
Penumbra Tatto(blood of shadows)
Focused Shadowcraft weapon
Rod of Snuffing Spell
Rod of Delumination
Shawl of Shadowy guise
Tome of Dissolution
Voidlight lantern
Deadedned Shadow Cloak(UI)
Ion Torch with permanent darkness
Spells
Lv1 Dancing Darkness, Shadow Trap,
Lv2 Shadow Anchor, Darkness, Searching Shadows, Dark whispers(UI), Protective Penumbra, Twilight Haze(ACG)
Lv3 Shadowmind, Motes of Dusk and Dawn, Mydraitic Spontaneity, Spotlight, Wall of Split Illumination, Shadow Enchantment
Lv4 Masochistic Shadow, Umbral Infusion, Shadow Form, Shadow Step
Lv5 Darkvault,
Lv6 Baleful Shadow Transformation, Shadow Transmutation, Shadow Endurance, Chains of Light
Lv7 Umbral Strike, Shadow Body, Project Image
Shadow Enchantment
Shadow Conjuration
Shadow Evocation

Lady-J |
heres an example to explain what i wana go for if you have seen big hero 6

Lady-J |
You can re-flavor an aether kineticist.
but that means playing a kenetisist which i really really don't want to do cuz their terrible