Fighter weapon training and Swashbuckler weapon training.


Rules Questions


Since Swashbuckler weapon training doesn't count as weapon training for the purpose of feats, does it stack with fighter weapon training?


While they are two separate class features and do not count towards each other's progression, the bonuses they provide are untyped and, as such, stack.

Scarab Sages

They are both untyped bonuses and they are from different sources. Weapon training light blades and swashbuckler weapon training would both apply to rapiers and other one handed piercing weapons that are in the light blade group.


1 person marked this as a favorite.

Weapon Training (Ex):

Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.

Every four levels thereafter (9th*, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.

A fighter also adds this bonus to any combat maneuver checks made with weapons from his group. This bonus also applies to the fighter’s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.

Swashbuckler weapon training:
Swashbuckler Weapon Training (Ex)

At 5th level, a swashbuckler gains a +1 bonus on attack and damage rolls with one-handed or light piercing melee weapons. While wielding such a weapon, she gains the benefit of the Improved Critical feat. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level).

Parent Classes: Each one of the following classes lists two classes that it draws upon to form the basis of its theme. While a character can multiclass with these parent classes, this usually results in redundant abilities. Such abilities don’t stack unless specified. If a class feature allows the character to make a one-time choice (such as a bloodline), that choice must match similar choices made by the parent classes and vice-versa (such as selecting the same bloodline). The new classes presented here are all hybrids of two existing core or base classes.

Swashbuckler weapon training and weapon training appear to be redundant abilities based off of that clause

on the other paw, if it doesnt count for the gloves of dueling, then it can't be the same thing right?


I would disagree with them being classified as redundant as the only things they share are the attack and damage bonus. The other portions of each class feature are more distinct.


Master Han Del of the Web wrote:
I would disagree with them being classified as redundant as the only things they share are the attack and damage bonus. The other portions of each class feature are more distinct.

hmmm.. the improved critical feat thing would differentiate them a fair bit.

Sovereign Court

They're annoyingly different, since I wanted Gloves of Dueling for my Swashbuckler (what Swashy wouldn't?), but it does mean that the two stack if you happen to multiclass.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Fighter weapon training and Swashbuckler weapon training. All Messageboards

Want to post a reply? Sign in.