Mapping Golarion: Putting what we know to latitude and longitude


Lost Omens Campaign Setting General Discussion

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Here are my plans for the future:

1. I will purchase the Lost Omens World Guide as soon as the PDF is made available for sale on the 28th. A digital copy is infinitely more convenient for my purposes than a printed one.

2. Sometime after that, I will start a new thread for Golarion 2E. Right now, I am thinking of the boring-but-descriptive "Mapping Golarion 2E: Putting what we know to latitude and longitude". Suggestions for a better title that is still descriptive are welcome. Bits are also welcome because I do comedy as a side gig.

3. I will definitely split the datasets into v1 and v2 since there are some significant changes in the 2E setting that probably shouldn't be forced on 1E players.

Thank you for your patience!


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Would "Golarion Geography 2: Electric Boogaloo" be too much of a cliché?


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My Big Fat Golarion Geography Thread.


John Mechalas wrote:

Here are my plans for the future:

1. I will purchase the Lost Omens World Guide as soon as the PDF is made available for sale on the 28th. A digital copy is infinitely more convenient for my purposes than a printed one.

2. Sometime after that, I will start a new thread for Golarion 2E. Right now, I am thinking of the boring-but-descriptive "Mapping Golarion 2E: Putting what we know to latitude and longitude". Suggestions for a better title that is still descriptive are welcome. Bits are also welcome because I do comedy as a side gig.

3. I will definitely split the datasets into v1 and v2 since there are some significant changes in the 2E setting that probably shouldn't be forced on 1E players.

Thank you for your patience!

I Didn't find a world map of Golarion in the Lost Omens world book. So I thought I was going crazy, after reviewing it several times I didn't find any. I just looked a the Lost Omens world Guide product page and the wording changed to include a map of the inner sea region. Not sure when that happened. Basically the same map updates. Guess we will have to wait longer for that world map.

Paizo Employee Creative Director

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The world map appears in the Core Rulebook. At one point, we were hoping to include that map in the Lost Omens World Guide but that changed during development when we decided to focus on the Inner Sea Region more closely, and because there wasn't a great place in that book to set aside text to talk about the entire planet all at once.

Shadow Lodge

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James Jacobs wrote:
The world map appears in the Core Rulebook. At one point, we were hoping to include that map in the Lost Omens World Guide but that changed during development when we decided to focus on the Inner Sea Region more closely, and because there wasn't a great place in that book to set aside text to talk about the entire planet all at once.

I'm hearing "no world map, or smaller maps, showing state borders in Arcadia, southern Garund, Casmaron, and Sarusan at this time. Be patient."

Paizo Employee Creative Director

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zimmerwald1915 wrote:
James Jacobs wrote:
The world map appears in the Core Rulebook. At one point, we were hoping to include that map in the Lost Omens World Guide but that changed during development when we decided to focus on the Inner Sea Region more closely, and because there wasn't a great place in that book to set aside text to talk about the entire planet all at once.
I'm hearing "no world map, or smaller maps, showing state borders in Arcadia, southern Garund, Casmaron, and Sarusan at this time. Be patient."

Yup. We'll get to them as soon as we can and as soon as we want. I strongly suspect that you won't need to wait as long as you did in 1st edition for us to explore beyond the Inner Sea Region in 2nd edition, but the Adventure Path line is our most mobile line in that regard for now with us being able to explore different topics more often in the backmatter articles—for example, how we explored Arcadia in part 5 of Tyrant's Grasp, or Iobaria in Casmaron back in Kingmaker part 3.

And Sarusan remains "probably never" for now.


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Argh! Betrayal!

Jokes aside, that is pretty disappointing. I understand the decision, however.

Paizo Employee Creative Director

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Darth Game Master wrote:

Argh! Betrayal!

Jokes aside, that is pretty disappointing. I understand the decision, however.

I said a lot in my post, and I don't know what's disappointing. That we'll likely never cover Sarusan? That we already covered Iobaria? That the Adventure Path line is mobile? That we'll get to detailing other regions as soon as we can? That there was Arcadia stuff in Tyrant's Grasp? Something else?


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James Jacobs wrote:
Darth Game Master wrote:

Argh! Betrayal!

Jokes aside, that is pretty disappointing. I understand the decision, however.

I said a lot in my post, and I don't know what's disappointing. That we'll likely never cover Sarusan? That we already covered Iobaria? That the Adventure Path line is mobile? That we'll get to detailing other regions as soon as we can? That there was Arcadia stuff in Tyrant's Grasp? Something else?

I'm pretty sure just not getting a bigger, higher quality map of the planet is what is disappointing. No nations marked out required (though I cannot seem to infer where Xopatl is from the CRB version).

So that John Mechalas could do a few cool projections, and add lines of latitude, etc.


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Yeah, I was hoping to see the big map (and something about Sarusan in the next century, but I already knew that was a lost cause) though I think it was a smart move not to set exact borders of other regions that haven't been developed yet in stone. That's better left for adventure paths as our theropod friend said or, dare I say it, setting guides for other regions. attempts to cast a charming spell through text.

But to be fair, I may have been a little too negative; all the upcoming setting stuff is pretty exciting! And it's good to know there are plans for stuff outside of the Inner Sea, even if it's just on people's minds if not concrete plans. The map in the Core Rulebook should be good enough for now.

Paizo Employee Creative Director

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Darth Game Master wrote:

Yeah, I was hoping to see the big map (and something about Sarusan in the next century, but I already knew that was a lost cause) though I think it was a smart move not to set exact borders of other regions that haven't been developed yet in stone. That's better left for adventure paths as our theropod friend said or, dare I say it, setting guides for other regions. attempts to cast a charming spell through text.

But to be fair, I may have been a little too negative; all the upcoming setting stuff is pretty exciting! And it's good to know there are plans for stuff outside of the Inner Sea, even if it's just on people's minds if not concrete plans. The map in the Core Rulebook should be good enough for now.

I wouldn't say that's a lost cause. All of us currently working at Paizo are likely to be dead within the next century at some point, and if Paizo/Pathfinder/Golarion survives that, who can say what topics the inheritors might be interested in pursuing.

The whole point of Sarusan from the start, though, was to maintain a "mystery region" in the world that keeps folks interested and intrigued. It can be a blank slate for a GM to set their own campaign in, but it's just as important to be a place to inspire wonder and curiosity in everyone. Once we start detailing what's there, that sense of wonder is damaged. And since we've got 7 other continents to explore in the meantime, leaving Sarusan in the "Here there be dragons" mystery zone is valuable.

And it's good to know that the upcoming setting stuff sounds intriguing! The laws of the universe prevent us from publishing everything at once, so we have to pick and choose our topics. There's NO WAY we can produce everything everyone wants—we can't even produce everything WE at PAIZO want—the best we can do is try to produce stuff that folks enjoy in the meantime.

And the map in the Core Rulebook is better than what we published before, and folks have done amazing things with that map, so it's hardly a step backward there. ;-)


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True haha. To be fair, keeping Sarusan mysterious is a good way to allow GMs some room for creativity within the established setting. More books like the Dragon Empires Gazetteer might be a good way to cover lots of other regions without overworking Paizo or shifting too much focus from the Inner Sea region. A broad-strokes overview of a larger area that doesn't go into as much detail but gives enough information and inspiration for GMs interested in those places to work with.

It is a very nice map! It does seem a bit strange to have the world map in the core rules but not the setting Guide, but I guess it doesn't matter since you need the CRB to use the LOWG anyway.

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

Ya know, if Paizo ever releases any info on Saruran, I wouldn't mind if the approach was "we detail single country there, some monsters exclusive to there and maybe single ancestry local to there as well, but rest of it is up to GMs". Like, I think having some context of what Sarusan is like besides "Its either australia or complete mystery" to elaborate rest of it yourself.

Like, sure, currently GMs could decide it is mostly wilderness with few civilizations, one single big country inhabiting it, has a god sitting around in middle of it, or turns out to be modern day Switzerland transported through time to Golarion for some reason :P

Before I make more increasingly weird or silly examples, I think having some context to Sarusan would be nice since in Tian Xia there was apparently landbridge to Sarusan(iirc) and some ruins from people from there, so maybe elaborating on descendants of those people from there on Sarusan might be nice even if rest of it is completely unique to everyone's table. Or maybe instead of revealing anything about what is currently on Sarusan, it might be nice to reveal more about those ruins and legends about Sarusan in Tian Xia


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Having legends about Sarusan being detailed would be a great idea actually. GMs could decide that they're totally wrong and do their own thing, make them partially correct or inaccurate, or have them be completely accurate. And even if the latter is done, there should still be plenty of room for those GMs to create original content.


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^One option would be to have multiple legends about Sarusan, conflicting with each other, but with each having some physical evidence to support it, including parts that conflict with other legends . . . .


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James Jacobs wrote:

I wouldn't say that's a lost cause. All of us currently working at Paizo are likely to be dead within the next century at some point, and if Paizo/Pathfinder/Golarion survives that, who can say what topics the inheritors might be interested in pursuing.

The whole point of Sarusan from the start, though, was to maintain a "mystery region" in the world that keeps folks interested and intrigued. It can be a blank slate for a GM to set their own campaign in, but it's just as important to be a place to inspire wonder and curiosity in everyone. Once we start detailing what's there, that sense of wonder is damaged. And since we've got 7 other continents to explore in the meantime, leaving Sarusan in the "Here there be dragons" mystery zone is valuable.

And it's good to know that the upcoming setting stuff sounds intriguing! The laws of the universe prevent us from publishing everything at once, so we have to pick and choose our topics. There's NO WAY we can produce everything everyone wants—we can't even produce everything WE at PAIZO want—the best we can do is try to produce stuff that folks enjoy in the meantime.

And the map in the Core Rulebook is better than what we published before, and folks have done amazing things with that map, so it's hardly a...

James, do you see Paizo making setting books for entire continents again like the Dragon Empires Gazetteer? I thought that book was an amazing, concise dive into Tian-Xia, and it's one of my favorite Pathfinder books I own. I ask, because with Golarion's seven continents, getting around to exploring the globe through adventure paths seems like a slower approach, and I'm hoping it won't take another ten years to have a detailed global map of Golarion.

That said, I love the intricate approach you people take, putting so much life and detail into small locations at a time. Should you never get around to making a full map of Golarion, I would only be a little disappointed (okay, I'd maybe bawl). Still, I want that thing framed on my wall. :P

Oh! One more thing: is Iblydos on the global map in the Core Rulebook? I see a couple of pairs of islands that might be Aelyosos and Liachora, although it's hard to tell.


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Hi everyone! The new thread, Mapping Golarion 2E: Putting what we know to latitude and longitude (aka Golarion Geography 2: Electric Boogaloo) is now live. This will be my last post in this thread. All future updates will take place in the 2E thread.

Thanks to Darth Game Master for the thread's alternate title

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