Escape from Old Korvosa potential alteration house on hook street [spoilers]


Curse of the Crimson Throne

Lantern Lodge

1 person marked this as a favorite.

Hi guys
I'm a couple of weeks away from starting the 'escape from old Korvosa section' my party didn't find the knivesies portion of the game to be particularly enjoyable and the characters they're running aren't likely to play games with Pilts. So I was considering changing the first part of the adventure in to a variation of the house on Hook Street.

My basic idea was that instead of Pilts becoming interested in Salavator the spider cults sees his prophetic visions as a potential source of power.

I'm still working on how I'd remodel it to work properly but wondered what people thought of the combination?


1 person marked this as a favorite.

You have to adjust a bunch of the timeline references, as House on Hook Street is set like 8 years after CotCT. I'm running Hook Street concurrently with parts 2 and 3 of CotCT. I've found it works well so far. Just managing what happens where and when. I haven't significantly added or removed to either though, just meshed them together. My party just captured Greely (oops) and is about to get called to check out the Alleyway by the toy store. Then the House itself, then Carrowyn Manor. While they're in the Manor, the quarantine will go into effect, so the party won't know they didn't stop the disease until they get into Escape.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Curse of the Crimson Throne / Escape from Old Korvosa potential alteration house on hook street [spoilers] All Messageboards

Want to post a reply? Sign in.
Recent threads in Curse of the Crimson Throne