Anyone excited about all the E3 reveals?


Video Games


I know I definitely was hyped yesterday when I witnessed all of those reveals. I am going to list all the ones that really make me squee.

1. Crash Bandicoot Nsane Trilogy: I was already psyched about it coming out at the end of the month, but when I saw that Coco Bandicoot was playable... MY GOD. She was definitely one of my favorite characters from back in the day and having her be a swappable protagonist with Crash is amazing.

2. The Evil Within 2: I know that the first game was not as popular to most as it was to my circle of friends, but I personally loved it. Dark, gritty atmosphere, meatgrinder difficulty, intelligent enemies, psychological terror, and a Resident Evil-style system made it all amazing. Seeing the second game being revealed that ties up some loose plot elements is just awesome!

3. Assassins Creed Empire: I have been getting tired of Assassin's Creed in recent years, but this may very well renew my interest in it. Skyrim-esque RPG elements blended in with a more fantastic depiction of ancient Egypt is a huge plus. Plus it looks like the protagonist somehow goes to the Roman Coliseum, so that should prove a fun jaunt.

4. Dishonored Death of the Outsider: First off, Dishonored combats stealth and fantasy gameplay, steampunk and occult themes, and a distinct Batman vs The Punisher juxtaposing of genres. I love how there is the option to be a silent ghost, moving your way through the cities of the series undetected and bringing the villains down without blood or, if you are the type that likes violence, go full-on rampage-mode vigilante on your enemies. Playing as Billy and/or Daud and working to bring down the Outsider, who I have come to despise for causing human suffering and chaos for mere amusement, is going to probably be an amazing experience.

5. Wolfenstein 2 The New Colossus It's a Wolfenstein game, you get to kill Nazis in an alternate future where they took over the world, and you can ride on a fire-breathing, metal-covered dog the size of a bus. Need I say anymore?

6. Skull and Crossbones: The folks behind Assassin's Creed Black Flag are finally making a real pirate game! That in itself is enough to look forward to.

7. Beyond Good and Evil 2: It's the sequel to Beyond Good and Evil. If you need more of a reason to be ready for the game to release 30 minutes ago, just watch the trailer.

8. South Park The Fractured But Whole: South Park as a turn-based superhero RPG. Your superpower is your ability to create a variety of farts and Wendy is now a superhero known as 'The Callgirl'. Need I really list any other reasons?

9. Kingdom Hearts 3: It's Kingdom Hearts, people! Why would you not be psyched?


BG&E2? Oh, please. As if.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

Not even a bit. I'm really not a console gamer anymore.


8/9 sequels. I'd say that is about what's expected from E3.


Don't act like you aren't impressed! :P


What would impress me is seeing something more and different from games that were originally released in the 90s. Meh. I have been playing computer games for too long to be impressed often, but E3 does tend toward the extremely predictable. Hopefully a few of those games are really good.

For nostalgia reasons, I would love to see BG&E2, I just don't believe it will a) come out, and b) be well done if it does. Some things are difficult to match.


Pathfinder Adventure Path, Rulebook Subscriber

So far I'd rate this year's E3 announcements with a resounding "meh". For things that intrest me, I havent seen any new announcements worth really getting excited about. In this year's batch if it's not a sequel, spin-off or reboot it's decidedly mediocre. Some of the Indy games that are being demoed may be worth checking out but the big guys this year don't seem to have much ammo.


I see your point, but are sequels actually bad?

After looking over the E3 information, I have one thing that I am not pleased about: some Skyrim and Fallout 4 mods being sold out to Bethesda, who in turn will be selling them to consumers. As a person who uses quite a few mods, I am definitely not happy about this change.


Pathfinder Adventure Path, Rulebook Subscriber

Sequels are not bad things. But I'm, personally, finding it harder these days to get excited about them. I'd much rather see a fresh new IP than the 11th iteration of Assasins Creed (and a new IP that is an Assasins Creed game with the serial numbers filed off won't cut it for me either).
The same goes for spin offs and reboots, take Crash Bandicoot for example, will I buy it and enjoy it? Probably. Am I really excited about it? Not particularly.

And on The Bethesda front...yeah they dropped the ball hard this year. VR is a cool tech but I'd rather hear about the next elder scrolls than a VR version of a game I've already put 300 hours in. And the Mod shop thing...yea, I'll just keep using Neuxus. I love their games but half the time I have to mod them to make them function as intended. Not interested in paying extra for that.


Pathfinder Rulebook Subscriber

Yeah, I gotta agree with TEAM 'MEH'. Nothing even remotely exciting for me in that bunch. And VR versions of FALLOUT 4 and SKYRIM? Sounds interesting but I've just started my second playthrough of SKYRIM a few weeks ago. I don't know if I want to shell out more money to replay a game that I already have on TWO consoles (Xbox 360 and PS 4).


I started playing in another era. Single-person projects could be smash hits. Graphics were primitive, so gameplay had to compensate. Most of it was still drek, of course, but some was excellent. And now games cost a hundred million dollars and require a thousand people in three or more companies to make. Which means sequels and remakes are what the companies go for. Which means the brand, not the game, is paramount. Which means we pay top dollars for the marketing, not the game.

It is deeply unhealthy. And E3 is the yearly showcase of exactly what is wrong with the computer game industry.


Sissyl wrote:

I started playing in another era. Single-person projects could be smash hits. Graphics were primitive, so gameplay had to compensate. Most of it was still drek, of course, but some was excellent. And now games cost a hundred million dollars and require a thousand people in three or more companies to make. Which means sequels and remakes are what the companies go for. Which means the brand, not the game, is paramount. Which means we pay top dollars for the marketing, not the game.

It is deeply unhealthy. And E3 is the yearly showcase of exactly what is wrong with the computer game industry.

As predominantly a console (Nintendo) gamer, I've seen the opposite. Now that consoles are connected enough and have enough memory to run wholly digital games, the number of indie games available has increased, as the overhead of producing and shipping a disc/cartridge run can be avoided.

For Shovelry!

Sovereign Court

I was initially excited about Skull and Crossbones but gameplay video makes it look so cartoony. Combine that with multiplayer and I'm just not interested anymore.

Silver Crusade

Pathfinder Adventure Path Subscriber

I am legitimately hyped for Skull & Crossbones. The ship combat stuff from Assassin's Creed: Black Flag, without the dumb assassin stuff. Yes please.

I am given to understand there will be a single player campaign in Skull & Crossbones too, so I am happy because that's what I'm about.

Liberty's Edge

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Sissyl wrote:

What would impress me is seeing something more and different from games that were originally released in the 90s. Meh. I have been playing computer games for too long to be impressed often, but E3 does tend toward the extremely predictable. Hopefully a few of those games are really good.

For nostalgia reasons, I would love to see BG&E2, I just don't believe it will a) come out, and b) be well done if it does. Some things are difficult to match.

Speaking as someone whose first really enjoyable game was the original Bard's Tale before moving onto the Gold Box series. Elements in games shift in importance in the market. Funny enough graphics were a part of why both Bard's Tale and Gold Box series were successful as they were a step above what came before them.

I do not see sequels as equating to bad. Two of the better games that I have played recently injustice 2 & Dishonored 2 were sequels. Both games have a high quality story which is an element that I really enjoy in games.

In regards to E3, the Daud dlc in the first Dishonored was really good so I am looking forward to the extension of the story. I am also looking forward to other expansions of existing games such as Xcom 2 (war of the chosen), Horizon Zero dawn (frozen wilds), Tyranny (Bastard's Wound), Shantae (Pirate Queens Quest), etc.

I can see your point about new series at E3 thou. Anthem was the only one that looked interesting. Even then mostly because of Drew Karpyshyn writing on other series that I have enjoyed. Sea of thieves could be interesting but I am in a wait and see position on the game atm.


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I am not saying sequels are always bad. Absolutely not. What I am saying is that an industry that focuses only on selling repeat performances and guarding that is unhealthy. Sure, one or two new games make it into the mix, but the huge money gets dumped into sequels. The worst part is that this further solidifies the genre stranglehold we know so well, shutting down possibilities of creative games. There is more, of course, like the "give is over 90% or kiss any review copies in the future goodbye" school of games journalism that gave 100% to the latest round of Sim City, and the despicable maneuverings that gave us Aliens: Colonial Marines.

I do try to keep an open mind, but it's difficult.


As much as I want to like some of the stuff that got revealed at E3 this year, I have an all-consuming rage at Capcom and its legion of apologists and defenders over how Capcom has screwed over a portion of its Monster Hunter fan base by abruptly switching platforms from the 3DS to the following systems for the first game of the 5th Generation of Monster Hunter: PS4(version available in and outside Japan)/XBOX1(version only available outside Japan)/PC(version only available outside Japan, and releasing later), three much more expensive systems (extremely so for a powerhouse gaming PC like Monster Hunter World will likely require) essentially pricing out a section of their fan base, also there will not be any cross-platform online thanks to Sony's refusal to play ball.

Especially since they (Capcom) are refusing to localize what will likely be the last true Monster Hunter game produced for Nintendo systems; Monster Hunter XX (read as Double Cross, ironically named in light of recent events) when like 80% of the work is done already as it is basically the same game as Generations/X(Cross) except with even more content and the ability to transfer your save data over (this doesn't work across regions so you can't just import XX and transfer your Generations save over). I say systems because they recently announced in Japan that they're working on a version of XX for the Nintendo Switch which will be available in August.


It was one of the weakest E3s in recent years. The biggest problem was that the most pre-hyped game - Bethesda's STARFIELD - didn't even show up, and neither did CDPR's CYBERPUNK 2077 (although that was always a long shot).

What we did end up with was a lot of noise about VR, which is still yet to break into the mainstream, new versions of old games (Bethesda ain't done milking that SKYRIM cow yet, folks), another nail in BioWare's coffin, a MARIO ODYSSEY trailer that looked like a bad acid trip and a whole load of nothing (a lot of it locked behind the Windows 10 store).

The most exciting news for me personally was METRO: EXODUS, as I assumed the series was done and it was good to see if wasn't. We got a bit more about PHOENIX POINT, still my most eagerly-waited game, and the new WOLFENSTEIN game looks fun. The new XCOM expansion also looks interesting and is surprisingly imminent. TYRANNY getting more stuff despite its underwhelming reception is also a pleasant surprise.

But there was certainly no game that stood up and got a lot of people excited, as far as I can see.


HenshinFanatic wrote:

As much as I want to like some of the stuff that got revealed at E3 this year, I have an all-consuming rage at Capcom and its legion of apologists and defenders over how Capcom has screwed over a portion of its Monster Hunter fan base by abruptly switching platforms from the 3DS to the following systems for the first game of the 5th Generation of Monster Hunter: PS4(version available in and outside Japan)/XBOX1(version only available outside Japan)/PC(version only available outside Japan, and releasing later), three much more expensive systems (extremely so for a powerhouse gaming PC like Monster Hunter World will likely require) essentially pricing out a section of their fan base, also there will not be any cross-platform online thanks to Sony's refusal to play ball.

Especially since they (Capcom) are refusing to localize what will likely be the last true Monster Hunter game produced for Nintendo systems; Monster Hunter XX (read as Double Cross, ironically named in light of recent events) when like 80% of the work is done already as it is basically the same game as Generations/X(Cross) except with even more content and the ability to transfer your save data over (this doesn't work across regions so you can't just import XX and transfer your Generations save over). I say systems because they recently announced in Japan that they're working on a version of XX for the Nintendo Switch which will be available in August.

You're not tho only one questioning Capcom abandoning Nintendo systems. I was hyped for Megaman Legacy Collection 2 (I skipped the first one because I already had 1-6 on my 3ds) until they revealed it's on systems I don't currently have, despite containing an SNES and two Wii games.


One man's woe, another man's weal. I for one am glad Monster Hunter World is coming to an expanded market. I hated the janky handheld controls and shoe horned gadget controls for the gamepad on Nintendo. Plus few of my friends own nintendo consoles.

Ill finally be able to enjoy the game on Xbox with a full hunting party on a glorius large screen with a proper controller and voice chat. And later I'll get the enhanced resolution when PC inevitably becomes the definitive edition.


Oh, World I don't have a problem with in itself. It's the way Capcom have basically given the one finger salute to those of us wanting XX in a language we understand and without having to jump through hoops to get a version that not only do we not understand, but we can't even transfer over our multiple hundreds of hours on Generations.

Well that and the Capcom Apologist Drones saying that the Nintendo based fans deserved to be screwed over.

Personally, I don't think World is going to be successful enough in the west to make up for the losses in Japan that going onto a home console means, but I certainly don't wish it to fail. If it does fail, it could very well be the last Monster Hunter game Capcom makes, at the very least the last that ever gets released outside Japan.


I think its going to be massively successful. They couldnt have picked a better time really. Dark Souls is done as a series and Monster Hunter is a franchise I can easily see that playerbase jumping ships to.

All my friends back in high school played the PSP monster hunters so World has a huge opportunity.


All I can say about E3 is that Devolver Digital sure did have fun.


Monster Hunter actually coming to a platform most western audiences can enjoy it on... that sounds awesome.

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