I want my paladin to ride a dinosaur.


Advice


As one may assume from other threads, I like dinosaurs.

I found this gem of a feat while trying to do research on how to strongarm GMs into letting me have myself a dinosaur as my celestial paladin mount. It looks like this means there are a few ways of getting this ability on a character:

1. Be a half-orc or orc.
2. Single level sorcerer dip (Eldritch Scrapper for maximum effect).
3. Eldritch Heritage feat (followed up by Improved Eldritch Heritage for inherent strength bonuses).
4. Human or Half-Elf or Scion of Humanity Aasimar with Racial Heritage.

Given that I want to be a lizardfolk, my options are narrowed to 2 and 3. The idea is to play a Shining Knight Paladin (or Oath of Vengeance Paladin, or Oath of the People's Council Paladin) and use a lancer to murder things while riding my trusty dinosaur friend. However, I'm having trouble deciding whether option 2 or 3 is better for this.

Which is the better option? And should I dip a little more beyond a single sorcerer level for any reason? (Say 2 levels of Fighter or Sohei for feats?)

Also, which of those paladin archetypes would be best for this concept? I realize that Oath of the People's Council would actually buff my pet, too...

Or is there another way of getting my paladin mount to be a dinosaur besides this feat? (Again, assume I have to strongarm the GM, as if we were playing under PFS rules.)


Eldritch Heritage doesn't work: it only grants the 1st level bloodline power, not the bloodline arcana.

So you could go with something like paladin 6/eldritch scrapper sorcerer 1/paladin X. You could cast freely in armor if you take spells that don't require somatic components like true strike, feather fall, and liberating command. Paladins generally work best with minimal dipping, but I like the sound of a dip into mammoth rider at 9th level to increase your dinosaur mount to Huge size. If you go with Oath of the People's Council, you could also try something like paladin 5/cavalier 1/sorcerer 1/battle herald 1.


Eldritch Scrapper is out if you're thinking of wildblooded sylvan, they both replace the level 1 bloodline power. So, straight sylvan sorcerer, or something like feyspeaker druid perhaps.

Or you could take the sacred servant archetype of paladin, get the animal domain or one of its subdomains, maybe take the boon companion feat and then get beast rider without needing multiclassing.

Edit: assuming mounted combat, ride-by attack and spirited charge are your first 3 feats, then beast rider at 7, you've got all you absolutely need. As a lancer mounted skirmisher isn't such a big deal to you. You could do a fighter or sohei dip if you want non-mounted feats of course.


avr, they'd already have a mount that works with Beast Rider. I believe they're dipping sorcerer for the orc bloodline arcana to meet the racial prerequisite.


Avoron wrote:
avr, they'd already have a mount that works with Beast Rider. I believe they're dipping sorcerer for the orc bloodline arcana to meet the racial prerequisite.

That is correct.

Quote:
So you could go with something like paladin 6/eldritch scrapper sorcerer 1/paladin X. You could cast freely in armor if you take spells that don't require somatic components like true strike, feather fall, and liberating command. Paladins generally work best with minimal dipping, but I like the sound of a dip into mammoth rider at 9th level to increase your dinosaur mount to Huge size. If you go with Oath of the People's Council, you could also try something like paladin 5/cavalier 1/sorcerer 1/battle herald 1.

I... REALLY like that Mammoth Rider idea. A lizardfolk paladin riding a huge sized triceratops and charging through enemies is just awesome imagery.

And it makes me think I REALLY need to get a form of trample.

I'm assuming that with a triceratops and a lance-wielding rider, putting Rhino Hide on both (enchanted for more AC and stuff later) would be a wise decision?

Also, would I need the Lunge feat to hit enemies with a lance while riding a Huge mount, or would I be fine without it?

Quote:
Or you could take the sacred servant archetype of paladin, get the animal domain or one of its subdomains, maybe take the boon companion feat and then get beast rider without needing multiclassing.

The Saurian domain with the Boon Companion feat would let me get a dinosaur mount at level 7 that counts as if I were a level 6 druid. That would let me ride any dinosaur I wanted, albeit it wouldn't get the Celestial template.

(It also opens up the possibility to be a halfling paladin riding a full sized velociraptor by level 8.)


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Have you tried asking your GM if he will let you take the feat as a Lizardman?
Lizardmen are not a usual pc race so they get less feat's designed for them than other races and this one looks like it would fit thematically with Lizardmen. I would allow it as the balance of the feat is not effected by the race just the flavor and I feel that being a Lizardman would work for that.

Lance charging paladins can be very deadly (poor Karzoug ) but the size of your mount restricts the times you can use it so it should not be gamebreaking. Have a look at the spell Saddle Surge.

I see no RAW giving a problem of using a normal lance from a huge mount , but I see no clear RAW saying you can , so ask your GM how he interprets it


Inlaa wrote:
I'm assuming that with a triceratops and a lance-wielding rider, putting Rhino Hide on both (enchanted for more AC and stuff later) would be a wise decision?

Go for it. You also might want to invest in a few teamwork feats and a horsemaster's saddle so you can grab Coordinated Charge at level 11 and instantly become twice as effective.

Inlaa wrote:
Also, would I need the Lunge feat to hit enemies with a lance while riding a Huge mount, or would I be fine without it?

Nope, you'll be just fine. Both you and your mount are treated as sharing the same 15 ft. square, and you both have a 10 ft. reach outside of it.


Have you also just tried talking to your GM, period? The divine bond says you typically have a horse, but that other more exotic mounts could be allowed. I know it lists some options, but those could be considered examples. And having a lizardfolk riding a reptile or dinosaur as it's mount is iconic enough to argue for allowing it, even without a custom feat. I would certainly keep the idea of a custom feat in mind if you need it. But why burn a feat before you need to?


bishop083 wrote:
Have you also just tried talking to your GM, period? The divine bond says you typically have a horse, but that other more exotic mounts could be allowed. I know it lists some options, but those could be considered examples. And having a lizardfolk riding a reptile or dinosaur as it's mount is iconic enough to argue for allowing it, even without a custom feat. I would certainly keep the idea of a custom feat in mind if you need it. But why burn a feat before you need to?

Yeah, my GM gave a vague "You might be able to get one eventually" answer when I passed around ideas for characters I might play. He's one of those that really only wants to do what RAW says, and as long as it fits RAW he's okay with it.

It basically boils down to "Find a way to do it RAW or it doesn't happen. But if you can, cool."

Ergo, this thread.


the Arcana from the Orc Bloodline makes you count as an Orc

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