players guide?


Ironfang Invasion

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Correction for TRDG: the first two books are being shipped, not everyone has gotten theirs yet, myself included.

Not that they have to wait on my account. :-)

I would expect it between today and Thursday. :-)


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

Mine just shipped, it's all in my downloads now - except the PG, of course. We got kicked out of the class I'm taking this week (instructor is barfing every 30 minutes) and I may just go home to "study" instead. That counts, right? ;)


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

If Crystal's foreword is correct, this should be a difficult AP.


I got my email about an hour ago. No PG yet?


captain yesterday wrote:

Correction for TRDG: the first two books are being shipped, not everyone has gotten theirs yet, myself included.

Not that they have to wait on my account. :-)

I would expect it between today and Thursday. :-)

Yep, but as it is not as relevant til later in starting the AP for most groups, the first is the key CY.

Hope my GM gets his soon, and the players Guide pops up as well

Man if it is as hard as people are talking the party might wanna rethink some of their builds for this!!

I'll stick with my Warpriest though me thinks still


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

The beginning is a rough ride.


All ready to approve characters for DMing this in my group. Just waiting on the PG...tick tock. ;)

RPG Superstar 2012 Top 32

I'm currently building a Ranger with the Groom archetype for this (so she can talk to the party's horses). Does anyone know if one of the campaign traits will include Knowledge Local as a class skill?

Silver Crusade

The Player's Guide isn't out yet, and there wasn't a Setting book that had them in it, so nope.

Liberty's Edge

Got the first two AP books right now :-3 pretty sweet


There was a setting book lands of conflict but no true players guide yet, the first module makes reference to the campaign traits being related to the specific locations that you need to visit in the first part of the first book


Declindgrunt wrote:
There was a setting book lands of conflict but no true players guide yet, the first module makes reference to the campaign traits being related to the specific locations that you need to visit in the first part of the first book

Traits would have been in a Player Companion book, not a Campaign Setting one.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

I think that practice has been discontinued after Giantslayer and the Giant Hunter's Handbook.

Silver Crusade

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I'm glad, it was kinda pointless to put them in a semi-related book and have them take up space when you were just going to release them again in the Player's Guide.


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KM WolfMaw wrote:
Declindgrunt wrote:
There was a setting book lands of conflict but no true players guide yet, the first module makes reference to the campaign traits being related to the specific locations that you need to visit in the first part of the first book
Traits would have been in a Player Companion book, not a Campaign Setting one.

Yes, but not in this case, the Player's Guide is what is being referred to. In particular, this line "Many campaign traits tie the PCs to characters at these locations, but if the PCs wish to visit other locations instead, adapt one of the encounters provided to fit their preferred destination."


My players don't read the player's guides.

They will read a player companion however.

So, I kinda liked having the traits in both places. :-)

Dark Archive

Personally i don't expect the players guide today, as we already have a new entry in the paizo blog and two per day are rare (but possible!).

My money is on tomorrow, but friday is totally possible too.

It could even be next week, but that would be straining the "soon". ;-)


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

Really, alias man? Huh, allergic or something?


Hey, Mr Taks, you have your copy. Someone told me that mounts would work well in this campaign Do you think that is accurate? Would Cav actually be a decent fit for once?

Jon Brazer Enterprises

Marco Massoudi wrote:
My money is on tomorrow, but friday is totally possible too.

My money is on friday. This way, Paizo can release this and have the AP as the friday store blog. All things point to buying the AP all on one day.


taks wrote:
Really, alias man? Huh, allergic or something?

They don't like reading things like that off the screen.

They'll page through a book though. :-)


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

Interesting, captain alias. Print it out?

@ John Ryan 783: not sure yet. For the first chapter, no, but I haven't read past that yet. I'm playing semi-hookie today, so I may have more of an answer later.

Dark Archive

Dale McCoy Jr wrote:
Marco Massoudi wrote:
My money is on tomorrow, but friday is totally possible too.
My money is on friday. This way, Paizo can release this and have the AP as the friday store blog. All things point to buying the AP all on one day.

It is in todays store blog, so here's hopin' for today. ;-)


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Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

They stealthed it in. It's there now. Downloading...


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

@ John Ryan 783: if you read this before downloading the PG, it looks like they recommend the beast rider archetype for cavalier, for whatever that's worth.

Edit: as well as a new cavalier order, "order of the beast."


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

Frontier healer makes cure spells awesome, well, MUCH better!


very strong traits. Development with experience I like

Jon Brazer Enterprises

Marco Massoudi wrote:
Dale McCoy Jr wrote:
Marco Massoudi wrote:
My money is on tomorrow, but friday is totally possible too.
My money is on friday. This way, Paizo can release this and have the AP as the friday store blog. All things point to buying the AP all on one day.
It is in todays store blog, so here's hopin' for today. ;-)

I said Friday so it would pop today. You are welcome everyone. ;)


So. There is a trait in the Player's Guide that specifies that 1/day as a Full-Round action you can gain hit points equal to "Constitution modifier plus 1 HP per Hit Die."

Anybody know if that text means the formula is intended to be (ConMod+1)*HD or ConMod+(1*HD)? I cannot place the intent myself as the former seems rather strong compared to other options, while the latter seems like it would scale poorly.

Dark Archive

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Asurie wrote:

So. There is a trait in the Player's Guide that specifies that 1/day as a Full-Round action you can gain hit points equal to "Constitution modifier plus 1 HP per Hit Die."

Anybody know if that text means the formula is intended to be (ConMod+1)*HD or ConMod+(1*HD)? I cannot place the intent myself as the former seems rather strong compared to other options, while the latter seems like it would scale poorly.

For a trait, it should be ConMod+(1*HD). That still good for a 1/day free cure hit points. I'm okay with it not scaling well because traits are supposed to be half as strong as feats. If I'm told wrong, then I gonna house rule that when I run that campaign.


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Link to the PG.

Silver Crusade

ckdragons wrote:
Asurie wrote:

So. There is a trait in the Player's Guide that specifies that 1/day as a Full-Round action you can gain hit points equal to "Constitution modifier plus 1 HP per Hit Die."

Anybody know if that text means the formula is intended to be (ConMod+1)*HD or ConMod+(1*HD)? I cannot place the intent myself as the former seems rather strong compared to other options, while the latter seems like it would scale poorly.

For a trait, it should be ConMod+(1*HD). That still good for a 1/day free cure hit points. I'm okay with it not scaling well because traits are supposed to be half as strong as feats. If I'm told wrong, then I gonna house rule that when I run that campaign.

While I agree with the interpretation of CON+HD I disagree with the claim that Campaign traits have to hold to the normal trait mindset of "half a feat", since you have to pick one and can't get another later like you can with other traits and the Additional Traits feat.

Looking over these and the ones in Strange Aeons there's definitely a good number that compete with feats, so I hope they continue the trend of making Campaign traits really good.


That is sort of why my line of thought doesn't outright rule out (ConMod+1)*HD - they seem to be pushing more in the direction of stronger campaign traits.

Animal Whisperer allows Bards and the like to impact an entire extra type with their spells long before they start getting access to things like Charm Monster. Frontier Healer gives you a bonus to heal checks AND what is essentially an Enhanced Cures for everyone. Another gives you a bonus to critical hit rolls AND a bonus to some saving throws under certain conditions. There is undeniably some power creep with traits at the very least.

So my head does not automatically rule out a fullround action to get ~1/4 to 1/3 of your HP back once per day. At low levels it will be adored and extend party resources, while at high levels it will fade off with Wand of CLW/Infernal Healing/etc.


SWEET JESUS its here!!

Just got done reading it, picked my campaign trait and can't wait to get this started.

The power level for the CT's are fine from what people are saying for the Harder edge IE not a walk through AP this is going to be


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

The campaign traits for CoCT aren't any stronger than half a feat. In fact, they're almost all "+1 to this skill and it is always a class skill for you." Mummy's Mask traits all compete for full feat status. These seem a better balance.

Liberty's Edge Developer

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ckdragons wrote:
Asurie wrote:

So. There is a trait in the Player's Guide that specifies that 1/day as a Full-Round action you can gain hit points equal to "Constitution modifier plus 1 HP per Hit Die."

Anybody know if that text means the formula is intended to be (ConMod+1)*HD or ConMod+(1*HD)? I cannot place the intent myself as the former seems rather strong compared to other options, while the latter seems like it would scale poorly.

For a trait, it should be ConMod+(1*HD). That still good for a 1/day free cure hit points. I'm okay with it not scaling well because traits are supposed to be half as strong as feats. If I'm told wrong, then I gonna house rule that when I run that campaign.

The intention for the trait is ConMod + (1 per Hit Die) hit points. It's meant to be about on par with a cure potion at level 1 or 2 when the PCs' access to potions will be much more limited, and then generally be a last ditch, "what's it going to take to keep this person down" kind of thing, or a quick bounce-back from a fight where you didn't take enough damage to want to waste a spell or channel to patch up from

Silver Crusade

Crystal Frasier wrote:
ckdragons wrote:
Asurie wrote:

So. There is a trait in the Player's Guide that specifies that 1/day as a Full-Round action you can gain hit points equal to "Constitution modifier plus 1 HP per Hit Die."

Anybody know if that text means the formula is intended to be (ConMod+1)*HD or ConMod+(1*HD)? I cannot place the intent myself as the former seems rather strong compared to other options, while the latter seems like it would scale poorly.

For a trait, it should be ConMod+(1*HD). That still good for a 1/day free cure hit points. I'm okay with it not scaling well because traits are supposed to be half as strong as feats. If I'm told wrong, then I gonna house rule that when I run that campaign.

The intention for the trait is ConMod + (1 per Hit Die) hit points. It's meant to be about on par with a cure potion at level 1 or 2 when the PCs' access to potions will be much more limited, and then generally be a last ditch, "what's it going to take to keep this person down" kind of thing, or a quick bounce-back from a fight where you didn't take enough damage to want to waste a spell or channel to patch up from

Cool, Thankies Crystal!


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Pathfinder Companion Subscriber

Is there a story behind the character on the cover with an eyepatch?

Liberty's Edge Developer

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tbug wrote:
Is there a story behind the character on the cover with an eyepatch?

She lost an eye.

Silver Crusade

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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Crystal Frasier wrote:
tbug wrote:
Is there a story behind the character on the cover with an eyepatch?
She lost an eye.

Did she check under the eye patch? Maybe it's there.


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^That would be really embarrassing . . . .

Liberty's Edge Developer

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DM_aka_Dudemeister wrote:
Crystal Frasier wrote:
tbug wrote:
Is there a story behind the character on the cover with an eyepatch?
She lost an eye.
Did she check under the eye patch? Maybe it's there.

X_>

X_<
X_>
o_>

I don't wanna talk about it....

Liberty's Edge Developer

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More helpfully, she's an NPC from Longshadow, in Pathfinder 118. I don't remember her name, though. It was written by Thursty Hillman and developed by Mark, so they can give you more insight.


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber

Ooh, same guy that did Ire of the Storm. My group and I are really liking his module.


Pathfinder Companion Subscriber
Crystal Frasier wrote:
More helpfully, she's an NPC from Longshadow, in Pathfinder 118. I don't remember her name, though. It was written by Thursty Hillman and developed by Mark, so they can give you more insight.

Thanks! That's actually enough of a teaser to get me by until I read it.

(I may need to change my forum avatar once it's available.)

Paizo Employee Starfinder Society Developer

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taks wrote:
Ooh, same guy that did Ire of the Storm. My group and I are really liking his module.

Wow, thanks!

Well, if we're talking about how great Ire of the Storm turned out... don't forget that Crystal was the developer on it. She's also the developer on Ironfang... so I guess... Awesome Teamwork Powers Activate!!! :)


I love Frontier Healer. Wish it had been in Healer's Handbook.


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Saint Bernard wrote:
I love Frontier Healer. Wish it had been in Healer's Handbook.

Kinda need to be repeated, but, Campaign Traits are usually better than regular traits, so it's probably why it wasn't in Healer's Handbook.


^This seems to be true on average, but given the large variation in both types of traits, and the large differences that character concepts can make with respect to how useful a trait is, it isn't a shoo-in.


Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber
Thurston Hillman wrote:
taks wrote:
Ooh, same guy that did Ire of the Storm. My group and I are really liking his module.

Wow, thanks!

Well, if we're talking about how great Ire of the Storm turned out... don't forget that Crystal was the developer on it. She's also the developer on Ironfang... so I guess... Awesome Teamwork Powers Activate!!! :)

Indeed, I agree!

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