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What do you mind with "fight"?
A caster with fly is unbeteable against other nudes non casters.
Fight like wrestling, prob monk or brawler or fighter.
Magus can do magical strikes very well and put on defensive buffs
Druid in animal form is another option.
The occult kineticist
The ussually banned summoner sintetist...

Kileanna |

I'd avoid a melee because even if a monk seems like an obvious choice the lack of stat/AC boosting items would probably be too debilitating.
A caster with some self buffing and control spells to avoid the players from coming close seems much better. I'd avoid spells with a saving throw and focus more on controlling.
A Druid seems a wise option as he could forego most items with self buff spells. Druids can boost AC, do battlefield control, summon creatures to fight for them, fly to avoid being reached (add Fickle Winds for extra protection), etc. They can even have a boost on their Wis and Int without having to depend on headbands with Threefold Aspect.

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The answer is pretty much the same as ANY "who wins in a mid to high level fight?" question.
The caster, of course.
If "naked" means no spell component pounch, no focus items, no holy symbols that would seriously impact MOST spell casters.
But the winner is definitely going to be some caster who can get around the above restrictions due to spell selection and/or feats.
If the level is high enough MAYBE a character like a Monk who can fly due to some racial ability and is specifically built to take down spell casters might have a slight chance. But caster almost certainly can fly fast enough to just blast/move blast/move until other character is dead.

Nixitur |

If "naked" means no spell component pounch, no focus items, no holy symbols that would seriously impact MOST spell casters.
Nice, let's build a naked Psychic! Focus items and pricy components are the only thing from that list that affect psychic spellcasters. And even for pricy components, they can just choose whatever, as long as it has significant meaning and a high enough value.

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If "naked" means no spell component pounch, no focus items, no holy symbols that would seriously impact MOST spell casters.
Sorcerers, barring archetypes, get eschew materials at level 1, which puts them on par with psychics in that regard.

Paradozen |

Self spelling druid.
:"Good morning! 5 greater magic fangs. Good to pounce"
Needs a feat to get around material components, and birthmark for foci (even w/natural spell they need to have it on hand when they wildshape).
Best naked fighters in terms of winning combat probably goes Sorcerer/Psychic, then other full casters that take eschew materials and don't have spell books, then kineticist (doesn't need anything) then other psychic casters (some use weapons and are hurt, but can fall back to spells) then part-casters (as above, but needs a feat), then martials. Spells generally are going to trump non-spells in terms of offense, because they can end the fight in one round with luck, as opposed to melee attacks which are far less likely to.
In terms of hand to hand fighting, monk, brawler, and barbarian hold top spots, due to defenses when unarmored (DR/AC boosts) and unarmed attacks (Beast Totem). Mindblade would also be up there if manifesting weapons counts. Sacred Fist is also a strong contender for the same reason monk is, but with the need for eschew materials (and birthmark for divine foci).

The Steel Refrain |

Monk combined with Speaker for the Past Shaman, who takes the Spirit Shield Revelation from the Ancestors mystery. Then combine things like Hex Strike feat with the Evil Eye Hex to mix debuffing with offence.
Use spells like Barkskin and False Life for extra defence. Maybe cherry pick some stuff off the Cleric list using Human FCB for further options (Divine Favor, Shield of Faith, etc). And since you're not going to use magic items, you can also leverage spells like Bull's Strength and Bear's Endurance. At the end of the day, you're a full caster of the Shaman side, so that offers lots of potential.

lemeres |

Eidlons.
....yes, I have thought about this.
Anyway, the balancing thing with eidolons is that they are pretty much builts so they can do fine without items (since the item slots are shared with the summoner).
They are bascally 3/4 BAB, get +4 attack from general scaling stat boosts, and they can get even more from going to a bigger size (instantly giving a +3 each step, due to str boost vs. size penalty) and direct stat boosting evos. Their AC has simila properties- they get decent scaling to replace armor, natural armor boosting evos to replace ring/amulet, and then they still get scaling dex boosts.
The only flawed area is their saves (since they just have less hit dice than normal cahracters, and that is before you factor in a lack of resist items). That area should be handled by buffs from their summoner.
So yeah- you could go with a GLORIOUSLY bronzed goliath, and then have everyone see for themselves what changed to give you a +8 in intimidation....
Basic build focus: we need to go humanoid, since no one notices when the giant three eyed tiger is naked. I like going with a one big hit slam build- it makes it easy to get greater natural fang on it. And it is possible to have up to 4 slams with x1.5 str/power attack (the multiplier is from having only a singular natural weapon; attacks are from the base attack, haste, the multiattack ability, and a nice cornugon/hurtful build). This is a great hulk for a world without stretchy purple pants.....

Ageless_Bum |

id imagine and esoteric magus could hang in there... pun slightly intended if it's a guy.
Unarmed strike damage as monk
Beefing up unarmed strikes
Magus arcana to hit as touch
Enlarge Person
Ironbeard spell
Arcana to get spells from wizard to get barkskin
stoneskin spell
Many spells to survive such as feather fall
Damage spells like shocking grasp, snowball, etc.
Seems like it could make up for a lot with its abilities

BigNorseWolf |

BigNorseWolf wrote:Self spelling druid.
:"Good morning! 5 greater magic fangs. Good to pounce"
Needs a feat to get around material components, and birthmark for foci (even w/natural spell they need to have it on hand when they wildshape).
Generally divine focus spells don't need material components. A druid should be able to find mistletoe with a survival check.

JDLPF |

Note that the Eschew Materials feat text only negates the requirement for material components. If a spell has a focus, even one with no cost, you still need a spell component pouch by RAW.
So, for example, a Sorcerer can't cast the Message cantrip unless they carry a pouch. Same for Read Magic, Mage Armor, Summon Monster, True Strike or any other spells with an arcane focus.

Vidmaster7 |

Note that the Eschew Materials feat text only negates the requirement for material components. If a spell has a focus, even one with no cost, you still need a spell component pouch by RAW.
So, for example, a Sorcerer can't cast the Message cantrip unless they carry a pouch. Same for Read Magic, Mage Armor, Summon Monster, True Strike or any other spells with an arcane focus.
Good point means a lot of spell casters are out. I think there is a cleric one that lets you get around holy focus if i'm not mistaken. If so might be able to make a naked war priest be pretty solid.

PossibleCabbage |

Psychic Spellcasting doesn't get around the need for focus components either. So I'm thinking that the question of "who is best at this" ultimately going to boil down to "how well does your Eidolon handle an invisible flying kineticist" (most other classes not having access to flight, as it has "F (a wing feather)").

Vidmaster7 |

I'm thinking sorceror. Good morning, I see you're trying to ambush me. Greater invisibility. Disintegrate. Protection from energy (fire). Fireball the room to clear mooks.
Read above I think they were saying that you still need an arcane focus for sorcerer spells. So they caught you in the shower basically is my understanding.

Kileanna |

Most Sorc/Wiz spells don't require expensive materials or foci, so with eschew materials they would have access to most spells anyway.
I'd probably make that character a Tatooed Sorcerer or at least give it some spell tattoos and make it look like a pict just for the coolness factor, as picts were reputed to go to war naked.

PossibleCabbage |

Specifically many arcane spells require a zero cost focus component, and all eschew materials does for you is remove M components not F components. So you can't cast fly when you step out of the shower, or mage armor, or summon monster. It is a common houserule that anything that obviates the need for material components also prevents the need for costless focus components (I mean, I prefer the idea that Psychic casters don't have to rub leather, or darts, or wings to cast their spells), but it's not the actual rule.
Divine casters, however, can do fine here since you can get a divine focus tattooed on your body for 100 gold.
I'm thinking a metal oracle can do all right, since they can create a weapon from nothing with the "Iron Weapon" revelation and also cast instant armor (with the holy symbol they have tattooed somewhere as the focus) so you can be armed and armored and still have most of your spells available.

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JDLPF wrote:Good point means a lot of spell casters are out. I think there is a cleric one that lets you get around holy focus if i'm not mistaken. If so might be able to make a naked war priest be pretty solid.Note that the Eschew Materials feat text only negates the requirement for material components. If a spell has a focus, even one with no cost, you still need a spell component pouch by RAW.
So, for example, a Sorcerer can't cast the Message cantrip unless they carry a pouch. Same for Read Magic, Mage Armor, Summon Monster, True Strike or any other spells with an arcane focus.
I don't know about clerics, but...
Oracles do not need to provide a divine focus to cast spells that list divine focus (DF) as part of the components.
Fun things to combine with that include the ascetic mystery from Villain Codex, which lets you claim the monk's unarmed strike and damage progression with a revelation.

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There is a barbarian archetype worth considering.
The Terminator
I should think any barbarian would handle this job pretty well. Other classes in the game rely on not getting hit to win fights, which is something they generally can't do if denied their gear or casting abilities. Barbarians? They don't care if they get hit. They say: Please, pretty-please, get close enough to hit me with your 1d4 fists....

Lady-J |
MageHunter wrote:I should think any barbarian would handle this job pretty well. Other classes in the game rely on not getting hit to win fights, which is something they generally can't do if denied their gear or casting abilities. Barbarians? They don't care if they get hit. They say: Please, pretty-please, get close enough to hit me with your 1d4 fists....There is a barbarian archetype worth considering.
The Terminator
i personally love it when my gm uses barbarians with come and get me and actually uses it cuz i will gladly provoke and aoo for pretty much a garenteed hits that will chunk it for 50% or more of its hp but after they make their aoo that will probably miss and if it does hit wont do much damage

Lady-J |
The Psychic probably wins this competition, though a Druid might be a close second. Probably depends a lot on the build to say which is better with no gear at all.
cave druid with 1 level dip into unchained monk and the feral combat training feat would probably still mop the floor with most things even without gear

Darigaaz the Igniter |

Wildshaping druid (especially with a monk dip), sorcerers, psychic casters, oracles, divine caster with the birthmark trait or a holy symbol tattoo, beast totem barb would probably be pretty fine off, and a paladin could still smite you with fisticuffs.
EDIT: Witches wouldn't be too bad off as long as their familiar doesn't count as equipment. They have those nasty hexes after all.
Tetori monk possibly.

Rosc |

Hydrokineticist may have a time to shine here, since it's defensive power can make decent armor. However, if this is past the first 5 levels, makeshift defenses probably won't hold up to a stress test against the PCs.
I'll go with the crowd here and say general avoidance beats out AC. It's going to be hard to boost your naked AC without gaming the system with something like Mirror Image, so your best bet is to use flying, control spells, and most importantly, the environment.
An invisible Summoner would make for a great fight, though. A constant wave of enemies that's hard to take head on, but much more manageable if you find the source. Heck, you can even play it Breath of Fire 2 style and make it so the "summoner" is an unwilling battery to an evil conjuration machine. This gives the PCs the moral choice between an easier gray area of killing the squishy naked (and clearly visible) chained up caster or trying to save them by powering through their stolen summon reserves.
All of that said, there's a strong case for the Brute Vigilante. While it's one of the weaker mechanical options, it does have a certain cinematic appeal and it DEFINITELY provides justification for the NPC to be in the buff. You may want to treat it as an NPC class for the purpose of calculating CR, though.

bitter lily |

Does a Kensai Magus have to pick a "martial or exotic melee weapon" when picking the "weapon of his choice"? If unarmed counts...
I love witch for this, but I didn't see the rules of the game. The witches I've seen are fabulous at buffing & debuffing, but not so great at DPS.
Although... if a familiar passes the threshold, then a shaman's spirit animal should for sure.
And has anyone mentioned Loracle? (Err, Lore Oracle.) Cha to AC instead of Dex for a Cha-caster helps fix the no-armor prob. With a secondary stat of Str, touch-attack spells should hit, and the Inflict Wounds line (Critical 4d8+CL) don't require a focus. I admit, this solution works a lot better if the NO FOCUS requirement gets waived, since otherwise spells will have to be picked very carefully, of course. Buffs will be difficult to find, it looks like.