Ze ultimate BANG!


Rules Questions


So I've been plotting an alchemist to take advantage of the animate dead discovery and the Implant Bomb feat. Y'know, for exploding zombie hilarity. And I have a question;

Is there anything other than the GM (Rightfully) stopping me from implanting more than one bomb in a zombie?

I TOTALLY see the logic of why you would not want to do this. But if this were purely for poo and chuckles, could you stuff a zombie to literal bursting?

XD


I highly doubt that's the intention, but I see absolutely nothing in the feat description that states that you can't do that.
There is the limitation on Delayed Bomb that says that you can only have one delayed bomb at a time. However, the implanted bomb isn't technically a delayed bomb, it just explodes as if it was a delayed bomb. So, yeah, you can stuff your zombie full of explosives.
And as a bit of advice, you're probably gonna want to go with Force Bombs. You're unlikely to ever get a direct hit with an implanted bomb (an opponent would need to be in your zombie's square for that), so all you have is splash damage for which the die size doesn't matter. And you want to be sure that everything takes full damage from the little damage those implanted bombs do, regardless of resistances and immunities.

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