Dodekatheon |
Okay! I present Karandir, Aquatic Elf Swashbuckler looking for adventure and excitement exploring old Azlant! GM, if taking a Drawback will result in an additional Trait, I may do that, but otherwise everything should be complete.
Aersten Vidsun |
Str: 15 + 1d3 ⇒ 15 + (1) = 16
Dex: 6 + 1d10 ⇒ 6 + (8) = 14
Con: 15 + 1d3 ⇒ 15 + (2) = 17
Int: 6 + 1d10 ⇒ 6 + (8) = 14
Wis: 6 + 1d10 ⇒ 6 + (1) = 7
Cha: 15 + 1d3 ⇒ 15 + (2) = 17
Floater: 4d6 ⇒ (1, 6, 5, 5) = 17
Wealth: 3d6 ⇒ (5, 5, 3) = 13
Very doable. :) This is Redblade's "two-minute-drill" version of the aforementioned bloodrager. If this is too late, I completely understand.
mdt |
Talomyr wrote:Do we get the 7th stat roll if we don't go all 4d6 rolls?
Great Question and Yes, yes you do. :D
Basically you can do 3 epic, 3 non epic and a final 4d6 drop 1 for the 7th. :)
Let me know if there is anything else!
@Amarantine Witch - Please note this post by DM Corerue
Amaranthine Witch |
Do we get the 7th 4d6 drop lowest if we do the paired rolls? Also, we can distribute the scores as we see fit, right?
If the 7th roll is high enough to replace an epic roll then it can.
If it's low enough to replace your lowest bad roll it can.
I'm not here to make characters that aren't fun to play, nor am I aiming for perfect beings. Because no matter your stats you can still die.
I played a character who got 3 18s and then two 11s and a 10. It's an interesting system. Though i see a lot of people with a LOT better luck then me lmao.
Huh. I was going by this. Better for me then.
4d6 ⇒ (5, 6, 6, 1) = 18
Redblade8 |
For me it stems from my loathing of the dump stat as a concept. I mean, I get it, and I get why it's done, but I look at notable "action hero" characters, and sit there trying to figure, what's Conan's dump stat? Michael Westen's? Han Solo's? The first time I had that thought, there went my acceptance of the idea of a dump stat.
Dodekatheon |
There's a good article I read a while back about that kind of stuff. Like, in a movie Sean Connery was in, he killed a guy with his thumb. So translating that to RPG terms, what sort of damage does Sean Connery's thumb do? The answer is that it doesn't matter; that's just what the Character does.
That was one of the conceits of Dungeon world I really enjoyed; damage die was determined by your class, not by your weapon. Certain weapons had different qualities, sure, and some were magic and better than normal, but at the end of the day, if your barbarian loses his long sword, he still does 1d10 damage because he just beats people to death.
Anyway, may as well roll that 7th...
Final Stat: 4d6 ⇒ (6, 5, 4, 4) = 19
Not bad.
Yeah...dump stats...not everyone likes being big damn heroes though
Ancient Dragon Master |
For me it stems from my loathing of the dump stat as a concept. I mean, I get it, and I get why it's done, but I look at notable "action hero" characters, and sit there trying to figure, what's Conan's dump stat? Michael Westen's? Han Solo's? The first time I had that thought, there went my acceptance of the idea of a dump stat.
Han solo doesn't need a dump stat. the average stormtrooper had about 1d10 +2 HP.
RHMG Animator |
Updated Character List
Bastien
Galyth
Floe
Fenian
Malcolm
Corindus
Shtorek
Kaii
Darion
Kyblea
Evangeline
Tavar
Elial
Karandir
AerstenVysin -- ? 2 classes ?
Zeldabel, Cleric of Besmara -- No Alias
Llŷr -- No Alias
Celia -- No Alias
Velden -- No Alias
Mahrag -- No Alias
Miven -- No Alias
JAF0 |
Updated Character List by party role:
FIGHTING TYPES:
Bastien - human fighter
Fenian - elf magus
Malcolm - human bloodrager
Corindus - human ranger
Shtorek - undine barbarian
Evangeline hill giant ?
Karandir - aquatic elf swashbuckler
Aersten - human bloodrager
Mahrag - locathah gunslinger
Miven - human ranger
SKILL MONKEYS:
Galyth - human bard
Kaii - aquatic elf rogue
Velden - undine skald
ARCANE CASTERS:
Floe - tiefling summoner
Darion - human wizard
Kyblea - gillman summoner
Tavar - elf occultist
Elial - gillman kineticist
Vysin - aasimar wizard
Llŷr - undine kineticist
Celia - half-elf witch
DIVINE CASTERS:
Zeldabel, Cleric of Besmara -- changeling cleric
RHMG Animator |
Updated Character List
Assault Full or 3/4 BAB
Bastien - human fighter
Evangeline - hill giant
Shtorek - undine barbarian
Karandir - elf swashbuckler
Miven - undine brawler -- No Alias
Mahrag - locathah gunslinger -- No Alias
Skilled 6 or more Skill points
Kaii - elf rogue
Arcane Arcane magic casting
Floe - tiefling summoner
Darion - human wizard
Kyblea - gillman summoner
Vysin assimar ?Wizard? -- ? 2 classes ?
Divine Divine magic casting and or access to cure/inflict spells
Zeldabel -- changeling cleric -- No Alias
Hybrid covers 2 or more roles
Galyth - human bard
Fenian - elf magus
Malcolm - human bloodrager
Corindus - human ranger
Aersten - human bloodrager
Celia - half-elf witch -- No Alias
Velden - undine skald -- No Alias
Occult occult casters
Tavar - elf occultist
Elial - gillman kineticist
Llŷr - undine kineticist -- No Alias
Gobo Horde |
The delays give me hope that if I throw something up really quickly then I might still have a chance of getting in :) firstly, rolling stats...
And lets go all out >:)
Int: 1d3 + 15 ⇒ (3) + 15 = 18
Dex: 1d10 + 6 ⇒ (9) + 6 = 15
Con: 1d3 + 15 ⇒ (1) + 15 = 16
Wis: 1d10 + 6 ⇒ (10) + 6 = 16
Str: 1d3 + 15 ⇒ (2) + 15 = 17
Cha: 1d10 + 6 ⇒ (10) + 6 = 16
Wowzerz...
What I am planning on making is a Str focused melee Wizard with those rolls. I have the stats, why not create something unusual...
So! Transmuter Wizard it is!!!
Str 20 (+1 from Transmuter Wizard, +2 Racial)
Dex 15
Con 16
Int 18
Wis 16
Cha 16
He is going to be from a rich, well bred family, convinced of their own superiority and manifest destiny.
For each attribute, roll 4d6, dropping the lowest die. If you rolled less than a 7, re-roll, i.e., 7 is the minimum allowed attribute score.
In addition, roll 7 attribute scores and drop the lowest.
Assign attribute scores as you will.
Alternately, you may employ "epic rules" and roll 1d3+15 for any attribute you choose, BUT for every attribute you roll this way, you must roll one other attribute as 1d10+6. So let's say you're rolling a sorcerer(ess). You would probably want to roll 1d3+15 for your charisma, and then take 1d10+6 for maybe strength or dex, leaving your other attributes as standard rolls.
Edit: Wealth
Wealth: 2d6 ⇒ (2, 4) = 60, becomes 70
Gobo Horde |
He would fall into the hybird section. He would be a strong (I hope) frontliner with decent hitpoints, backup arcane spells and 8-9 skill ranks.
Hmmm... ya I probably would have a better chance of getting picked if I built a divine, skill focused character, but... build what you love, ya know? That way if I do get picked, I will more likely enjoy the character I have :)
While I can build ANYTHING, I'm not really the kind of person who can just get into character for everything :p I have to play what I know.
So, reduced chances aside, I think I'll stick with him :)
Osonia Glynmaer |
Going to go for the EPIC Rolls!
Good Stat: 1d3 + 15 ⇒ (1) + 15 = 16
Risky Stat: 1d10 + 6 ⇒ (8) + 6 = 14
Good Stat: 1d3 + 15 ⇒ (1) + 15 = 16
Risky Stat: 1d10 + 6 ⇒ (9) + 6 = 15
Good Stat: 1d3 + 15 ⇒ (3) + 15 = 18
Risky Stat: 1d10 + 6 ⇒ (6) + 6 = 12
I understand this is a VERY late entry, but with stats like these and no one yet chosen, I HAD to put a character together...
Also, there seems to be a Divine Caster shortage. Allow me to fix that:
Allow me to introduce Zamir Aghari: a Runaway Prince who believes his newfound powers are fulfilling his Suli destiny, transforming him into a Marid... but his "Deep One" Curse says otherwise! His outsider blood has been tainted by The Old Ones for reasons uknown, and they have been sending him visions of sunken Azlant in his dreams.
Seeking answers, Zamir has absconded from his father's palace and traveled far to Andoran, gaining passage on the Peregrine. He hopes that he may find the source of his nightmares, stop them, and then step back once more into the luxuries to which he has become accustomed.
Crunch to come, but he'll be taking the "Set Mind" trait, as he's stubborn as all hell.
trawets71 |
I'd like to try and get in on this if the DM shows up and is willing to allow me to enter.
Str: 1d3 + 15 ⇒ (3) + 15 = 18
Dex: 4d6 - 2 ⇒ (4, 5, 2, 5) - 2 = 14
Con: 4d6 - 1 ⇒ (1, 4, 5, 5) - 1 = 14
Int: 1d10 + 6 ⇒ (6) + 6 = 12
Wis: 1d3 + 15 ⇒ (1) + 15 = 16
Chr: 1d10 + 6 ⇒ (9) + 6 = 15
7th Roll: 4d6 - 1 ⇒ (5, 4, 4, 1) - 1 = 13
Wealth: 2d6 ⇒ (5, 6) = 11
RHMG Animator |
DM Corerue wrote:It's been 13 days since the deadline.Due to rather annoying events I am now back online!
Since I have been lost for 3 days I will extend to september 4th and will look over the characters present and any who applied since my disappearance. So here we go!
I think it is safe to say this recruitment is dead...