Guide to Getting a Shield bonus while attacking with a Two Handed Weapon


Advice

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I've compiled all methods of attacking with a Two Hand Weapon (or One Hand with both hands) and retain a shield bonus from a shield or gain a shield bonus.

I preferred solid defend-able conservative interpretations, over interpretations that may or may not work at most (if not all) tables.

X is the bonus the shield grants
Y is variable noted in ability

  • +X+1: Feat -> Taldan Duelist (requires falcata and buckler and combat trick to retain ac)
  • +X: Magus (Skirnir) -> Level 8 Spell Combat (buckler only)
  • +X: Item -> Anitmated Shield (move action for 4 rounds)
  • +X: Fighter (Thunderstriker) -> Level 19 (no action or caveats)
  • +X: Feat -> Unhindering Shield (nice but not PFS legal)
  • +X: Feat -> Shield Brace (polearm or spear group, ACP applies to attacks)
  • +Y+1 or +1: Feat -> Shielded Gauntlet Master (style path, Y=enhancement bonus of gauntlet)
  • +Y+1: Feat -> Kyton Shield (with spiked chain, Y=weapon enhancement)
  • +Y: Magus (Staff Magus) -> Level 7 Quarterstaff Defense (Y=Quaterstaff enhancement bonus)
  • +Y: Feat -> Force Shield Mastery (shield duration, limited uses, Y=1/3 fortitude bonus)
  • +4: Spiritualist -> Level 3 Bonded Manifestation (swift action and limited to rounds per day)
  • +4: Spell -> shield (standard action)
  • +4: Feat -> Shield of Swings (half your damage)
  • +2 or 4: Summoner (Synthesist) -> Level 4 or 12 (when fused and not PFS legal)
  • +2: Vigilante -> Level 2 talent Shield of Blades (Must have Power Attacked)
  • +2: Spiritualist -> Level 4 Spiritual Interference (near phantom)
  • +2: Spell -> silk to steel (standard action and rounds per level)
  • +2: Spell -> shock shield (standard action)
  • +2: Kineticist (Water) -> Level 2 Shroud of Water (level and burn based)
  • +2: Item -> War Lance (while mounted and not PFS legal)
  • +2: Item -> Ring of Force Shield (deactivate, attack, reactivate)
  • +2: Item -> Bracers of the Shield Mates (mythic and must be within 100 ft and not PFS legal)
  • +2: Fighter (Swarm) -> Race Kobold Level 5 Share Space (while in another creature's square and not PFS legal)
  • +2: Feat -> Orc Weapon Expertise (Defender and requires orc race and not PFS legal)
  • +2: Feat -> Underfoot (while in another creature's square, Ratfolk race boon required for PFS)
  • +1 or 2: Feat -> Cornugon Shield (with spiked chain, 2 if fighting defensive or total defense)
  • +1: Weapon (Meteor hammer) -> (fortress mode)
  • +1: Weapon (Bill) -> (Fighting defensively or full defense)
  • +1: Fighter -> Advanced Weapon Training Defensive Weapon Training (while using weapon training weapon and increases level based)
  • +1: Feat -> Weapon Trick (Two Handed Warding Weapon while fighting defensively or total defense or using Combat Expertise)
  • +1: Feat -> Swordplay Style (requires heavy blade, fighting defensively or total defense action or Combat Expertise)
  • +1: Feat -> Aldori Dueling Mastery (Aldori dueling sword in two hands)

If you find missing items or better options, please post. If I'm incorrect, please post.

Note: I didn't include things like Shield Focus (things that increase an existing bonus), Improved Shield Bash (things that don't work with two handed weapons), or things that last less than rounds per level.


Nice compilation. I think Vigilante's Shield of Blades is variable, tied to the Power Attack penalty, which, if I'm reading your nomenclature correctly, would make it +Y (Y = amount of Power Attack penalty).


Quickdraw shield plus Quick Draw feat plus a two handed weapon which you can also one hand like a bastard sword also works I believe.


Fighter Mutagen warrior or alchemist...extra arm...Hold shield with new arm.


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Any weapon with the blocking special quality gains a +1 shield bonus to AC when fighting defensively. One of the best monk weapons, the sansetsukon, has the blocking special quality.

The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

Thanks for the updates!


Nice work, James Risner!


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James Risner wrote:


  • +X: Feat -> Shield Brace (polearm or spear group, ACP applies to attacks)
  • I believe you only get Strength to damage with this, not Str x 1.5, since you are using the weapon with one hand.

    Nice list!


    andreww wrote:
    Quickdraw shield plus Quick Draw feat plus a two handed weapon which you can also one hand like a bastard sword also works I believe.

    ^ 100% THIS. Works SO well for casters who want to mix it up in melee. Though you only need a one-handed weapon to make it work.


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    BretI wrote:
    James Risner wrote:


  • +X: Feat -> Shield Brace (polearm or spear group, ACP applies to attacks)
  • I believe you only get Strength to damage with this, not Str x 1.5, since you are using the weapon with one hand.

    Nice list!

    The feat itself doesn't reduce you to one hand or reduce your damage. The reason your ACP for the shield applies is cause the shield on the arm that you're using gets in the way.

    in PFS they changed the feat to have you wield the weapon with one hand and thus get reduced damage.


    James Risner wrote:
    +2: Item -> Ring of Force Shield (deactivate, attack, reactivate)
    andreww wrote:
    Quickdraw shield plus Quick Draw feat plus a two handed weapon which you can also one hand like a bastard sword also works I believe.

    I was thinking both of these options were problematic per RAW. Whether, not, or how you have a Shield attached to your off-hand, when you attack with a 2 handed weapon, you are attacking with the hand that has the shield on it, and so in that round you you attack you won't get the AC Bonus due to Shield. But if you're sure it kosher, then go ahead.


    Take 2 levels in Alchemist. Take Vestigial Arm. Use a 2 handed weapon in 2 of your hands. Use your Shield in your 3rd.


    There is the Animated Shield Enchantment. Like Dancing, but for Shields.

    Edit: oops, I see you have this one already.


    Take 3 levels in Fighter with the Phalanx Soldier Archetype. You will be able to wield a Pole Arm--2 handed weapon--in one hand and a Shield in the other.


    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.


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    Scott Wilhelm wrote:
    James Risner wrote:
    +2: Item -> Ring of Force Shield (deactivate, attack, reactivate)
    andreww wrote:
    Quickdraw shield plus Quick Draw feat plus a two handed weapon which you can also one hand like a bastard sword also works I believe.
    I was thinking both of these options were problematic per RAW. Whether, not, or how you have a Shield attached to your off-hand, when you attack with a 2 handed weapon, you are attacking with the hand that has the shield on it, and so in that round you you attack you won't get the AC Bonus due to Shield. But if you're sure it kosher, then go ahead.

    Losing your shield bonus if you make an attack with that hand is only a rule for the buckler, not a general shield rule.

    Granted, it might fall under the "Hands of Effort" FAQ, but that's a whole can of worms we don't want to open.


    +X: Race --> Kasatha: You have 4 arms, so 2 of them can hold a two-handed weapon and 1 can hold a shield, and you have 1 free for something else (an off-hand weapon, Metamagic Rod, Wand, etc.).

    +X: Spell --> Alter Self: Choose Kasatha (see above).

    +X: Spell --> Monstrous Physique series (I - IV): Choose any Monstrous Humanoid that has 4 or more arms (works like Kasatha above, but should be legal even if Kasatha is banned or house-ruled/Errata'd to be Monstrous Humanoid instead of Humanoid).

    +X: Barbarian (Titan Mauler) --> Level 2 Jotungrip, although when it lets you wield a two-handed weapon in one hand (which imposes a penalty that takes several more levels to mitigate), you then end up treating it as a one-handed weapon.

    Also note that when you get WAY up in levels, Skirnir Magus lets you keep your Shield Bonus with any type of shield even when using your shield hand to cast spells with Somatic components, but well before you get that far, you should be able to cast Monstrous Physique (actually Monstrous Physique I is a 3rd level spell, so you even get ability to cast it 1 level before you get Shielded Spell Combat).


    Chengar Qordath wrote:
    Scott Wilhelm wrote:
    James Risner wrote:
    +2: Item -> Ring of Force Shield (deactivate, attack, reactivate)
    andreww wrote:
    Quickdraw shield plus Quick Draw feat plus a two handed weapon which you can also one hand like a bastard sword also works I believe.
    I was thinking both of these options were problematic per RAW. Whether, not, or how you have a Shield attached to your off-hand, when you attack with a 2 handed weapon, you are attacking with the hand that has the shield on it, and so in that round you you attack you won't get the AC Bonus due to Shield. But if you're sure it kosher, then go ahead.

    Losing your shield bonus if you make an attack with that hand is only a rule for the buckler, not a general shield rule.

    Granted, it might fall under the "Hands of Effort" FAQ, but that's a whole can of worms we don't want to open.

    I was thinking about that Hands-of-Effort-action-ecomony FAQ. I don't want to derail good Mr. Risner's thread with a rules debate: that would be wrong.

    But even if it is technically correct--the best kind of correct--I thought it would be useful to point out that some GMs would have a problem with those character build features and explain why.


    Silver Spindle Ioun Stone with Shield.

    Cracked Vibrant Purple Prism Ioun Stone with Shield.

    The Exchange

    Hire a bodyguard with a Two Handed Weapon... ;)

    ok-ok, moving on now, no need to get upset...

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    Scott Wilhelm wrote:

    Take 3 levels in Fighter with the Phalanx Soldier Archetype. You will be able to wield a Pole Arm--2 handed weapon--in one hand and a Shield in the other.

    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.

    UnArcaneElection wrote:
    +X: Barbarian (Titan Mauler) --> Level 2 Jotungrip, although when it lets you wield a two-handed weapon in one hand (which imposes a penalty that takes several more levels to mitigate), you then end up treating it as a one-handed weapon.

    All three are used as one handed.

    Chengar Qordath wrote:

    Losing your shield bonus if you make an attack with that hand is only a rule for the buckler, not a general shield rule.

    Granted, it might fall under the "Hands of Effort" FAQ, but that's a whole can of worms we don't want to open.

    Link me a thread talking about "buckler not shield" rule.

    The hands of effort issue is what this thread is attempting to avoid. SKR has said a 3rd arm = goes against RAI but allowed with rules as written now in the vestigial arm thread.

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

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    X is the bonus the shield grants
    Y is variable noted in ability

    • +X+1: Feat -> Taldan Duelist (requires falcata and buckler and combat trick to retain ac)
    • +X: Magus (Skirnir) -> Level 8 Spell Combat (buckler only)
    • +X: Alchemist -> Level 2 Vestigial Arm (works per SKR but is not RAI per SKR, shield in 3rd arm, other ways such as Fighter Mutagen Warrior )
    • +X: Item -> Anitmated Shield (move action for 4 rounds)
    • +X: Fighter (Thunderstriker) -> Level 19 (no action or caveats)
    • +X: Feat -> Unhindering Shield (nice but not PFS legal)
    • +X: Feat -> Shield Brace (polearm or spear group, ACP applies to attacks, debated if it's two handed or one handed)
    • +X: Feat -> Quick Draw (Quickdraw shield, debated working - 2 free actions ok? having used hand ties up the hand losing the ac?)
    • +X: Race -> Kasatha (4 arms)
    • +X: Spell -> Alter Self (Kasatha, 4 arms)
    • +X: Spell -> Monstrous Physique I-IV (Any 4 arms race)
    • +Y+1 or +1: Feat -> Shielded Gauntlet Master (style path, Y=enhancement bonus of gauntlet)
    • +Y+1: Feat -> Kyton Shield (with spiked chain, Y=weapon enhancement)
    • +Y: Vigilante -> Level 2 talent Shield of Blades (Y=Power Attack bonus used)
    • +Y: Magus (Staff Magus) -> Level 7 Quarterstaff Defense (Y=Quaterstaff enhancement bonus)
    • +Y: Feat -> Force Shield Mastery (shield duration, limited uses, Y=1/3 fortitude bonus)
    • +4: Spiritualist -> Level 3 Bonded Manifestation (swift action and limited to rounds per day)
    • +4: Spell -> shield (standard action, class or Silver Spindle Ioun Stone or Cracked Vibrant Purple Prism Ioun Stone)
    • +4: Feat -> Shield of Swings (half your damage)
    • +2 or 4: Summoner (Synthesist) -> Level 4 or 12 (when fused and not PFS legal)
    • +2: Spiritualist -> Level 4 Spiritual Interference (near phantom)
    • +2: Spell -> silk to steel (standard action and rounds per level)
    • +2: Spell -> shock shield (standard action)
    • +2: Kineticist (Water) -> Level 2 Shroud of Water (level and burn based)
    • +2: Item -> War Lance (while mounted and not PFS legal)
    • +2: Item -> Ring of Force Shield (deactivate>attack>reactivate, debated working - 2 free actions ok? having used hand ties up the hand losing the ac?)
    • +2: Item -> Bracers of the Shield Mates (mythic and must be within 100 ft and not PFS legal)
    • +2: Fighter (Swarm) -> Race Kobold Level 5 Share Space (while in another creature's square and not PFS legal)
    • +2: Feat -> Orc Weapon Expertise (Defender and requires orc race and not PFS legal)
    • +2: Feat -> Underfoot (while in another creature's square, Ratfolk race boon required for PFS)
    • +1 or 2: Feat -> Cornugon Shield (with spiked chain, 2 if fighting defensive or total defense)
    • +1: Weapon (Meteor hammer) -> (fortress mode)
    • +1: Weapon (Bill) -> (Fighting defensively or full defense)
    • +1: Weapon (blocking) -> (Fighting defensively defensively)
    • +1: Fighter -> Advanced Weapon Training Defensive Weapon Training (while using weapon training weapon and increases level based)
    • +1: Feat -> Weapon Trick (Two Handed Warding Weapon while fighting defensively or total defense or using Combat Expertise)
    • +1: Feat -> Swordplay Style (requires heavy blade, fighting defensively or total defense action or Combat Expertise)
    • +1: Feat -> Aldori Dueling Mastery (Aldori dueling sword in two hands

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    I should have incorporated all comments above in the last post. Thanks for the help! If you see more please post.


    James Risner wrote:
    Scott Wilhelm wrote:

    Take 3 levels in Fighter with the Phalanx Soldier Archetype. You will be able to wield a Pole Arm--2 handed weapon--in one hand and a Shield in the other.

    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.

    UnArcaneElection wrote:
    +X: Barbarian (Titan Mauler) --> Level 2 Jotungrip, although when it lets you wield a two-handed weapon in one hand (which imposes a penalty that takes several more levels to mitigate), you then end up treating it as a one-handed weapon.
    All three are used as one handed.

    True, and wielding 2 handed weapons with 1 hand falls within the parameters of what you asked for.

    You wrote:
    I've compiled all methods of attacking with a Two Hand Weapon... and retain a shield bonus from a shield or gain a shield bonus.... If you find missing items or better options, please post.


    Giant form II [Athach].
    Spiritualist[Ectoplasmatist], either using lash as THW and holding a shield or [at 8th level] wielding a THW and letting a lash hold a shield.


    what book is force shield mastery in?


    Scott Wilhelm wrote:
    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.

    You won't be getting two handed damage for the earth breaker when you wield it like that. I suspect the OP wants both the shield bonus AND the two handed damage.


    Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
    zauriel56 wrote:
    what book is force shield mastery in?

    Magic Tactics Toolbox (a Player Companion)


    The Psychic-only spells Mental Barrier I-V give a scaling shield bonus (from +4 to +8) for 1 round as an immediate action and at the highest levels also give a chance to ignore sneak attacks/crits.


    Drahliana Moonrunner wrote:
    Scott Wilhelm wrote:
    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.
    You won't be getting two handed damage for the earth breaker when you wield it like that. I suspect the OP wants both the shield bonus AND the two handed damage.

    You won't get the 2 handed, +1.5 Strength bonus, but the Earthbreaker will still do 2d6, won't it? Where is the rule that says it doesn't?


    Scott Wilhelm wrote:
    Drahliana Moonrunner wrote:
    Scott Wilhelm wrote:
    There is the Thunder and Fang Feat. You can wield a Klar in one hand and an Earthbreaker in the other. An Earthbreaker is a 2 handed weapon.
    You won't be getting two handed damage for the earth breaker when you wield it like that. I suspect the OP wants both the shield bonus AND the two handed damage.
    You won't get the 2 handed, +1.5 Strength bonus, but the Earthbreaker will still do 2d6, won't it? Where is the rule that says it doesn't?

    It'll still do the 2d6, but it's the 1.5x str and 1-for-3 power attack tradeoffs that'll get you the most bang for your buck.


    I'm not sure if it got mentioned, but you can just use a shield as a two-handed weapon. Nothing restricts doing so.

    The imagery is a bit silly, but it works.

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    I'm interested in 1.5x and 1-for-3 PA, so "one-handed" is out.
    What's the RAW on losing your AC if you attack using the shield arm? Is that only on buckler?

    Liberty's Edge

    Only the buckler allow you to have the shield at the same time you attack but looses the shield bonus.
    d20pfsrd doesn't show the shield feats from armor master's handbook, but I think Unhinged shield did something about keeping the buckler shield bonus while attack with that hand.

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    I'm thinking more for Quick shield and ring of force shield. Is there any rule saying you lose the AC of the shield if you used your off-hand to wield a weapon this turn? Like there is in the buckler write up?


    I'd say no. It says wielded as a heavy shield which states it can't be used for anything else.

    Small grey area in that it says it's so heavy as the reason you can't, and obviously that shield is weightless. But it falls under hand action economy as "wield as" to me.


    James Risner wrote:

    I'm interested in 1.5x and 1-for-3 PA, so "one-handed" is out.

    What's the RAW on losing your AC if you attack using the shield arm? Is that only on buckler?

    Look up the description on bucklers.

    It's not mentioned for other shields, because you absolutely can not wield both a two handed weapon and a shield larger than a buckler unless you have more than two fully functional arms*.

    *Vestigal arms do not count.

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    Drahliana, you can with say Ring of Force Shield (turn off, attack with 2HW, turn on) and you can with Quickdraw Light Shield (with Quick Draw feat, stow, attack with 2HW, draw and don).

    Question is there a rule forbidding this?


    James Risner wrote:

    Drahliana, you can with say Ring of Force Shield (turn off, attack with 2HW, turn on) and you can with Quickdraw Light Shield (with Quick Draw feat, stow, attack with 2HW, draw and don).

    Question is there a rule forbidding this?

    That is never the correct question. The question is is there a rule that enables this.

    The answer is that the force shield is not the rule that will do this for you as the ring is wielded as a heavy shield which means that it requires the FULL use of the off hand to do so.

    Which brings you back to the three fully functional arm requirement to do what you want... even with this ring.


    Jesper Roland Sørensen wrote:

    Only the buckler allow you to have the shield at the same time you attack but looses the shield bonus.

    d20pfsrd doesn't show the shield feats from armor master's handbook, but I think Unhinged shield did something about keeping the buckler shield bonus while attack with that hand.

    If I remember correctly not only do you lose the AC but also suffer a -1 to the attack.


    Louise Bishop wrote:
    Jesper Roland Sørensen wrote:

    Only the buckler allow you to have the shield at the same time you attack but looses the shield bonus.

    d20pfsrd doesn't show the shield feats from armor master's handbook, but I think Unhinged shield did something about keeping the buckler shield bonus while attack with that hand.
    If I remember correctly not only do you lose the AC but also suffer a -1 to the attack.

    That is correct from the general rule that anything hanging off the same arm as one bearing a weapon imposes that penalty.


    Drahliana Moonrunner wrote:
    James Risner wrote:

    Drahliana, you can with say Ring of Force Shield (turn off, attack with 2HW, turn on) and you can with Quickdraw Light Shield (with Quick Draw feat, stow, attack with 2HW, draw and don).

    Question is there a rule forbidding this?

    That is never the correct question. The question is is there a rule that enables this.

    The answer is that the force shield is not the rule that will do this for you as the ring is wielded as a heavy shield which means that it requires the FULL use of the off hand to do so.

    Which brings you back to the three fully functional arm requirement to do what you want... even with this ring.

    And James, the fact that normally Bucklers are the only things you can normally do these things with does suggest an intention in the rules on how things should work with Shields that are even heavier than Bucklers.

    And while normally I generally don't care about rules intent, you do.


    Scott Wilhelm wrote:
    Drahliana Moonrunner wrote:
    James Risner wrote:

    Drahliana, you can with say Ring of Force Shield (turn off, attack with 2HW, turn on) and you can with Quickdraw Light Shield (with Quick Draw feat, stow, attack with 2HW, draw and don).

    Question is there a rule forbidding this?

    That is never the correct question. The question is is there a rule that enables this.

    The answer is that the force shield is not the rule that will do this for you as the ring is wielded as a heavy shield which means that it requires the FULL use of the off hand to do so.

    Which brings you back to the three fully functional arm requirement to do what you want... even with this ring.

    And James, the fact that normally Bucklers are the only things you can normally do these things with does suggest an intention in the rules on how things should work with Shields that are even heavier than Bucklers.

    And while normally I generally don't care about rules intent, you do.

    Although, you only lose the AC bonus for your Buckler after you use it and only until the start of the next round. That means that if you lose Initiative or Delay Action you can take advantage of the Free Action game mechanic to gain this mechanical advantage.

    And if you have no problem exploiting Free Actions in order to gain mechanical advantage with a shield, I have an additional suggestion.

    But you know that.


    Drahliana Moonrunner wrote:
    Louise Bishop wrote:
    Jesper Roland Sørensen wrote:

    Only the buckler allow you to have the shield at the same time you attack but looses the shield bonus.

    d20pfsrd doesn't show the shield feats from armor master's handbook, but I think Unhinged shield did something about keeping the buckler shield bonus while attack with that hand.
    If I remember correctly not only do you lose the AC but also suffer a -1 to the attack.
    That is correct from the general rule that anything hanging off the same arm as one bearing a weapon imposes that penalty.

    Interestingly enough, you also take that -1 to Attack whenever you attack with a Scizore, which also grants a +1 Shield Bonus to AC. This is a bit of a tangent from what the OP is asking for, but it's interesting to think of the Scizore as sort of a Bastard Sword wielded with a Buckler attached to the same arm.


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    Drahliana Moonrunner wrote:
    James Risner wrote:

    I'm interested in 1.5x and 1-for-3 PA, so "one-handed" is out.

    What's the RAW on losing your AC if you attack using the shield arm? Is that only on buckler?

    Look up the description on bucklers.

    It's not mentioned for other shields, because you absolutely can not wield both a two handed weapon and a shield larger than a buckler unless you have more than two fully functional arms*.

    *Vestigal arms do not count.

    Sean K Renolds wrote:
    Jadeite wrote:

    But it would be legal to attack with a two-handed weapon, with a one handed weapon and use a shield, right? I ask because I have an alchemist in my kingmaker group who does that.

    If you mean "use two hands on one weapon, and use the other arm for a shield," then yes. Though I wasn't really intending for people to do that, either. :p

    SKR wrote both the Vestigial Arms discovery and the official FAQ on vestigial arms and tentacles.


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    Does wielding a shield while attacking with a Dancing two-handed weapon count? (Note: The weapon property description doesn't say whether the Dancing weapon keeps using your Strength bonus or feats.)

    The Exchange Owner - D20 Hobbies, Representative - D20 Hobbies

    I think Dancing will have a lot of table variance in what is the Strength bonus and whether or not feats apply.

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