Siege Survivor question


Rules Questions


Siege Survivor
Source Inner Sea Races pg. 210
Dwarves who make their homes in the Sky Citadels are trained to outlast sieges and serve as vigilant guards. They gain Endurance as a bonus feat. In addition, during rounds in which they have not moved, they gain a +1 racial bonus on attack rolls against foes who also did not move since their last turn. This racial trait replaces greed, hardy, and hatred.

as this reads as long as long as I don't move I always get the +1 bonus because if its my turn they ALWAYS haven't moved SINCE their last turn. was this supposed to say, "you gain this bonus only if they didn't move DURING their last turn"


Actually, I think the "their" is referring to the dwarf with the racial trait.

As in, foes who haven't moved since the dwarf's last turn.

It's a tricky use of propositions, I agree, but I think the meaning is clear. If your foe hasn't moved, you get the bonus.


you could be right, I wish they wrote it a bit more clearly

Scarab Sages

I read it as both you and the foe not moving. Which fits with a siege theme (because unlike films, siege is very slow).

But really, getting endurance like this is really cheap.

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