# If they can sell it, they'll cart it: An itemized & valued list of Rise of the Runelords loot.

### Rise of the Runelords

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It's one of the basic tenets of tabletop: if a given item has an assigned value, or looks like it might have value to somebody, the party will find a way to get it to town.

Now, this thread makes a few assumptions.
1. The party loots EVERYTHING. If the wall has gold leafing, they have scraped it. If the table is made of darkwood, they're packing it. If it's nailed down, they're pulling it up.
2. The party has found a way to sell everything. I don't care if they have to hike to Absalom, they've found someone to buy everything. Additionally, they have, for whatever bizarre reason, decided not to keep anything.
3. Mundane items and all magical items are sold at half value, as per the rules. No diplomacy check has been made to change the value.
4. Commodities (coffee, sugar, etc.,), Spellbooks, art items, gems, etc., are sold for full value.
5. The PCs are unusually kind and haven't killed any friendly NPCs for whatever reason.
6. Any item larger than medium has its base and material value doubled for every size larger than medium. Any item smaller than small has its base and material value halved.
7. Broken items have a value equal to 75% the normal value. Because we're selling items at 50% of their value, this means that broken items are sold for 50 percent of that 75%, or a total of 37.5%.
8. All values are rounded DOWN to the last copper (i.e. Something worth X gold, Y silver and 3.4 copper has its copper value rounded to 3. If it has a copper value of 3.999 bar, it is rounded down to 3.
9. The formula I am using to determine wand value is value*.5*(x/50), where x is the number of remaining charges.
10. I am assuming optimal performance- the bad guys don't get to use their potions or scrolls, and none of them are destroyed.
11. I am using a spellbook cost calculator from a website called Kingdom of Morrain. Sorry if this isn't terribly accurate.

This thread is also using some formatting. (Parentheses) are used to denote per-item value. [Brackets] are used to denote lot value. For items that are singular for their chapter, (parentheses) are skipped. {These thingies} are used for personal notes/commentary as well as adjudication.

If I've done my math funny, or if someone just as crazy and obsessive as I notices a discrepancy between my list and the text, please feel free to yell at me. Also, just in case Paizo censors a certain sword who was born out of wedlock, know that any censorings are a product of that. Further, I am using the SRD names for items so as to avoid takedown notices and good stuff like that.

Chapter 1: Burnt Offerings
Part 1: Festival and Fire
10x Small Dogslicers (4gp) [40gp]
9x Small Leather Armor (50gp) [45gp]
9x Small Light Wooden Shields (1gp 5sp) [13gp 5sp]
1x Small Whip [5 sp]
2x Small Shortbow (15gp) [30gp]
40x Small Arrows (1gp/40) [1gp]
2x Small Studded Leather (12gp 5sp) [25gp]
1x Potion of Cure Light Wounds [25gp]
1x Potion of Cure Moderate Wounds [150gp]
1x Small Masterwork Horsechopper [155gp]
20gp
Running Total: 505gp

Part 2: Local Heroes
2x Broken Scimitars (5gp 6sp 2cp) [11gp 2sp 4cp]
2x Broken Chain Shirts (37gp 5sp) [75gp]
1x Broken Small Dagger {The monster entry describes this as a dagger. However, it is expressly stated to be made from a fragment of a broken horsechopper, so I am calling it broken.} [7sp 5cp]
1x Small Studded Leather [12gp 5sp]
Running Total: 604gp 4sp 9cp

Part 3: Glass and Wrath
8x Small Dogslicers (4gp) [32gp]
8x Small Leather Armor (5gp) [40gp]
1x Potion of Cure Light Wounds [25gp]
1x Composite Shortbow [32gp 5sp]
20x Arrows (1gp/40) [5sp]
1x Ring of Protection +1 [1000gp]
1x Masterwork Thieves’ Tools [50gp]
1x Masterwork Flute [50gp]
1x Set of Silver Earrings [25gp]
6x Bags of Gold Dust (50gp) [300gp]
8x Bags of Silver Dust (5gp) [40gp]
3x Ranseur (5gp) [15gp]
1x Masterwork Ranseur (art) [400gp]
1x Scroll of Flaming Sphere CL5 [75gp]
1x +1 Longsword [1157gp 5sp]
1x Small Silver Dagger [11gp]
1x Small Masterwork Handaxe [153gp]
1x Bottle of Wine {The text denoted a bottle of wine, but did not denote quality. I am thus assuming this is a common bottle of wine} [2sp]
1x Scroll of Burning Hands CL3 [12gp 5sp]
1x Lamashtan Prayerbook [100gp]
1x Wand of Shocking Grasp 28/50 [210gp]
1x Tiny +1 Cold Iron Returning Dagger [4151gp] {Isn’t this silly? It’s a 4151gp toothpick]
1x Tiny Tiara [50gp]
1x Tiny Black Silk Gown [25gp]
1x Tiny Obsidian Lamashtan Holy Symbol [10gp]
10pp [100gp]
Running Total: 8669gp 6sp 9cp

Part 4: Thistletop a.k.a Loot Pinata pt.1
26x Small Leather Armor (5gp) [130gp]
50x Small Dogslicers (4gp) [200gp]
54x Small Shortbows (15gp) [810gp]
680x Small Arrows (1gp/40) [17gp]
32x Small Light Wooden Shields (1gp 5sp) [48gp]
4x Potions of Cure Light Wounds (25gp) [100gp]
1x Wand of Produce Flame 34/50 [255gp]
1x Wand of Tree Shape 4/50 [180gp]
1x +1 Small Leather Armor [580gp]
1x Small Spear [1gp]
1x Small Sling [No value]
1x Small Cloak of Resistance +1 [500gp]
1x Pearl Handled Dagger [100gp]
6x Small Daggers (1gp) [6gp]
5x Masterwork Small Horsechopper (155gp) [755gp]
17x Small Studded Leather Armor (12gp 5sp) [212gp 5sp]
9x Potions of Cure Moderate Wounds (150gp) [1350gp]
1x Potion of Barkskin +2 [150gp]
1x Small Masterwork Breastplate [175gp]
1x Dented Crown [20gp]
3x Small Whip (5sp) [1gp 5sp]
1x Silver Lamashtan Holy Symbol [40gp]
34x Flawed Malachite (1gp) [34gp]
1x Chain Shirt [50gp]
1x Masterwork Scimitar [157gp 5sp]
1x Masterwork Manacles [25gp]
1x Gold Sarenraen Holy Symbol [100gp]
1x Fine Blue Silk Gown [150gp]
1x Deep Green Spinel [100gp]
1x Violet Garnet [500gp]
3x +1 Arrows (20gp) [60gp]
1x Wand of Shield 9/50 [67gp 5sp]
4x +1 Elf-Bane Arrows(80gp) [320gp]
1x Studded Leather Armor [12gp 5sp]
1x Heavy Flail [7gp 5sp]
2x Composite Longbow (50gp) [100gp]
60x Arrows (1gp/40) [1gp 5sp]
1x +1 Banded Mail [700gp]
1x Masterwork Heavy Steel Shield [85gp]
1x Masterwork Bastard Sword [17gp 5sp]
2x Everburning Torch (55gp) [110gp]
1x Small +1 Leather Armor [830gp]
1x Small Masterwork Shortbow [187gp 5sp]
1x Spellbook containing Invisibility, Mirror Image, Shatter, Burning Hands, Grease, Mage Armor, Ray of Enfeeblement, Acid Splash, Detect Magic, Prestidigitation, Ray of Frost, Comprehend Languages, Detect Secret Doors, Floating Disk, Identify, Locate Object, Minor Image, Obscuring Mist, See Invisibility, Sleep, Spider Climb [370gp]
1x Scroll of Comprehend Languages [12gp 5sp]
1x Scroll of Minor Image [75gp]
1x Scroll of See Invisibility [75gp]
1x Scroll of Sleep [12gp 5sp]
1x Scroll of Whispering Wind [75gp]
1x Wand of Magic Missile {Nowhere is it stated the CL of this item. I am therefore assuming it is a CL1 wand} 38/50 [285gp]
1x Dagger [1gp]
1x Pearl Earring [50gp]
1x +1 Bastard Sword [1667gp 5sp]
1x +1 Breastplate [675gp]
1x Masterwork Composite Longbow [200gp]
1x Star Medallion [1750gp] {This is what it is on the SRD. Also, it may be worth more to collectors of ancient REDACTED artefacts.}
1x Gold Holy Symbol [100gp]
40x Precious Stones (10gp) [400gp]
1x Amulet of Natural Armor +1 [1000gp]
1x Giant Gold Helm [3000gp]
1x Set of Surgical Tools [100gp]
60x Eternal Candles (25gp) [1500gp] {Now, I am unsure if I should halve this or not. The book expressly states that these are worth 25gp apiece, but it does not mention if this is sell value or craft value.}
1x Coffer [100gp]
1x Ring of Force Shield [4250gp] {This particular ring may be worth more to collectors of ancient REDACTED artefacts.}
7432cp [74gp 3sp 1cp]
5990sp [599gp]
1217gp
19pp [190gp]
Running Total: 35755gp

Now I gotta ask two questions before I continue: Has this already been done, and if so, where? And, before I continue to subject you to my fetishistic love for cataloging things, is there a desire for this? Also, if this is in the wrong section, please tell me.

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This thread belongs in the Rise of the Runelords subforum.

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Would you do me a solid and explain how I can flag this to be moved?

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Scàthach Ulster wrote:
Would you do me a solid and explain how I can flag this to be moved?

Hit the "flag" button and select the "thread in wrong forum" option.

-Skeld

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Many thanks, though I did figure it out!

Actually, I would be interested in seeing the itemized list for the whole path. Just to get an idea how much treasure should be placed.

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Darigaaz the Igniter wrote:
Actually, I would be interested in seeing the itemized list for the whole path. Just to get an idea how much treasure should be placed.

I am planning on it, but it does get monotonous.

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This is a great idea, very thorough.

The list is already full of spoilers so read on with caution.

Missed items, off the top of my head:

Part 3: 4x doses Waters of Lamashtu, counts as unholy water, 100gp

Part 4: advanced war-trained heavy warhorse, at least 300gp.

If it is a total looting you might consider various tools and knives in D10, raziers in D12, possibly 2x kukris with Continual Flame, a nice bed with silk sheets in D5 - there are a lot of good items which aren't priced.

This might seem like nickel and dimeing. Perhaps put an unprecedented total separately. Something like the fine bed with silk sheets for example, it may seem impractical to move, but the PCs are more or less expected to retrieve the giant gold helmet which weighs 300lb.

And practicality is a real problem. Most of this stuff can't be taken. In section 1 alone, all of which takes place within half an hour the PCs cannot possibly carry let alone sell all the crappy Goblin leather armour and dogslicers. Sure, the potions and arrows and Masterwork kit are fair game. Nobody will want the mundane stuff aside from the very goblins the PCs are slaying.

The problem of unpriced stuff gets worse as the adventure proceeds. Consider the contents of the old manor, the townhouse and the warehouse in the next chapter.

Much is just not meant to be sold anyway. The PCs need those amulets for example. There are libraries full of expensive books, but they are far more culturally valuable if the party collects such lore rather than selling every last Thassilonian journal down piecemeal.

With this in mind, it is horribly impractical and in 99% of cases poor roleplay to take and sell everything.

------

Running total: 35755gp.

Divide between party of four - 8938gp, 7sp, 5cp.

WBL for 4th level at the end of this section is 6000gp.

It looks about right, maybe a bit high. WBL is meant to take into account consumables and running costs and there is a lot of unsellable junk which is classed as treasure. This includes things like 68 dogslicers at 272gp and 43 small gobbo leather at 215gp.

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The big issue I have with the unholy water is that the party actually technically has an infinite amount of it. For practical purposes, we'll assume they loot and an move on. Unfortunately, I haven't the foggiest how much those knives would be, I am assuming the kukris are part of the statue (i.e. carven stone), and I don't know enough about the braziers to price them

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1. Good stuff. If you have the ambition (mental imbalance) to do the whole AP, go for it. Many running the AP will never need it but every once in a while someone shows up complaining there isn't enough treasure. And it can help GM's know how adding their own treasure might impact things. Or removing it. "No, you can't find anyone willing to give you 4000gp for a magical toothpick." But...

2. This is (and will be if done for the whole AP) CHOCK FULL of spoilers which isn't called out in the thread title and the text isn't tagged. I would think the best place for this would be the Community Created thread which comes with a spoiler warning and is largely the province of GM's. Not sure what to do about it now... I would agree the thread title should suggest there are likely to be spoilers contained within. But that assumes everyone reads thread titles carefully.

3. Should you list in your assumptions this is based on the Anniversary edition (my assumption) and Pathfinder prices? There is a 3.5 (original) version of RotRL.

Dot!

This is awesome~!

Thank you.

I'll be watching this, for sure!

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There are so many silk pillows and bedsheets in some sections of the book it's just not even funny that they have no price listed.

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Latrecis wrote:

1. Good stuff. If you have the ambition (mental imbalance) to do the whole AP, go for it. Many running the AP will never need it but every once in a while someone shows up complaining there isn't enough treasure. And it can help GM's know how adding their own treasure might impact things. Or removing it. "No, you can't find anyone willing to give you 4000gp for a magical toothpick." But...

2. This is (and will be if done for the whole AP) CHOCK FULL of spoilers which isn't called out in the thread title and the text isn't tagged. I would think the best place for this would be the Community Created thread which comes with a spoiler warning and is largely the province of GM's. Not sure what to do about it now... I would agree the thread title should suggest there are likely to be spoilers contained within. But that assumes everyone reads thread titles carefully.

3. Should you list in your assumptions this is based on the Anniversary edition (my assumption) and Pathfinder prices? There is a 3.5 (original) version of RotRL.

1. This isn't a matter of practicality. Heck, PC are nothing if not impractical. Which is why, if this theoretically loot obsessed party needs to travel to Absalom to sell this stuff, by Iomedae, they will. Also, I happen to have that Gygaxian love of cataloging (read: mental imbalance). The funny thing is, I'm not even running RotRl.

2. I will make a spoiler announcement in my next post listing stuff.

3. That was one of the original assumptions. However, a power surge knocked that out of the post and I forgot it while re-writing it.

Tacticslion wrote:

Dot!

This is awesome~!

Thank you.

I'll be watching this, for sure!

Oh! The wonderful Tacticslion! I recognise you from HomeAlone's Serpent Skull thread.

Azten wrote:
There are so many silk pillows and bedsheets in some sections of the book it's just not even funny that they have no price listed.

Apparently, silk bedclothes are a dime a dozen.

Tacticslion wrote:

Dot!

This is awesome~!

Thank you.

I'll be watching this, for sure!

Scàthach Ulster wrote:
Oh! The wonderful Tacticslion! I recognise you from HomeAlone's Serpent Skull thread.

W-wow! Thank you!

O.O

* Quietly hides in a corner and hopes he doesn't disappoint! *

EDIT: Immediately embarrassing myself with failed coding! XD Fixed!

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LET IT BE KNOWN THAT, IN CASE IT WERE NOT OBVIOUS, THIS THREAD IS MADE OF SPOILERS FOR RISE OF THE RUNELORDS.

Glass and Wrath
4x Unholy Water (12gp 5sp) [50gp] {There are no published rules on the pricing of unholy water that I could find, so I am basing this off holy water. Further, the source of unholy water produces a theoretically infinite amount of unholy water, but we’re going to assume the PCs take what’s there and leave}
Running Total: 35905gp

Chapter Two: The Skinsaw Murders
Part One: Murder Most Foul
500gp {No. Seriously. That's it. Lame part.}
Running Total: 36405gp

Part Two: The Thing in the Attic
{for the purpose of this chapter, we’re assuming the party is going in full SWAT style, killing and looting everything. Go murderhobos, I guess.}
2x Studded Leather (12gp 5sp) [25gp]
2x Shortsword (5gp) [10gp]
2x Light Crossbow {17gp 5sp) [35gp]
40x Bolts (1gp/10) [4gp]
1x Wand of Gentle Repose 17/50 [765gp]
2x Potions of Cure Light Wounds (25gp) [50gp]
1x +1 Padded Armor [577gp 5sp]
2x Masterwork Dagger (151gp) [302gp]
1x Masterwork Manacles [50gp]
1x Potion of Cure Moderate Wounds [150gp]
1x Potion of Gaseous Form [375gp]
1x Wand of False Life 29/50 [1530gp]
1x Wand of Identify 15/50 [112gp 5sp]
11pp [110gp]
59gp
Running Total:40560gp

Part Three: Walking Scarecrows
3400sp [340gp] {Another lame chapter}
Running Total: 41000

Part Four: Misgivings
1x Hungry Decapitant [500gp] {as with the eternal candles, I don’t know if the given value is sell value or craft value. Sooooo.}
1x Haunted Scarf [100gp]
1x Fancy Magnimarian Painting [600gp]
1x Scroll of Lightning Bolt [187gp 5sp]
1x Scroll of Keen Edge [187gp 5sp]
1x Set of Silver Salver and Crystal Decanters [1000gp]
3x Small Violet Garnets (100gp) [300gp]
8x Bottles of Fine Wine (100gp) [800gp]
1x Bandit Bounty [500gp]
1x Pearl Ring [300gp]
1x Hat of Disguise [900gp]
1x +1 Heavy Pick [1154gp]
1x +1 Leather Armor [580gp]
1x +1 War Razor [1154gp]
1x Ring of Jumping [1,250gp]
1x Ring of Protection +1 [1000gp]
1x Extravagant Noble’s Outfit [200gp]
1x Cameo [100gp]
1x Portrait [200gp]
1x Silver Key Ring [10gp]
1x Round Opal [100gp]
1x Chime of Opening 5/10 [750gp] {I used the same formula as wands for this, except that it has a max of 10 charges.
20pp [200gp]
56gp

Running Total: 56199gp

Part Five: Chasing the Skinsaw
2x Masterwork Longsword (157gp 5sp) [315gp]
200pp [2000gp]
1x Possible Townhouse Deed [Unknown Value] {The exact text is "legal papers pertaining to the townhouse." I did not include the deed to the manner due to the reversion clause, though it is not out of the realm of possibility the Lord-Mayor may grant them the potentially haunted keep. Further, the text does imply that the sawmill was collateral for the manor, so that may well go to the hands of particularly economic PCs}

Running Total: 58514gp

Part Six: The Seven's Sawmill
13x Leather Armor (5gp) [65gp]
13x Hand Crossbow (50gp) [650gp]
140x Hand Crossbow Bolts (1gp/10) [14gp]
13x Masterwork War Razor (154gp) [2002gp]
3x Potions of Barkskin +3 (300gp) [900gp]
1x Crystal Decanter with Obsidian Stopper [300gp]
3x Poorly Cut Diamonds (200gp) [600gp]
1x Wand of Cure Moderate Wounds 12/50 [540gp]
1x Mithral Chain Shirt [550gp]
1x +1 Buckler [577gp 5sp]
1x +1 Short Sword [1155gp]
1x Masterwork Hand Crossbow [200gp]
1x Fine Painting [200gp]
1x Spellbook containing Blink, Cat’s Grace, Chill Touch, Enlarge Person, Fox’s Cunning, Grease, Haste, Lightning Bolt, Mage Armor, Magic Missile, Scorching Ray, Shocking Grasp, Shrink Item, Spider Climb and Web [675gp]
1x Rare Fairy Tale Book [500gp]
300gp

Running Total: 82817gp 5sp

1x Large +1 Scythe [1168gp]
1x Large Cloak of Elvenkind [1250gp]
1x Tarnished Silver Ring [75gp]
1x Silver Mirror [50gp]
3x Masterwork Longsword (157gp 5sp) [315gp]
1x Impaler of Thorns [4500gp]
1x Star Medallion [1750gp]
1x Snakeskin Tunic [4000gp]
Asst. Jewelry and Gems [4200gp]
4x Potions of Cure Moderate Wounds (75gp) [300gp]
1x Small +2 Kukri [4154gp]
1x Ring of Jumping [1250gp]
1x Golembane Scarab [1250gp] {Wow. I had no idea what this did until now. How is this only worth 2500 (buy price)? That’s insane.}
6,000gp/character [24,000] {I am assuming a standard 4 man group.}
33000cp [330gp]
8409sp [840gp 9sp]
1025gp
100pp [1000gp]

Running Total: 115257gp 4sp

Welp. No more nice round total. Wah wah.

Join us next time on "Scottie Must Have Some Sort of Mental Imbalance!" aka "Who's Enchanting All These Ogre Hooks, and What Does a Masterwork Ogre Hook Look Like?"
It's not Mama Graul. I checked.

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Tacticslion wrote:

EDIT: Immediately embarrassing myself with failed coding! XD Fixed!

Look, given that you've figured out how to edit posts, you're ahead of me.

EDIT: Oh. Welp. Figured it out. Go me.

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Looting the Graul house would be a bloody repugnant activity.

Let's see how much stuff they've got.

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I must admit I take a short cut with this, but it's worth you doing this as a sanity check for your approach too:

Use the 'character wealth per level chart' to make sure your PC's wealth is roughly where it needs to be. If they end up with too much gold they'll end up overpowered and you'll have to buff the CR levels of the encounters. Fine, but extra work for you.

My short cut has been to hand-wave a bit about the the exact sale prices of each loot haul. Instead I have a running total of each PC's assets and use this chart to either bring them up to appropriate CR / wealth or pull them back down a bit. This is explained with RP stuff like 'no one wants to buy that, you'll have to sell it extra cheap' or 'So and so is really excited to find you selling it and is willing to pay over the odds'.

See the 'Placing treasure: character wealth per level chart, a little way down the page.

In my campaign it turned out my PCs ended up behind the wealth curve, mostly due to being rather generous. I had a powerful NPC who wanted to support their struggle give them each a magic item to help. Each got a different item, tailored to help them in the upcoming encounters, but also of different value, meaning they all ended up with the right wealth for their level and no PC was significantly better equipped than any other.

Very handy list though! Good for finding the specific value of items that PCs take an interest in.

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This is mostly just my personal "issues" with cataloging things. I was gonna do it anyway, then I figured I should share my insanity with you kind people.

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Got to be one of the top three benefits of the internet: where can I find this information about which I am moderately interested but far too lazy to research/develop myself? Voila! The internet gives me access to some poor, obsessed soul that's done it for me.

To Scathach Ulster - if you're doing this and not even running RotRL, you should seek professional help. But not before you finish cataloging the treasure of the AP :)

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Well. I mean. It is the first AP, and I do plan on running it.

Eventually. Maybe.

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A list like this could be incredibly helpful.

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Scàthach Ulster wrote:
aka "Who's Enchanting All These Ogre Hooks, and What Does a Masterwork Ogre Hook Look Like?"

They've got a forge running in the Clanhold, I just said the advanced ogre running the show was good enough to make masterwork, and the hags were the ones enchanting them. Not that anyone in the party asked, mind. BUT IF THEY HAD.

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In case of Grauls, I'd assume its Mammy Graul.

In case of Kreegs, I guess Barl might enchant them? Then again I'm not sure he had item crafting feats and he is the boss so why he would do that. Maybe there is just some master smith ogre in the mines who has that feat that allows you to craft magic weapons with craft weapon :p

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In case of Grauls, I'd assume its Mammy Graul.

In case of Kreegs, I guess Barl might enchant them? Then again I'm not sure he had item crafting feats and he is the boss so why he would do that. Maybe there is just some master smith ogre in the mines who has that feat that allows you to craft magic weapons with craft weapon :p

Well, there's no way it can be Mammy Graul- she lacks Craft Magic Arms and Armor.

Also, worry not, lovely humans, I am still working on this project!

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SPOILERS, YA DUM DUM

Chapter the Third: The Hook Mountain Massacre
{While we are assuming the PCs aren’t killing friendly NPCs, NPCs have a nasty habit of dying when PCs are involved. Thus, their crap has a good chance of landing in PC pockets. Thus, I will add their loot at the bottom and give a potential bonus wealth instead of a running total.}

Part the First: In the Hook's Shadow
1x +1 Spear [1151gp]
1x Belt of Giant Strength +2 [2000gp]
2x Potion of Cure Serious Wounds (375gp) [750gp]
2x +1 Ogre Hook (1162gp) [3324gp] {But why are ogre hooks worth 24gp a pop?}
2x Amulet of Natural Armor +1 (1000gp) [2000gp]
2x Ring of Protection +1 (1000gp) [2000gp]
3x Masterwork Handaxes {Cleavers} (156gp) [468gp]
5x Spear (2gp) [10gp]
1x Masterwork Quarterstaff [150gp] {That’s an expensive stick}
2x Potion of Cure Moderate Wounds (75gp) [150gp]
1x Wand of Magic Missile CL 3 44/50 [990gp]
1x Wand of Ray of Enfeeblement 28/50 [210gp]
1x Wand of Vampiric Touch 33/50 [3712gp 5sp]
1x Spellbook with Bestow Curse, Contagion, Dimension Door, Displacement, Fly, Ray of Exhaustion, Slow, Vampiric Touch, Blindness/Deafness, False Life, Ghoul Touch, Mirror Image, Spectral Hand, Chill Touch, Grease, Mage Armor, Reduce Person, Light, Mage Hand, Message, Open/Close, Touch of Fatigue, Animate Dead, Magic Missile, and Ray of Enfeeblement {Note that is spellbook also contains 2d4 additional spells of the DM’s choice} [1200gp]
5x Flask of Acid (5gp) [25gp]
3x Masterwork Thieves Tools (50gp) [150gp]
1x +1 Hide Armor [582gp 5sp]
1x Agate Studded Gold Ring [50gp]
1x Silver and Emerald Necklace [350gp]
1x Gloves of Arrow Snaring [2000gp]
1x Ruby Inlaid Red Dragonscale Cloak Clasp [600gp]
{The next few items are Kaven’s. I am assuming the party is not interested in redeeming the guy, murder him, and take his stuff.}
1x +1 Leather Armor [580gp]
1x +1 Rapier [1160gp]
1x Masterwork Dagger [151gp]
1x Composite Longbow [55gp]
20x Arrows (1gp/40) [5sp]
229cp [2gp 2sp 9cp]
562sp [56gp 2sp]
470gp

Running Total: 139,755gp 3sp 9cp

Part the Second: Retaking Rannik
2,000gp {I am assuming the party charms the socks off the mayor and boosts their gold gain}
1x Large Leather Armor [10gp]
2x Large Flail (8gp) [16gp]
4x Large Javelin (1gp) [4gp]

6x Pearl (100gp) [600gp]
1x Phylactery of Positive Channeling [5500gp]
1x Ivory and Jade Scroll Case [300gp]
1x Scroll of Cone of Cold [562gp 5sp]
1x Scroll of Hold Monster [562gp 5sp]
1x Scroll of Telekinesis [562gp 5sp]
1x Large +1 Hide Armor [590gp]
1x Large +1 Ogre Hook [1174gp]
10x Large Javelin (1gp) [10gp]
4x Large Hide Armor (15gp) [60gp]
4x Large Greatclub (5gp) [20gp]
1x Cracked Emerald [400gp]
1x Pearl Eyed Golden Comb Shaped Like a Behir [850gp]
1x Gloves of Swimming and Climbing [3125gp]
1x Large +1 Vicious Adamantine Trident [7015gp] {This may seem a bit pricy, but remember- one of the assumptions we accepted states that a weapon’s base and material costs double for every size category above medium.]
1x Pale Lavender Ellipsoid Ioun Stone 6 charges [1500gp]
693gp
1240sp [124gp]

Running Total: 165,433gp 8sp 9cp

Part the Fourth: The Haunted Heart
1x Book of Harpsichord Music [5000gp]
{There is also a harpsichord, which given the music, is probably masterwork. I couldn’t find a value on the bugger, but it’s probably worth a pretty copper piece if the party can get it out of the swamp.}

Running Total: 150,433gp 8sp 9cp

Part the Fifth: Harrowing the Hook
5x Large +1 Hide Armor (582gp 5sp) [2912gp 5sp]
5x Large +1 Ogre Hook (590gp) [2950gp]
56x Large Javelin (1gp) [56gp]
1x Gargantuan Star Medallion [1750gp] {Likely worth more to a collector, and probably more for materials}
1x Gargantuan Masterwork Half-Plate [4950gp] {Value explicitly stated in text}
11x Large Hide Armor (15gp) [165gp]
12x Large Greatclub (5gp) [60gp]
1x +1 Chain Shirt [625gp]
1x +1 Icy Burst Composite Longbow [9130gp]
20x Arrow (1gp/40) [5sp]
1x Wand of Enervation 12/50 [2520gp]
1x Large Masterwork Earth Breaker [190gp]
1x Large Headband of Vast Intelligence +2 tied to Arcana [2000gp]
1x Large Star Medallion [1750gp]
1x Asst. Black Onyx Gems [650gp]
Spellbook containing Animate Dead, Fear, Fireball, Fly, Ray of Exhaustion, Vampiric Touch, Blindness/Deafness, Command Undead, Ghoul Touch, Spectral Hand, Chill Touch, Magic Missile, Ray of Enfeeblement, Detect Magic, Mage Hand, Prestidigitation, Read Magic, Touch of Fatigue, Bleed, Disrupt Undead, Cause Fear, False Life, Scare, Spectral Touch, Gentle Repose, Halt Undead, Bestow Curse, Contagion, and Enervation. [1540gp] {The text explicitly states that this spellbook has all necromancy spells 1-4. I am going to take this to mean that he has all of the Necromancy spells from the Core Rulebook.}
Asst. Treasure [9,200gp]
32x +1 Arrow (20gp) [640gp]
1x +1 Giantbane Arrow [60gp]
1x +2 Light Fortification Studded Leather [4567gp 5sp]
1x +1 Composite Longbow [1205gp]
1x +1 Longsword [1157gp 5sp]
1x Belt of Incredible Dexterity +2 [2000gp]
1x Cloak of Elvenkind [1250gp]
1x Boots of the Winterlands [1250gp]

Running Total: 223,012gp 8sp 9cp

Appendix the First: Friendly NPC Gear
{Instead of assuming best case scenario as we are for bad guys, we are assuming worst case scenario. The friendly NPCs don't get a shot off, don't consume any of their consumables, and die horribly. Because NPCs suck.}
1x Chainmail [75gp]
1x +1 Battleaxe [1155gp]
1x +1 Handaxe [1153gp]
1x Composite Longbow [55gp]
60x Arrow (1gp/40) [1gp 5sp]
1x Studded Leather [12gp 5sp]
1x +1 Shocking Composite Longbow [4055gp]
1x Masterwork Longsword [157gp 5sp]
10x Sleep Arrow (66gp) [660gp]
1x Potion of Delay Poison [25gp]
2x Potion of Lesser Restoration (150gp) [300gp]
1x Wand of Cure Light Wounds 25/50 [187gp 5sp]
1x +1 Studded Leather [582gp 5sp]
1x +1 Composite Longbow [1205gp]
1x Masterwork Shortsword [155gp]
1x Amulet of Natural Armor +1 [2000gp]
1x Cloak of Resistance +1 [500gp]
1x Backpack [1gp]
1x Bedroll [5cp]
1x Climber’s Kit [40gp]
1x Flint and Steel [5sp]
1x Manacles [7gp 5sp]
1x 50ft Silk Rope [5gp]
3x Sunrod (1gp) [3gp]
4x Trail Rations (2sp 5cp) [1gp]
1x Waterskin [5sp]
1x Winter Blanket [2sp 5cp]
1x Wooden Holy Symbol of Desna [5sp]
8pp [80gp]
2gp

Potential "bonus" loot: 11,627gp 8sp

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You. Are. Amazing. My group is just finishing up the first chapter of the first book, and they've already got a couple things written on their character sheets as loot that they haven't appraised yet, like the silver earrings from Glass & Wrath. I was going to have to hunt them down in the book and try to figure out where they came from. But now I don't need to!

I've been reading a lot of (very) old threads today, like, from 2007. So when I got to the end of this one I thought "Oh no! He never finished it!" And then I realized that this is actually an ongoing thing right now. I'm so lucky to be running at the right time!

Thanks for sharing the fruits of your obviously debilitating mental illness with us. It's amazing that this is coming from somebody who isn't even running it. You, sir, are an insane saint among the insane.

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Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

These lists are very helpful, thank you for posting. Starting with Thistletop (the party is in the midst of Retaking Rannick at the moment), I've created two spreadsheets for each part of each chapter, one to track XP and one to track treasure. Glad to know I'm not the only crazy one out there, and I really appreciate the resource you're providing to double-check my own numbers. I will try to post a link to the spreadsheets I've done so far around New Year's; I'll have to proof them first to reverse the changes I've made to what's in the AP as written.

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It hurts my suspension of disbelief that someone is willing to pay for all those small-sized dogslicers and short bows.

Tacticslion wrote:

Dot!

This is awesome~!

Thank you.

I'll be watching this, for sure!

Welp; this thread suddenly became relevant to me. Twice! O.O

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It hurts my suspension of disbelief that someone is willing to pay for all those small-sized dogslicers and short bows.

Even if they have to travel to Absalom, by the gods, they'll sell it.

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It hurts my suspension of disbelief that someone is willing to pay for all those small-sized dogslicers and short bows.

I can totally imagine finding buyers - just not at a shop in town. Take a pile of dogslicers out to the home base of a tribe of goblins and you'll be their favorite arms dealer. It's all about finding the right buyer.

Actually, I wonder.... What if the PCs collected all the dogslicers and horseslicers they could, and then brought them along when they visited Thistletop? They could pose as arms dealers and get invited inside!

Not that this sounds like a GOOD idea, but I bet it's an original one...

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I mean, halflings and gnomes exist. You could outfit a whole small-race castle.

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shou no yon: Fortress of the Stone Giants

bubun no ichi: Stones Over Sandpoint

10x Large Greatclub (5gp) [50gp]
1x Large Amulet of Mighty Fists +1 [2000gp]
1x Gold and Amber Ring [500gp]
1x Large Silver Armband [2500gp]
1x Large +1 Dwarfbane Heavy Pick [4158gp]
1x Large +1 Light Pick [1154gp]
1x Large +2 Hide Armor [1095gp]
1x Large Ring of Protection +1 [1000gp]
{The next few entries make a few assumptions. It is assumed that the party manages to loot the Scarnetti Manor, rescue the Scarnetti’s, discover the incriminating info, accept the bribe to keep quiet, the turn in the info anyway. The theoretical party is a bunch of jerks.}
4x Woven Tapestries (1,200gp) [4800gp]
1x Set of Silver and Gold Tableware [1000gp]
1x Set of Wine, Brandy and Olive Oil Barrels [1200gp]
1x Various Rewards [6000gp]

Running Total: 248,469gp 8sp 9cp

bubun no ni: The Journey to Jorgenfist
6x Large Javelin (1gp) [6gp]
3x Barrel of Fine Brandy (400gp) [1200gp]
8x Large Greatclub (5gp) [40gp]
6x Large Hide Armor (15gp) [90gp]
1x Mammoth Bone Mammoth Statue [700gp]
1x Black Star Sapphire and Moonstone Eyepatch [900gp]
1x Mithral Anklet [1000gp]
1x Jeweled Gold Crown [10,000gp]
1x +2 Defending Bladed Scarf [9156gp] {This isn’t mentioned in-text, but most of these scarves are heirlooms. Given how valuable this is just by enchantments, it was likely treasured by the Varisian family who owned it would like it back.}
7x Potion of Cure Moderate Wounds (150gp) [1050gp]
1x Potion of Remove Disease [375gp]
1x Efficient Quiver [900gp]
16x +1 Undeadbane Arrow (80gp) [1280gp]
1x Greater Monstrous Humanoid Slaying Arrow [2032gp]
9306sp [930gp 6sp]

Running Total: 278,129gp 4sp 9cp

bubun no san: Into the Valley of the Black Tower
{None of the tribes are fully statted, so the residents will be treated as typical members of their race, whereas the named giants will be given entries reading “NPC Gear [gp value].” The value is determined by using their CR for their level, and halving their WBL. We are also assuming the party levels these camps with the speed and efficiency of the Spetsnaz.}
1x Huge Hide Armor [30gp] {Remember, the value is doubled for EACH size above medium, so this is two doubling of 15gp. So. 15*2=30. 30*2=60. 60/2=20.}
1x Huge Spear [4gp]
80x Large Hide Armor (15gp) [1200gp]
160x Large Javelin (1gp) [160gp]
156x Large Greatclub (5gp) [780gp]
Doach’s NPC Gear [5025gp]
Papa Beshick’s NPC Gear [2325gp]
Halvara’s NPC Gear [10500gp]
Vlorian’s NPC Gear [6375gp]
Zinderall’s NPC Gear [3900gp]
Oriandiam’s NPC Gear [8175gp]
Drogart’s NPC Gear [6375gp]
{End of Spetsnaz, though I should note that there are an indeterminate number of stone giants in Kavaratti}
1x Fire Opal [200gp]
1x Staff of Heaven and Earth [27,000gp] {Indeterminate charges. I will assume it is full.}
11x Longsword (7gp 5sp) [82gp 5sp]
1x Large +1 Longsword [1165gp]
1x +2 Halberd [4155gp]
3x Large Warmhammer (12gp) [26gp]
1x Full Plate Armor [750gp]
1x Druid Quarterstaff w/ Spellstaff Rusting Grasp CL 12 (720gp+480gp divided by 2) [600gp] ( {I will be pricing this at half the cost of a quarterstaff and NPC casting of Spellstaff and Rusting Grasp at CL 12}
1x Water Opal [1000gp]
1x Rich Blue Diamond [1600gp]
1x Black Opal [8000gp]
53x Asst. Gem [3500gp]
1x Fine Linen Tapestry [600gp]
5x Silver Idol (600gp) [3000gp]
1x Silver Idol of Karzoug [5000gp]
3x Ring of Protection +2 (4000gp) [12,000gp]
3x Mammoth Tack and Harness (300gp) [900gp]
{Note that there are four mammoths here. It is likely that the party could harvest ivory from them.}
1x Ember’s Pelt [1200gp]
2x Large Chain Shirt (100gp) [200gp]
2x Large Greataxe (20gp) [40gp]
3x Brown Green Garnets (100gp) [300gp]
1x Platinum Ewer [700gp]
1x Mithral Bear Idol [500gp]
1x Belt of Giant Strength +4 [8000gp]
1x Ring of the Ram 45 charges [3870gp]
{Many of these scrolls have expensive material components, and as such, those costs are added to the price.]
1x D Scroll of Greater Restoration [1350gp] {Huh. This doesn’t denote where or not it can remove negative levels. We’re going to assume it can.}
1x D Scroll of Heroes’ Feast [825gp]
1x D Scroll of Order’s Wrath [350gp]
1x D Scroll of Resurrection [11137gp 5sp]
1x D Scroll of True Resurrection [26912gp 5sp]
1x D Scroll of Regenerate [1137gp 5sp]
1x D Scroll of Scrying [450gp] {I am assuming that the Focus only adds 1/10 it’s value to the cost.}
1x D Scroll of Symbol of Stunning [6137gp 5sp]
1x Anathema Archive [Artefact]
23pp [230gp]
5836gp
37114sp [3711gp 4sp]
360,055cp [3600gp 5sp 5cp]

Running Total: 464,408gp 9sp 4cp + Artefact

bubun no yon: Under Jorgenfist
{We’ve already established the PCs aren’t wandering around slaughtering friendly NPCs. However, Conna is the exception. This theoretical party is made of jerks, and are gonna see a stone giant and think “murder.”}
1x Potion of Heroism [375gp]
1x Potion of Gaseous Form [375gp]
1x Oil of Darkness [150gp]
1x Large +2 Breastplate [2275gp]
1x Large +3 Heavy Pick [9174gp]
1x Large Cloak of Elvenkind [1250gp]
100x Silver Ring (10gp) [1000gp]
1x Tattooed Marsh Giant Hide [20gp]
1x Asst. Broken/Dented Armor Plates [20gp]
32x “Shields” (1gp 5sp) [48gp] {The text does not specify what type. I will assume they are light wooden shields}
1x +1 Arrow Catching Heavy Steel Shield at Full Price [9170gp]
11x Large Greatclub (5gp) [55gp]
1x Small Necklace of Fireballs Type IV [2700gp] {We are assuming this is full.}
1x Small +1 Breastplate [675gp]
1x Small +1 Buckler [577gp 5sp]
1x Small +3 Shortspear [9150gp 5sp]
3x Small Leather Armor (5gp) [15gp]
3x Scythe (9gp) [27gp]
3x Large +1 Ogre Hook (590gp) [1770gp]
3x Large +1 Hide Armor (582gp 5sp) [1747gp 5sp]
1x Huge +3 Greatclub [9155gp]
2x Leather Armor (5gp) [10gp]
2x +2 Falchion (4187gp 5sp) [8375gp]
2x Headband of Inspired Wisdom +2 (2000gp) [4000gp]
3x Ring of Protection +2 (4000gp) [12,000gp]
2x Silver and Mithral Incense Burner (400gp) [800gp]
1x Set of Torture Scrolls [500gp]
1x Scroll of Remove Curse [350gp] {Assuming this is arcane, and thus, 4th level. The other divine scroll denote that they are divine.}
2x Large +2 Ranseur (4160gp) [8320gp]
2x Large +2 Breastplate (2275gp) [4550gp]
1x Small Halfplate [300gp]
1x Masterwork Breastplate [175gp]
6x Chain Shirt (50gp) [300gp]
1x Ghosttouch Gauntlet [1151gp]
1x Air Elemental Gem [1125gp]
1x Potion of Barkskin +4 [450gp]
1x +1 Large Shortspear [1150gp 5sp]
1x Large Headband of Alluring Charisma +2 [4000gp]
1x Large Ring of Minor Acid Resistance [6000gp]
19pp [190gp]
27gp
25sp [2gp 5sp]
12cp [1sp 2cp]

Running Total: 567,914gp 5sp 6cp + 1 Artefact

bubun no go: The Ancient Library
1x Huge +3 Greatclub [9010gp]
1x Large +1 Fullplate [2000gp]
2x Large Runechill Hatchet (2656gp) [5312gp]
{Interestingly, it describes the baddy in this room as literally a suit of armor. However, in its monster entry, it doesn’t have armor as combat gear, nor does he have an armor bonus}
4x Large Masterwork Halfplate (675gp) [2700gp]
3x Large Masterwork Fullplate (1575gp) [4725gp]
1x Ring of Levitation [3750gp] {There are no rules for custom magic item pricing by item slot. The text indicates this ring to behave as Boots of Levitation, so it will be priced as such.}
1x Net [10gp]
{The components of the clockwork guardian are probably worth something, as is the VAST wealth of the library’s knowledge.}
1x Scroll of Limited Wish [2637gp 5sp]
1x Wand of Bear’s Endurance 13/50 [585gp]
1x Large +1 Defending Spellstoring Club containing Vampiric Touch [9165gp] {I will add half the cost of NPC casting for Vampiric Touch at CL 11 to the price of this item}
1x Bag of Holding Type II [2500gp]
1x Fog-Cutting Lense [4000gp]
1x Robe of Runes [22,000gp]
1x Diamond Dust [500gp]
1x Spellbook Set containing a metric boatload of spells. [32,325gp] {The text specifies that Mokmurian’s spellbook contain nearly every wizard spell in the Core Rulebook levels 1-6. I am taking this to mean every Core Rulebook spell 1-6 that is not Enchantment or Illusion, his forbidden spells, or alignment gated. Further, this is a minimum of 8 standard spellbooks at 749 pages. Note that a DMs interpretation of “most core spells” may vary, and as such so might the price.}
1x Set of Wizard Lab Equipment [1500gp]
1x Amber and Sapphire Necklace [4000gp]
1x Set of Ivory Runestones [1400gp]
1x Scroll of Contact Other Plane [562gp 5sp]
13,100gp

Running Total: 689,696gp 5sp 6cp + 1 Artefact

YEAH! Good obsessive accounting!

Also, fun fact- the party has now more than doubled the money they had at the start of the chapter. So. There's that.

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This is actually useful to those that use ABP because you can more easily replace the magic items that ABP overrides.

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It hurts my suspension of disbelief that someone is willing to pay for all those small-sized dogslicers and short bows.

I'd play it as the town offering a bounty on Goblin equipment after the raid.

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Ninja in the Rye wrote:
It hurts my suspension of disbelief that someone is willing to pay for all those small-sized dogslicers and short bows.
I'd play it as the town offering a bounty on Goblin equipment after the raid.

I just hate it when I am a small sized creature and all the loot is for big people. #gnomeproblems.

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Sadly, my PC has exploded on me. I will be working on this still, but it will be slower as I am working on my phone.

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In Under Jorgenfist, I did not catch the Runeslave Cauldron. Add an artefact to the total.

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Season Five: Sins of the Saviors
{Within Runeforge, there are a bucket load of spellbooks. They are not fully fleshed out. We are going to assume that they have all the castable spells of their specialisation school, prepared spells of other schools, plus 2 more of each castable level}

Episode One: The Scribbler’s Rhyme
5000gp
1x +1 Breastplate [650gp]
1x +1 Cold Iron Returning Dagger [4152gp]
1x Fanged Falchion [11,375gp]
1x Headband of Inspired Wisdom +2 [2,000gp]
1x Diamond Dust [750gp]
17x Ink Vial (8gp) [136gp]
1x Revelation Quill [Artefact]

Running Total: 713,759gp 5sp 6cp + 3 Artefacts

Episode Two: Seeking Runeforge
1x Asst. Treasure [16,000gp]
14x Masterwork Arrow (3gp 5cp) [49gp]
2x Greater Dragon Slaying Arrow (2032gp) [4064gp]
1x Belt of Giant Strength +4 [8000gp]
6x Thunderstone (15gp) [90gp]
1x Lesser Bracers of Archery [2500gp]
1x +3 Darkwood Buckler [4602gp 5sp]
1x Chime of Opening 5/10 [750gp]
1x Cloak of Resistance +3 [4500gp]
1x Flametongue [10,515gp]
1x Masterwork Fullplate [825gp]
2x Onyx Raven (200gp) [400gp]
6x Holy Water (12gp 5sp) [75gp]
1x Pearl of Power 1st level [2000gp]
17x Potion of Cure Light Wounds (25gp) [425gp]
6x Potion of Cure Moderate Wounds (150gp) [900gp]
3x Potion of Cure Serious Wounds (375gp) [1125gp]
2x Potion of Resist Energy 20 Cold (350gp) [700gp]
2x Small +1 Mithral Shirt (1050gp) [2100gp]
1x Scroll of Globe of Invulnerability [825gp]
1x Scroll of Remove Blindness/Deafness [187gp 5sp]
1x Scroll of Heal [825gp]
1x Wand of Bear’s Endurance 38/50 [1710gp]
1x Wand of Cure Light Wounds 48/50 [360gp]
1x Wand of Magic Missile CL 5 8/50 [300gp]
39,500cp [395gp]
9410sp [941gp]
3500gp
250pp [2500gp]

Running Total: 786,529gp 5sp 6cp + 3 Artefacts

Episode Three: Runeforge and the Abjurant Halls
12x Ethillon (2,500gp) [30,000gp]
3x Potion of Cure Serious Wounds (375gp) [1125gp]
1x Potion of Haste [375gp]

Running Total: 818,029gp 5sp 6cp + 3 Artefacts

Episode Four: Ravenous Crypts
1x Large Fullplate [1500gp]
1x Gold Leaf Scrapings [800gp]
2x Star Sapphire (1000gp) [2000gp]
12x Amethyst Grape (300gp) [3600gp]
68x Fancy Wine (100gp) [6800gp]
2x Scroll of Plane Shift (1137gp 5sp) [2275gp]
1x Set of Necrology Books [400gp]
1x +3 Chain Shirt [4625gp]
1x +1 Human Bane Dagger [4001gp]
1x Masterwork Dagger [151gp]
1x Amulet of Natural Armor +2 [4000gp]
1x Cloak of Resistance +1 [500gp]
10x Magnifying Lenses, varying sizes (100gp) [1000gp]
1x Set of Necromancy and Necrology Tomes [10,000gp]
1x Spellbook containing all Necromancy spells 0-7, Displacement, Prismatic Spray, Cat’s Grace, Chain Lightning, Disintegrate, Mislead, Fabricate, Magic Missile, Telekinesis, Wall of Force, Dimension Door, Mass Reduce Person, Stone Shape, Fly, Gaseous Form, Slow, Stinking Cloud, Tongues, Glitterdust, Mirror Image, Scorching Ray, Grease, Obscuring Mist, Reduce Person, Arcane Mark, Light, Mage Hand, Mending, Prestidigitation, 2 additional spells each of levels 0-7, requiring 3 typical sized spellbooks [12,635gp]
1x Staff of Hungry Shadows 10/50 [3465gp]
1x Bracers of Armor +5 [12,500gp]
1x Headband of Vast Intellect +4 keyed to Knowledge Nobility and Spellcraft [8000gp]
1x Ring of Protection +2 [4000gp]
1x Contingency Statuette [2000gp]
1x Asst. valuables [7000gp]
1x Eversmoking Bottle [2700gp]
1x Golembane Scarab [1250gp]
1x Spellbook set with 2 each non-abjuration or enchantment school core spells up to 8th level, and all necromancy spells of up to 8th level, requiring 6 standard spellbooks. [29,720gp] {The exact text here is “a wide range of 1st to 8th level.” Since his spellbook(s) already contain a wide range of spells, I am adjudicating here what is inside it. As with the numerous spellbooks found in this chapter, contents and price vary from DM to DM. Consider this applicable to any other spellbooks found in the dungeon.}
146gp

Running Total: 967,397gp 5sp 6cp + 3 Artefacts

Episode Five: The Vault of Greed
1x Asst. Precious Gems [50gp]
1x Spellbook set containing all Transmutations 0-7, Prismatic Spray, Greater Dispel Magic, Mirror Image, Cone of Cold, Dismissal, Shield, Wall of Force, Dimension Door, Dispel Magic, Fireball, False Life, Protection From Energy, Acid Arrow, Glitterdust, Mage Armor, Scorching Ray, Grease, Magic Missile, True Strike, Acid Splash, Arcane Mark, Mage Hand, Prestidigitation, and 2 spells each levels 0-7. Requires 5 standard spellbooks [21,310gp]
1x Staff of Mithral Might 50/50 [29,000]
1x Cloak of Resistance +1 [500gp]
1x Pearl of Power 2nd level [2000gp]
1x Rod of Metal and Mineral Detection [5250gp]
1x Diamond Dust [500gp]
{The dude is also coated in Mithral, which 1. Ew gross, 2. LOOT! Which 3. Ew gross.}
1x Transmutation and Golemancy notes [10,000gp]

Running Total: 1,036,007gp 5sp 6cp + 3 Artefacts

Episode Six: Iron Cages of Lust
4x Masterwork Ranseur (155gp) [620gp]
4x Belt of Mighty Constitution +2 (2000gp) [8000gp]
4x Bracers of Armor +3 (4500gp) [18,000gp]
4x Asst. Jewelry (8000gp) [32,000gp]
13x Gold and Silver Cages (1000gp) [13,000gp]
5x Large Greatclubs (5gp) [20gp]
4x Censers of Endless Incense (500gp) [2000gp]
1x +2 Glamered Chain Shirt [3475gp]
1x +1 Dagger [1151gp]
1x Belt of Physical Might +4 keyed to Dex and Con [20,000gp]
1x Handy Haversack [1000gp]
1x Tome of Understanding +1 [26,250gp] {I am breaking my own rule of half-value. However, given that this item requires wish or miracle. As such, this and items like it will be sold at crafting cost}
6x Potion of Cure Moderate Wounds (150gp) [900gp]
1x Potion of Remove Disease [375gp]
1x Potion of Remove Paralysis [150gp]
1x Asst. “toys” and other erotic devices [2400gp]

Running Total: 1,178,649gp 5sp 6cp + 3 Artefacts

Episode Seven: The Shimmering Veils
1x Spellbook containing Feeblemind, Shadow Evocation, Confusion, Greater Invisibility, Phantasmal Killer, Scorching Ray, Dispel Magic, Displacement, False Life, Fireball, Major Image, Invisibility, Minor Image, Mirror Image, Resist Energy, Scorching Ray, Charm Person, Magic Missile, Ray of Enfeeblement, Shield, Silent Image, Arcane Mark, Ghost Sound, Mage Hand, Mending, Prestidigitation. [1670gp] {This spellbook explicitly only has the bad guy’s spells prepped}
1x Masterwork Dagger [151gp]
1x Ring of Protection +1 [1000gp]
1x Headband of Vast Intellect +2 [2000gp]
1x Cloak of Resistance +2 [2000gp]
1x Noble’s Outfit [200gp]
1x Golden Peacock Statue [800gp]
1x Thassilonian Book Collection [1500gp]
1x Black Robe of the Archmagi [37,500gp]
1x Headband of Vast Intellect +6 [18,000gp]
1x Cape of the Mountebank [5400gp]
1x Ring of Wizardry II [20,000]
1x Spellbook set containing “a wealth of spells” including every core illusion spell. Requires 9 standard spellbooks. [52,700gp] {I am going to interpret this to mean all non-conjuration and transmutation cantrips, all illusion spells, as well as three spells of each level of each non-illusion, transmutation, or conjuration schools. As usual, contents and value may vary.}
1x Tome of Leadership and Influence +2 [52,500gp]

Running Total: 1,374,070gp 5sp 6cp + 3 Artefacts

Episode Eight: The Festering Maze
1x Rod of Extend Metamagic [5500gp]
1x Bag of Holding Type I [1250gp]
1x Set of Transmutation Sin Specialist Spellbook [Indeterminate value] {There are no guidelines of these spell books. No level for the wizard. No nothing other than the fact that he came from the Transmutation wing}
1x Rod of Absorbtion [25,000gp] {I am assuming this is a fresh rod.}
1x Cloak of Resistance +3 [4,500gp]
1x Handy Haversack [1000gp]
1x Ring of Protection +2 [4000gp]
1x Diamond Dust [500gp]
1x Ivory Plaque [50gp]
1x Silver Mirror [1000gp]
1x Set of Spellbooks with all core Conjuration spells 0-8, Dispel Magic, Power Word Blind, Greater Dispel Magic, Dismissal, Feeblemind, Shield, Mnemonic Enhancer, Confusion, Scrying, Stoneskin, Fly, Suggestion, False Life, Hideous Laughter, Resist Energy, See Invisibility, Charm Person, Ray of Enfeeblement, Detect Magic, Open/Close, Prestidigitation, 2 additional spells each of levels 0-8. Requires 4 standard spellbooks. [18,210gp]
2x Immovable Rods (2500gp) [5000gp]
1x Scroll of Planar Ally [2075gp]
1x Scroll of Teleport [562gp 5sp]
1x Scroll of Stone to Flesh [825gp]
1x Manual of Gainful Exercise +2 [52,500gp]

Running Total: 1,496,043gp 6cp + 3 Artefacts

Episode Nine: Halls of Wrath
1x Diamond [5000gp]
1x Gem of Brightness 13 charges [1690gp]
15x +2 Chainshirt (2125gp) [31,875gp]
17x +1 Greatsword (1175gp) [19,975gp]
15x Spellbook containing Displacement, Fireball, Haste, Bull’s Strength, Mirror Image, Scorching Ray, Shatter, Burning Hands, Magic Missile, Shocking Grasp, True Strike, Acid Splash, Dancing Lights, Flare, Light, Ray of Frost (510gp) [7650gp]{These spellbooks have only spells prepared in them}
6x +2 Breastplate (2175gp) [13,050gp]
6x +1 Greataxe (1160gp) [6960gp]
2x +1 Ranseur (1155gp) [2310gp]
2x +1 Longsword (1157gp 5sp) [2315gp]
1x Wand of Clairvoyance/Clairaudience 32/50 [7200gp]
1x Wand of Lightning Bolt CL 10 25/50 [5625gp]
1x +4 Mithral Breastplate [10,175gp]
1x +1 Adamantine Flaming Ranseur [5505gp]
1x Amulet of Natural Armor +2 [4000gp]
1x Belt of Physical Perfection +2 [8000gp]
1x Cloak of Resistance +3 [4500gp]
1x Headband of Vast Intelligence +2 [4000gp]
1x Ring of Protection +2 [4000gp]
1x Spell Component Pouch [2gp 5sp] {Curiously, this is the first NPC entry to have this. In a dungeon populated by wizards.}
1x Set of Spellbooks with all core Evocations 0-7, Project Image, Feeblemind, Vampiric Touch, Confusion, Fly, Greater Magic Weapon, Haste, Keen Edge, Blindness/Deafness, False Life, Mirror Image, See Invisibility, Expeditious Retreat, Ray of Enfeeblement, True Strike, Detect Magic, Read Magic, 2 additional spells each of levels 0-7. Requires 3 standard spellbooks. [10,985gp]

Running Total: 1,646,860gp 5sp 6cp + 3 Artefacts

Episode Ten: Weapons of Power
There is no loot here, except any Runeforged weapons the party may make.

See above for running total.

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The Final Chapter: Spires of Xin-Shalast
Part 1: Seeking Xin-Shalast
This is a research chapter. No loot.

Part Two: Whispers in the Wind
1x Large Black Opal [2000gp]
43gp
12x +1 Crossbow Bolts of Distance (160gp) [1920gp]
1x Elixir of the Peaks [1225gp]
1x +3 Punching Dagger [9001gp]
1x +2 Constructbane Earthbreaker [9020gp]
5x Sack of Gold Dust (1000gp) [5000gp]
2x Sack of Gold Nuggets (2500gp) [5000gp]
1x +4 Improved Cold Resistance Padded Armor [32,577gp 5sp]

Running Total: 1,712,817gp 6cp + 3 Artefacts

Part the Third: On the World’s Roof
3x Potion of Cure Serious Wounds (375gp) [1125gp]
1x Huge +2 Breastplate [2475gp]
1x Huge +3 Greataxe [9190gp]
1x Huge Ring of Feather Falling [1100gp]
4x Huge Chain Shirt (200gp) [800gp]
4x Gargantuan Morningstar (32gp) [128gp] {Curiously, the named cloud giant opted to use a huge Greataxe, even though cloud giants can use gargantuan weapons}
1205gp
1x Chest of Copper Bars [500gp]
1x Fine Cave Bear Pelt [2000gp]

Running Total: 1,731,340gp 6cp + 3 Artefacts

bubun no yon: Xin-Shalast
{While it’s very likely that the PCs will run into more bad guys than are listed, I will only be documenting the listed loot}

12x Large Masterwork Composite Longbow (250gp) [3000gp]
260x Large Arrow (1gp/10 Arrows) [26gp] {While these are not listed anywhere in the monster entry, everything else with a bow has 20x arrow}
1x Large Chain Shirt [100gp]
1x Large Greatsword [50gp]
1x Large Composite Longbow +7 Strength [400gp]
1x Mithral Breastplate [4200gp]
1x Platinum Armband [2000gp]
1x Ring of the Ram 5 charges [2150gp]
1x +2 Vicious Kukri [9154gp]
1x Bronze Griffon Figurine of Wondrous Power [5000gp]
1x Ring of Invisibility [10,000gp]
1x Sihedron Ring [17,500gp]
4x +1 Vicious Dagger (4151gp) [16,604gp]
4x +1 Composite Shortbow (1187gp 5sp) [4750gp]
80x Arrow (1gp/20 arrows) [4gp]
4x Ring of Protection +1 (1000gp) [4000gp]
1x Bag of Holding II [2500gp]
1x Staff of Healing 50/50 [14,800gp]
1x Scroll of Greater Restoration [3637gp 5sp]
2x Scroll of Heal (825gp) [1650gp]
1x Scroll of True Resurrection [28,825gp]
8x Elixir of the Peaks (1225gp) [9800gp]
1x Large Returning Frost Spear [4152gp]
1x Large Sihedron Ring [17,500gp]
3x Darkwood Chest (100gp) [300gp]
4500gp
220pp [2200gp]
1x Asst. Gems and Jewelry [8000gp]
1x Ring of Greater Cold Resistance [22,000gp
1x Gargantuan Sihedron Ring [17,500gp]
64,000sp [6400gp]
21,000gp
520pp [5200gp]
1x Gold Coffer [1400gp]
1x Asst. Gemstones [12,000gp]
1x Silver Bracelet [25gp]
1x Pair of Red Silk Gloves with Gold Thread [800gp]
1x Glass Display Bow [100gp]
1x Masterwork Mithral Half-Plate [4825gp]
1x Masterwork Breastplate [175gp]
1x +2 Banded Mail [2200gp]
1x Wand of Lightning Bolt CL 6 23/50 [6210gp]
4x Potion of Cure Light Wounds (25gp) [100gp]
1x Potion of Owl’s Wisdom [150gp]
1x Oil of Magic Vestment +4 [1200gp]
1x Ivory Scroll Tube [300gp]
1x Scroll of Foresight [1912gp 5sp]
1x Scroll of Mass Heal [1912gp 5sp]
1x Ring of Evasion [12,500gp]
1x Rod of Extend Metamagic [5500gp]

Running Total: 2,032,452gp 5sp 6cp + 3 Artefacts

Episode Five: Scaling Mhar Massif
3x Iridescent Spindle Ioun Stone (9000gp) [27,000gp]
{Short chapter, I guess.}

Running Total: 2,059,452gp 5sp 6cp + 3 Artefacts

Almost the Last Part: Pinnacle of Avarice
23x Asst. Baubles, Gold and Gems (700gp) [16,100gp] [ {The exact value is 2d6x100gp. I took the average, and multiplied it by the number of rooms the party can do this in.}
10x Huge +2 Full Plate (5075gp) [50,750gp]
10x Gargantuan Morningstar (32gp) [320gp]
15x Huge Sihedron Ring (17,500gp) [262,500gp]
1x Potion of Haste [375gp]
5x Potion of Cure Serious Wounds (375gp) [1875gp]
1x +5 Full Plate [13,325gp]
1x +5 Heavy Steel Shield [12,585gp]
1x Chellan [Artefact]
1x +1 Composite Longbow +10 Str [1700gp]
20x Arrow (1gp/20 arrows) [1gp]
1x Belt of Physical Might +6 keyed to Constitution and Strength [20,000gp]
1x Boots of Teleportation [24,500gp]
1x Cloak of Minor Displacement [12,000gp]
1x Ring of Freedom of Movement [20,000gp]
1x Scarab of Protection 10 charges [15,833gp 3sp 3cp]
1x Vibrant Purple Ioun Stone with Fly spell [18,150gp]
3x Huge +4 Full Plate (8475gp) [25,425gp]
3x Huge Masterwork Composite Longbow +14 Str bonus (1100gp) [3300gp]
60x Huge Arrow (1gp/5 arrows) [12gp]
3x Huge Masterwork Greatsword (250gp) [750gp]
1x Asst. Salvage [60,000gp]
2x Gargantuan +5 Full Plate Armor (18,575gp) [37,150gp]
2x Gargantuan Sihedron Ring (17,500gp) [35,000gp]
2x Gargantuan Masterwork Longsword (180gp) [360gp]
6x Gargantuan Masterwork Spear (158gp) [948gp]
20x Pelts (250gp) [5000gp]
1x Periapt of Proof Against Poison [13,500gp]
4x +2 Falchion (4187gp 5sp) [16,750gp]
4x Masterwork Leather Armor (80gp) [320gp]
4x Headband of Inspired Wisdom +2 (4,000gp) [16,000gp]
6x Sihedron Ring (17,500gp) [105,000gp]
1x Large +3 Holy Greatsword [16,200gp]
12x Leng Rubies (2,000gp) [24,000gp] {The Denizen of Leng entry has the rubies as valued between 500-2000gp. Since these ones are advanced, I am adjudicating that they are worth the maximum value each. Besides, this is almost the last adventure anyway.}
1x Staff of Size Alteration [13,075gp]
1x Amulet of Natural Armor +2 [4000gp]
1x Variant Black Robe of the Archmagi [37,500gp] {This one subs out the +4 Resistance bonus for +4 Int. Fortunately the cost of a +4 Cloak of Resistance and a +4 Headband of Int cost the same. So. Same pricing.}
1x Gold and Ivory Contingency Statuette [2000gp]
1x Spellbook set containing all core spells bar Enchantment and Illusion spells, along with the Monstrous Physique spells from the APG. Requires 14 standard spellbooks. [79,675gp]
1x Gemstone Dust [15,000gp]
1x Large +1 Unholy Dagger [4152gp]
1x Large Headband of Alluring Charisma +4 [8,000gp]
1x Large Necklace of Adaptation [4,500gp]
1x Large Ring of Force Shield [4250gp]
1x Large Sihedron Ring [17,500gp]
4x Golden Anklet (2000gp) [8000gp]
1x Gold and Sapphire Choker [6000gp]
1x Anima Focus [Artefact]

Running Total: 3,065,833gp 8sp 9cp + 5 Artefacts

The Final Part: The Eye of Avarice
1x Rod of Greater Quicken Metamagic [85,000gp]
1x Wand of Blood Money 33/50 [495gp]
1x Wand of Dispel Magic CL 10 40/50 [18,000gp]
1x Wand of Magic Missile CL 9 24/50 [3240gp]
1x Wand of Stoneskin CL 10 17/50 [9180gp]
1x Karzoug’s Burning Glaive [Artefact]
1x Talons of Leng [33,500gp]
1x Belt of Physical Might +6 keyed to Strength and Dexterity [20,000gp]
3x Crimson Sphere Ioun Stone (12,000gp) [36,000gp]
12x Emerald Ellipsoid Ioun Stone (10,000gp) [120,000gp]
3x Onyx Rhomboid Ioun Stone (12,000gp) [36,000gp]
5x Amber Spindle Ioun Stone (5000gp) [25,000gp]
{Note that these stones gotta be extracted from Karzoug. Also note that, while the RotRL:A considers these artefacts, I do not and will not be adding them to the artefact total.}
1x Ring of Protection +5 [25,000gp]
1x Ring of Freedom of Movement [20,000gp]
1x Runewell Amulet [Artefact]
1x Robes of Xin-Shalast [99,000gp]
1x Sihedron Tome [Artefact]
1x Ruby inscribed with Rune of Wrath [1000gp]
1x Ruby Dust [1500gp]
1x Vial of Powdered Gemstones [10,000gp]
1x Diamonds [75,000gp]
1x Gargantuan +5 Full Plate [18,575gp]
1x Gargantuan Sihedron Ring [17,500gp]
1x Gargantuan Masterwork Longsword [180gp]
3x Gargantuan Masterwork Spear (158gp) [474gp]
2x Huge +4 Full Plate (11,075gp) [22,150gp]
2x Huge Masterwork Composite Longbow +14 Str (1100gp) [2200gp]
2x Huge Sihedron Ring (17,500gp) [35,000gp]
40x Huge Arrow (1gp/5 arrows) [8gp]
2x Masterwork Huge Greatsword (250gp) [500gp]
{The Soul Lens is not included. It got destroyed.}

The Final Total: 3,780,335gp 8sp 9cp + 8 Artefacts

So. Yeah. Two posts in one day. Turns out my PC becoming a toaster means a bored Scottie, which means accounting. I'm thinking that it goes without saying that I am the accountant in my group.

Just a caveat- it's very likely that I have missed a few things, probably screwed up my math at parts and made other errors. That said, this should be mostly correct. Mostly. After I recover, I am going to do CoCT: Updated.

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Could you be any more awesome?

No. No you could not. You are legend. Thanks for completing this amazing thing.

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Just my five cents, after one player asked me if he could sell the protoflesh from Halls of Wrath:

James Jacobs wrote:
In a case like this, where it's unclear what something might be worth, the best bet is to look at table 12–5 in the Core Rulebook and use the value per encounter per the PC's level. So if your party was an average level of, say , 14th at the point they emerged from Runeforge and looked to sell the protoflesh, I'd cost it at about 13,500 gp (which is the value for an encounter at 14th level on the fast XP track, which Runelords uses).

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Ashkar wrote:

Just my five cents, after one player asked me if he could sell the protoflesh from Halls of Wrath:

James Jacobs wrote:
In a case like this, where it's unclear what something might be worth, the best bet is to look at table 12–5 in the Core Rulebook and use the value per encounter per the PC's level. So if your party was an average level of, say , 14th at the point they emerged from Runeforge and looked to sell the protoflesh, I'd cost it at about 13,500 gp (which is the value for an encounter at 14th level on the fast XP track, which Runelords uses).

For that one, I would rule that the magic preserving the protoflesh dissipates upon leaving Runeforge, causing it to dust. Similar to the dude.

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One way to handwave the idea of there being a market (other than ogres) for +1 Ogre Hooks, and more generally for magic items that you wouldn't think anybody the PCs should want to deal with would buy, is to decide that your version of Golarion includes the Pathfinder-compatible version of Eberron's Artificer class, published in one of the very first third party Pathfinder supplements: Adamant Entertainment's The Tome of Secrets.

Quote:

Salvage: At 5th level, an artificer gains the ability to salvage the gold piece value from a magic item and use those funds to create another magic item. The artificer must spend a day with the item, and he must also have the appropriate item creation feat for the item he is salvaging.

After one day, the item is destroyed and the artificer gains the gp value it took to create the item. This value is cannot be spent as gold, it may only be used in the creation of another magic item.

For example, an artificer wants to salvage a Wand of Lightning Bolts that has 20 charges. Originally created (like all wands) with 50 charges, it required 5625 gp when initially made, or approximately 113 gp (5625 divided by 50) per charge. The artificer is able to recover the gp value from the remaining charges. He gains the value of (113 x 20) 2260 gp to put toward the creation of another item.

If artificers exist in your campaign, they have a use for any magical item the PCs could ever find, as they can salvage the magic from a useless item and imbue it into a useful one.

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Did you miss an artifact in "The Scribbler's Rhyme?" You have the Anathema Archive in "Into the Valley of the Black Tower," after which the running total includes "1 Artifact" until "The Scribbler's Rhyme," where you list one more artifact, the Revelation Quill, but the running total changes to include "+ 3 Artifacts."

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Kavren Stark wrote:
Did you miss an artifact in "The Scribbler's Rhyme?" You have the Anathema Archive in "Into the Valley of the Black Tower," after which the running total includes "1 Artifact" until "The Scribbler's Rhyme," where you list one more artifact, the Revelation Quill, but the running total changes to include "+ 3 Artifacts."

See his post just before the Sins of the Saviors entry. There he notes that he missed an artifact (the Runeslave Cauldron) in the Ancient Library section for Fortress of the Stone Giants. So technically after Book 4 the party has two artifacts.

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Scàthach Ulster wrote:

SPOILERS, YA DUM DUM

Chapter the Third: The Hook Mountain Massacre
{While we are assuming the PCs aren’t killing friendly NPCs, NPCs have a nasty habit of dying when PCs are involved. Thus, their crap has a good chance of landing in PC pockets. Thus, I will add their loot at the bottom and give a potential bonus wealth instead of a running total.}

Part the First: In the Hook's Shadow
1x +1 Spear [1151gp]
1x Belt of Giant Strength +2 [2000gp]
2x Potion of Cure Serious Wounds (375gp) [750gp]
2x +1 Ogre Hook (1162gp) [3324gp] {But why are ogre hooks worth 24gp a pop?}
2x Amulet of Natural Armor +1 (1000gp) [2000gp]
2x Ring of Protection +1 (1000gp) [2000gp]
3x Masterwork Handaxes {Cleavers} (156gp) [468gp]
5x Spear (2gp) [10gp]
1x Masterwork Quarterstaff [150gp] {That’s an expensive stick}
2x Potion of Cure Moderate Wounds (75gp) [150gp]
1x Wand of Magic Missile CL 3 44/50 [990gp]
1x Wand of Ray of Enfeeblement 28/50 [210gp]
1x Wand of Vampiric Touch 33/50 [3712gp 5sp]
1x Spellbook with Bestow Curse, Contagion, Dimension Door, Displacement, Fly, Ray of Exhaustion, Slow, Vampiric Touch, Blindness/Deafness, False Life, Ghoul Touch, Mirror Image, Spectral Hand, Chill Touch, Grease, Mage Armor, Reduce Person, Light, Mage Hand, Message, Open/Close, Touch of Fatigue, Animate Dead, Magic Missile, and Ray of Enfeeblement {Note that is spellbook also contains 2d4 additional spells of the DM’s choice} [1200gp]
5x Flask of Acid (5gp) [25gp]
3x Masterwork Thieves Tools (50gp) [150gp]
1x +1 Hide Armor [582gp 5sp]
1x Agate Studded Gold Ring [50gp]
1x Silver and Emerald Necklace [350gp]
1x Gloves of Arrow Snaring [2000gp]
1x Ruby Inlaid Red Dragonscale Cloak Clasp [600gp]
{The next few items are Kaven’s. I am assuming the party is not interested in redeeming the guy, murder him, and take his stuff.}
1x +1 Leather Armor [580gp]
1x +1 Rapier [1160gp]
1x Masterwork Dagger [151gp]
1x Composite Longbow [55gp]
20x...
etc...

How do you have this much time on your hands?

I'm jealous.

Actually, scratch that. I'm the new Runelord of Greed-For-More-Time.

That exists, right?

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Uh. Guys. I started a thing.