Rare sightings in PFS


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1/5 RPG Superstar Season 9 Top 16

Marquis Rogar Volka wrote:
I have never encountered another worshipper of Ragathiel

I seen tons of them in my career and even had some of them try to persuade me to make characters worshipping him.

Grand Lodge 5/5 Venture-Captain, Arizona—Phoenix aka TriOmegaZero

I tried to make one, but his personality was nowhere near compatible with Ragathiel, so now he worships Kurgess.

1/5

Pathfinder Starfinder Roleplaying Game Subscriber

I currently have a Kitsune Vigilante(The latter part may change at the L2 'rebuild' stage) who follows Ragathiel.

It fits for her, though her mindset is *really darn hard* to get into.

Scarab Sages

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Classes:
Alchemists that arent built to be bomb machines, arcanists, barbarians that aren't played as illiterate psychopaths, unchained barbarians, brawlers, cavaliers that aren't built to one shot enemies using their lance, gunslingers that are not built to solo combat encounters, investigators without the empiricist archetype, investigators who don't dip inspired blade swashbuckler, magi with any utility outside of spellstrike with empowered shocking grasp, mediums, paladins without a penalty in INT and WIS, rogues with a bonus in STR or CON, shaman, summoner with non-combat eidolons, swashbucklers with a bonus in STR or an understanding of precision damage, vigilantes, witches without the slumber hex, wizards that are played well.

Prestige classes:
Prestige classes in general, bloatmage, brother of the seal, low templar, any of the Pathfinder -something- prestige classes.

Races:
Dwarves without a charisma penalty, elves that aren't spellcasters, gnomes, halflings without the last name of Hilltopple, half-orcs with a bonus in WIS or CHA, ifrit with an initative modifier less than 8, male kitsune, nagaji with an intelligence higher than a paladin's mount, oread, sylph, tengu that don't make stupid bird noises, undine.

Factions:
Silver Crusaders who aren't paladins or clerics, Dark Archivists who are not spellcasters, Liberty's Edge freedom fighters who aren't one-dimensional, Scarab Sages who know both Osirion and Ancient Osirion (even rarer are the one's who also speak Sphinx), Exchange agents who remember their Sczarni roots, Grand Lodge agents who think of the Society as more than killers and thugs.

General:
Characters with no penalties in any of their ability scores, characters that are tied specifically to Golarion, characters who can reasonably contribute to circumstances outside of their gimmick, the aid another action used in combat outside of it being a character's gimmick, discussion of tactics during combat, characters carrying food or drink with them, characters with more than one social skill (usually Intimidate), characters that invest ranks in skills that are not class skills, characters not wielding greatswords or lucerne hammers, weapon and shield fighters, characters not wearing a breastplate, characters with more than a single outfit, characters with basic adventuring equipment, characters that can damage swarms, character development.

1/5

Pathfinder Starfinder Roleplaying Game Subscriber

...I was going to be funny and hit almost all of the points Segovax said above with my characters but I then realized it wouldn't be funny and it would add nearly three pages to this thread.

Suffice to say out of that list there's only about a tenth I haven't seen and/or played.

1/5

Wei Ji the Learner wrote:


...I was going to be funny and hit almost all of the points Segovax said above with my characters but I then realized it wouldn't be funny and it would add nearly three pages to this thread.

Suffice to say out of that list there's only about a tenth I haven't seen and/or played.

Same here. Although my Scarab Sage (who speaks Sphinx) doesn't see the need to speak modern Osiriani - Azlanti is much more valuable for certain scholarly writings. Speaking Osiriani with a really archaic accent is good enough.

Silver Crusade 1/5

Vigilante (one of 2 in my usual store), with a dip into Investigator (Sleuth). Had an 8 Wisdom until thearly last 3 Chronicles let me upgrade to Mental Superiority. Silver Crusader. Fights with a single rapier unless circumstances dictate using one of her alternate weapons. Diplomacy, Bluff and Intimidate all trained. Does actually know Osirion and Ancient Osirion, though not a Scarab Sage. No ranks in skills that aren't class skills, but then Handle Animal and Fly haven’t been priorities yet. Is guilty of also dipping Inspired Blade Swashbuckler.

Does that check off a few of those boxes?

Scarab Sages 1/5

And here's my other character who speaks both modern and Ancient Osirion. As well as Jistkan and Thassilonian. Why limit the area you can investigate the past?

Scarab Sages

Wei Ji the Learner wrote:


...I was going to be funny and hit almost all of the points Segovax said above with my characters but I then realized it wouldn't be funny and it would add nearly three pages to this thread.

Suffice to say out of that list there's only about a tenth I haven't seen and/or played.

I have several characters that hit some of those points, and several that do not.

And if you have a Hilltopple, welcome to the family.

Liberty's Edge 1/5

Oh, and here is my humble locksmith, a male kitsune.

Scarab Sages

Sammy T wrote:
What is something you've seen rarely, or maybe even just once, at your PFS tables?

Emphasis mine. You having a character that is one of the things I mentioned as being rare doesn't make it any less rare at my lodge.

1/5 Venture-Agent, Georgia—Atlanta aka Suede

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You should meet my character Thurston and his daughter Minnie, Segovax.

Level 4 Promethean Alchemist, so no bombs. He's an elf that chucks spears at his allies to buff them and doubles as an archer (so not your standard caster), is an Exchange that goes around bully the natives like a 1920s explorer and taking all their valuables for trophies while showing his daughter the world, and will likely be a thuvian alchemist at some point for a prestige class. He hits a lot of your bullets all rolled into one character.

Dark Archive 4/5

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Hi, I'm a half orc with a significant charisma bonus (paladin) who carries a lance but doesn't have a ridiculous amount of damage to it because I needed some feats for other things. I also have two social skills trained and neither is intimidate :) And I'm a Dark Archivist because I follow Arshea and Zarta is hot.

The Exchange 2/5

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Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Segovax wrote:

Factions:

Silver Crusaders who aren't paladins or clerics, Dark Archivists who are not spellcasters

My Oracle of the Bones is in Silver Crusade because he got into the wrong line during the faction orientation meeting. Ollysta Zadrian is rarely pleased with my actions.

Kiroshka wrote:
I'm a Dark Archivist because Zarta is hot.

It took about three levels to figure it out, but my Sylph Ninja is in DA for this exact reason.

Grand Lodge 4/5 Venture-Agent, France—Paris

- Solo-classed fighters
- Evoker wizards and sorcerers
- Vigilante
- Clerics and oracles as a whole
More globally, healers and tanks are quite neglected

At least for the group where I am. If summing up the main reasons, that would be because of either it's deemed monomaniac, boring, or asking too much prepping and building to make it fine

Speaking about me, my Lunar Oracle is feeling lonely to haven't meet no similar colleague even online *sigh* About odd factions, my Bladebound kensai in the Silver Crusade (would have better fitted Dark Archive)

Silver Crusade

Segovax wrote:

Classes:

summoner with non-combat eidolons,

Prestige classes:
Prestige classes in general.

Races:
Dwarves without a charisma penalty, elves that aren't spellcasters, gnomes, halflings without the last name of Hilltopple, half-orcs with a bonus in WIS or CHA, ifrit with an initative modifier less than 8, male kitsune, nagaji with an intelligence higher than a paladin's mount, oread, sylph, tengu that don't make stupid bird noises, undine.

Factions:
Silver Crusaders who aren't paladins or clerics,
General:
Characters with no penalties in any of their ability scores, characters that are tied specifically to Golarion,

Ahhh, mister overgeneralizing stereotype dude (I assume your a dude),

I'm a kitsune rogue/unchained monk/devoted muse. Yeah, I'm a girl but that is the only stereotype you hit. I joined the silver crusade in my kitsune form because my parents would kill me if I joined the sovergin court (or took up adventuring, though Dad got used to it) and I'm not a cleric or a Paladin. In fact, I when started figured Paladins were kinda naive, so I figured I could bluff my way onto the team (and I had this cool trait that allowed me to be non lawful, seeing as my "twin" sister's an Aasimar) and seeing as Paladins usually don't have points for sense motive. But after dying and going to heaven (in seperate scenarios)I bought into the "good" thing. I joined the devoted muses because I learned the importance of love from Dad and Mum.

Anyway, I started as my Dad's herold vanity. Dad, he's a Taldan noble who got a douchebag treatment from Taldan high society when he married Mum, probably because they didn't buy the idea that she was from Vundra. You see, mum's an Eidolon. I think I'm adopted......but I'm not sure because the sucky libraries don't have much on human-eidolon reproduction. But Dad's totally tied to the Golarion thing.

But anyway, my mum told me to stay in human form as a kid and look like my sister. That's how we did the whole twin thing. Speaking of Mum, she is smarter and more skilled than most "real" pathfinders, though when I was younger she was kind of a ditz. She sucks at combat though and Dad is totally into banishing Mum when the fighting starts. He has a thing against people attacking his wife.

I think this is harder to pull off nowadays, but Dad and Mum are totally old school.

Oh yeah, I have an eight wisdom. I'm doing the whole scaled fist thing going on my monk levels. I guess that's why I thought lying to a Paladin was a good idea. But Dad and my sister totally don't do dump stats. Yeah, sis is enhanced by that Aasimar augmentation, but that doesn't mean it isn't legit.

We do character development too.

Silver Crusade 2/5

I have been in service to the Society for some time now. I travel often, and working with others allows me to see destinations I would never have gotten to otherwise.

edit:
Magwedda has been welcome in any group she joins. She's getting a bit senior, and groups vary less than they used to.

Grand Lodge 4/5

" I am Degel, human from a family of more than thirty brother and sisters. Like the others, I joined the Pathfinder Society because I had no interest in a settled life, having still yet to explore what I can before retiring myself with a wife and children. It is unlikely I could do the two at the same time. I applied after a meeting with Venture-Captain Ambrus Valsin, even when knowing I could die in the line of duty. Five of my brothers already died and are currently written in the Hall of Names, but that won't stop me.

I'm like lots of my colleagues, stabbing opposition like I would make by bed every evening. But I wasn't into brute savagery or meat grinding. I wanted something more subtle, so I trained in the ways of the Swashbucklers. It was a little sad I didn't have a single colleague with a similar style. I won't hide I have some ugly weaknesses like not being very resilient to poisons and having a higher risk to get dominated. It is though for me only a small price to pay considering in return I can flush out obscene hits if I'm endangered, having an easier life tumbling everywhere and being able to socialize with everybody and not only with aristocrats.

Should I dabble in other ways or keeping it solely minded to the craft I'm already engaging in ? I don't know yet. But most basically I'm happy to have found another family for the time being. My loyalty is to the Decemvirate, and I can get along with nearly all my colleagues. The only red line people should not cross is colleagues getting overzealous about their own personal goals.

I dream down the line to become a Venture-Captain, though I'm fine if I won't be or if it takes a lifetime. "

The Exchange 5/5

Segovax wrote:

Classes:

Alchemists that arent built to be bomb machines, arcanists, barbarians that aren't played as illiterate psychopaths, unchained barbarians, brawlers, cavaliers that aren't built to one shot enemies using their lance, gunslingers that are not built to solo combat encounters, investigators without the empiricist archetype, investigators who don't dip inspired blade swashbuckler, magi with any utility outside of spellstrike with empowered shocking grasp, mediums, paladins without a penalty in INT and WIS, rogues with a bonus in STR or CON, shaman, summoner with non-combat eidolons, swashbucklers with a bonus in STR or an understanding of precision damage, vigilantes, witches without the slumber hex, wizards that are played well.

Prestige classes:
Prestige classes in general, bloatmage, brother of the seal, low templar, any of the Pathfinder -something- prestige classes.

Races:
Dwarves without a charisma penalty, elves that aren't spellcasters, gnomes, halflings without the last name of Hilltopple, half-orcs with a bonus in WIS or CHA, ifrit with an initative modifier less than 8, male kitsune, nagaji with an intelligence higher than a paladin's mount, oread, sylph, tengu that don't make stupid bird noises, undine.

Factions:
Silver Crusaders who aren't paladins or clerics, Dark Archivists who are not spellcasters, Liberty's Edge freedom fighters who aren't one-dimensional, Scarab Sages who know both Osirion and Ancient Osirion (even rarer are the one's who also speak Sphinx), Exchange agents who remember their Sczarni roots, Grand Lodge agents who think of the Society as more than killers and thugs.

General:
Characters with no penalties in any of their ability scores, characters that are tied specifically to Golarion, characters who can reasonably contribute to circumstances outside of their gimmick, the aid another action used in combat outside of it being a character's gimmick, discussion of tactics during combat, characters carrying food or drink with them, characters with more than one...

ok, I went thru your list to see which ones I didn't have and was a little shocked... maybe I need to make more PCs...

Classes:
I actually don't have any arcanists, brawlers, mediums, shamen, or swashbucklers of any sort...

Prestige classes:
I haven't go a bloatmage, brother of the seal, or a low Templar (working on getting the Templar though).

Races:
No gnomes, half-orcs, nagaji, tengus, or undines - but I have all the other races you mentioned, and lots of others you missed.

Otherwise I cover everything else you mentioned at least once, and many of my 30 plus PCs cover several of the items you mention...

Silver Crusade 5/5

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I'm still waiting to meet a cute dwarf boy who can match my 14 Cha.

So many dissapointments...

Dark Archive 2/5 Venture-Agent, Australia—NSW—Bondi Junction aka Beltin Amorus

My Samsaran psychic is looking for other's from the occult, and other samsaran's. ( and i may have a few spare samsaran race boons just in case)

Scarab Sages 5/5

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Nadia Giltaxe wrote:

I'm still waiting to meet a cute dwarf boy who can match my 14 Cha.

So many dissapointments...

"So, are you currently involved in a long term relationship?" and after a slight pause... "No? Would you like to be?"

"Here is my card -"

Card:
Giamo Casanunda
World’s Second-Greatest Lover ---(I do try harder)
Finest Swordsman-------------------Soldier of Fortune
Outrageous Liar--------------------Art Critic
Heart Warming Physician------------Stepladders Repaired

Continuing in Giamo's french/italian accent, "I am Giamo Casanunda, Cleric of the god of Love - Cayden.

"I am a Matchmaker by profession you see, it is my 'day job' (finger quotes), perhaps we might discuss some of my other clients?" If we were at a gaming table, at this point I would switch to my OOC voice and say ... "Role Play often suffers due to time constraints, and we only have a limited time for this tonight so..." switching back to In Character voice "Sigh... It appears that we have got to save the world again now, perhaps after that we'll find your one true love, yes?"

"Perhaps after this I could introduce you to my little brother Buba?

"He started his adventuring career with a 16 CHA, and has improved it twice - as well as purchased a magic item (a Rod) to improve it more (he is ninth level now, and is a channel focused Cleric of Nevi Rombadazzle - effective CHA of 22).

"I myself started my career with a 14 - but then I am a cleric of the god of Love (Cayden Cailean - with sub-domain Love)." (Big Smile!)

Scarab Sages 5/5

GIAMO! Would you PLEASE stop trying to hook me up with a "long term relationship"?!!!

(Glares at brother)...

Shadow Lodge

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Paizo Superscriber; Pathfinder Companion Subscriber; Starfinder Superscriber
Robert Harvey wrote:
My Samsaran psychic is looking for other's from the occult, and other samsaran's. ( and i may have a few spare samsaran race boons just in case)

The two concepts I have for my samsaran are Spiritualist (with the phantom being one of her past lives) or a single-classed Child of Acavna & Amaznen Fighter.


3 people marked this as a favorite.

Someone pointed out yesterday at a PFS game that I have an uncommon character on several points. She's a non-spellcasting elf, good-aligned and in the Silver Crusade. And she's a rogue, with low Charisma (8).


On the basis of my direct experience, I'm the only person in the world with a nagaji character.

In general, I've run into boon races much more than non-boon non-core races. Is this a typical experience, or is it just peculiar to my little corner of the world?

4/5

Calybos1 wrote:

Someone pointed out yesterday at a PFS game that I have an uncommon character on several points. She's a non-spellcasting elf, good-aligned and in the Silver Crusade. And she's a rogue, with low Charisma (8).

I have a good aligned Silver Crusade non-spellcasting elf as well :) Multiclassed gunslinger fighter, and doing the whole vital strike chain because I cannot suspend enough disbelief to rapid shot with a musket.

4/5

Also, another one for the rare sightings : dwarven sorceror. (Empyreal bloodline to make it actually viable.)

1/5

Pathfinder Starfinder Roleplaying Game Subscriber

Tengu are a hit or miss kind of thing.

Either there's one or two for an entire convention (not Gen Con or Paizo Con, the smaller ones) or there's whole tables... or so it seems.

I haven't seen a *lot* of pure Investigators, either, come to think of it.

I've seen some Swashtigators, though.

Dark Archive

Nekome wrote:

On the basis of my direct experience, I'm the only person in the world with a nagaji character.

In general, I've run into boon races much more than non-boon non-core races. Is this a typical experience, or is it just peculiar to my little corner of the world?

Ssathtai take it you left nest too soon to not know other Nagaji. Is sad thing for you. Ssathtai is waiting for his party to dive back into green upside down tower place. Ssathtai is bored, and ready to hit more things with Tree.

Ssathtai is my 5 INT Nagaji Armored Hulk Barbarian/Titan Fighter in the Emerald Spire. He uses a large sized Tetsubo, aka Tree, with Vital Strike.

The Exchange 5/5

"Saa, it is good to see kindred out in the Society."

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

I'm waiting to see if the venomblade becomes legal. I don't really have many other nagaji ideas...

The Exchange 5/5

Calybos1 wrote:

Someone pointed out yesterday at a PFS game that I have an uncommon character on several points. She's a non-spellcasting elf, good-aligned and in the Silver Crusade. And she's a rogue, with low Charisma (8).

so... what are the uncommon character points?

Silver Crusade 4/5

Nekome wrote:
On the basis of my direct experience, I'm the only person in the world with a nagaji character.

"People look down upon us for being dumb. I got kicked out of Paladin School because I was 'lacking intelligence.' Apparently I don't have enough 'people skills,' whatever that means. And they tell me I'm using 'air quotes' wrong." Joke totally stolen from Friends.

I decided to lean into the crappy stats and made a negative Channel Smite-focused Nagaji Cleric (of Gorum, of course), with 5 Intelligence. His single skill point per level goes into Diplomacy, because I figured spreading it out only dilutes my effectiveness (my first character, also a Cleric, had a single skill rank in every class skill, so I could be useful with everything, or that was the theory. In practice I was crap at everything). His stats are hilarious, and I have great joy in playing him.

Silver Crusade

Seshiro Steelscale wrote:
Nekome wrote:
On the basis of my direct experience, I'm the only person in the world with a nagaji character.

"People look down upon us for being dumb. I got kicked out of Paladin School because I was 'lacking intelligence.'

"Trust me, the paladins I know are not that much more intelligent."

Katira, a female nagaji, is my positive and negative channeling Inquisitor and priestess of Dispater, and is often mistaken for a paladin. (By paladins.)

Shadow Lodge 5/5 ⦵⦵ Venture-Lieutenant, California—San Francisco Bay Area North & East aka thistledown

Segovax wrote:

Classes:

Alchemists that arent built to be bomb machines, arcanists, barbarians that aren't played as illiterate psychopaths, unchained barbarians, brawlers, cavaliers that aren't built to one shot enemies using their lance, gunslingers that are not built to solo combat encounters, investigators without the empiricist archetype, investigators who don't dip inspired blade swashbuckler, magi with any utility outside of spellstrike with empowered shocking grasp, mediums, paladins without a penalty in INT and WIS, rogues with a bonus in STR or CON, shaman, summoner with non-combat eidolons, swashbucklers with a bonus in STR or an understanding of precision damage, vigilantes, witches without the slumber hex, wizards that are played well.

Prestige classes:
Prestige classes in general, bloatmage, brother of the seal, low templar, any of the Pathfinder -something- prestige classes.

Races:
Dwarves without a charisma penalty, elves that aren't spellcasters, gnomes, halflings without the last name of Hilltopple, half-orcs with a bonus in WIS or CHA, ifrit with an initative modifier less than 8, male kitsune, nagaji with an intelligence higher than a paladin's mount, oread, sylph, tengu that don't make stupid bird noises, undine.

Factions:
Silver Crusaders who aren't paladins or clerics, Dark Archivists who are not spellcasters, Liberty's Edge freedom fighters who aren't one-dimensional, Scarab Sages who know both Osirion and Ancient Osirion (even rarer are the one's who also speak Sphinx), Exchange agents who remember their Sczarni roots, Grand Lodge agents who think of the Society as more than killers and thugs.

General:
Characters with no penalties in any of their ability scores, characters that are tied specifically to Golarion, characters who can reasonably contribute to circumstances outside of their gimmick, the aid another action used in combat outside of it being a character's gimmick, discussion of tactics during combat, characters carrying food or drink with them, characters with more than one social skill (usually Intimidate), characters that invest ranks in skills that are not class skills, characters not wielding greatswords or lucerne hammers, weapon and shield fighters, characters not wearing a breastplate, characters with more than a single outfit, characters with basic adventuring equipment, characters that can damage swarms, character development.

All right, this looks fun. I've got 24 real characters to work from (and 2 starfinder, but I'm not counting them in this) In general, almost all my characters have some food or drink gimmick they carry. Almost all are tied to Golarion (one is instead tied to plane of water and one is from the tapestry. Only have one that I've never rooted somewhere). And they can all contribute to extra circumstances. My first characters all had basic adventuring gear, but I got lazy as time went on. I've only got one that uses a greatsword or lucerne hammer, and tend to have lots of skills when I can. And many wear light or heavy armor, not just breastplates. I can generally damage low-level swarms, but when you start getting to the 60hp swarms, only my casters can really deal with them.

breakdown, just real characters:

My -1 is a very Brevoyian half-elf dervish dancer (urban) barbarian (mutagen) brawler ranger. She developed from chaotic neutral to chaotic good as a result of another PC's butchery of someone we were supposed to bring in alive. And has lots of clothing.
My -2 is a gunslinger built to solo combat encounters... sorry. She's more than half inquisitor if that helps. She is a pretty multi-dimensional Liberty's Edge though, so there's that.
My -4 is... a gunslinger built to solo combat encounters... but this one uses pistols. And keeps cake with her. But she's also got a level of witch and doesn't have slumber. (Because white-haired witch trades out all hexes)
My -5 is a cleric. He's Liberty's Edge but uses it more as a platform to ensure freedom of travel.
My -6 is a cold-casting sorcerer. With a level of Winter Witch, who took Fortune instead of Slumber. She's also a Silver Crusader who's not a paladin or cleric.
My -7 is a Storm Kindler prestige class. And a Slyph. (The dumbest Sylph possible, which results in a 9 int)
My -8 is a ranged magus gunslinger. Definately couldn't solo anything. Elf, but caster. Oh, and very Sczarni.
My -9 is an archer inquisitor cavalier. Cavalier was for intimidate, so not a lancer. And he's a half-orc with an 18 wisdom.
My -10 is a cleric. Doesn't hit any of your points.
My -11 is a gnome sorcerer. Doesn't hit any of your points.
My -12 has 13 classes. Swashbuckler and wizard are in there, but I won't count them for this.
My -14 is a fighter vigilante. He's Dark Archive and not a caster.
My -15 is an Empiricist Investigator Ranger and was very boring to play. But not a swashbuckler.
My -17 is a Wayang rogue in the dark archive with bits of alchemist, brawler, and magus.
My -18 is a ratfolk gunslinger swashbuckler. Doesn't solo things, but that's why he swarms with another ratfolk gunslinger swashbucker to get flank. Uses a buckler and a gun, so I guess that counts.
My -19 is a Rogue Cavalier lancer. Definately a strength build.
My -20 is an Arcanist. Scarab Sage with both languages. (but not sphinx)
My -21 is another fighter vigilantee
My -22 is a Paladin. No penalties to any ability scores. No bonus to Int or Wis either, but no penalty. Speaks Sphinx though (requirement for living monolith, but she's Taldan)
My -23 is a Vanara Bolt Ace.
My -24 is a combat eidolon with a summoner.
My -25 is ratfolk Witch. Pulls out slumber when needed.
My -27 is a bomber-alchemist. Using the Grand Lodge to survey new colony sites for his people. The Wyrwoods.
My -28 is a mermaid knife-throwing swashbuckler with a pretty good understanding of precision damage.

I am amazed that I don't have an unchained barbarian. I've long wanted to make an Undine, but never get around to it.

Scarab Sages 4/5

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

At this point there's a lot mentioned that hasn't been seen, so I figure I'll provide some of my own rarity characters.

-Iroran paladin (I made this more complicated than it should have been and really goofed up the build, but the character is fun and it's still playable.)
-Armored hulk barbarian specialized in Overrun
-Melee hunter built around AoO's -This was an accidental beast that started with ACG playtest. I don't play him very often because it can be disruptive for flow of gameplay, so I limit it to specific scenarios or playgroups and apologize repeatedly to those who aren't familiar with what's going on with it. I haven't seen anyone else in my area with a hunter and it's a large play area.
-Tactician Fighter/Student of War - Looks a bit like an Order of the Dragon bodyguard cavalier, but with skills.
-Savage Barbarian/Savage Technologist barbarian aka GunBarian - Inspired by Sean Connery's character in Zardoz.

Grand Lodge

I very rarely see small sized martial characters. Don't see many small sized characters at all really, people around here seem to have something against Halflings, Gnomes, etc.

Very few of any of the occult classes other than the kineticist,

I've never seen anyone play a Wayang.

I think I am the only person locally who has tried to play an illusion focused character...who I retired after only a few adventures because so few GMs properly understand how illusion magic works.

I think I am the only one locally who has a Vigilante (I have 2 actually)

I've only ever seen an alchemist played via the pre-gen.

I've never seen a Skald, Shaman, Unchained Barbarian, Ninja, Brawler, Arcanist, Ranger, or any prestige class other than Dragon Disciple in the local group.

Our local area is pretty active too...5-6 game stores, 3-4 games scheduled per week, dozens of active/regular players, etc.

Scarab Sages

Slyme wrote:
I think I am the only person locally who has tried to play an illusion focused character...who I retired after only a few adventures because so few GMs properly understand how illusion magic works.

Bringing a copy of ultimate intrigue with you to reference the section on illusions helps deal with these types of GMs, unfortunately there will still be some that refuse to budge. Just avoid them when playing an illusion caster.

Slyme wrote:
I've only ever seen an alchemist played via the pre-gen.

Lucky ducky.

Grand Lodge

Segovax wrote:
Bringing a copy of ultimate intrigue with you to reference the section on illusions helps deal with these types of GMs, unfortunately there will still be some that refuse to budge. Just avoid them when playing an illusion caster.

I've got an article that was originally printed for 3.5, but is still relevant to Pathfinder that covers all the ins and outs of illusions...like the differences between figments and glamers, shadows and phantasms, etc.

The biggest problem I run into is how different GMs interpret what it means to 'interact' with an illusion. GMs who don't know the rules very well often constitute interaction to mean just seeing an illusion, many of them also automatically believe all illusions are mind affecting (which they aren't).

If you throw up a silent image (or minor/major image, etc) of a wall in front of a mindless creature, the creature will see it, and react as if the image is real...Depending on the creature, most of them would alter their course of movement to go around the wall...not simply walk through it, or attack it...It amazes me how many GMs just act like a mindless creature automatically sees right through an illusion, when it should at a minimum have to waste an action to interact with it and get a save, or more appropriately, try to go around it.

I had never noticed that sub-section in Ultimate Intrigue before, I'll be sure to add that to the paperwork I carry with that character...it specifically calls out several problems I have run into when trying to play an illusionist.

Grand Lodge 4/5 Venture-Agent, France—Paris

I might know how it works, but that doesn't mean I like it much. As a player, it's perfectly fine. As a GM, I often have time limits due to personal reasons, and I see illusions as potential time wasters, worse than more aggressive playing styles.

But I might be more inclined to get along if the player brings the book, because I don't have to rely only on my personal POV, which might be subconsciously biased against.

Scarab Sages Venture-Agent, Washington—Ballard aka WiseWolfOfYoitsu

Slyme wrote:

I very rarely see small sized martial characters. Don't see many small sized characters at all really, people around here seem to have something against Halflings, Gnomes, etc.

Very few of any of the occult classes other than the kineticist,

I've never seen anyone play a Wayang.

I think I am the only person locally who has tried to play an illusion focused character...who I retired after only a few adventures because so few GMs properly understand how illusion magic works.

I think I am the only one locally who has a Vigilante (I have 2 actually)

I've only ever seen an alchemist played via the pre-gen.

I've never seen a Skald, Shaman, Unchained Barbarian, Ninja, Brawler, Arcanist, Ranger, or any prestige class other than Dragon Disciple in the local group.

Our local area is pretty active too...5-6 game stores, 3-4 games scheduled per week, dozens of active/regular players, etc.

Lets see, I have a charging Halfling cavalier with no levels of cavalier, and know of a similar Wayang summoner build another player has played at my tables. I've got 4 small PCs and one tiny sized one, and they aren't too uncommon here.

Occult classes...Kineticist is the most common, and Psychics are only uncommon. Everything else is pretty rare, but I've got an Occultist (that isn't a battle host).

Wayangs, I've got 2. Several other players here have 1-3.

Illusionists are a rare sight, and I don't think I've seen more than one.

I've seen several Vigilantes, including a few warlocks, and one Agathiel.

Alchemists: I have 3, and know of a few more at least.

Ninja I've only ever seen one player with, as a dip for Gnomish shenanigans. Unchained Barbarians are on the rise, while the other classes are uncommon, but not overly rare. Rangers are on the decline due to Hunters and Slayers being better rangers than a Ranger.

For prestige classes, Dragon Disciple and Shadow Dancer are the most common. But I've also seen a Bloatmage, an Arcane Trickster, two Eldritch Knights, a couple Hellknights, a few Envoy's of Balance, an Evangelist, a Living Monolith, a Master Chymist, a couple Mystic Theurges, a Shieldmarshall, and a Winter Witch(archetype)/Winter Witch(PrC.)

1/5 Venture-Agent, Georgia—Atlanta aka Suede

As someone who has played an illusionist to 15 as my primary seeker, I enjoy the classical illusion spells and they're fun but you do have to adapt to the GM a bit.

If you feel like a particular GM doesn't treat those spells as you'd like (The image spells primarily) and runs them unfairly switch to other types. There is a massive line of Shadow subschool spells these days that do a ton of interesting effects, are much clearer on their rules, and can be just as effective for controlling combat.

Not ideal if you really like the figments, but it helps!

5/5

OK, lets have a look at these.

Quote:

Classes:

Alchemists that arent built to be bomb machines, arcanists, barbarians that aren't played as illiterate psychopaths, unchained barbarians, brawlers, cavaliers that aren't built to one shot enemies using their lance, gunslingers that are not built to solo combat encounters, investigators without the empiricist archetype, investigators who don't dip inspired blade swashbuckler, magi with any utility outside of spellstrike with empowered shocking grasp, mediums, paladins without a penalty in INT and WIS, rogues with a bonus in STR or CON, shaman, summoner with non-combat eidolons, swashbucklers with a bonus in STR or an understanding of precision damage, vigilantes, witches without the slumber hex, wizards that are played well.

So, I have two alchemists, both are capable of bomb throwing but both also have more Int that Dex. One is an archer, one Mindchemist, both have masses of utility, bomb throwing doesn't require much investment to work well. Both have PBS and Precise but neither bother with Rapid or Two Weapon Fighting.

I have one Arcanist, currently level 14 and playing in Hells Rebels. I had a lot of fun with her in lower level PFS adventures. She started as an Occultist but became a standard Arcanist following the great ACG nerf. She is insanely fun to play and her byline is "magic can fix everything!"

I have on Magus, dex based but a Hexcrafter so again Int higher than Dex. He brings a lot of useful stuff with hexes, he can shocking grasp but prefers rimed frostbite.

My Summonerrarely has his Eidolon out nowadays. She is a skill monkey Azata with the skilled evolution taken about 4 times. He brings her out to play when we don't have a rogue.

Well played Wizards? Well, I have two, one at level 14 and a core dwarf Wizard 10. Neither has failed a mission yet so they must be doing something right.

Quote:

Prestige classes:

Prestige classes in general, bloatmage, brother of the seal, low templar, any of the Pathfinder -something- prestige classes.

I only have one character with a PrC and that is my Wizard/Bloatmage. He is a flying, summoning, fat man.

Quote:

Races:

Dwarves without a charisma penalty, elves that aren't spellcasters, gnomes, halflings without the last name of Hilltopple, half-orcs with a bonus in WIS or CHA, ifrit with an initative modifier less than 8, male kitsune, nagaji with an intelligence higher than a paladin's mount, oread, sylph, tengu that don't make stupid bird noises, undine.

Hmm, one core oread druid, several half orcs with positive wisdom and/or charisma including an inquisitor, two sorcerers, a bard, a witch, a core ranger, a core cleric and two oracles

Quote:

Factions:

Silver Crusaders who aren't paladins or clerics, Dark Archivists who are not spellcasters, Liberty's Edge freedom fighters who aren't one-dimensional, Scarab Sages who know both Osirion and Ancient Osirion (even rarer are the one's who also speak Sphinx), Exchange agents who remember their Sczarni roots, Grand Lodge agents who think of the Society as more than killers and thugs.

Hmm, I have one scarab sage character who knows both Osirion and Ancient Osirion, he doesn't have Sphinx yet but is only level 4.Thanks for the reminder.

Quote:

General:

Characters with no penalties in any of their ability scores, characters that are tied specifically to Golarion, characters who can reasonably contribute to circumstances outside of their gimmick, the aid another action used in combat outside of it being a character's gimmick, discussion of tactics during combat, characters carrying food or drink with them, characters with more than one social skill (usually Intimidate), characters that invest ranks in skills that are not class skills, characters not wielding greatswords or lucerne hammers, weapon and shield fighters, characters not wearing a breastplate, characters with more than a single outfit, characters with basic adventuring equipment, characters that can damage swarms, character development.

Most of my characters are tied into Golarion and the Society, most don't have a gimmick and are created to contribute in multiple situations, most invest at least a rank in most knowledge skills, most carry food, water and other survival gear but beyond low level such things rarely become an issue, most have multiple skill areas, Intimidate is probably my least used social skill, most have multiple outfits in case they get sent to a wedding, dinner party or the opera, most have a way to do something to a swarm and all of them have changed in ways during play.

I don't generally consider my characters all that unusual compared to others I meet in play and overall this list feels really quite negative.

Grand Lodge

2 people marked this as a favorite.
Philippe Lam wrote:

I might know how it works, but that doesn't mean I like it much. As a player, it's perfectly fine. As a GM, I often have time limits due to personal reasons, and I see illusions as potential time wasters, worse than more aggressive playing styles.

But I might be more inclined to get along if the player brings the book, because I don't have to rely only on my personal POV, which might be subconsciously biased against.

I view illusionists the same way I view buffers/debuffers. They are there to control the battlefield, reduce the effectiveness of the enemies, make their allies more effective, etc. At higher levels when they get access to the Shadow subschool spells they can even turn into blasters (or with certain feats like Shadow Gambit)

A lot of it comes down to how creative the player is who is trying to use illusions, and how well both the player and the GM understand the way different illusion subschools work.

If anyone is interested, I compiled the old multi-part 3.5 article into a single document and put it up on Google Drive.

All About Illusions

Grand Lodge

1 person marked this as a favorite.
Steven G. wrote:
I've got 4 small PCs and one tiny sized one.

Out of curiosity, what is the tiny sized character? I didn't know it was even possible to get a permanently tiny character in PFS.

Scarab Sages

Slyme wrote:
The biggest problem I run into is how different GMs interpret what it means to 'interact' with an illusion. GMs who don't know the rules very well often constitute interaction to mean just seeing an illusion, many of them also automatically believe all illusions are mind affecting (which they aren't).

UI specifies at least a move action must be used to "interact" with an illusion, which help with the people with that point of view.

I have actually even have a GM go so far as to have someone try to disbelieve an invisibility spell, because according to them all illusions could be disbelieved.

Scarab Sages

andreww wrote:
I don't generally consider my characters all that unusual compared to others I meet in play and overall this list feels really quite negative.

Considering that I myself contribute to several of the items on that list, it wasn't really made to be negative. It was more to point out things that were rare amongst the people I have met in play.

Grand Lodge 3/5

1 person marked this as a favorite.
Ssathtai wrote:
Nekome wrote:

On the basis of my direct experience, I'm the only person in the world with a nagaji character.

In general, I've run into boon races much more than non-boon non-core races. Is this a typical experience, or is it just peculiar to my little corner of the world?

Ssathtai take it you left nest too soon to not know other Nagaji. Is sad thing for you. Ssathtai is waiting for his party to dive back into green upside down tower place. Ssathtai is bored, and ready to hit more things with Tree.

Ssathtai is my 5 INT Nagaji Armored Hulk Barbarian/Titan Fighter in the Emerald Spire. He uses a large sized Tetsubo, aka Tree, with Vital Strike.

Nhusd just stares at his brutish brethren... then, according to Ssathtai- "disappeared".

Then a voice speaks out from the nothing "If you see my comrade, Mekur, in the Spire, give his pet a treat."

Nhusd is currently a Nagaji Slayer-2/Mesmerist-1 with 10 Int. He's using the Enigma archetype, hence the "invisibility"
Mekur is a Kellid Fighter [Eldritch Guardian, Martial Master, Mutagen Warrior] traversing the Spire with his pet fox, Bauble Gahm. He's eager to get back in and finish the floor.

Scarab Sages 4/5

Slyme wrote:
Steven G. wrote:
I've got 4 small PCs and one tiny sized one.
Out of curiosity, what is the tiny sized character? I didn't know it was even possible to get a permanently tiny character in PFS.

I'm going to guess a Kitsune with Fox Form.

I'm sure I posted some of these way back in this thread when it was new, but:

I have a single-class Ninja I played to level 12 with no dump stats, and without Vanishing Trick or Invisible Blade.

I have a Brawler with no dump stats (currently only level 4). He's also a former Sczarni debt collector/Enforcer and still maintains loyalty to Guaril Karela.

I have a Cleric with no dump stats.

I have a Fighter who is in Silver Crusade.

I have a Warpriest in Silver Crusade.

I have a Paladin who is NOT Silver Crusade (Exchange, former Qadira).

I have a Wayang Arcanist (Shadow Magic specialty)

I have a LN Unchained Monk in Liberty's Edge.

My -1 Sorcerer not only doesn't have a dump stat, he has at least a +2 bonus in every stat (after items, level increases, and some boons. He started with no penalties). He's also Scarab Sages/formerly Osirion and speaks Osiriani and Ancient Osiriani, though Sphinx seems to have slipped by me as well.

I have a Magus that hardly ever uses shocking grasp. Kapenia Dancer archetype for extra rarity. She's former Sczarni as well and clings to it.

My newer Magus does specialize in shocking grasp, but uses a two-handed weapon and doesn't spell combat (Mindblade with an Earthbreaker. Won't be able to Spell Combat with it until 13th level).

I'm in the process of making a Tatterdemalion Witch, which is seems to be even rarer an archetype than Kapenia Dancer.

Not that any of that is really all that special. It's just interesting to see how perceptions of what's rare differ.

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