Loot Advice Needed (New GM)


Advice


Hello fellow gamers!

So I find myself in a bit of mess and I'm hoping some more experienced input would be helpful. I'm an infrequent (at best) Pathfinder GM and I'm having an issue with loot and my group. I've read the appropriate sections of the books and I'm good on the math, but I'm having trouble balancing it out for my group.

We're in a relatively low loot campaign (pregenerated) and I'm referring specifically to encounter loot where nothing else is specified in the adventure. It's a bit of a melee heavy group and I'm having a hard time balancing out gear for our arcane caster.

We're at about a +2 weapon/armor level (just hit 7th level) but I can't seem to determine a good equivalency. Should I just go by item cost? Aim for his highest spell level? Some other metric I'm not thinking of. The loot cap only goes so far split 5 ways.

I'm getting a bit frustrated which is why I'm bringing this here - he's raised some (understandable) concerns and I want to address them, but I feel like I'm failing and I don't like that. Other than playing fast and loose with the loot cap (which I've thought of), any advice would be welcome.

Cheers!

Sovereign Court

Yeah just by item cost, that's pretty much the only variable.

3rd level wands (with 50 charges), cheap major magic rod, medium magic ring, minor wondrous item.

Roughly the main idea, they shouldn't have an item that it is more than 1/2 their WBL.


That's great - I hadn't even considered WBL (and fractions) as a guide. Thanks!

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