2nd "element" for a telekineticist?


Advice and Rules Questions


My wife's character is coming up on level 7 and asking me what element she should take as her second. Any element in paizo or prophyra books are open.

Her character is the daughter of characters from an old campaign. Her father is a hunter and her mother is a gun wielding inquisitor. They taught her to use a gun and bow, but she has found she is better at "throwing" her ammunition at her opponents. She also has a pet wolf, as to connect back to her father. Also she is 6.

She is traveling with a water, a fire, and an earth kineticist (3 people). So, any of them could have some storyline backing, but I don't feel they fit her uniqueness.

What do you think?


Were I in her shoes I'd pick air for the second element, grab the air cushion utility talent then get wings of air at level 10 and laugh at the rest of the party for being trapped in the muck like plebs.


To be fair the water one could basically fly at twelve and fire and telekineticists get limited flight as well.


Why did this get moved? There is no rules question being asked...

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