PFS 0-17: "Perils of the Pirate Pact" Thurs 6:30-11:30 (DM Majuba)


PaizoCon General Discussion

Grand Lodge

Introducing Lanezra

Lawful Good Aasimar (Emberkin), 7th Level: Super Diplomacy/ Amazing Bluff/ Ridiculous Knowledge Skills, multi-class, reach-weapon wielder with medium BAB.
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Ranger-1 (Fav Enemy: Evil Outsider)
Inquisitor-2 (of Apsu) *fav Class
Paladin-2 (of Apsu)
Investigator-2 (Empiricist)


That... is a whole big bundle of swift actions you got there. Hmm... I get to drown an Aasimar...

Liberty's Edge

Starfinder Superscriber

Xisuthros is a 6th level Sheyln-worshipping bard. He's a Garundi human, and a member of the Scarab Sages. He's here to know things, to be charming, and to be charming.

Hmm. All of which may be redundant given Lanezra.

Xisuthros is not terrible in melee, but he's probably more useful inspiring courage than actually taking actions himself. He is figuring out how to use a whip.

If we decide that Xisuthros isn't the best person for me to bring, I've also got Zathran (6th level Lore Warden and wielder of Gamin the Reforged), Ostendiel (6th level Unchained Monk) and Umbawa (5th level Saurian Shaman druid with a cute little deinonychus who feels self-conscious about not having feathers).

(Everybody else is either locked in a PbP, level 8 or higher, or level 3 or lower.)


Aeolus Nerzi lvl 1 Archeologist Bard. Maybe a bit behind you all but will carry his own weight through RP if not quite mechanically. Scarab sages member and fresh from an old life of unsavory business practices he is looking to make good on a promise he made to use his talents for good.

Specialized in high knowledge checks supplemented by my Sage Familiar, Zephyr. Between her and I we'll be able to figure out just about any puzzle or riddle. If we arent too busy reading.

(Hopefully you all don't have to carry me too much)

Grand Lodge

Three Knowledge Skill PCs with Diplomacy!

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About 10-11 years ago I started playing a little RPGA with Sidney Kuhn (when I moved to his town) and I showed up my to first session with a 2nd level Ranger. The table already had 9 Rangers -- and one Cleric. So we were a party of 11: 10 Rangers and a Cleric.
.... Ahh, the RPGA.

Liberty's Edge

Starfinder Superscriber

Yikes, 11 players at a table!

My ideal table has 3-4 players and one GM. I've had a lot of fun with just 2 players. Usually, 6 starts to feel unmanageable, even though it's the PFS standard. (At least in PFS, enough of the players generally know the overall deal and what's going on that it helps keeps things manageable.)

I do have one one-shot written for 8 players... one one shot. And it's Fudge. 11 players sounds like way too many!

Grand Lodge

I always thought the horror was ten Rangers. But I prefer DMing large groups of PCs, 7-10.


Aeolus Wind King wrote:

Aeolus Nerzi lvl 1 Archeologist Bard. Maybe a bit behind you all but will carry his own weight through RP if not quite mechanically...

(Hopefully you all don't have to carry me too much)

Actually Aeolus, you cannot play a 1-7 with both 1-2 and 6-7 characters. You'll need to play a pregen (and can apply that down to your L.1 for credit). Rule change at the beginning of this season turns these into *either* 1-5 or 3-7, depending on who is playing.


Put this on the pre-con event thread.
Do we know where we are meeting up?

Right now I'm sitting outside the coffe shop.

I did see it has been moved to 7:30

Grand Lodge

huntsfromshadow wrote:

Put this on the pre-con event thread.

Do we know where we are meeting up?

Right now I'm sitting outside the coffe shop.

I did see it has been moved to 7:30

Hey hunts were up in evergreen 2 right now.

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