Netflix's Castlevania anime


Television

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Yeah I agree with gry lurker and cosmo on the whole self-loathing hate thing. Presumably he was human at some point a long time ago. I can say I've heard and seen events happen that make me not proud to be human.

Few notes on other conversations

Dracula gets revenge you can understand his motivations easy enough. You have to understand him to know why he takes it as far as he does however.

Probably shouldn't be ok with him wiping out a whole country because of the actions of one city. But you can understand why he thinks its necesary.

This is why he needs to be stopped but the grey area makes it different then your standard story which I like.

So yeah hes gone off the hinges and is taking it to far. hence the plot he has to be stopped. at this point I think its safe to say hes got more then his fair share of vengeance and has no plans of stopping.


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Freehold DM wrote:
ShinHakkaider wrote:

Just for the record: I CANT BELIEVE IM ACTUALLY ARGUING IN FAVOR OF DRACULA COMMITTING GENOCIDE.

this isn't genocide. It's vengeance.

Um....Genocide is the action....Vengeance is the motivation.


John Kretzer wrote:
Freehold DM wrote:
ShinHakkaider wrote:

Just for the record: I CANT BELIEVE IM ACTUALLY ARGUING IN FAVOR OF DRACULA COMMITTING GENOCIDE.

this isn't genocide. It's vengeance.
Um....Genocide is the action....Vengeance is the motivation.

Yeah genocide is always taking it to far. (ALWAYS)

Vengeance isn't supposes to be a good thing either btw.

Dracula definitely doing evil things you could percievably forgive the slaughtering of the church (maybe even some peasants if your the forgiving sort) that burned his wife but not the slaughter of children.


Freehold DM wrote:
John Kretzer wrote:
Hama wrote:
He's given them a freaking year to leave. A year.

He gave the people a year because he has to gather his army....which took a year.

And who knows if the Church was allowing people to leave...as people leaving would show a lack of faith in the Church...

some exposition there would have been nice...

It is not my fault it is a badly written cartoon.

It is shallow piece of grimderp populated by a bunch of one dimensional characters. Sure it can be fun(have not watched beyond the first episode yet)...but it is popcorn.


John Kretzer wrote:
Freehold DM wrote:
John Kretzer wrote:
Hama wrote:
He's given them a freaking year to leave. A year.

He gave the people a year because he has to gather his army....which took a year.

And who knows if the Church was allowing people to leave...as people leaving would show a lack of faith in the Church...

some exposition there would have been nice...

It is not my fault it is a badly written cartoon.

It is shallow piece of grimderp populated by a bunch of one dimensional characters. Sure it can be fun(have not watched beyond the first episode yet)...but it is popcorn.

Disagree apparently from here out with john. but w/e


1 person marked this as a favorite.

So I binged it. It was fun, but boy does it have problems. Great animation and action and some really good moments, but boy are there problems. Pacing and tonal issues are the primary ones. Trevor Belmont's dialogue is... bizarrely anachronistic. The amount of f-bombs and edgelord gore are kind of silly.

Also the one-dimensionally evil church. The opening of "the evil church burns the woman at the stake because they think science is witchcraft" is so unbelievably stupid I actually had to stop watching for a bit. Conflict thesis isn't supported by actual history, people. The fifteenth century church was actually doing pretty neat stuff in architecture and engineering. Flying buttresses and all that. Then the flashy intro revealed that the executive producer was Warren Ellis and I went "ohhhh that explains so much..."

Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.


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Oh yes cause the church never burned anyone at the stack for being a witch...

Next they even gave props to a actual man of god in like episode 3 I believe. So they even implied that not all was bad just some.

Its based on castlevania ofcourse their will be gore. I mean seriously has no one played the games? I'm right now imagining killing an axe lord and the fountain of blood shooting up from his corpse.

I think belmont's jaded I'm tired of this BS personality seems accurate to me since they basically said ok we don't want your family to hunt monsters anymore etc. etc.


PannicAtack wrote:


Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

I think this was a huge issue as well. It's one thing to say that people are stupid and superstitious for mistaking science for witchcraft and killing an innocent woman.

But then AGAIN.... This is a CASTLEVANIA world. NOT the REAL world. In any Castlevania world Superstition is REAL... Witchcraft is REAL... DRACULA is real. They show that Dracula is a master of science AND dark magic and the castle itself is a combination of the two... Killing a 'witch' resulted in the land being overrun with supernatural demons...

It really sends mixed messages. We're supposed to hate the people because they killed the wife of the greatest monster that ever lived... AND hate the people for not recognizing how important the Belmont family is in fighting monsters!

As for gore?? YEah, Even for a Castlevania show this is over the top. I've been an avid lover of Monster Slaying movies for decades and this is towards the top. It's not even 'realistic' it's more 'highly exaggerated and almost comedic. The tone is weird.


Vidmaster7 wrote:
John Kretzer wrote:
Freehold DM wrote:
John Kretzer wrote:
Hama wrote:
He's given them a freaking year to leave. A year.

He gave the people a year because he has to gather his army....which took a year.

And who knows if the Church was allowing people to leave...as people leaving would show a lack of faith in the Church...

some exposition there would have been nice...

It is not my fault it is a badly written cartoon.

It is shallow piece of grimderp populated by a bunch of one dimensional characters. Sure it can be fun(have not watched beyond the first episode yet)...but it is popcorn.

Disagree apparently from here out with john. but w/e

It might get better....but if not...meh....sorry not looking for much from this.


Why did the church excommunicate the Belmonts? It's not really well explained. I mean, if the Belmonts were using magic to fight that'd at least fit the whole superstition angle, but... he doesn't. He just uses conventional fighting with blessed weapons, salt, and holy water. What did the church object to, apart from being too awesome?


John Kretzer wrote:
Vidmaster7 wrote:
John Kretzer wrote:
Freehold DM wrote:
John Kretzer wrote:
Hama wrote:
He's given them a freaking year to leave. A year.

He gave the people a year because he has to gather his army....which took a year.

And who knows if the Church was allowing people to leave...as people leaving would show a lack of faith in the Church...

some exposition there would have been nice...

It is not my fault it is a badly written cartoon.

It is shallow piece of grimderp populated by a bunch of one dimensional characters. Sure it can be fun(have not watched beyond the first episode yet)...but it is popcorn.

Disagree apparently from here out with john. but w/e
It might get better....but if not...meh....sorry not looking for much from this.

I'd say the show does get better. Episode four has some really awesome scenes, and the show never again sinks to the stupidity of that first pre-credits sequence.

But there are a lot of issues and "huh?" moments. You know, I recently watched "Inglourious Basterds" and I found myself with a similar feeling; flashy and fun and hugely entertaining but very confused and frustrating for a lot of reasons.


2 people marked this as a favorite.
John Kretzer wrote:
Freehold DM wrote:
ShinHakkaider wrote:

Just for the record: I CANT BELIEVE IM ACTUALLY ARGUING IN FAVOR OF DRACULA COMMITTING GENOCIDE.

this isn't genocide. It's vengeance.
Um....Genocide is the action....Vengeance is the motivation.

don't use your fancy English degree on me!


4 people marked this as a favorite.
PannicAtack wrote:

So I binged it. It was fun, but boy does it have problems. Great animation and action and some really good moments, but boy are there problems. Pacing and tonal issues are the primary ones. Trevor Belmont's dialogue is... bizarrely anachronistic. The amount of f-bombs and edgelord gore are kind of silly.

Also the one-dimensionally evil church. The opening of "the evil church burns the woman at the stake because they think science is witchcraft" is so unbelievably stupid I actually had to stop watching for a bit. Conflict thesis isn't supported by actual history, people. The fifteenth century church was actually doing pretty neat stuff in architecture and engineering. Flying buttresses and all that. Then the flashy intro revealed that the executive producer was Warren Ellis and I went "ohhhh that explains so much..."

Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

yeah it's not like the church in real life killed anyone for similar things...

Oh wait...


1 person marked this as a favorite.
phantom1592 wrote:
PannicAtack wrote:


Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

I think this was a huge issue as well. It's one thing to say that people are stupid and superstitious for mistaking science for witchcraft and killing an innocent woman.

But then AGAIN.... This is a CASTLEVANIA world. NOT the REAL world. In any Castlevania world Superstition is REAL... Witchcraft is REAL... DRACULA is real. They show that Dracula is a master of science AND dark magic and the castle itself is a combination of the two... Killing a 'witch' resulted in the land being overrun with supernatural demons...

It really sends mixed messages. We're supposed to hate the people because they killed the wife of the greatest monster that ever lived... AND hate the people for not recognizing how important the Belmont family is in fighting monsters!

As for gore?? YEah, Even for a Castlevania show this is over the top. I've been an avid lover of Monster Slaying movies for decades and this is towards the top. It's not even 'realistic' it's more 'highly exaggerated and almost comedic. The tone is weird.

yeah, you kill someone's wife, the husband is going to not like you much and may go too far in the name of revenge.

That's not weird or over the top or edgelordy. It makes sense. If you have a problem with it, I suggest not telling your significant other.

Does Dracula need to be stopped? Duh. But he has motivations.

As I said above, you want simple kill the monster because he's not human, go back to the 80s and earlier.

Hell, watch monster squad. Frankenstein got shafted there. But I'm sure you'll be okay with that. After all, he's just a monster. GO TEAM HUMANITY

Silver Crusade

3 people marked this as a favorite.
Freehold DM wrote:
phantom1592 wrote:
PannicAtack wrote:


Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

I think this was a huge issue as well. It's one thing to say that people are stupid and superstitious for mistaking science for witchcraft and killing an innocent woman.

But then AGAIN.... This is a CASTLEVANIA world. NOT the REAL world. In any Castlevania world Superstition is REAL... Witchcraft is REAL... DRACULA is real. They show that Dracula is a master of science AND dark magic and the castle itself is a combination of the two... Killing a 'witch' resulted in the land being overrun with supernatural demons...

It really sends mixed messages. We're supposed to hate the people because they killed the wife of the greatest monster that ever lived... AND hate the people for not recognizing how important the Belmont family is in fighting monsters!

As for gore?? YEah, Even for a Castlevania show this is over the top. I've been an avid lover of Monster Slaying movies for decades and this is towards the top. It's not even 'realistic' it's more 'highly exaggerated and almost comedic. The tone is weird.

yeah, you kill someone's wife, the husband is going to not like you much and may go too far in the name of revenge.

That's not weird or over the top or edgelordy. It makes sense. If you have a problem with it, I suggest not telling your significant other.

Does Dracula need to be stopped? Duh. But he has motivations.

As I said above, you want simple kill the monster because he's not human, go back to the 80s and earlier.

Hell, watch monster squad. Frankenstein got shafted there. But I'm sure you'll be okay with that. After all, he's just a monster. GO TEAM HUMANITY

A miserable little pile of secrets.


1 person marked this as a favorite.
Rysky wrote:
Freehold DM wrote:
phantom1592 wrote:
PannicAtack wrote:


Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

I think this was a huge issue as well. It's one thing to say that people are stupid and superstitious for mistaking science for witchcraft and killing an innocent woman.

But then AGAIN.... This is a CASTLEVANIA world. NOT the REAL world. In any Castlevania world Superstition is REAL... Witchcraft is REAL... DRACULA is real. They show that Dracula is a master of science AND dark magic and the castle itself is a combination of the two... Killing a 'witch' resulted in the land being overrun with supernatural demons...

It really sends mixed messages. We're supposed to hate the people because they killed the wife of the greatest monster that ever lived... AND hate the people for not recognizing how important the Belmont family is in fighting monsters!

As for gore?? YEah, Even for a Castlevania show this is over the top. I've been an avid lover of Monster Slaying movies for decades and this is towards the top. It's not even 'realistic' it's more 'highly exaggerated and almost comedic. The tone is weird.

yeah, you kill someone's wife, the husband is going to not like you much and may go too far in the name of revenge.

That's not weird or over the top or edgelordy. It makes sense. If you have a problem with it, I suggest not telling your significant other.

Does Dracula need to be stopped? Duh. But he has motivations.

As I said above, you want simple kill the monster because he's not human, go back to the 80s and earlier.

Hell, watch monster squad. Frankenstein got shafted there. But I'm sure you'll be okay with that. After all, he's just a monster. GO TEAM HUMANITY

A miserable little pile of secrets.

I can see why he was summoned to this world by HUMANS who wished to pay him tribute.


3 people marked this as a favorite.
PannicAtack wrote:
Why did the church excommunicate the Belmonts? It's not really well explained. I mean, if the Belmonts were using magic to fight that'd at least fit the whole superstition angle, but... he doesn't. He just uses conventional fighting with blessed weapons, salt, and holy water. What did the church object to, apart from being too awesome?

become more popular than the church or harness political power outside of the lines they back?

You're going to end up excommunicated.


Freehold DM wrote:
PannicAtack wrote:

So I binged it. It was fun, but boy does it have problems. Great animation and action and some really good moments, but boy are there problems. Pacing and tonal issues are the primary ones. Trevor Belmont's dialogue is... bizarrely anachronistic. The amount of f-bombs and edgelord gore are kind of silly.

Also the one-dimensionally evil church. The opening of "the evil church burns the woman at the stake because they think science is witchcraft" is so unbelievably stupid I actually had to stop watching for a bit. Conflict thesis isn't supported by actual history, people. The fifteenth century church was actually doing pretty neat stuff in architecture and engineering. Flying buttresses and all that. Then the flashy intro revealed that the executive producer was Warren Ellis and I went "ohhhh that explains so much..."

Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

yeah it's not like the church in real life killed anyone for similar things...

Oh wait...

By all means, feel free to tell me who the church killed because they thought science was witchcraft.


PannicAtack wrote:

So I binged it. It was fun, but boy does it have problems. Great animation and action and some really good moments, but boy are there problems. Pacing and tonal issues are the primary ones. Trevor Belmont's dialogue is... bizarrely anachronistic. The amount of f-bombs and edgelord gore are kind of silly.

These were my big criticisms too. It's like the show doesn't know what kind of show it wants to be or emulate so it just falls short on a lot of fronts.

---

I was also surprised at how forgettable the music was. Alas.


I guess my point on anachronistic and tonally bizarre dialogue from the protagonist, well... it feels like Trevor Belmont doesn't belong in this world.


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PannicAtack wrote:
Freehold DM wrote:
PannicAtack wrote:

So I binged it. It was fun, but boy does it have problems. Great animation and action and some really good moments, but boy are there problems. Pacing and tonal issues are the primary ones. Trevor Belmont's dialogue is... bizarrely anachronistic. The amount of f-bombs and edgelord gore are kind of silly.

Also the one-dimensionally evil church. The opening of "the evil church burns the woman at the stake because they think science is witchcraft" is so unbelievably stupid I actually had to stop watching for a bit. Conflict thesis isn't supported by actual history, people. The fifteenth century church was actually doing pretty neat stuff in architecture and engineering. Flying buttresses and all that. Then the flashy intro revealed that the executive producer was Warren Ellis and I went "ohhhh that explains so much..."

Having a message about the dangers of superstition is certainly good, but it's less effective when you make a caricature of history. Also doesn't really mesh with a franchise that's about fighting vampires.

yeah it's not like the church in real life killed anyone for similar things...

Oh wait...

By all means, feel free to tell me who the church killed because they thought science was witchcraft.

depends on how far down the rabbit hole you want to go.

Architecture is indeed science, and was beloved of the church. But so are theories regarding evolution, heliocentric models of the universe or the earth just plain being round, those suffering under the curse of Ham having souls, and some medicinal practices were certainly looked at askance. A lot of them were considered heresy, and that is the first step to excommunication. It's hard to buy food and do other business with godly individuals/organizations if you are are considered persona non grata by someone in the know, and that may lead to death due to other things, such as illness due to malnourishment or something similar.


The Catholic Church in the late fifteenth century, less than two decades before the Columbus expedition, held the position that the earth was flat and excommunicated people who argued otherwise, apparently.


Dear Gods on Golarion this series is GLORIOUS!

DRACULA IS F'ING POWERFUL WITH DARK MAGICK, TECHNOLOGY, AND A MOBILE FORTRESS ON HIS SIDE! SYPHA BELNADES IS AWESOME!

Also the series pulls absolutely no punches! An entire town being drenched in raining blood and demon fetuses before Castlevania shows up and unleashes the hordes of hell to literally kill EVERYTHING?

This show is dark, morbid, bloody, humorous, action packed, and I LOVE IT! ^_^


I'm so glad they remembered sypha was female...


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Quote:
By all means, feel free to tell me who the church killed because they thought science was witchcraft.

We would but the list is just too damn long. :P


Also, where's the pirate! He better show up!


Freehold DM wrote:
Also, where's the pirate! He better show up!

That would be Grant DeNasty and good question. They seem to be going with the trio of Trevor, Sypha, and Alucard for now. Also, did anyone catch how Sypha blushed when Alucard mentioned how the speakers legend came from the future and what it meant for her? I wonder if their gonna introduce St. Germaine and his boss Aeon as well?


Well, Grant's guarding the Clock Tower. I assume he'll be up first thing in the 2nd season.

Dark Archive Vendor - Fantasiapelit Tampere

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I really, really liked this. Reminded me a small bit of the Bram Stoker's Dracula movie, which I also love.

Both were gory, violent, dark, brooding and SUPER DRAMATIC AND WITH EMOTIONS THAT MOVE MOUNTAINS from the Vampire. One line especially nailed that tone for me:

"Kill for my love! Kill for the only true love I ever knew. Kill for the endless lifetime of hate before me."

Like YES I LOVE THAT

And the animation was gorgeous. I was not a huge fan of the art in the posters and promo pictures, but it really works in the show. Trevor's design is fun, Dracula is super badass and scenery is great. Minus points for instances where some cheapness feels through, like the half-empty bar and I don't think the demon designs are that original or exciting. But the battle scenes are something else.

Spoiler:
ESPECIALLY between Trevor and Alucard. Holy hell that was fun.
Also, Alucard x Trevor shippers are having blast here, tee hee.

I also really enjoyed the characters. Trevor has a snarky demeanor up to wazoo that is completely understandable, Sypha is fun and has one of my favorite lines in the show and there is good character stuff there. I really liked how the seekers pure purity of goodness managed to rub off to seemingly nihilistic Trevor, and how he embraced his family's core values again. Good work there, Warren Ellis.

Really, really liked this one. Hoping for more next year.


Rosgakori wrote:


"Kill for my love! Kill for the only true love I ever knew. Kill for the endless lifetime of hate before me."

I just realized how similar that looks to Kaizen's speech in the first issue of 'The Authority.'


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PannicAtack wrote:
I guess my point on anachronistic and tonally bizarre dialogue from the protagonist, well... it feels like Trevor Belmont doesn't belong in this world.

Almost as if he were controled by a being from another time...


So as popular as Castlevania is as a franchise... has anyone actually figured out a decent way to make a super whip fighter in Pathfinder? As weak as whips are... and the massive amount of feats you need to make them useful... I haven't cracked the code yet and it really bugs me. As a huge fan of Indiana Jones, Zorro and Simon Belemont... This has always been on my bucket list.

Best I can think of is to pump nearly all your gold into improving the whip itself... A Holy/Undead Bane/Vorpal Whip may be formidable... but I'm not sure if it's remotely practical.

mmmm... vorpal whip.....


I mean if you do all the standard figther stuff with whip you should do Ok maybe not as well as someone that did all the same things with a different weapon, but you should still be able to whip people for some decent damage. Should be able to trip just fine.


phantom1592 wrote:

So as popular as Castlevania is as a franchise... has anyone actually figured out a decent way to make a super whip fighter in Pathfinder? As weak as whips are... and the massive amount of feats you need to make them useful... I haven't cracked the code yet and it really bugs me. As a huge fan of Indiana Jones, Zorro and Simon Belemont... This has always been on my bucket list.

Best I can think of is to pump nearly all your gold into improving the whip itself... A Holy/Undead Bane/Vorpal Whip may be formidable... but I'm not sure if it's remotely practical.

mmmm... vorpal whip.....

Warpriest maybe?

Would change the normal Whip damage to Sacred Weapon damage
is a Whip a Monk weapon?


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THere ya go^ (weapon training I think could make the whip work like a sacred weapon too. )


Vidmaster7 wrote:
THere ya go^ (weapon training I think could make the whip work like a sacred weapon too. )

YES, there is that Focused Weapon Talent isn't there, lets a fighter use a weapon the way a Warpriest dose. Slap that on a Whip and Tadaa


That has potential!

Base damage has always sucked for whips... what about the 'no damage to anyone wearing any armor or Nat AC +3?' would Sacred weapon get through that?

Fighter may have enough feats to actually USE enough of the whip feats...


Yeah need to find a way around the armor problem. Maybe have to house rule some sort of magic ability or something. Maybe make a special kind of whip. I noticed trevors has a metal ring towards the end maybe that helps somehow.


I think the Whip Mastery feat from Ultimate Combat dose that

Quote:
You no longer provoke attacks of opportunity when attacking with a whip. You can deal lethal damage with a whip, although you can still deal nonlethal damage when you want. Further, you can deal damage with a whip despite a creature's armor bonus or natural armor bonus.

also add in the Combat Stamina tricks from Unchained

oh god....I think it's viable


Yelp that should make it work. I want to make Trevor now.

I already had to go back and replay symphony of the night.


Well... may have my next backup character then!


Trevor uses a short sword, throwing daggers, and a whip it seems. Since Ranger doesn't appear to have a combat style that favors whips I'd say then that Fighter is the next best class.

Also, how else would love to see a Ranger typeish prestige class devoted to hunting fiends and undead?


phantom1592 wrote:

So as popular as Castlevania is as a franchise... has anyone actually figured out a decent way to make a super whip fighter in Pathfinder? As weak as whips are... and the massive amount of feats you need to make them useful... I haven't cracked the code yet and it really bugs me. As a huge fan of Indiana Jones, Zorro and Simon Belemont... This has always been on my bucket list.

Best I can think of is to pump nearly all your gold into improving the whip itself... A Holy/Undead Bane/Vorpal Whip may be formidable... but I'm not sure if it's remotely practical.

mmmm... vorpal whip.....

Update the old Lasher PrC to Pathfinder.


Quote:

So as popular as Castlevania is as a franchise, has anyone actually figured out a decent way to make a super whip fighter in Pathfinder? As weak as whips are, and the massive amount of feats you need to make them useful, I haven't cracked the code yet and it really bugs me.

As a huge fan of Indiana Jones, Zorro and Simon Belmont, this has always been on my bucket list. Best I can think of is to pump nearly all your gold into improving the whip itself. A bane(outsider [evil], undead), holy, vorpal whip may be formidable... but I'm not sure if it's remotely practical.

Mmm...a vorpal whip...

As others have pointed out already, the whip master feat tree combined with the combat stamina tricks (from Ultimate Combat) and Advanced Weapon Training's Focused Weapon (from Weapon Master's Handbook) can get you a pretty damn good damage dealing whip user.

Also don't forget Trevor in the anime uses a short sword and daggers as thrown weapons so he probably also has the Light Blades Weapon Group added as a fighter too. Also he clearly has knowledge of tactics and occult knowledge of the strengths, weakness, and abilities of various monsters.


Yeah maybe ki rin style for the knowledge stuff.


Or a custom slayer archetype that ditches sneak attack for fighter weapon training and being able to take fighter combat feats as an extra option for slayer talents.

Mithril chainmail or breast plate (or lighter) seems right for Belmont armor, so no need for armor training.

A trait could give him access to knowledge (religion) and knowledge (planes).


Season two incoming


So excited for season two! hope it is longer!


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That's what she said!


Freehold DM wrote:
That's what she said!

... Well played... well played.

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