Anyone know how to make a character eternally young?


Pathfinder First Edition General Discussion

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Just started a mid level game and the GM keeps complaining in hints that we all didn't pick Elves or something else that lives for hundreds of years. I'm playing a human spellslinger with a Changeling cohort / spouse Witch. Anyone know how to make them either turn back the clock or just not age to beguine with? Maybe a way to change race or just steal years off our enemies? I would be willing to go Vampiric but I have never heard of that going well for PC's.


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If you have a druid capable of 4th-level spells or a witch capable of 5th-level spells, you can abuse reincarnate by killing yourself once you hit venerable and having reincarnate cast on you for the low cost of 1000gp per reset (since reincarnate puts you in a random race young adult body). Otherwise there aren't many options outside of either mythic or very high-level class options (most of which are capstone ability options).


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Why... with a simple gate or planar binding spell. Call up a suitably powerful devil or demon and just wish for eternal youth. Simple as that. Next question. What could possibly go wrong?


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Pizza Lord wrote:
Why... with a simple gate or planar binding spell. Call up a suitably powerful devil or demon and just wish for eternal youth. Simple as that. Next question. What could possibly go wrong?

On that note dose a level 4 soul drinker of Charon stop aging since they become immune to ageing effects?

Also is your name in reference to the Dresden Files books?


The way souldrinker is written seems like it's intended to be different from a monk's Timeless Body (which doesn't stop already accrued penalties and you still die at max age), so it should remove any aging penalties, prevent any damage and such from rapid aging, and keep you young (or wherever you were when you stopped aging). I also see nothing about you still dying at your allotted max age, so either that's an oversight because the writer thought everyone would assume it's one way or it's intended to just be a blanket stop to aging... and I have to assume it's intended as I have no other evidence to go by.

But really... why go to all that trouble of a prestige class. Just... trap a genie or efreeti and just make a wish. That's their whole thing... they live for those, man. They probably won't even be mad or anything when you explain your wish. Just keep it real simple... "I want eternal youth." No need to get fancy. They'll probably even laugh and forgive you completely for the inconvenience.

Quote:
Also is your name in reference to the Dresden Files books?

No, though I do get asked that on occasion. As far as I know the name predates the books by just a tiny bit, because I run a pizzeria.


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Get to level 20 wizard and learn the secret to immortality.

Alternatively, ask me for help... >:D


Well if the GM is complaining then I feel it's the GM's responsibility to provide a solution as well. The GM's word is law, that means he can just grant you the thing he needs you to have. Ask him for a quest for many youthful years.


If you're feeling uncomfortable with the whole "ask a demon for help" thing, sun orchid elixir is a pretty good solution. It's quite expensive, and you'll need to keep drinking it if you want to stay young indefinitely, but it could do what you need.


ring of winter.... maybe


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There wasn't by chance a Dorian Grey picture type item in occult adventures was there?


Friendly Neighborhood Glabrezu wrote:

Get to level 20 wizard and learn the secret to immortality.

Alternatively, ask me for help... >:D

yeah... no. dont recommend asking you for help.

bad things come from asking a fiend for help in the caseo f immortalness.

somewhere I read a note that some fool asked a fied to be immortal and the sucker got his wish, his body ceased aging and all that, BUt when it was his time to go, he still DIED. his body was young and all, perfect vessel for possession.

yeah so no.

the lvl 20 wizard part is the way to go outside of genie wishdom.


Ring of winter? What's that and where's it from?


Found it
SOUL PORTRAIT
Occult adventures


dnd item in the realms.

stops from aging among other things.

sucks be ya if you wear it and live long enogh for some sap to steal it from ya though

though in hindsite even if your gm would let you have it in game and 2 of them at that. might ask him to remove its curse for you.


steelfiredragon wrote:
somewhere I read a note that some fool asked a fied to be immortal and the sucker got his wish, his body ceased aging and all that, BUt when it was his time to go, he still DIED. his body was young and all, perfect vessel for possession.

My favorite is 'Give them eternal youth and get them sentenced to life in prison.'


Vidmaster7 wrote:

Found it

SOUL PORTRAIT
Occult adventures

I don't have it yet, though it's on my list, but isn't that a Dorianic kind of portrait? with the attending problems?


http://paizo.com/pathfinderRPG/prd/occultAdventures/occultRewards.html


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Soul Portrait.


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Wilde stuff...

I'll show myself out.


quibblemuch wrote:

Wilde stuff...

I'll show myself out.

Oh quibble you and your wit and wisdom.


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Alchemist 23 wrote:
I would be willing to go Vampiric but I have never heard of that going well for PC's.

Well yeah. Undeath is usually pursued as a poor man's immortality. The low hanging fruit filled with worms. And vampires are the lowest hanging- fallen on the ground level.

Anyone with 5HD can eb a vampire (and lesser HD can be something even weaker). They are popular because they keep the pretty face... but that is it, mostly. they are filled to the brim with weaknesses, particularly to sunlight (which is kind of a big deal unless the rovagug worshippers win).

There is a reason why people go to the trouble of becoming liches. Liches are the path for those willing to put in a lot of effort to figure out ways to cheat death. They can't even die properly when killed unless you find their weakness- the one they can squirrel away in some secure location.

quibblemuch wrote:

Wilde stuff...

I'll show myself out.

No, you are doing great. That performance deserves an Oscar.

ANYWAY, ACTUAL ADVISE TIME- I seriously doubt that your GM will make you personally play out 100's of years of campaign. It is likely going to be a time skip situation, where you do something like prevent a demon god from rising, but the cultists try again a few hundred years later.

You are a spell slinger, and that is a wizard with normal spell lit, right (although a bunch of opposition schools if I remember). So if you get to a high enough level, try the usual methods of immortality available to wizards- look for a plane that has the timeless trait. You probably can't make your own (the version of create demiplane that does that is level 9 spell, and you are close to getting normal immortality by then.). But there are some more mid level stuff that lets you wander the planes. Just say you found a timeless plane in the down time, and that kept you in fighting condition.

If your GM does the time skip before you get that high in level... then your GM should not have allowed you to play a short lived race in the first place (or explcitly allowed legacy characters- "I am his great, great grandson. I want to live up to my ancestor's legacy!"- replacement character, same class and level at the time of the skip. Maybe same equipment as family heirlooms.)


Depends on how picky you are about looks. Becoming a ghoul is far more likely at low levels with a crummy Con score (dumped in favor of Cha). There are even ghoul-exclusive feats pertaining to keeping your charming good looks and debonair coiffure.

Edit: advice ... hrm. Normally I'd go with possessing your offspring as a wizard, but your wife might frown on that. Or she's all-in with you.

And ... um, what's your character and wife's alignments? :)


There is always stasis effects and creating a simulacrum of yourself to upkeep/guard you while you slumber. get powerful enough to do that before you get old, use it to leap frog through time until you get high enough level, and get the immortality from your discovery.

A scroll of Temporal Stasis and one of Freedom should do.


Take the Universal Mythic ability Longevity while young then find a Wish spell.


limited wish would let you reincarnate your wife when she dies. She could learn the forced reincarnation grand hex when the time comes and make you young and handsome again ... and again ... and again ... ;)


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Well, whatever you do, make sure you get the ritual's pronunciation right. Trust me on this. Magic is very finicky about that.


First, maintain good relations with the Druids.

Cyclic Reincarnation
Source Arcane Anthology pg. 13
School transmutation; Level druid 6, hunter 6
Casting
Casting Time 10 minutes
Components V, S, M, DF (oils worth 5,000 gp)
Effect
Range touch
Target dead creature touched
Duration instantaneous
Saving Throw none, see text; Spell Resistance yes (harmless)
Description
This spell allows a dead creature that died no more than 1 year before the casting of the spell to return to life in a body that closely resembles its original body; it functions as reincarnate except as noted. Cyclic reincarnation returns the dead creature to life in a new body of the same race that the target belonged to in life, and the new body appears physically similar to the creature’s previous one, to the extent that the creature could be easily mistaken for its own offspring or kin. If the affected creature isn’t a humanoid, there is a 75% chance that the creature returns to life as a youth of its race, gaining the young creature simple template instead (or becomes a juvenile, in the case of dragons and other creatures whose power is determined by their age category).

You can use cyclic reincarnation on someone who was killed by a death effect or turned into an undead creature and then destroyed, but nonhumanoids so restored always return to life with the young creature simple template (or as a juvenile, in the case of creatures whose power is determined by their age category).


A reincarnated druid will automatically reincarnate themselves when killed, at level 5. So you can technically kill yourself to regain youth. The archetype has a few limits (vulnerable to death effects, to dieing again within a week, need for restoration), but there are ways around it.

But actually: It might make more sense to speak with the GM - if they want a long-term campaign badly, maybe they can offer some tools so the PCs become more long-lived. Sounds like a perfect reason for a quest or a series of quests...


Since it sounds like the GM suggested the players create long lived characters for the campaign, I do have to ask, is there any good reason why you chose not to?

If you chose to go against guidelines, don't be too surprised if it causes you problems as the game goes on.

This message was created by "The Coalition for GMs Rights"

Dark Archive

Classes:
(Core) 20th Level Wizard.
(Base) 20th Level Alchemist.
(Prestige) 5th Level Wizard or Alchemist / 10th Level Thuvian Alchemist.
(Archetype) 5th Level Reincarnated Druid

Spells:
Reincarnate
Cyclic Reincarnation

That's all I got.


Have you considered eternal unlife instead?


ritual transformation into an Elan would work.


How about generations continuing the campaign. Instead of one character going through the campaign spanning centuries, have a family dedicated to the cause, each generation raising their child to the fight. *shrugs* Gives ya an excuse to play different classes each time with a new character :D Maybe possibly new races like half-[insert race].

I think the concept of a century-wide campaign is awesome and might steal it in the future.


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I'm so upset I didn't think of the Oscar pun.


Daw wrote:

Since it sounds like the GM suggested the players create long lived characters for the campaign, I do have to ask, is there any good reason why you chose not to?

If you chose to go against guidelines, don't be too surprised if it causes you problems as the game goes on.

This message was created by "The Coalition for GMs Rights"

He didn't say anything about it before or during PC creation. Just got upset at the table.


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Flesh to Stone should keep you young indefinitely.


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Coquelicot Dragon wrote:
Flesh to Stone should keep you young indefinitely.

Just have to watch out for weathering and eroding.


Klorox wrote:
Ring of winter? What's that and where's it from?

An artifact from the forgotten realms. One of its powers is to effectively grant it's wearer immortality as long as it's never taken off.


UnArcaneElection wrote:

Soul Portrait.

that's so weird the way they did that... so somehow you can only destroy it if you are the owner by killing the artist then destroying the painting using the weapon that killed them/has their blood yet it doesn't seem to say how any other manner of damage is dealt with, nor how the second artist is supposed to usurp your picture if they too cannot damage it..... yet they have a paragraph describing how anyone taking ownership can do just that... it's so weird


A Mantle of Immortality might work. Depends on if you think death is a negative effect of aging. ;)


Well, you could add that you no longer die of natural causes until and unless the mantle is removed, that seems logical, given how it's named... it's a mantle of immortality, not of prolonged youth after all. and it doesn't state either that you die when your normal time comes up.


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Alchemist 23 wrote:
Daw wrote:

Since it sounds like the GM suggested the players create long lived characters for the campaign, I do have to ask, is there any good reason why you chose not to?

If you chose to go against guidelines, don't be too surprised if it causes you problems as the game goes on.

This message was created by "The Coalition for GMs Rights"

He didn't say anything about it before or during PC creation. Just got upset at the table.

GM failed to actually communicate that little tidbit that was so obvious in his own head?

This is something that should be GENTLY talked about. He obviously has put a lot of thought into this. You all should ask him if it would be better to continue on with your existing characters or create new ones. It might just get him thinking about how to make it work, rather than on how you all failed to get the point that it so obvious in his own head. What is the racial make-up of your party?


Daw wrote:
Alchemist 23 wrote:
Daw wrote:

Since it sounds like the GM suggested the players create long lived characters for the campaign, I do have to ask, is there any good reason why you chose not to?

If you chose to go against guidelines, don't be too surprised if it causes you problems as the game goes on.

This message was created by "The Coalition for GMs Rights"

He didn't say anything about it before or during PC creation. Just got upset at the table.

GM failed to actually communicate that little tidbit that was so obvious in his own head?

This is something that should be GENTLY talked about. He obviously has put a lot of thought into this. You all should ask him if it would be better to continue on with your existing characters or create new ones. It might just get him thinking about how to make it work, rather than on how you all failed to get the point that it so obvious in his own head. What is the racial make-up of your party?

A hobgoblin 2 humans and my changeling cohort. We have two other players that will be joining next session of unknown race.


OK, you should explore ideas/options to modify or reskin your characters to fit his unspoken or ill-spoken concept before the game. This will give him the message that you are willing to work with him, and will save a lot of time if he feels that his concept requires it. It is also likely to make it easier for him to work with or around your concepts.


White Hilt wrote:
A Mantle of Immortality might work. Depends on if you think death is a negative effect of aging. ;)

I see a potential problem here: Disaster strikes if you try to take a shower or do laundry . . . .


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UnArcaneElection wrote:
White Hilt wrote:
A Mantle of Immortality might work. Depends on if you think death is a negative effect of aging. ;)

I see a potential problem here: Disaster strikes if you try to take a shower or do laundry . . . .

prestidigitation solves such trivial tasks. ;)


have look in frist world


Alchemist 23 wrote:
Just started a mid level game and the GM keeps complaining in hints that we all didn't pick Elves or something else that lives for hundreds of years. I'm playing a human spellslinger with a Changeling cohort / spouse Witch. Anyone know how to make them either turn back the clock or just not age to beguine with? Maybe a way to change race or just steal years off our enemies? I would be willing to go Vampiric but I have never heard of that going well for PC's.

Well, it might take a while to get there, but a Thuvian Alchemist / Natural Alchemist eventually becomes good enough to synthesize their fabled sun orchid elixir. A Living Monolith gets a similar ability, though you would have to deal with your significant other being at times rather rather... hard (I am told this is a more appreciated ability for husbands). Both PrCs can be entered at level 6, so you reach the capstone at level 15.

Speaking of which, there IS the sun orchid elixir, but it is extremely hard to get. Six of these sell for enough to almost base Thuvia´s budget on, and that is an entire country (granted, a small country, and the tourism caused by the auction helps).


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
The original poster wrote:
...the GM keeps complaining in hints that we all didn't pick Elves or something else that lives for hundreds of years... Anyone know how to make them either turn back the clock or just not age to begin with?

There aren't any easy ways to do this. By design.

In folklore and literature, eternal youth is always a major quest, and frequently ends in tragedy and/or ironic comeuppance. (Many such tales end on a cautionary "be careful of what you wish for" note.)

I'd suggest that you speak with your GM regarding why you think that you need to have a long-lived PC. This could be a big misunderstanding on your part, and you're worried about nothing. Or maybe this isn't about longevity: Perhaps the GM just wanted to do some kind of elf-centric storyline, and was hoping that all of the PCs would just choose to be elves. (If that's the case, the GM should have said that at character creation.)

If this isn't a misunderstanding, ask your GM about what story elements require PCs to live for centuries or millennia, and what can be done about it.

For example, maybe the PCs can be placed in stasis, to be reawoken in a time of need. Or maybe, an artifact or the gods themselves can grant limited immortality. Or, maybe they have ascended to the Afterlife, but can be called upon later into avatars like their old bodies. There are a whole lot of ways to cover this that are plot-based rather than rules-based. But that's the purview of the GM and players working together to tell the story they want to tell together.


Haladir wrote:
The original poster wrote:
...the GM keeps complaining in hints that we all didn't pick Elves or something else that lives for hundreds of years... Anyone know how to make them either turn back the clock or just not age to begin with?

There aren't any easy ways to do this. By design.

In folklore and literature, eternal youth is always a major quest, and frequently ends in tragedy and/or ironic comeuppance. (Many such tales end on a cautionary "be careful of what you wish for" note.)

I'd suggest that you speak with your GM regarding why you think that you need to have a long-lived PC. This could be a big misunderstanding on your part, and you're worried about nothing. Or maybe this isn't about longevity: Perhaps the GM just wanted to do some kind of elf-centric storyline, and was hoping that all of the PCs would just choose to be elves. (If that's the case, the GM should have said that at character creation.)

If this isn't a misunderstanding, ask your GM about what story elements require PCs to live for centuries or millennia, and what can be done about it.

For example, maybe the PCs can be placed in stasis, to be reawoken in a time of need. Or maybe, an artifact or the gods themselves can grant limited immortality. Or, maybe they have ascended to the Afterlife, but can be called upon later into avatars like their old bodies. There are a whole lot of ways to cover this that are plot-based rather than rules-based. But that's the purview of the GM and players working together to tell the story they want to tell together.

Don't have to be easy, just has to be doable without messing up my spell casting level since that's really all my guy can do.

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