What the purpose of this game ?


Pathfinder First Edition General Discussion

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Pathfinder Lost Omens Subscriber
Vidmaster7 wrote:
Crush your enemies. See them driven before you. Hear the lamentations of their women.

are you quoting Genghis Khan or the movie?


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Why do I roll the dice?
I won't tell you twice
The answer sure ain't nice
It's my vicious vice
Playas are my sacrifice
I'm not in it for the green
I'm just cruel and mean
My GMin's so obscene
Like Baudelaire's spleen
Every campaign's a tontine
Know what I mean?

*mic slips in sweaty palms, fumbles for it, drops it, pretends that was intentional and walks away tall*


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Bandw2 wrote:
Vidmaster7 wrote:
Crush your enemies. See them driven before you. Hear the lamentations of their women.
are you quoting Genghis Khan or the movie?

Conan was what came to mind first. Alexander the great is my go to for war-master quotes.


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All forms of fiction, including roleplaying games, are obligations to the beings that live within them. Our constant thoughts are the fabric of their existence. To stop playing would be to snuff them out, an act of a cruel and careless god.


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Vidmaster7 wrote:
Bandw2 wrote:
Vidmaster7 wrote:
Crush your enemies. See them driven before you. Hear the lamentations of their women.
are you quoting Genghis Khan or the movie?
Conan was what came to mind first. Alexander the great is my go to for war-master quotes.

Conan O'Brien says some crazy s~+* sometimes. :-)


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Umbral Reaver wrote:
All forms of fiction, including roleplaying games, are obligations to the beings that live within them. Our constant thoughts are the fabric of their existence. To stop playing would be to snuff them out, an act of a cruel and careless god.

Black Leaf nooooo!

Shadow Lodge

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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Daw wrote:

Veilgn, I think I understand.

At some point I stopped seeing moving and insightful.
Now the best I see is tiresomely clever.
Our inspirations have turned from literature, to movies, to TV, and, finally, to video games.

Sigh.

You skipped songs. I've got more characters based on songs/musicians than any of those.

So is that an improvement?


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The purpose of this, or any game, is to have fun. If you're not having fun, then you shouldn't play it and look for a game or activity that IS more enjoyable to you.


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I think you're right, but there's only one way to be sure.


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I also FAQ'd. About time the dev team got around to answering this one.


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I believe RAW already answers this question. The pertinent text is: "A GM's duty is to provide a fair and fun game."

Your move, internet...


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What's the purpose of this question? What the purpose of any game, really? It's to play. If you're not finding the play in the game, perhaps you're in the wrong game.

Shadow Lodge

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The purpose of Pathfinder is to keep the employees of Paizo gainfully employed and off the streets. Specifically Cosmo.


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Wait--are we talking Aristotelian four causes, or a Bayesian network?

(Context)


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Also, imagine what an OUT OF WORK Cosmo would do...wait, no, don't...::head explodes::

::corpse thud::

Shadow Lodge

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To pass the time as we slowly decay.


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GM_Beernorg wrote:

Also, imagine what an OUT OF WORK Cosmo would do...wait, no, don't...::head explodes::

::corpse thud::

i kind of hope you dont know the answer but... is... is, uh, "corpse thud" a different sound than just a regular thud?

Shadow Lodge

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Torbyne wrote:
GM_Beernorg wrote:

Also, imagine what an OUT OF WORK Cosmo would do...wait, no, don't...::head explodes::

::corpse thud::

i kind of hope you dont know the answer but... is... is, uh, "corpse thud" a different sound than just a regular thud?

It is, in fact a very distinct and different sound. Although it takes a DC 30 Perception or Perform (percussion) check to notice the difference.


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Queen Raven doth hit the nail on it's head...

(IMO a corpse thud is "that sound" we hear all the time for someone/thing falling over dead in movies and TV, same thing as "that death scream", you know, the one that likely dozens of movies have used, that one elven archer in LotR "The Two Towers" who gets shot off the wall of Helm's Deep by an orc crossbow bolt at the beginning of that battle. That iconic little high pitched undulating scream, I have heard it myself now in 36 years on earth in at least a dozen movies, and half that many TV shows)

I wonder if the guy/gal, or whomever it was that was recorded making that horrible death scream gets royalties when the sound bite gets used?


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GM_Beernorg wrote:
I wonder if the guy/gal, or whomever it was that was recorded making that horrible death scream gets royalties when the sound bite gets used?

Trivia moment: It's called The Wilhelm Scream. Sadly, no royalties.


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Well...today I learned something new, thx quibblemuch!

The More You Know!


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GM_Beernorg wrote:

Well...today I learned something new, thx quibblemuch!

The More You Know!

You're welcome!

I wonder... If I played that every time someone took damage, how long would it take before my group wrestled me to the ground and took away my phone...?


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I give it between 12.7 seconds, and never, depending :)

The Exchange

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The purpose of this game is clearly to stoke hilarious discussions like this one.

You made my day, love you all.


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GM_Beernorg wrote:
I give it between 12.7 seconds, and never, depending :)

...and that's why I've been fighting gangs for local charities...

#GMtip


To be honest, I'm just in it for an excuse to flip tables. It doesn't have to be an RPG. Any table-related activity would do.


I like my friends and I like to play games with them.

Shadow Lodge

To build a character wielding a pair of smurf Nunchaku.


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the Queen's Raven wrote:
To build a character wielding a pair of s***f Nunchaku.

Wait, are those nunchaku made of two S***fs strung together? Or nunchaku specifically designed for whacking S***fs? Or nunchaku of a size that is useable by S***fs (by my estimate a total of 1/3 an apple high for each whackin part)?

So... many... questions...


The purpose of this game is to eventually reach a level of simulationism such that the game world functions by a more detailed set of laws than reality itself.


Umbral Reaver wrote:
The purpose of this game is to eventually reach a level of simulationism such that the game world functions by a more detailed set of laws than reality itself.

I thought that was Rolemaster...?


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quibblemuch wrote:
the Queen's Raven wrote:
To build a character wielding a pair of s***f Nunchaku.

Wait, are those nunchaku made of two S***fs strung together? Or nunchaku specifically designed for whacking S***fs? Or nunchaku of a size that is useable by S***fs (by my estimate a total of 1/3 an apple high for each whackin part)?

So... many... questions...

You made that look a lot dirtier than it had to be.

Shadow Lodge

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Kobold Cleaver wrote:
quibblemuch wrote:
the Queen's Raven wrote:
To build a character wielding a pair of s***f Nunchaku.

Wait, are those nunchaku made of two S***fs strung together? Or nunchaku specifically designed for whacking S***fs? Or nunchaku of a size that is useable by S***fs (by my estimate a total of 1/3 an apple high for each whackin part)?

So... many... questions...

You made that look a lot dirtier than it had to be.

Smurf nunchaku are dirtier than they need to be.


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the Queen's Raven wrote:
Kobold Cleaver wrote:
quibblemuch wrote:
the Queen's Raven wrote:
To build a character wielding a pair of s***f Nunchaku.

Wait, are those nunchaku made of two S***fs strung together? Or nunchaku specifically designed for whacking S***fs? Or nunchaku of a size that is useable by S***fs (by my estimate a total of 1/3 an apple high for each whackin part)?

So... many... questions...

You made that look a lot dirtier than it had to be.
S***f nunchaku are dirtier than they need to be.

Depends on what you've been whacking with them, I suppose...


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As an aside, the excuse: "Sorry, I have to wash my S***f nunchucks" has now entered my lexicon. Irrevocably.

Shadow Lodge

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quibblemuch wrote:
As an aside, the excuse: "Sorry, I have to wash my S***f nunchucks" has now entered my lexicon. Irrevocably.

You're welcome


quibblemuch wrote:
Umbral Reaver wrote:
The purpose of this game is to eventually reach a level of simulationism such that the game world functions by a more detailed set of laws than reality itself.
I thought that was Rolemaster...?

Rulemaster Rolemaster has long since passed into the Transcend of the Galactic Halo.

PF has barely gotten out of the Slow Zone and is just beginning to understand how far it is across the Beyond*. I don't even think the Dev Team has started a working group to brainstorm Bootstrapping**.

* When you see PF 2.0 hit the market you'll know they've mapped a route across the Beyond.

** Besides Bootstrapping cannot commence until they reach the far edge of the Beyond anyway.


the Queen's Raven wrote:
quibblemuch wrote:
As an aside, the excuse: "Sorry, I have to wash my S***f nunchucks" has now entered my lexicon. Irrevocably.
You're welcome

You have no idea, the thanks. And, unlike many pro forma social excuses, this one dramatically decreases the chance the other person will ask me for anything else ever again.

Until I encounter a S***f nunchaku enthusiast, who excitedly begins offering helpful sanitation tips... gah!

Why must my actions have consequences?!


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Someone asked Gary Gygax what D&D was about, if not 'winning'(I myself remember people when I was growing up ask me re: roleplaying games "How do you WIN?"), he replied "Continued, successful participation."


Vidmaster7 wrote:
Crush your enemies. See them driven before you. Hear the lamentations of their women.
Cohen The Barbarian wrote:
Hot water,good dentishtry and shoft lavatory paper.

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