Looking tor the tankiest build possible


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Liberty's Edge

DanEvans wrote:
Sir Thugsalot wrote:

It might help if we knew what classes you've previously played, their general build emphasis, and how they died.

~ ~ ~

If you're lower level than the rest of the party, a bowbarian does the trick nicely.

So my previously played classes are as followed:

  • Zen Archer Monk; died by being engulfed by a trench mist
  • Alchemist; died when are party stumbled into the boss room waaayyyyy too early and the entire party teleported out and literally left me and one other guy behind
  • Witch Hunter Undead Scourge Paladin; party got split and I ran into a umbral dragon
  • Corpse Hunter Ranger; our barbarian got controlled by a dominate person spell and was instructed to kill the rest of us. Barbarian was already raging and had just been hasted when I got his 3 times for base damage 225

Sounds like the constantly invisible wizard might be better then, 2/4 of those involves the party abandoning you (no problem if you can teleport yourself) and the other two are from being too close to the enemy and the party, respectively. Of course, you could always stick a helm of teleportation or cape of the mountebank on the dwarven inquisitor. The advantage on the inquisitor is that even if they target you still can't really kill you xD


Texas Snyper wrote:
@ryze kuja: The that is the old optimized blaster build. With bloodline mutations, full sorc (no crossblooded) is the way to go for most optimized blaster build. Orc or draconic(pick your element) and with the mutations you can optimize your blasting dmg better and have more options for non blasting spells when they're needed.

Can you do Crossblooded Orc/Draconic and choose Blood Havoc for your 1st lvl bloodline power for a +3 per die?


arcane bloodrager with eldritch heritage aberrant bloodline with a tumor familiar with protector archetype would be pretty tanky 50% miss chance and effectively 150% hp with a pseudo fast healing 5 for some of the dmg you take


Ryze Kuja wrote:
Texas Snyper wrote:
@ryze kuja: The that is the old optimized blaster build. With bloodline mutations, full sorc (no crossblooded) is the way to go for most optimized blaster build. Orc or draconic(pick your element) and with the mutations you can optimize your blasting dmg better and have more options for non blasting spells when they're needed.
Can you do Crossblooded Orc/Draconic and choose Blood Havoc for your 1st lvl bloodline power for a +3 per die?

You can't trade your bloodline powers for the bloodline mutations if you have an archetype that modifies your bloodline, which crossblooded does. Instead you have to trade your bloodline feats which only starts at lvl7 which is much too late for any good use.


Texas Snyper wrote:
Ryze Kuja wrote:
Texas Snyper wrote:
@ryze kuja: The that is the old optimized blaster build. With bloodline mutations, full sorc (no crossblooded) is the way to go for most optimized blaster build. Orc or draconic(pick your element) and with the mutations you can optimize your blasting dmg better and have more options for non blasting spells when they're needed.
Can you do Crossblooded Orc/Draconic and choose Blood Havoc for your 1st lvl bloodline power for a +3 per die?
You can't trade your bloodline powers for the bloodline mutations if you have an archetype that modifies your bloodline, which crossblooded does. Instead you have to trade your bloodline feats which only starts at lvl7 which is much too late for any good use.

cross blooded doesn't really modify bloodline powers per say it just gives you two lists of powers and you pick one ability either from list one or list two

Shadow Lodge

DanEvans wrote:
Sir Thugsalot wrote:
It might help if we knew what classes you've previously played, their general build emphasis, and how they died.

So my previously played classes are as followed:

  • Zen Archer Monk; died by being engulfed by a trench mist
  • Alchemist; died when are party stumbled into the boss room waaayyyyy too early and the entire party teleported out and literally left me and one other guy behind
  • Witch Hunter Undead Scourge Paladin; party got split and I ran into a umbral dragon
  • Corpse Hunter Ranger; our barbarian got controlled by a dominate person spell and was instructed to kill the rest of us. Barbarian was already raging and had just been hasted when I got his 3 times for base damage 225

Here is my suggestion: dwarf wizard emphasizing maximum health and saving throws.

(25pt buy, since it'll approximate the liberal die-rolling scheme you're getting. I figure the prime stats will be similar but the dump stats higher.)

17,14,14,14,07,07 25pt array

STR: 07
DEX: 14
CON+ 16
INT: 17 (20 at 12th)
WIS+ 16
CHA- 05

racial traits: Glory of Old, Fey Thoughts(Diplomacy,Sleight of Hand)
traits: Magical Knack(wizard), Adopted(half-orc:Sacred Tattoo)

01: monk1 [sohoi archetype][Dodge], Steel Soul
02: wiza1 [conjuration(teleportation)]
03: monk2 [deflect arrows], Extra Traits(Fate’s Favored, Reactionary)
04: (all wizard)

You are a "boring", "underpowered" (not necessarily true) controller wizard with a lot of tricks:

* AC+4 (Dodge + WIS bonus) over most other wizards PCs
* Ft+13,Rf+12,Wi+14 by 3rd level (!!!) vs. poison, spells and spell-like abilities
* avoid one ranged attack/round
* darkvision
* Acrobatics, Diplomacy, Escape Artist, Perception, Ride, Sense Motive, Sleight of Hand, Stealth, and Swim are all class.
* you have Evasion (and the Ref save to make it work)
* proficient with all martial weapons
* always act in the surprise round (pretty important for a caster)

Tactics: Cast False Life every morning without fail. In fights, be Invisible'd as much as possible, and Mirror Image'd when not.

Alignment: N
Arcane Bond: familiar (take Improved Familiar for an Imp; this is especially good if the GM roleplays intelligent companions and familiars, as being able to RP a sneaky little sh!t funnyass like an imp will give him pause before killing you again)


Here is an alternative plan of action:

Look death in the face and say, "Is that the best ya got?"

ASSUME your character is going to die again.... today. Play a Reincarnated Druid. And come back to life tomorrow.

Bonus: Name the druid Jack Burton and ride your boar animal companion named Porkchop Express.

Liberty's Edge

Rory wrote:

Here is an alternative plan of action:

Look death in the face and say, "Is that the best ya got?"

ASSUME your character is going to die again.... today. Play a Reincarnated Druid. And come back to life tomorrow.

Bonus: Name the druid Jack Burton and ride your boar animal companion named Porkchop Express.

also: http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/brightness -seeker/


Lady-J wrote:
Texas Snyper wrote:
Ryze Kuja wrote:
Texas Snyper wrote:
@ryze kuja: The that is the old optimized blaster build. With bloodline mutations, full sorc (no crossblooded) is the way to go for most optimized blaster build. Orc or draconic(pick your element) and with the mutations you can optimize your blasting dmg better and have more options for non blasting spells when they're needed.
Can you do Crossblooded Orc/Draconic and choose Blood Havoc for your 1st lvl bloodline power for a +3 per die?
You can't trade your bloodline powers for the bloodline mutations if you have an archetype that modifies your bloodline, which crossblooded does. Instead you have to trade your bloodline feats which only starts at lvl7 which is much too late for any good use.
cross blooded doesn't really modify bloodline powers per say it just gives you two lists of powers and you pick one ability either from list one or list two

It modifies it enough that it doesn't work.

I wouldn't want to be a crossblooded sorc for anything other than a dip anyway.


Rory wrote:

Here is an alternative plan of action:

Look death in the face and say, "Is that the best ya got?"

ASSUME your character is going to die again.... today. Play a Reincarnated Druid. And come back to life tomorrow.

Bonus: Name the druid Jack Burton and ride your boar animal companion named Porkchop Express.

It's not entirely that I mind dying, it's the frequency at which it's happening which is making me lose any xp I've gained for the level. Also, I'm getting annoyed having to build new characters each week just die to the amount of time it takes. This is my first time playing Pathfinder or even playing this kind of RPG, and its only been about 2 months or so. So it takes me a lot of time and research to try to build a character that might survive.

PS, our halfling barbarian is already riding around on a boar. She beat me to it.


DanEvans wrote:

It's not entirely that I mind dying, it's the frequency at which it's happening which is making me lose any xp I've gained for the level. Also, I'm getting annoyed having to build new characters each week just die to the amount of time it takes. This is my first time playing Pathfinder or even playing this kind of RPG, and its only been about 2 months or so. So it takes me a lot of time and research to try to build a character that might survive.

This is exactly why I mentioned the Reincarnated Druid archetype.

If you die, you automatically come back to life as the same character albeit as a different race. You don't have to keep re-writing your character. You won't lose XP for dying. It is cheaper to bring your character back to life and you can do it in far great circumstances than a simple Raise Dead.

BONUS! You can make a REAL boar for that halfling barbarian to ride around on rather than a wimpy little boar. Which, btw, can be directed to carry the possessed barbarian away from you next time... haha


Chromantic Durgon <3 wrote:
Lady-J wrote:
Texas Snyper wrote:
Ryze Kuja wrote:
Texas Snyper wrote:
@ryze kuja: The that is the old optimized blaster build. With bloodline mutations, full sorc (no crossblooded) is the way to go for most optimized blaster build. Orc or draconic(pick your element) and with the mutations you can optimize your blasting dmg better and have more options for non blasting spells when they're needed.
Can you do Crossblooded Orc/Draconic and choose Blood Havoc for your 1st lvl bloodline power for a +3 per die?
You can't trade your bloodline powers for the bloodline mutations if you have an archetype that modifies your bloodline, which crossblooded does. Instead you have to trade your bloodline feats which only starts at lvl7 which is much too late for any good use.
cross blooded doesn't really modify bloodline powers per say it just gives you two lists of powers and you pick one ability either from list one or list two

It modifies it enough that it doesn't work.

I wouldn't want to be a crossblooded sorc for anything other than a dip anyway.

except all abilities that actually modify an ability state they modify that ability crossblooded has no such wording


rulesonbloodlinemutations wrote:
Once this choice is made, it cannot be changed, and a bloodrager or sorcerer cannot swap a bloodline power that she has altered or replaced with an archetype for a bloodline mutation.

The fact that you can choose one or the other prevents the swapping of bloodline powers. The offering of a choice is an alteration brought on by the archetype. you have to use bloodline feats if you're crossblooded.

Shadow Lodge

Three of the characters died because they couldn't bug out of losing encounters with the rest of the party, and the fourth also died because I suspect he couldn't bug out beyond the reach of his Dominated buddy.

...take a second look at the dwarf mutt wizard I made (who'll be a Dimension Door bug-out specialist): you'll be essentially impervious to saving-or-suck, and enjoy high-enough AC and HP to survive a couple shots to the face. (Don't neglect the Concentration skill; very important for casters.)


When did concentration become a skill again Sir Thugsalot?

Grand Lodge

Have fun with one of your dead characters and ask the GM for an undead template....

Shadow Lodge

Louise Bishop wrote:
When did concentration become a skill again Sir Thugsalot?

As soon as I waited more than an hour to edit my post.


Sir Thugsalot wrote:
Louise Bishop wrote:
When did concentration become a skill again Sir Thugsalot?
As soon as I waited more than an hour to edit my post.

Lol!


*Khan* wrote:
Have fun with one of your dead characters and ask the GM for an undead template....

I like this one! Especially if it is the paladin.


Dwarven druid for sure, grab heavy armour prof, wear a +1 wild Stone Plate and wildshape into an earth elemental for extra toughness. At level 12 you will also get dr 5.

And if you are going low on hp you can just slip into the floor and swim away.


Well if it had be tackiest I would say A white-haired witch after labor day.

Silver Crusade

DanEvans wrote:


So my previously played classes are as followed:
  • Zen Archer Monk; died by being engulfed by a trench mist
  • Alchemist; died when are party stumbled into the boss room waaayyyyy too early and the entire party teleported out and literally left me and one other guy behind
  • Witch Hunter Undead Scourge Paladin; party got split and I ran into a umbral dragon
  • Corpse Hunter Ranger; our barbarian got controlled by a dominate person spell and was instructed to kill the rest of us. Barbarian was already raging and had just been hasted when I got his 3 times for base damage 225

My apologies if I'm stepping where I shouldn't, but I was in a similar situation, and realized it wasn't my fault half the time. The first, might have been a mistake. Second, sounds like your group straight up abandoned you. Party got split up? Being level 11 or anywhere near that, I'm sure you guys learned to never split the party by level 5 at the least. And besides, how does paladin "happen across an umbral dragon alone?" Once again, it sounds like the DM doesn't know how to motivate his players away from areas they shouldn't go into. And that last one. Your DM seems like he is a god vs. player. I do not mean to be rude. I'm simply saying this out of empathy and having been in your position in the past.

Find a new group.

Note: The community who you're looking to for assistance was the ones who helped me understand what was going on in my group, and why I needed to leave. I really do wish you a better d20 experience, man.

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