So with the Vesk reveal, i think we all started wondering what the last race will be. We were told the last 2 wouldn't be humanoid, and the Vesk, while bipedal, is definitely not human. It does fill a classic scifi trope though, and got me wondering-since ask the races kind of fill various archetypes of characters, are there any super obvious classics we've yet to see? I know we have warrior races, animal races, big, small, too many arms, even robots. A race that looks almost like us but with a physical difference and psychic powers.
Are there any obvious tropes not yet represented? The only ones I can think of are either too human or too obscure.the only one I can really see as missing is the race that is vastly superior in terms of technology and come with a pompous attitude to match, but I'm not sure what physical race that would manifest as...
|David knott 242|
The GAMA presentation shows an insectoid race of size Medium among the iconics, and the Starfinder Compatibility License gives the "Shirren" instead of the Elf as its example race. They are probably from outside the Golarion solar system since there are slides showing "Pact Ships", "Vesk Ships", and "Shirren Ships".
Yup, Shirren seems all but confirmed. I believe they also have (at least?) five genders. Would get link but forums are acting funky.
It seemed like it was confirmed that the Shirren will have 3 to 5 sexes. But because the one asking the developer used the word gender, we can't be completely positive as to whether the developer was slyly saying that other gender identities will be represented, or that there will in fact be a species with a non binary system of sexes. We already know that one of the iconics will have a non binary conception of gender, so since the word sex wasn't used, I'm not completely convinced that the Shirren will have more than two sexes, but I'm definitely hoping for it.
|David knott 242|
Since the Shirren appear to be insectoid, maybe the 3-5 genders are castes such as those found in terrestrial insect colonies?
That would be a neat change, a species that is uni-sex but multi-gendered and ties gender roles to castes. Maybe have castes be mutable themselves based on life styles and population requirements in the local communities? After all if all the worker/builder/thinker/grower types die off than you better hope the soldier types can adjust on the fly.
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What I've done in my current M Space game is that I have a race of insectoid-like creatures called formacids that are very much like ants. I gave them a haplodiploid reproduction cycle similar to ants and I try to set out how I imagine their culture, society, and government would generally play out.
The interesting thing about haplodiploidism is that males come from unfertilized eggs and have one X chromosome, while females come from fertilized eggs and have two X chromosomes. This has a peculiarity where the male drones don't actually have fathers or sons, but they do have grandfathers and grandsons. This makes the family unit really interesting.
I too went with two sexes but multiple genders based on their class (worker, soldier, etc), which affects classism in their society. However, I also subverted the ant social structure by trying to see how a democratic government would work for a eusocial alien race.
|David knott 242|
Can anyone know get a link to the Shirren? They sound fascinating
Sorry -- There is nothing beyond the vague hints that I have already referenced. I guess the best thing would be the appropriate slides from the GAMA presentation, but I have forgotten where they can be found.