Strength or Dexterity?


Rules Questions


Do I add the Str bonus or the Dex bonus to my cat companion's claw attack?


Animal companions follow the same combat rules as other characters and creatures: Add Strength, unless it has Weapon Finesse.


Ok, thanks. This is my first animal companion so I'm still figuring out how to fill out the sheet.

Scarab Sages

Heather 540 wrote:
Do I add the Str bonus or the Dex bonus to my cat companion's claw attack?

Str to attack, Str to damage. If you have Weapon Finesse, you MAY use Dex to attack, Str to damage.

Scarab Sages

Heather 540 wrote:
Ok, thanks. This is my first animal companion so I'm still figuring out how to fill out the sheet.

Natural Attacks. If you scroll down to natural attacks, there's a handy table that shows both the damage type of each natural attack and if it is considered a primary or secondary attack. Knowing the Damage type can be very helpful for bypassing DR and in underwater combat situations.


So my cat's bite and claw are both considered primary. That's good.


BTW, familiars have special text to use their dexterity for attack, even without weapon finesse.

Scarab Sages

Heather 540 wrote:
So my cat's bite and claw are both considered primary. That's good.

Also note that Bites deal B+S+P damage and Claws deal B+S damage. Expect to bypass DR of Zombies and Skeletons.

That said, you aren't able to deal just Piercing damage with any attack. This can be annoying if you get into underwater combat rules, which may come up at some point. Just something to keep in mind. Not that Cats are well known for underwater combat anyway...

Melkiador wrote:
BTW, familiars have special text to use their dexterity for attack, even without weapon finesse.

Correct, but unrelated information because the poster is talking about Animal Companions.


It's mentionable, because some people get familiars mixed up with other kinds of companions. And that's why it starts with "BTW", to let you know that it's a tangent reminder.

Scarab Sages

Melkiador wrote:
It's mentionable, because some people get familiars mixed up with other kinds of companions. And that's why it starts with "BTW", to let you know that it's a tangent reminder.

Very well, if going on tangental reminders, be sure to note that the Familiar ability allows Dex or Str to attack ONLY with Natural Attacks. Familiars, like the Toad, which lack Natural Attacks, do not benefit from this option and must use strength to attack unless they manage to acquire a natural attack from another source (like the Evolved Familiar feat).


Also: "Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB"

Scarab Sages

Bacondale wrote:
Also: "Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB"

Source? I seem to recall a long debate on this one and eventually learning that this is on a Pathfinder rule at all.


Murdock Mudeater wrote:
Bacondale wrote:
Also: "Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB"
Source? I seem to recall a long debate on this one and eventually learning that this is on a Pathfinder rule at all.

It's in the combat chapter on the prd.

Scarab Sages

Melkiador wrote:
Murdock Mudeater wrote:
Bacondale wrote:
Also: "Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB"
Source? I seem to recall a long debate on this one and eventually learning that this is on a Pathfinder rule at all.
It's in the combat chapter on the prd.

Ah, thank you very much, I found it. Awesome.


Murdock Mudeater wrote:
Melkiador wrote:
Murdock Mudeater wrote:
Bacondale wrote:
Also: "Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB"
Source? I seem to recall a long debate on this one and eventually learning that this is on a Pathfinder rule at all.
It's in the combat chapter on the prd.
Ah, thank you very much, I found it. Awesome.

For completeness.

Combat Maneuver Bonus: Each character and creature has a Combat Maneuver Bonus (or CMB) that represents its skill at performing combat maneuvers. A creature's CMB is determined using the following formula:

CMB = Base attack bonus + Strength modifier + special size modifier

Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB. The special size modifier for a creature's Combat Maneuver Bonus is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8. Some feats and abilities grant a bonus to your CMB when performing specific maneuvers.

I think people often misremember this rule as saying that tiny or smaller creatures use Dexterity for attack rolls. That isn't a rule.

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