Dragon sacred sites and ceremonies idea


5th Edition (And Beyond)


I'm thinking of a dragon mesa with ceremonies tied to the site as a sacred site for dragons. The mesa will be large enough for a couple dozen dragons to stretch out and sun themselves on. There will be birds who groom the dragons' scale native to the mesa, somewhat like the birds the clean hippo teech. The dragons treat the mesa as neutral ground, and have powerful magic to keep non-dragons (except for the birds and vegetation) away from the mesa, and have religious ceremonies on the mesa.

Dragons will prohibit dragon use of the mesa during parts of the year, and hire PCs to visit the mesa and tend to the plants the birds feed on. There will be totems/amulets that allow non-dragons to go on the mesa.

The idea seems promising to me, I'm wondering if anyone has suggestions for adventure ideas or improvements on the idea.

Sovereign Court

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Will there be certain kinds of dragons? Might they have enchanted the area to connect it to another plane or make it inhospitable (thin air, high winds) to weaker creatures? There is a lot that can be done with this idea, and it is a good one.

Consider too that you could have a temple that has a roof but no walls, and can play with the wind moving through it, perhaps for harmonics or even as a deterrent from people entering it.

Dark Archive

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ParagonDireRaccoon wrote:
I'm thinking of a dragon mesa with ceremonies tied to the site as a sacred site for dragons. The mesa will be large enough for a couple dozen dragons to stretch out and sun themselves on. There will be birds who groom the dragons' scale native to the mesa, somewhat like the birds the clean hippo teech. The dragons treat the mesa as neutral ground, and have powerful magic to keep non-dragons (except for the birds and vegetation) away from the mesa, and have religious ceremonies on the mesa.

I like the idea, particularly if it's similar to the tepui of Venezuela.

Perhaps instead of birds, the dragons would use drakes to clean their scales, and an adventure might involve the drakes getting out of hand and attacking nearby communities, or, alternately, the dragons might arrive to find that the drakes have vanished, and task local adventurers to find out where they've gone (because the task is beneath them, or the drakes have been taken underground, where they cannot reach, for some sort of experimentation, or use as weapons of war (perhaps the drake-thief has charmed them away, with some sort of lesser orb of dragonkind, or just charm monster spells?).

The same pair of adventure seeds could work just as well with birds, obviously. If the birds have gone missing, the dragons would want them returned. If the birds are attacking local communities, retreating to the safety of the mesa, adventurers could be hired to drive them off (or slay them, which might incur a draconic response...).


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Lorathorn wrote:

Will there be certain kinds of dragons? Might they have enchanted the area to connect it to another plane or make it inhospitable (thin air, high winds) to weaker creatures? There is a lot that can be done with this idea, and it is a good one.

Consider too that you could have a temple that has a roof but no walls, and can play with the wind moving through it, perhaps for harmonics or even as a deterrent from people entering it.

I like your ideas Lorathorn. Maybe the top of the mesa is a kind of extradimensional space/otherplanar space that partly exists in the Prime Material Plane. The roof with no walls has potential, a fantasy trope is the building that has more space on the inside than appears from the outside. The top of the mesa has a temple with no walls, that has more space than should be possible.


Set wrote:
ParagonDireRaccoon wrote:
I'm thinking of a dragon mesa with ceremonies tied to the site as a sacred site for dragons. The mesa will be large enough for a couple dozen dragons to stretch out and sun themselves on. There will be birds who groom the dragons' scale native to the mesa, somewhat like the birds the clean hippo teech. The dragons treat the mesa as neutral ground, and have powerful magic to keep non-dragons (except for the birds and vegetation) away from the mesa, and have religious ceremonies on the mesa.

I like the idea, particularly if it's similar to the tepui of Venezuela.

Perhaps instead of birds, the dragons would use drakes to clean their scales, and an adventure might involve the drakes getting out of hand and attacking nearby communities, or, alternately, the dragons might arrive to find that the drakes have vanished, and task local adventurers to find out where they've gone (because the task is beneath them, or the drakes have been taken underground, where they cannot reach, for some sort of experimentation, or use as weapons of war (perhaps the drake-thief has charmed them away, with some sort of lesser orb of dragonkind, or just charm monster spells?).

The same pair of adventure seeds could work just as well with birds, obviously. If the birds have gone missing, the dragons would want them returned. If the birds are attacking local communities, retreating to the safety of the mesa, adventurers could be hired to drive them off (or slay them, which might incur a draconic response...).

I like all your ideas Set. I'm thinking something easier, for low to mid level PCs- the drakes have have introduced a plant the dragons think is aesthetically displeasing, but don't want to directly remove the plant so they task the PCs with removing the unwanted plants.


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Thanks for the feedback Lorathorn and Set! I've figured out how to make it a sacred site for all dragons- the temple with no walls has spells inscribed on the ceiling, and dragons can switch out spells known with a long ceremony. The drakes that clean dragon scales are attracted to flowers that must be tended, and adventurers are occasionally given access to the mesa to tend to the flowers. And occasionally adventurers are hired to prepare the temple with no walls for the spell switchout ceremony (I'll have to think of a catchy name for the ceremony).

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