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Time of the Tarrasque #21: Really Big Words: In which our heroes explore an ancient ziggurat built by cyclopes.
Spring update: Just a brief post this week.
TBT: Madness in Freeport: I've been posting RPG session summaries online for about 17 years now.
Time of the Tarrasque #22: Ooh, Shiny!: In which our heroes earn some useful magic items.
Introducing new spells: The concept of common vs. uncommon spells.
The Clockwork Realm Revisited: Just a cog in the Great Machine--but what a cog!
Time of the Tarrasque #23: Death Comes to Dal-Raman: In which our heroes foil an assassination attempt.
RPGs as sandwiches: Is your RPG a simple PBJ, a massive dagwood, or a sloppy joe?
Harrowing Adventures Ahead!: Using the Harrow deck in Pathfinder.
TBT: Corasgrove: Background on my Cartographica-based v.3.5 campaign.
Time of the Tarrasque #24: A Story to Tell Her Camel: In which justice is served, and a couple of our heroes pass a very pleasant night.
Grin and Bear It: A playable ursine race for Pathfinder 1E.
Disney Series 2 Minifigures: I still miss living in a state with a LEGO Store, but I was finally able to acquire the new Minifigures series.
Time of the Tarrasque #25: Why Are Those Clouds Green?: In which the desert-born PCs see a proper forest for the first time, and they meet a new ally.
Strongholds & Followers: A look at Matt Colville's new book for D&D 5E.
Time of the Tarrasque #26: Hurry Up and Wait: A lot of downtime, and a revealing talk.
Time of the Tarrasque #27: A New Year Dawns: In which our heroes experience a holy day celebrated in an occupied town.
Time of the Tarrasque: Another Hiatus (and the State of the Blog)