Jim Hale |
I understand the concept of using the 4 player adjustment if you have 4 physical players but I've played some 6 player (high tier) games that also used it. What constitutes when you can do it?
I'm running a game on 12/22 where this question may come into play and I need to make sure I use it 'legally'.
Thanks! :)
Kalindlara Contributor |
If I recall, it's used in 6-player games with a party of mixed levels. If the average party level is neither low tier nor high tier, you use the high tier encounters with the 4-player adjustment (just as if you were running for a table of 4 high tier characters).
I'm sure someone else can explain this better. ^_^
Kalindlara Contributor |
Firebug |
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I would suggest going over the Society Guild Guide, specifically page 10(during the year of the storm anyway).
It goes through step by step how to determine which tier and whether or not to use the 4 player adjustment.
Tons of good information in the Guide, even if you have read it a different year it is worth a refresher!
Ascalaphus Venture-Lieutenant, Netherlands—Leiden |
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If you're running PFS, you really need to read the part of the Guide that explains how to determine what difficulty you'll run the scenario at.
That's not good advice or something optional, it's something you absolutely need to do in PFS.
The general idea behind those rules is that a small number of PCs with average level between tiers is comparable in power to a larger number of PCs with levels in the low tier; and that a large number of in-between PCs is comparable to a small group of high-tier PCs.
The effect of the rules is to set the difficulty, and since in PFS you're not supposed to make things harder or easier than intended by the scenario, you really should make sure people play at the appropriate difficulty.
You'll find these rules on page 10 of the current version of the Guide.