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So, on the latest Know Direction podcast episode, James Jacobs talked about a book which Jefferson named ALMANACH OF GOLARION. A book with a lot of little details about Golarion, like
- where does good whine or coffe comes from
- special recipies
- small stories about certain places in a city
- etc.
I immagined a book like those awesome VOLO'S GUIDES from back in the days.
JJ said that probably nobody would buy such a book.
Well, I opened this thread to proof him wrong - so, who's in?!

Amanuensis RPG Superstar 2015 Top 8 |
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I have been waiting a long time for a Cultures of the Inner Sea Hardcover, focusing on everyday life and material culture of the various ethnicities. This would be a great resource for GMs who want to breathe life into the campaign world.
Ideally, such a book would use rules language very sparingly. Please tell me all about Vudran sweets, but don't waste precious space on the related Craft (confectionary) DCs. I want to know more about Chelish opera, but I have no need for a trait that grants me a conditional bonus against bardic performances from a mezzo-soprano.
The name in the thread title is misleading though. Almanacs are periodicals with astronomical/calendrical information and structured accordingly.

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I'd buy this and use it frequently. But then, I'm a dork for small details like celebrations, food, customs, etc. I love little things like trade-route maps and and lists of what resources are mined/grown where.

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Actually, IIRC, JJ said exactly this! No crunch, fluff only!
I would love to have a BIG book. This would become the most often used book for me. So much, that I would actually need to buy two of 'em!And sorry about the misleading title!
As a polite suggestion, consider saying "flavor" in lieu of "fluff."

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Gorbacz wrote:Not interested at all. This feels like one of those books everybody asks for and nobody buys in the end, just like art books.Volo's guides seemed to sell pretty well.
You mean the old ones back from the time when the customer base was so big you could sell almost anything as long as it had the D&D logo on it or the recent one which is pretty much "Monster Manual II" rebranded to avoid connotations with the endless streams of splatbooks of 3e/4e era?

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Dryder wrote:As a polite suggestion, consider saying "flavor" in lieu of "fluff."Actually, IIRC, JJ said exactly this! No crunch, fluff only!
I would love to have a BIG book. This would become the most often used book for me. So much, that I would actually need to buy two of 'em!And sorry about the misleading title!
Thank you, for pointing this out to me!!!

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GeraintElberion wrote:You mean the old ones back from the time when the customer base was so big you could sell almost anything as long as it had the D&D logo on it or the recent one which is pretty much "Monster Manual II" rebranded to avoid connotations with the endless streams of splatbooks of 3e/4e era?Gorbacz wrote:Not interested at all. This feels like one of those books everybody asks for and nobody buys in the end, just like art books.Volo's guides seemed to sell pretty well.
Well, yeah, I mean the old ones; I didn't know there were new ones.
I have very little idea about the size of the tabletop customer base. How has it changed since the '90s?

Razcar |
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I would buy it guaranteed. This could add the GM seasoning that would make Golarion really come alive. I could see many players buy this as well, as long as it contains lots of cool, fun details and lore to sprinkle over your characters.
Personally, I don't see the comparison between this book and an art book. A flavor book I would actively use in play, both when making characters and GM:ing. An art book, while I could show pics to my players, wouldn't get nearly as much practical use.

Brinebeast |
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I bought both Leaves from the Inn of the Last Home and More Leaves from the Inn of the Last Home from the Dragonlance setting and loved them both. I would definitely buy similar books for Golarion!

Amanuensis RPG Superstar 2015 Top 8 |

This topic made me revisit my old 'The Dark Eye' stuff--my introduction into RPGs at the tender age of 12. What drew me into the hobby were the detailed potion recipes that read like they came straight from a medieval alchemist's compendium and the disturbingly detailed ritual descriptions that supposedly allowed mortals to summon unspeakable horrors from the planes of chaos. These things made the campaign setting come alive and had their effect on the susceptible mind of a teenager.
I don't think that in-character descriptions are really necessary for a product like this, but they certainly help readers to immerse themselves in the campaign setting.

Oceanshieldwolf |
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I have never cracked open a Volo's Guide.
While I make no effort to hide my general lack of interest in the Golarion Campaign Setting it pales into insignificance compared to my general distate for the Forgotten Realms.
And yet, even I would buy such a book - I'm thinking of running some of the APs for my son, and might as well set them in the CS they were written for.
Some might point to the Pathfinder Wiki, and mention that much (nigh all?) of the flavor information is held there. I may not be a digital native, but I am no luddite, and I like PDFs and Wikis. But, as my son now plays Minecraft, I find I would much prefer a physical book to flip through to find recipes rather than navigate the Minecraft wiki, as good as it is.
So, a flavour guide to Golarion, (with cross-cultural calendric, seasonal and other almanac-al information as well as more natural science information) replete with mores and asides from various points of view would be fantastic to simply, concisely and easily allow GM to insert flavor to enrich the experience, the verisimilitude of the setting. Layers of meaning, plot-conversable tidbits.
CAVEAT
For the love of all that is Golarion, please do not put this into the voice of a "canny" Volo-ersatz-Polo explorer-cum-adventurer. Nothing pains me more than developing a dislike for an overblown and mendacious fool that becomes the lens through which to perceive an entire world. To say nothing of the white male aspect of Volo. If it must, let it be a diverse and disparate chorus of voices.
Personally, I'd prefer it voiceless, but I can see how that might be less compelling.

Alex Smith 908 |

Say, D&D alone was 80m today's dollars, today the whole PNP RPG industry is something like 35m.
While the sentiment here is true, it's also excluding the weird confounding variable. For some reason back then the most profitable part of the D&D brand was its tie in novels. For every sourcebook sold there were at least five Drizzt novels sold.

Haladir |

This is totally the kind of book I would buy!
As a GM, I am drifting away from PFRPG rules, but I'm sticking with the Golarion campaign world. Consequently, I'm now FAR more interested in the flavor/lore-focused Campaign Setting books than the rules-heavy books. Because none of the rules matter when you're running the game in Dungeon World, Fate, or Swords & Wizardry.

Cole Deschain |

So, a flavour guide to Golarion, (with cross-cultural calendric, seasonal and other almanac-al information as well as more natural science information) replete with mores and asides from various points of view would be fantastic to simply, concisely and easily allow GM to insert flavor to enrich the experience, the verisimilitude of the setting. Layers of meaning, plot-conversable tidbits.
CAVEAT
For the love of all that is Golarion, please do not put this into the voice of a "canny" Volo-ersatz-Polo explorer-cum-adventurer. Nothing pains me more than developing a dislike for an overblown and mendacious fool that becomes the lens through which to perceive an entire world. To say nothing of the white male aspect of Volo. If it must, let it be a diverse and disparate chorus of voices.
Personally, I'd prefer it voiceless, but I can see how that might be less compelling.
The whole "voice" issue is really easy to resolve, actually, while still keeping an in-universe flavor
The setting has an entire organization dedicated to wandering around and Seeing Stuff, but the sorts of details here would be considered "dull" or common information by most of the Pathfinder Society...
So it could exist as an in-universe book (I'm not big on Volo, but I have every single Van Richten's Guide ever published), but one without a personal touch.
"We had some initiates write this trivial drivel down as a punishment detail. They did a fine job, but understandably didn't choose to leave their own stamp on it. With their punishment completed,we see no reason to humiliate them by including their names."

Razcar |
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CAVEAT
For the love of all that is Golarion, please do not put this into the voice of a "canny" Volo-ersatz-Polo explorer-cum-adventurer.
I agree. That's been done to death and just eats up the word count. I'd like to see the pages of this long-due book crammed with as much info as possible about e.g. the trade routes of Golarion, where the best pear brandy is made, and Cheliax' main exports (apart from APs). I know it sounds weird, but minimal fluff in the flavor book please!

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These kinds of books are always on my must by list. I'd get it the second it came out. I love nitty gritty books that feel like they could be actual books in the campaign setting. Volo's guides and Aurora's Whole Realms catalog are my prized possessions in my RPG collection, I used them in every game I ever ran back in the day and I reference them for Pathfinder still. A Golarion Almanac would make my decade.

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I would absolutely buy this book. It should also have things like when to use Chelish and when to use Chelaxian.
Chelaxian refers to a person of the Chelaxian ethnicity. It can be used as an adjective to refer to a thing that is associated with Chelaxians.
Chelish is used to describe things or people of or from Cheliax. The nation.
See? No book needed.