[WotR] Blackburgh and Villains


Rules Questions and Gameplay Discussion


Pathfinder Starfinder Roleplaying Game Subscriber

The "When Closing" for Blackburgh (in Adventure 5) says, "Summon and build the location Maze and move to it."

If I temporarily close Blackburgh when another character encounters the Villain, and then build the Maze and move to it, can the character who just closed Blackburgh immediately attempt to close the Maze as well?


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

No. Each character only gets one attempt at temp closing when encountering the villain; you already attempted to close Blackburgh, so you cannot attempt anything else.


Pathfinder Starfinder Roleplaying Game Subscriber
skizzerz wrote:
No. Each character only gets one attempt at temp closing when encountering the villain; you already attempted to close Blackburgh, so you cannot attempt anything else.

That was my inclination, too, although I can't find anywhere that specifically spells it out.


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber
Rulebook wrote:

Attempt to Temporarily Close Open Locations.

Before a character encounters a villain, each character at any other open location may immediately attempt to fulfill the When Closing requirement for his location; the villain’s location cannot be temporarily closed. You may decide the order in which these attempts are made. If anything causes a character to move before his attempt is made, he may attempt to close his new location, not his previous location.

Nowhere in that rule does it state you get multiple attempts, or that if you move you get to attempt to close both (in fact, it explicitly states the opposite -- if you move before attempting, you attempt to temp close the new one). There doesn't need to be anything that specifically spells out that you can't close multiple locations in one go, because of the singular usage of 'attempt to fulfill' and the fact "You can never attempt to close a location that is temporarily or permanently closed, or that your character isn’t at."

Similarly, nowhere does it specifically spell out that you can't draw cards from your deck at any time, or that you can't check off extra feats on your card in the middle of an encounter for no reason. The rulebook tells you things that you are allowed to do, and then adds layers of exceptions that restrict you or override the restrictions for specific situations. If there isn't a rule in the rulebook that lets you do a thing, the default is that you cannot do that thing. To do otherwise would make for an insanely large rulebook that still could not possibly cover every arbitrary thing someone may wish to do.


Yet Phoenix has a point since in his example you move AFTER your closing attempt (only the case of moving BEFORE is clearly written in the rules).

I guess what is missing in the rules is just : "each character... may ONCE attempt..."
And maybe also "if a character is moved during or after..."
IMHO, if my english is OK.

Silver Crusade

So, no definite answer here? I just temporary closed Blackburgh and finished the scenario... Without allowing the villain to escape to the Maze. Am I a cheater?


1 person marked this as a favorite.

Probably. For the record, I think I agree with Skizzerz.

Paizo Employee Chief Technical Officer

Yep—nothing says you get to make a second attempt, so you don't.

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