What Do You Do With Your Prestige?


Pathfinder Society

Sovereign Court

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I spend all my prestige on scrolls and potions, even if the particular character can’t use the scrolls--there’s almost always somebody in the party who can.

As an example, imagine a character who bought these items instead of saving up for raise dead and two restorations:

  • potion of communal darkvision
  • potion of cure serious wounds
  • potion of dispel magic
  • potion of fly
  • potion of haste
  • potion of protection from acid
  • potion of protection from cold
  • potion of protection from electricity
  • potion of protection from fire
  • potion of remove blindness
  • scroll of death ward
  • scroll of lesser restoration (5)

If any one of those items saves his life at any point, then the other 11 are pure bonus. Here's a few examples of situations that could be lethal without these items:

  • Outsiders with deeper darkness as a spell-like ability
  • An unconscious healer
  • A random, really bad spell that can be dispelled
  • A flying enemy
  • Being slowed
  • Nasty breath weapons
  • Blindness
  • Negative levels
  • Constitution damage

Sovereign Court 4/5 Venture-Lieutenant, Netherlands—Leiden aka Ascalaphus

You can use PP to make skill checks on Season 8 journal cards. Very useful.

Grand Lodge 4/5 Venture-Agent, Utah—Lehi

* Potion of Communal Darkvision: The Darkvision spell doesn't actually help against Deeper Darkness. It's a good solution against Darkness though. Daylight is a better option. (note: scrolls of Daylight are questionable since you won't be able to see the scroll when you need to cast it)
* Potion of Dispel Magic: Sometimes you just have to roll the dice and hope for the best, but the low caster level on this potion is a problem. Also, the set of spells & effects this works on as a potion is rather limited. Why isn't this a scroll if you are assuming that a caster is in the party?
* Scrolls of Lesser Restoration: Sometimes this is your best shot. Be aware that this scroll takes 3 rounds to cast, however.

More broadly, when I see players die it's most often to a bad crit or just general hit point damage. It's always a good idea to be prepared, but I don't think your list replaces a saved-up Raise Dead as well as you seem to think it does.

* I suggest adding a Scroll of Invisibility Purge to your list if you travel with Cleric/Orace/Inquisitor classes frequently or have good UMD availability.

5/5 ⦵⦵⦵

2 points: wand of clw

4 points: Get dayjob check vanity

Bank 21 points for body recovery and rez.

Skill boosting followers.

5/5

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I generally use mine buying some key potions and then a lot of scrolls. Some highlights include:

Potion of Daylight: screw you deeper darkness
Potion of Gaseous Form: Just say no to grapple (less often now due to cheap Talismans)
Potion of Remove Blindness (hard to use scrolls of it when you are blind)

Scrolls with 5 castings of:

Lesser Restoration: When you need it you generally really need it. Not for in combat use.
Mirror Image: One of the best defensive spells going, even at minimum caster level
Remove Paralysis: Say no to coup de grace ghouls
Resist Energy: Again a niche buff but extremely useful when you really need it.
Command Undead: Mindless undead get no save, lasts for 3 days
Aram Zey's Focus: Who needs rogues

Scrolls with 2 castings of:

Beast Shape 1: Lots of utility, handy escape options
Haste: Everyone loves Haste
Heroism: Great buff spell, useable by loads of classes
Invisibility Purge: Limited impact from minimum caster level
Magic Circle: Useful long duration buff, stick in on the big stupid fighter

Scrolls with 1 casting of:

Freedom of Movement: One of the best mid level buffs going, lasts 70 minutes
Air Walk: Another amazing buff, 70 minutes of effective flight can last an entire adventure and solve multiple problems
Dimension Door: Get out of jail free card
Riffle scroll of Communal Resist: Increases CL to 7 giving resist 20

The Exchange 5/5

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Islands, noble estates, boats, and followers.

Sovereign Court 5/5 Venture-Captain, Canada—Manitoba aka Kess, Humble Servant of Abadar

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Wands, wands, wands.

There are so many good level 1 wands, even if you're not able to cast yourself:

- Cure light (or Infernal, if you're so inclined)
- Endure Elements
- Detect Secret Doors
- Hold Portal (it once saved a TPK)
- Identify (always good and even if you're not a caster, one point in UMD to potentially learn what an item does)
- True Strike (why learn it when it doesn't get better)
- Comprehend Languages
- Bless (good at low levels)
- Divine Favor (good at low levels)
- Color Spray (cause even at early levels, a DC 11 fails about half the time)
- Inflict Light

Plus the above mentioned scrolls and potions.

4/5

My investigator went and bought a noble title and membership of the Lion Blades to go with his James Bond theme. And a mixed bag of wands because Empiricist using Int for UMD means he has a UMD of "yes."

5/5 Venture-Agent, Texas—Dallas & Ft. Worth aka Azothath

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I'm with Dave as I generally run arcane casters... so wands! Usually about 5-7 wands per character (and 2 spring loaded wrist sheaths);
Wand: Infernal Healing 1@1 [50] 2PP
Wand: Obscuring Mist 1@1 [50] 2PP
Wand: Protection from Evil 1@1 [50] 2PP
Wand: Shield 1@1 [50] 2PP
Wand: Illusion of Calm 1@1 [50] 2PP
Wand: Heightened Awareness 1@1 [50] 2PP
Wand: Ventriloquism 1@1 [50] 2PP
Wand: Long Arm 1@1 [50] 2PP
Scroll: Lesser Restoration 2@3 [5] 2PP - you don't want to be a mooch
Scroll: Bear's Endurance 2@3 [5] 2PP - a wizard's emergency heal
Scroll: Resist Energy 2@3 [5] 2PP - situational good protection and usually you know before you need it.
Scroll: Dimension Door 4@7 2PP - emergency get away.
Scroll: Resilient Sphere 4@7 2PP - emergency 7min(D) wall of force bubble...

I find a wand of Comprehend Languages is a bit much, usually a scroll with 5 castings will suffice for many levels if not a career, ditto for Endure Elements.

1/5

Pathfinder Starfinder Roleplaying Game Subscriber

My PP strategies have varied from character to character. Light purchases of consumables when it feels appropriate, but...

My -1 was given an Expedition Manager boon, so it helped him become tank-ish.

My -10 ended up with a Mendevian Weapon Training (bardic follower of Shelyn) and then Gamin.

For the most part though, it's *bank bank bank bank bank* because of a few situations that prompted a different thread I started recently.

Shadow Lodge 4/5

I've got 42 unused on my skald and have been thinking about retraining his racial resist cold 5 into something else. He has no followers though so getting a court to go along with his Noble Title might be something.

It's not the pp cost that's an issue but the writing. I want to write stories, give them names, figure how they fit into, admittedly disjointed thanks to the campaign format, narrative. And writing takes effort...

1/5

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Pathfinder Starfinder Roleplaying Game Subscriber
Muser wrote:

I've got 42 unused on my skald and have been thinking about retraining his racial resist cold 5 into something else. He has no followers though so getting a court to go along with his Noble Title might be something.

It's not the pp cost that's an issue but the writing. I want to write stories, give them names, figure how they fit into, admittedly disjointed thanks to the campaign format, narrative. And writing takes effort...

Effort... and time.

I REALLY wanted to do the 'create a character for OPC' thing.

...and retail ate my butt.

I'm fortunate to have today off so I can prep for a convention next weekend, otherwise I'd be hosed.

5/5 Venture-Agent, Texas—Dallas & Ft. Worth aka Azothath

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well - I was gonna submit an april first one on the first, but I was working at a convention... so much for Slartybartfast with technologist feat and many ranks in Knowledge(geography), Create(fjord), and Perform(deadpan comedy)... of course his horse was Arthur Dent...

Silver Crusade 5/5

Money is plentiful in society play so I pretty much just make sure I have the 5pp for a body recovery and then just blow the rest on whatever I want. Potions, wands, scrolls, various vanities. That, and a bunch of retraining.

Dark Archive 5/5

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

nothing really

Sometimes I will purchase some property, or a membership vanity if it fits with the character

Grand Lodge 5/5

Pathfinder Starfinder Adventure Path Subscriber

Generally:

First 2 goes towards a wand of cure light.
Second 2 goes towards a wand of mage armor or an oil of daylight.
Rest is banked for condition removals, up to and including resurrection.

5/5 Venture-Agent, Texas—Dallas & Ft. Worth aka Azothath

I can recommend a Scroll of False Life 2@3 [5] 2PP, 1d10+3 temp HPs. The B Endur comes with impv'd fort saves and such and the target can be re-healed up to the higher HPs within the duration... my characters generally have an Aegis of Recovery. I tend to play an arcane defensive offense game... I do author a thread on surviving the game...

Grand Lodge 2/5

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Let's see, things that haven't yet been mentioned...

Greenwood Composite (+2 Strength Rating) Longbow or Darkwood Composite (+3 Strength Rating) Longbow depending on strength.

Scroll of Carry Companion with 5 charges (depending on if the character needs that).

Wands (most of the above plus a couple more)
Long Arm

And lots of retraining. I always retrain my martial characters as they level up (old feats into new feats usually) and I tend to only play martials so yeah..lots of retraining.

Dark Archive 4/5 Venture-Agent, Australia—QLD—Brisbane aka YogoZuno

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I generally spend a few Prestige at lower levels for a Wand of CLW, or maybe a Wand of Endure Elements, and then keep the rest for Raise Deads.

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

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This thread from about 5 years ago also discusses this a bit.

Grand Lodge

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A couple of blog posts about prestige that might be relevant
Prestige as money
Some recommended potions

Venture-Agent, Washington—Vancouver aka Krell44

So, where would a guy find a list of followers that are legal in PFS play? I have heard mention of a Herald? And there are ones that increase skill checks?

5/5 ⦵⦵⦵

Jay Heinrich wrote:
So, where would a guy find a list of followers that are legal in PFS play? I have heard mention of a Herald? And there are ones that increase skill checks?

The field guide and primer are the only two sources for followers and vanities so far.

Shadow Lodge 5/5

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Hoard it for the coming apocalypse.

The Exchange

As of my newest character I use it to retrain hp so I can actually take the skill point FCB. Clerics..

1/5

Pathfinder Starfinder Roleplaying Game Subscriber
Ragoz wrote:
As of my newest character I use it to retrain hp so I can actually take the skill point FCB. Clerics..

What is lost besides PP when retraining for HP is done? (has a passel of folks what could use extra life)

Sovereign Court 5/5

Camels.

3/5 Venture-Agent, Canada—Alberta—Grand Prairie aka DM Livgin

Wei Ji the Learner wrote:
Ragoz wrote:
As of my newest character I use it to retrain hp so I can actually take the skill point FCB. Clerics..
What is lost besides PP when retraining for HP is done? (has a passel of folks what could use extra life)

Just PP and gold for +1 HP, repeatable at each level. I'm a firm believer that a few situational scrolls/potions will serve characters better. That said, sometimes you just loose initiative to a bulette, nothing can help you there... Wait, Negate Aroma helps if you are a halfling!

Scarab Sages 1/5

Vad wrote:

Camels.

Noooo! Not m' camel! 've 'ad 'er since I was a god! There ain' no justice!

Shadow Lodge

Wei Ji the Learner wrote:
What is lost besides PP when retraining for HP is done? (has a passel of folks what could use extra life)

3 PP and 30 gp per level (ie, 3 PP and 90 gp if done at level 3) per 1 hit point.

Grand Lodge 3/5

Question- how many castings of Carry Companion can i stash on a Scroll?
I'd rather not have to waste a spell slot to miniaturize my Animal Companion, when i'm in a situation where a several hundred pound dinosaur is not warranted.

5/5

Selvaxri wrote:

Question- how many castings of Carry Companion can i stash on a Scroll?

I'd rather not have to waste a spell slot to miniaturize my Animal Companion, when i'm in a situation where a several hundred pound dinosaur is not warranted.

Two prestige will get you 5 castings of a level 2 spell, 2 castings of a level 3 or 1 casting of a level 4. So 5 for carry companion.

5/5 ⦵⦵⦵

1 person marked this as a favorite.
Selvaxri wrote:

Question- how many castings of Carry Companion can i stash on a Scroll?

I'd rather not have to waste a spell slot to miniaturize my Animal Companion, when i'm in a situation where a several hundred pound dinosaur is not warranted.

I think they recently said that 5 spells would fit on a scroll.

If you're paying gold though not much difference between 1 really long roll of toilet paper and 5 short sheets.

4/5

BigNorseWolf wrote:
Selvaxri wrote:

Question- how many castings of Carry Companion can i stash on a Scroll?

I'd rather not have to waste a spell slot to miniaturize my Animal Companion, when i'm in a situation where a several hundred pound dinosaur is not warranted.

I think they recently said that 5 spells would fit on a scroll.

If you're paying gold though not much difference between 1 really long roll of toilet paper and 5 short sheets.

The long sheet might be more useful if you have the nauseated condition.

5/5 ⦵⦵⦵

RealAlchemy wrote:


The long sheet might be more useful if you have the nauseated condition.

the game fortunately does not include a condition where you would need the long sheet.

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

BigNorseWolf wrote:
RealAlchemy wrote:


The long sheet might be more useful if you have the nauseated condition.

the game fortunately does not include a condition where you would need the long sheet.

How about staggered?

Silver Crusade

I tend to aim for cheap wands, a Vanity or two, a reserve to by anything cool that pops up on a Chronicle Sheet, and then just wait until I can afford my own Lodge.

Generally, I tend to have:
a Wand of Comprehend Languages first and foremost, as it just comes up so often.

a Wand of Endure Elements, which doesn't come up as often, but nice when needed and the duration means it can pretty easily cover the party that went for happy stick first

a wand of Obscuring Mist, because it's actually an item that might save you and your parties life when things go really poorly or a scenario has one of those "gotcha" setups. Oh, what, you thought Deeper Darkness was meant to help you. . . ha ha ha

a few scrolls of Lesser Restoration, though to be honest, I almost never actually need them, sill nice to have in case.

I have an Inquisitor that uses a Wand of Disguise Self mainly for flavor to change the color of his garments to mess with people.

Generally speaking, though, I tend towards divine characters, and PP is largely a wasted resource for me when I can just do a lot of it for free myself, and have never really needed a Raise Dead.

Grand Lodge 2/5

Selvaxri wrote:

Question- how many castings of Carry Companion can i stash on a Scroll?

I'd rather not have to waste a spell slot to miniaturize my Animal Companion, when i'm in a situation where a several hundred pound dinosaur is not warranted.
claudekennilol wrote:

Let's see, things that haven't yet been mentioned...

Greenwood Composite (+2 Strength Rating) Longbow or Darkwood Composite (+3 Strength Rating) Longbow depending on strength.

Scroll of Carry Companion with 5 charges (depending on if the character needs that).

Wands (most of the above plus a couple more)
Long Arm

And lots of retraining. I always retrain my martial characters as they level up (old feats into new feats usually) and I tend to only play martials so yeah..lots of retraining.

(bolded for emphasis)

.

Ignatious the Seeker of Flame wrote:
I have an Inquisitor that uses a Wand of Disguise Self mainly for flavor to change the color of his garments to mess with people.

Sleeves of Many Garments is far cheaper and will do that infinitely more than just 50 times for you.

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