Master of storms and storm born blood line? And Orc questions.


Advice


If I turn into a whirlwind via master of storms. And then use my 15th level bloodline ability to turn myself in to pure energy. Do I turn into a thunderbolt and just use the bloodline ability doing my level in d6. or dose my whirlwind form become a thunder whirlwind and I deal the damage in a AOE?

Also if I use thunder staff the first bloodline ability On my unarmed strikes before going into whirlwind form dose it still do the extra electricity damage on hit?

Side questions.
Dose Reverse feint allow me to just attack anyone that attacks me? Can I trip them on the attack?

If I got 2 lvls Titan mauler can I hold a Orc double axe in one hand and get the shield bonus? If Titan mauler treats a two handed weapon as a one handed weapon for all intents purposes. Dose that mean it would be a one handed weapon for a magus too?

Beat rider allows me to "ADD" a select few companions to any list I may have access too. Dose this alter the animal ally feat? Or the cavalier( huntsmaster- archetype) with the dogs and birds. Dose the feat in anyway alter those class abilities to work with the new companions?

And the most important question is can I put a ballista or cannon on the back of my turtle? You know exactly where I'm trying to go with this turtle.

I may ask to many questions.


IMO though not being spells they're not tagged, both those two effects are polymorphs. Which means only the latest applies.

No, if you apply thunderstaff to one attack form it doesn't apply to a different one.

On reverse feint, yes (assuming you gave them the +4 attack & you spend an immediate action) and yes.

If you're using a shield, yes. If you're getting a shield bonus from some TWF feat, no - if you use a double weapon in one hand you only get to use one end of it IIRC. It should work for a magus though.

Beast rider should work with animal ally or with huntmaster cavaliers. They should be treated the same as any other animal companions gained by those means.

I don't see why not, if it has the carrying capacity.


As to the first question, both change your form, so if you're a tornado and you trigger and ability that turns you into a lightning bolt, you stop being a tornado. I'm unsure as to the form you return to at the end of your lightning rush but I'd probably say back to orc.

arcanine wrote:
If I got 2 lvls Titan mauler can I hold a Orc double axe in one hand and get the shield bonus? If Titan mauler treats a two handed weapon as a one handed weapon for all intensive purposes. Dose that mean it would be a one handed weapon for a magus too?

I'm not bringing this up to be an jerk but the phrase is "For all INTENTS AND purposes"


Josh-o-Lantern wrote:

As to the first question, both change your form, so if you're a tornado and you trigger and ability that turns you into a lightning bolt, you stop being a tornado. I'm unsure as to the form you return to at the end of your lightning rush but I'd probably say back to orc.

arcanine wrote:
If I got 2 lvls Titan mauler can I hold a Orc double axe in one hand and get the shield bonus? If Titan mauler treats a two handed weapon as a one handed weapon for all intensive purposes. Dose that mean it would be a one handed weapon for a magus too?
I'm not bringing this up to be an jerk but the phrase is "For all INTENTS AND purposes"

lol I knew someone was ganna say it. I was trying to go back but 'twas too late.


avr wrote:

IMO though not being spells they're not tagged, both those two effects are polymorphs. Which means only the latest applies.

No, if you apply thunderstaff to one attack form it doesn't apply to a different one.

On reverse feint, yes (assuming you gave them the +4 attack & you spend an immediate action) and yes.

If you're using a shield, yes. If you're getting a shield bonus from some TWF feat, no - if you use a double weapon in one hand you only get to use one end of it IIRC. It should work for a magus though.

Beast rider should work with animal ally or with huntmaster cavaliers. They should be treated the same as any other animal companions gained by those means.

I don't see why not, if it has the carrying capacity.

So once I enter whirlwind form I then use thunder staff ability. Would I then get the electricity on my attacks. Because they take unarmed damage if I touch them.

So if I had rhino charge and reverse feint. I could charge as a standard action pounce (if I had it. And then for my move action ready an attack.


arcanine wrote:

So once I enter whirlwind form I then use thunder staff ability. Would I then get the electricity on my attacks. Because they take unarmed damage if I touch them.

So if I had rhino charge and reverse feint. I could charge as a standard action pounce (if I had it. And then for my move action ready an attack.

Yes.

You ready a reverse feint with the move action. If the target doesn't attack you, you don't get to attack them with the reverse feint. Otherwise yes.


avr wrote:
arcanine wrote:

So once I enter whirlwind form I then use thunder staff ability. Would I then get the electricity on my attacks. Because they take unarmed damage if I touch them.

So if I had rhino charge and reverse feint. I could charge as a standard action pounce (if I had it. And then for my move action ready an attack.

Yes.

You ready a reverse feint with the move action. If the target doesn't attack you, you don't get to attack them with the reverse feint. Otherwise yes.

What dose beast rider do exactly with hunts master. Would my Rhino still benefit from my class abilities. I would assume the rhino replaces the dog and the pteranodon replaces the bird? Ir a triceratops cuz ya know epic.


Dose jabbing dancer or brute assault work with whirlwind form? Can you make an attack of opportunity with vicious stomp in whirlwind form?
Can I charge in whirlwind form? Can I carry items in this form?

I know about the move in and out of the opponents square to have them make about 6 saves vs being tripped but can I use unarmed feats while in whirlwind form?


Sorry, missed this earlier.

Beast rider doesn't remove any options, it just adds them. I don't advise this, but you could split your animal companion levels between a rhino, dog, pteranodon and a bird if you wanted. Any and all of them would benefit from the huntmasters challenge etc.

Whirlwind form gives you a special ability which is not an attack, but which does the same damage as your unarmed strike.

Storm Shape wrote:
dealing lethal damage equal to her unarmed strike damage to each one that fails a Reflex save

It isn't an unarmed strike though. You don't get unarmed attacks:

Whirlwind wrote:
A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it.

Which rules out charging, unarmed attacks and so unarmed feats.


avr wrote:

Sorry, missed this earlier.

Beast rider doesn't remove any options, it just adds them. I don't advise this, but you could split your animal companion levels between a rhino, dog, pteranodon and a bird if you wanted. Any and all of them would benefit from the huntmasters challenge etc.

Whirlwind form gives you a special ability which is not an attack, but which does the same damage as your unarmed strike.

Storm Shape wrote:
dealing lethal damage equal to her unarmed strike damage to each one that fails a Reflex save

It isn't an unarmed strike though. You don't get unarmed attacks:

Whirlwind wrote:
A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it.
Which rules out charging, unarmed attacks and so unarmed feats.

So I can't charge?

Would I need natural spell to cast?
If I am arcane when I change do I still keep the arcane failure chance?
What happens to my armor? What is my AC?
Can I just move in and out of an opponents square to make them repeatedly make saves or be tripped; and deal my unarmed strike damage( every time I enter there square)?


No charging.

An interesting question. Can you speak and perform gestures as a whirlwind? I'd say no, your GM may rule otherwise. Natural spell may not work on a technicality (this isn't wild shape), though it should work IMO. Silent spell, still spell and/or eschew materials would definitely work if there's a problem.

Your armor will meld into your polymorphed form so no arcane spell failure chance and no benefit from the armor. Your AC will be whatever it was without armor.

A whirlwind 'traps' the target, not 'trips' them. You could keep moving over them until you successfully trap them I think. Dropping them as a free action in order to pick them up again seems likely to make the GM enforce a limit on the number of certain free actions per round.


If I am in storm shape and use greater invisibility on my self; Am I an invisible tornado?
If I have no attacks then even the spell invisibility would persist until the duration expired?
What would be the negatives?
If I stand still in a room and have a 40ft (huge sized) storm shape and use invisibility can I just stand still and get a +40 on my stealth check I Until everyone dies in the room?


If I pick up 3 creatures in my storm shape and use the stormborn thunder bolt would I hit all 3 creatures? Because they are in my storm shape being stacked one on top of the other?
Dose enlarge person work while I am in storm shape? Would I get the size increase or just the stat changes?
Could I carry items? When I eject something is it a throwing object ? Can I throw a creature into another and damage them? Or would I need ki throw feat line? a lake of water in my form?
If I had sneak attack would it just auto hit the people in my whirlwind form? Because the wouldn't have a Dex bonus flying in my storm form.


If I had a burrow speed could I take people with me in storm shape?


Invisibility works, sure. By my understanding tornadoes are pretty noisy though. An attack includes any spell which targets a foe or whose area of effect includes a foe so the non-greater invisibility probably breaks when you try to pick them up, and certainly when it succeeds. If enemies are inside you they should notice you IMO, but you'll still get the usual defensive bonuses aside from their knowing which square to target.

Yes, you should be able to line them up. Note that you're in the area of effect too and while you have some electricity and sonic resistance it's not immunity.

Check under polymorph effects in the magic chapter - effects which change size don't stack with polymorph effects. Enlarge person's stat changes come from the size change.

It doesn't say you can't carry things and you can obviously carry people trapped within you. I think you could choose to throw something out or just drop them - the action required would be a free action for the former and at least a standard action for the former. To throw a creature and do damage from that directly you'd need some ability to do so, ki throw would do.

Where do you get the bit about their being denied their dex bonus? A -4 penalty isn't the same thing at all.

I have no idea how a burrow speed could relate to carrying people.


avr wrote:

Invisibility works, sure. By my understanding tornadoes are pretty noisy though. An attack includes any spell which targets a foe or whose area of effect includes a foe so the non-greater invisibility probably breaks when you try to pick them up, and certainly when it succeeds. If enemies are inside you they should notice you IMO, but you'll still get the usual defensive bonuses aside from their knowing which square to target.

Yes, you should be able to line them up. Note that you're in the area of effect too and while you have some electricity and sonic resistance it's not immunity.

Check under polymorph effects in the magic chapter - effects which change size don't stack with polymorph effects. Enlarge person's stat changes come from the size change.

It doesn't say you can't carry things and you can obviously carry people trapped within you. I think you could choose to throw something out or just drop them - the action required would be a free action for the former and at least a standard action for the former. To throw a creature and do damage from that directly you'd need some ability to do so, ki throw would do.

Where do you get the bit about their being denied their dex bonus? A -4 penalty isn't the same thing at all.

I have no idea how a burrow speed could relate to carrying people.

First let me say thanks for answering all of my questions.

Would my strength go up from becoming huge sized in storm shape?
Can a oracle be a master of storms? I think it was only ment for rangers and druids.
It would seem as thought a intimidating build would be best for this prestige class; would you agree?


Sure, no worries. I'm fine answering questions though note I'm not all-knowing - I can make mistakes.

I misunderstood your question about the burrow speed above before. Yes, If you have a burrow speed in whirlwind form you should be able to take people inside you with you.

Storm shape is weird. It changes the area you take up and the size of creatures you can carry without ever explicitly changing your size category. You're still technically Small or Medium, or whatever size you normally are.

An oracle who meets the prereqs can be a master of storms. There's nothing in the prereqs linked to the druid or ranger classes.

At early levels maybe intimidate would be useful to you but I think by level 7+ you'll have better things to do with your actions. There are exceptions for melee classes which can get intimidate as a rider on their melee attacks but storm shape doesn't actually make melee attacks. I don't think you could use dazzling display in that form either. If you can get a friend to take the Callous Casting betrayal/teamwork feat (& you do so yourself) and you have area spells which won't affect them much, intimidate might be worth it.

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