Runelords and Path of War? Some Spoilers


Rise of the Runelords


I don't know if this request belongs here. So I apologize if it needs to be sent elsewhere.

Now, I'm not hugely familiar with either the Tome of Battle: Book of Nine Swords or Path of War in general, but a player of mine really loves it, so I've allowed him to sort of play-test it here in this campaign.

I started reading some of the system mechanics and fluff and I have to say: I absolutely love the fluff of martial traditions and manuvers and disciplines. The mechanics and wordings are touch and go (especially some of the confusing phrasing behind the Martial Training feats) but I like it for the most part.

As I was reading the anniversary edition of runelords, I got to

Spoiler:
Highlady Athroxis and the Soldiers of Wrath in book 5.

So, my issue is why the above spoiler doesn't have it's own martial tradition and such?

Now, I'm bad at homebrew and tend to make things way too OP or way too underpowered. So I thought I would send out a message to see if anyone has made a custom discipline with new manuvers for the

Spoiler:
soldiers of wrath, or Alaznist's army in general.

If so contact me either through this thread or PM. If not, does anyone have any tips on how many manuvers I'd need to create for a martial discipline? I know they go up to level 9 but the actual number of manuvers in each discipline seems random to me.


Pathfinder Rulebook Subscriber

Any particular reason you can't re-flavor one of the existing martial traditions? Primal Fury seems appropriate.


Captain Morgan wrote:
Any particular reason you can't re-flavor one of the existing martial traditions? Primal Fury seems appropriate.

Because the biggest thing I wanted to do, was give the POW player things that aren't in the book. Basically new toys.


I would be reluctant to change something I am not familiar with. I would strongly suggest using this opportunity to learn the system, then if necessary homebrew in a later campaign. Even when familiar with a system it's easy to get it wrong.
I second the reflavouring/adoption of existing traditions.

If your player loves the book I imagine they'll just be glad of the opportunity to use it, not every GM will allow PoW.


Thanks for the advicr. The issue with me is I am too lazy to bother figuring out the whole system anyway. But then I've also run level 15 campaigns without knowing anything about the magic system in the crb. Didn't stop me from using wizard villains lol.


Pathfinder Rulebook Subscriber
Bard of Ages wrote:
Thanks for the advicr. The issue with me is I am too lazy to bother figuring out the whole system anyway. But then I've also run level 15 campaigns without knowing anything about the magic system in the crb. Didn't stop me from using wizard villains lol.

If you're that lazy, all the more reason to not bother writing homebrew stuff. :p

But I agree with the above. I'd be glad just to get to use Path of War at all.

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