Converting Prestige Classes (Also, we're getting those, right?)


Advice


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Is anyone else looking at converting PF prestige classes over to Starfinder? My group saw the preview a year ago when it was advertised as backwards compatible, and we didn't bother keeping up with it until this month. Seeing it's more of it's own game has burned some of the excitement away from my players.

The game hasn't been out long, but does anyone think converting some of the more basic prestige classes would shatter balance? Eldtrich Knight, Arcane Trickster, Assassin, Duelist, etc? My Soldier wants to feel more like a ME Vanguard, and Phrenic Adept is pretty lackluster. The Operative wants to work with Technomancy as well. Etc etc.

Interest in SF versions of Umbral Agent, Dragon Disciple, and Agent of the Grave have been given, but I want to wait on those. Especially DD, now that stats look like they're going lower.

Thoughts from anyone who has done in-depth reading would be great. I think if Prestiging is too imbalanced, we're going to stick with the Star Wars Saga editon; the group liked PF because it was basically 3.5, and they really just wanted laser guns and space ships alongside alien druids and Lightsaber-using Paladins. I don't want to waste the Starfinder book after buying it.
Thanks!


YUP!

Here's hoping we are!


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I'd rather have more classes, like some sort of field scientist.

And themes!

But, that's just me.


More base classes would be nice as well, and I'd love to get more themes. Themes look pretty easy to whip up though, so my latest desire is the specialized stuff.

Dark Archive

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I kinda wonder if the new Archetypes are meant to fill the role that prestige classes previously did. The Starfinder Forerunner certainly seems that way.

Dark Archive

I'm actually hoping there are not more base classes, but expanded options for the base classes both the individual level option and the "big ticket" choices (like drone vs exocortex). I think the sheer number of classes in Pathfinder is overwhelming.


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The Cyber Mage wrote:
I kinda wonder if the new Archetypes are meant to fill the role that prestige classes previously did. The Starfinder Forerunner certainly seems that way.

It's my hope they'd do them alongside each other, much like Pathfinder. I'm not tremendously impressed with the current archetypes, as it feels uneven in what they lose. Soldier shrugs it off with losing the bonus feats while Envoy and Solarian seem very hurt with what they lose. Archetypes are also all-or-nothing - once picked, every feature is changed. With a prestige class, you can just have 3,5,7,10, however many levels invested in a new skill or specialized skill. It feels like they streamlined away some more player choices.

BlackOuroboros wrote:
I'm actually hoping there are not more base classes, but expanded options for the base classes both the individual level option and the "big ticket" choices (like drone vs exocortex). I think the sheer number of classes in Pathfinder is overwhelming.

Interesting opinion! Is this your first D20 game? The number of core classes is around two-thirds less than the core for Pathfinder, and both it and D&D have ooldes more in the bases classes. I would be happy with more big ticket base class choices, as customization is king. I think the small amount of base classes is more of an incentive for PrCs though.

Star Wars Saga, for example, only had five base classes if I recall correctly, so it felt like the abundance of prestige classes was there as a way to find your niche once you'd advanced in the general classes.


I understand the want for more content, but looking at the classes they're are multiple classes in one. Mechanic drone and mechanic exocortex work very different. Soldiers work very different depending on what you choose. Operatives as well. I would encourage you to make multiple characters of the same class instead of looking for more right now.


I rather lovep reswtige classes in general.

WOuld love if they popped up in this. But in a properly focused way. A lot weren't very focused.... I'd love prestige focusing on aspects of classes. either improving the one, or lending bits to other things.
hard to explain and fairly unlikely to show up

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