Captain Yesterday Guide To Playing Fallout 3 Wrong.


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Like Inago Montoya do, it's time to go back to where it all began, Fallout 3, purchased because it looked cool and was on sale for fifteen bucks.


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Enjoy!

Did you get the DLCs as well?


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Oh yeah, it was my first game of the year edition.


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:) I'm looking forward to seeing your thoughts on them, once you've done them!


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Oh, I've played it before, two years or more ago.

They're all pretty good, the Alaska one gets a bit monotonous, but there's nothing like Dead Money, so...


The introduction is soooo long! We get it, Pierce Brosnan is our daddy (and apparently all races) let's get on with it!.

Interesting, I don't have to shoot officer Gomez. I learned something new. :-)

Police batons sure do suck.

Also why does it take me five shots to down the d@@!&ead blocking my way, yet a simple Radroach takes out the other two people.

Ah, that's why, it's apparently made out of mithral cause it took me a solid three whacks with my s%#$ty police baton.

I'm going to die as soon as I get out of here.


Why must every piece of s*+% raider have only pistols!

What, do I have to kill a certain amount before one drops a hunting rifle, cause I'll do it!


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Man did I loot the s&@% out of Minefield, I got to cap Arkansas with my newly acquired hunting rifle from the edge of town, and I found a house I'd never seen before.

And, I got every mine except two.

That dick Arkansas shot one and I stepped on another.

Still, pretty sweet!


I bet if they could do it differently, those a&%@###s in the grocery store wouldn't have left those five frag mines in the dumpster behind the building.


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It's different then New Vegas, that's for sure.


As much fun as I had with FO3 (and I did all the DLC and explored all/most of the places on the map that you can find) I'm glad that I played it before I played New Vegas. Gameplay is fun in both but I found the writing in NV to be much better, which makes sense since I *think* some of the writers from FO and FO2 wrote for New Vegas but FO3 had a different team?


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It is better.

Fallout 3 does a great job at capturing the campiness of the genre though.

Or maybe I'm just tired.


So, Super Mutants at lower levels are some a&~*$&& m@%*$!~#@%~*s.

As he unloads literally 40 shots from his semiautomatic pistol and takes 3 stimpaks just to take down one Super Mutant with a Minigun.


Yup. I did my best to avoid those guys early on. A strategy I did use, which is costly, is to break there gun. It was the only way I could kill an Overlord super mutant.

Killing normal mutants in melee wasn't a huge deal. Killing the Overlords took a combat shotgun or the rebuilt laser scattergun I carried just for them.


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Fallout Rampage Cap'n Yesterday wrote:

The introduction is soooo long! We get it, Pierce Brosnan is our daddy (and apparently all races) let's get on with it!.

Your father has a very particular set of skills, not an invisible sports car. :P


I'm not sure how I missed the giant super megamutant with three missiles, but here we are.

The glock does nothing to it!!

And my twenty five rounds from my hunting rifle aren't cutting it.

Running around tossing frag mines it is then.

Now there's a glitch where they won't unlock galaxy radio.

At least I get my three missiles back.


Now they shoot me after I take out the super giant megamutant.

Eye twitches slightly as I reset to previous save, again.


Suddenly the radios and exploding heads aren't so bad when compared to the cheap knockoff Dr Strange time loop.


Note to self, when tossing bottlecap mines on the ground all willy nilly, make sure you pick up any extras after the fight with the giant super megamutant, the power armor people get super pissed when they suddenly step on them.

Take four.

Probably not best to start chucking them towards the end of the fight either.

Take five.

And it helps if they don't stand on them while giving exposition.

Take six.

I can't not use land mines...


Oh! So there's an intercom! Yes, that makes sense now.

Sheepishly presses button with a devastated courtyard (and afternoon) in the background.

At least I got my three missiles back, he repeats to himself.


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I made it to the mall.

Decided cowering in the stairwell is preferable to the explosive death swarm of super mutants currently populating everywhere else.


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There's gotta be gun runners in this game.

How on earth did I get by the first time.


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Captain, I just did a search for you on Nexus Mods.

Here you are: Click here.

Edit: Some of the posts in the comments section says there are some bugs. Take care!


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No mods alas, archaic Xbox 360 and all.


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I headed directly west from Springvale high.

Found a bed and breakfast overrun by raiders and discovered how much fun combat shotguns are.


Oh yes, I made it to the museum of technology and decided I needed more explosives and assault rifle rounds.

So I went back to Megaton and didn't get as much as I would have liked, so a foraging I will go.


Oh Frag mines, how much do I love thee.

About a dozen dismembered super mutants, that's how much.

But now I'm all out. :-(

Oh Frag grenades, how much do I love thee...


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I should seriously replay FO3/NV someday with an explosives focus but man, I just love the pewpew plasma & laser weapons...


I went looking for a poster of the Lincoln Memorial, a fun dark hallway rampage against a bunch of feral ghoul roamers in the basement of the museum of history ensued, which of course bloated my sense of bad assery.

Then I made my way to the offices, saw a lonely ghoul down a hallway, and decided I would just unload my glock.

Well, I missed on two of my three shots and then was swarmed by three ghoul roamers and a f%@~ing glowing one!

They then backed me into a corner and started crippling me. Somehow, I ended up with my Minigun and just started blasting and popping stimpaks until they were all dead.

In the end, I used up around 500 rounds, 12 stimpaks, some rad-x, a few radaway, and one last pyrrhic frag grenade I somehow survived (so did the glowing one).


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I have exterminated the d@+@%ead slavers squatting in the Lincoln Memorial.

Which sadly used up my missile supply.

I then went walking down the Raider Highway on my way to the riverboat.

There I happened upon a delightful little strategy of both planting mines in the open AND shooting at all the cars.

So even if the raiders made it through the exploding cars, the mines dismembered them almost immediately.

Made it to the riverboat in mostly one piece.


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Yep, shooting at cars is fun.

(I don't want *that* taken out of context! :O)


ericthecleric wrote:

Yep, shooting at cars is fun.

(I don't want *that* taken out of context! :O)

Until you're in a gunfight with three members of A@@%$%! company and realize you have a bus at your back.

Seriously, does Talon company ever decide to cut their loses?


And I really can't do Operation Anchorage anymore, despite missing out on that stealth suit. Every time Smedley or whatever his name is opens his mouth I blow his brains out.

Which the other outcasts seem to take as a hostile act for some reason?


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I forgot, the swamp has radioactive eyes.


New favorite weapon, not even close.

Nuka Grenades.

So many wasted rampages!


So colorfully destructive!

Must collect ALL the turpentine!!

And tin cans! Tin cans are f$++ing everywhere!!!


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There was a serious lack of Nuka Cola Quantum at the Nuka Cola plant.

Very disappointed.


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There's only 3 stashes of Nuka cola quantum. 1 in the back of the superduper mart. 1 in Eulogy Jones quarter in Paradise falls, and 1 in a crashed truck just down from old Olney. The rest is random chance in the Nuka cola machines and the odd 1 here and there.

The Quantum chemist perk is well worth taking, and I believe you can get the grenade recipe from Doc Hoff without having to give 30 to Sierra Petrova.

I can't remember if killing her after you give her the 30 quantum means you can get them back?


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I just found Eulogy Jones' stash while sacking Paradise Falls.

There's a place to rampage and leave feeling good about yourself AND make the wasteland a better place.

I actually got the recipe when I accidentally shot Doc as I was rampaging against a nest of super mutants.

Well then I had to hunt him down and finish it so it would let me free the hostage the super mutants had that I somehow didn't blow up.

I was going to go back to a previous save, but then he had the Nuka grenade schematics, so...

Rampage!!!


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Mothership Zeta, here i come!


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It turns out the Mothership goes pretty fast when you almost exclusively use an alien disintegrator.

Which it turns out, are great at disintegrating aliens.

Who knew!


It turns out they're great at disintegrating lots of stuff!


I went on a walk about.

I left Megaton and walked west until I got to camp rushlight or firelight or something end then walked north.

Many giant radscorpions were disintegrated.


Also, for the first time ever, I'm a homeowner! I defused the Megaton bomb, and then decorated my house in the prewar theme.

I've also had a great string of luck finding Nuka Cola Quantum in machines, so my Nuka grenade stash is nearly equal my mininuke stash.


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I finally made it to Dunwich.

So many ghouls!


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I've completed the mothership and point lookout (mostly) DLC.

I probably won't do the Alaska invasion one.

So after Dunwich, it's to the Pitt I go! (which is one of my favorites, despite no fast travelling).


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Dunwich was successfully sacked.

I figured out a strategy for dealing with glowing ones.

Stand in a corner crying, popping Stimpaks, and blindly firing my Chinese assault rifle until everything is a pile of unrecognizable gore.

That and periodically dropping frag mines as I go, and then running away when I inevitably get rushed.


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I entered Vault 112 today, it took awhile, to get there, and I had to rampage through a s$#+ load of raiders to get there, so I left it off at the beginning.

I still haven't decided if I want to hit the fail safe or jump through little Sally's hoops.

I think I might do the hoops this time, I have karma to spare.


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Yeah, I tripped the fail safe right away.

F+!~ Betty.


~laughter~ I don't blame you.

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