Gelb |
Aubrey house rule - a good one. Also, in addition to the immediate save you get another one at the 24 hour mark.
Good rule.
Fort save: 1d20 + 5 ⇒ (16) + 5 = 21.Fort save: 1d20 + 5 ⇒ (18) + 5 = 23.
So, no levels lost; just hps.
Initiative list:
Gath 28
Gelb 24
Janosz 18
Runzyl 15+
Partygoers 15-
Ezreal 13
Musicians 10
Rodergo 9
Gil 8
Nevharath 3
Gath
Aubrey the Demented/Malformed |
Saves for the fireball
P4 1d20 + 2 ⇒ (16) + 2 = 18
P20 1d20 + 2 ⇒ (13) + 2 = 15
P18 1d20 + 2 ⇒ (16) + 2 = 18
P14 1d20 + 2 ⇒ (2) + 2 = 4
P17 1d20 + 2 ⇒ (18) + 2 = 20
P25 1d20 + 2 ⇒ (16) + 2 = 18
P15 1d20 + 2 ⇒ (12) + 2 = 14
P16 1d20 + 2 ⇒ (4) + 2 = 6
Ezreal turns the party into a barbeque, leaving charred corpses and a single, very singed survivor.
Saves for Rod's channeling (I'm assuming the DC is 18). I'm also assuming, given the previous action, he can adjust his burst to hit P27, P28 and P30.
P17 1d20 + 5 ⇒ (3) + 5 = 8
P10 1d20 + 5 ⇒ (18) + 5 = 23
P5 1d20 + 5 ⇒ (3) + 5 = 8
P19 1d20 + 5 ⇒ (1) + 5 = 6
P11 1d20 + 5 ⇒ (9) + 5 = 14
P16 1d20 + 5 ⇒ (2) + 5 = 7
P3 1d20 + 5 ⇒ (7) + 5 = 12
P21 1d20 + 5 ⇒ (5) + 5 = 10
P22 1d20 + 5 ⇒ (4) + 5 = 9
P23 1d20 + 5 ⇒ (10) + 5 = 15
P24 1d20 + 5 ⇒ (5) + 5 = 10
P13 1d20 + 5 ⇒ (2) + 5 = 7
P12 1d20 + 5 ⇒ (10) + 5 = 15
P26 1d20 + 5 ⇒ (16) + 5 = 21
P29 1d20 + 5 ⇒ (14) + 5 = 19
P27 1d20 + 5 ⇒ (14) + 5 = 19
P28 1d20 + 5 ⇒ (3) + 5 = 8
P30 1d20 + 5 ⇒ (19) + 5 = 24
M1 1d20 + 5 ⇒ (17) + 5 = 22
M2 1d20 + 5 ⇒ (13) + 5 = 18
M3 1d20 + 5 ⇒ (8) + 5 = 13
M4 1d20 + 5 ⇒ (18) + 5 = 23
M5 1d20 + 5 ⇒ (4) + 5 = 9
M6 1d20 + 5 ⇒ (20) + 5 = 25
Rod blasts the undead with the holy power of the Flame, putting the lone survivor of Ezreal's wrath to final rest and scorching the others with its radiance.
Those who failed their saves are marked in red, more for my convenience than yours.
Nev now has a nice space to expand into. Given the devastation wrought by the others, I've redirected attacks 2 and 3 to opponents still standing.
Nevharath flattens four of the partygoers and rips into two of the incorporeal musicians.
The Reaper slashes at Runzyl with its scythe. Runzyl feels his battle joy fading into terror as the rusty blade sweeps at him
Incorporeal touch attack 1d20 + 19 ⇒ (7) + 19 = 26 to hit, damage 2d4 ⇒ (1, 4) = 5 negative energy plus 1d4 ⇒ 4 CON damage. Also, Reaper unleashes his Fear Aura as a free action - Runzyl (the rest of you are currently out of range) needs to make a DC 26 Will save or be affected as per the Fear spell (i.e. running out gibbering).
Gelb.
A fairly epic post. It's going to be too long a list to say which enemies have been destroyed. Please refer to the map.
Nevharath |
an epic post indeed. unfortunately, i think Runzyl is in quite a bit of trouble. I wonder how the Fear spell will affect him given that he is surrounded. I will try to clear a path (and free Frogshanks if possible) when i get a turn, depending on what enemies are left.
Janosz Frogshanks |
Also, I'm delaying until after Rod. I'm not taking that many AoOs to get out of my current encirclement.
That gives us this initiative list:
Gath 28
Gelb 24
Runzyl 15+
Party people 15-
Ezreal 13
Musicians 10
Rodergo 9
Janosz 9-
Gil 8
Nevharath 3
Gelb.
Ezreal Farlowe |
Runzyl is an acrobatic little dude darting around all over the place. Being surrounded probably doesn't technically prevent him from fleeing. It just makes it an awful idea tactically. Seems like acrobatics could be part of fleeing though to avoid AoO's. Also he drops anything he is holding and has a -2 on more or less everything.
Vattmona |
Why not? He also has the Knockback rage power, but he can't use that now.
Runzyl shoves a skeleton out of the way as he flees from the supernatural presence of the reaper-thing.
Bull Rush versus P8. Attack roll 12+16+2(Earthbound Gauntlets)=30 versus CMD. If he gets the part pooper outta the way, he keeps moving to R11. Only P8 gets an AoO, which is great news.
Aubrey the Demented/Malformed |
AoO from P8 1d20 + 4 ⇒ (12) + 4 = 16 That's a miss. I reckon Runzyl can get further away so I've moved him as such.
The partygoers circ;e for another attack, picking out opponents who have separated from the rest of the group.
Same routine again for everyone, trying to grapple. P1, 2 and 7 attack Gelb.
Aiders
P1 1d20 + 4 ⇒ (1) + 4 = 5 vs CMD 10
P1 1d20 + 4 ⇒ (2) + 4 = 6 vs CMD 10
Grappler
P1 1d20 + 4 ⇒ (13) + 4 = 17 vs Gelb's CMD
P8, P9 and P12 attack Runzyl
Aiders
P8 1d20 + 4 ⇒ (11) + 4 = 15 vs CMD 10
P9 1d20 + 4 ⇒ (15) + 4 = 19 vs CMD 10
Grappler
P12 1d20 + 4 + 2 + 2 ⇒ (7) + 4 + 2 + 2 = 15 vs Runzyl's CMD
P3, P10 and P11 attack Nev
Aiders
P3 1d20 + 4 ⇒ (12) + 4 = 16 vs CMD 10
P10 1d20 + 4 ⇒ (10) + 4 = 14 vs CMD 10
Grappler
P11 1d20 + 4 + 2 + 2 ⇒ (18) + 4 + 2 + 2 = 26 vs Nev's CMD
P13, P22, P23 and P24 attack Rod
Aiders
P13 1d20 + 4 ⇒ (15) + 4 = 19 vs CMD 10
P22 1d20 + 4 ⇒ (7) + 4 = 11 vs CMD 10
P23 1d20 + 4 ⇒ (5) + 4 = 9 vs CMD 10
Grappler
P24 1d20 + 4 + 2 + 2 ⇒ (17) + 4 + 2 + 2 = 25 vs Rod's CMD
P26, P27, P29 and P30 attack Janosz
Aiders
P13 1d20 + 4 ⇒ (20) + 4 = 24 vs CMD 10
P22 1d20 + 4 ⇒ (2) + 4 = 6 vs CMD 10
P23 1d20 + 4 ⇒ (6) + 4 = 10 vs CMD 10
Grappler
P24 1d20 + 4 + 2 + 2 ⇒ (19) + 4 + 2 + 2 = 27 vs Janosz's CMD
Ez.
Ezreal Farlowe |
Ezreal steps back while dipping into a spell component pouch, "Janosz!! DOWN!!" ...and the room explodes in another raging firestorm.
5' Step to M25
Spontaneous Metamagic to Empower a Fireball
Empowered Fireball centered on P/Q, 21/21.
Should get: P12, P13, P23, M4, P26, P27, M5, P28, M6, P29, P30 and Janosz.
10d6 ⇒ (1, 4, 5, 2, 4, 4, 6, 5, 1, 6) = 38x1.5 = 57
Reflex DC 21
Janosz Frogshanks |
Runzyl and I remain ungrappled. Reflex save 11+17+1(haste)=29. I don't have evasion, but that was still worth it. 28 damage noted.
"Thanks for the heads-up, jackass." A quickly executed drop-and-hop shields Janosz from the worst of Ezreal's blast.
Aubrey the Demented/Malformed |
By the way, just rechecked the rules on incorporeality. Corporeal damage (except channel energy) does a flat 50% damage, you don't have to roll to 50/50 chance except for an effect that doesn't do damage.
When I have access to the map I'll let you know the consequences. But their reflex saves aren't good...
Aubrey the Malformed |
Reflex saves for:
P26 1d20 + 2 ⇒ (19) + 2 = 21
P27 1d20 + 2 ⇒ (11) + 2 = 13
P28 1d20 + 2 ⇒ (18) + 2 = 20
P29 1d20 + 2 ⇒ (17) + 2 = 19
P30 1d20 + 2 ⇒ (12) + 2 = 14
P26 1d20 + 2 ⇒ (16) + 2 = 18
M4 1d20 + 5 ⇒ (16) + 5 = 21
M5 1d20 + 5 ⇒ (19) + 5 = 24
M6 1d20 + 5 ⇒ (7) + 5 = 12
Aubrey the Demented/Malformed |
More of the partygoers go up in smoke. The musicians howl like the souls in torment that they are, but so far have not been extinguished.
M1 and M4 attack Rod, M2 and M5 attack Janosz, and M3 and M6 attack Ez.
M1 1d20 + 9 ⇒ (11) + 9 = 20 v touch AC, damage 1d8 ⇒ 6 negative energy plus 2 levels drained (DC 16)
M2 1d20 + 9 ⇒ (2) + 9 = 11 v touch AC, damage 1d8 ⇒ 6 negative energy plus 2 levels drained (DC 16)
M3 1d20 + 9 ⇒ (17) + 9 = 26 v touch AC, damage 1d8 ⇒ 3 negative energy plus 2 levels drained (DC 16)
M4 1d20 + 9 ⇒ (2) + 9 = 11 v touch AC, damage 1d8 ⇒ 7 negative energy plus 2 levels drained (DC 16)
M5 1d20 + 9 ⇒ (13) + 9 = 22 v touch AC, damage 1d8 ⇒ 6 negative energy plus 2 levels drained (DC 16)
M6 1d20 + 9 ⇒ (14) + 9 = 23 v touch AC, damage 1d8 ⇒ 1 negative energy plus 2 levels drained (DC 16)
Rod.
Ezreal Farlowe |
I should be in M25 with the 5' step. M6 will have to move another square to come after me, with any luck provoking from Janosz.
Fort: 1d20 + 8 ⇒ (18) + 8 = 26
Fort: 1d20 + 8 ⇒ (6) + 8 = 14 + AP: 2d6 ⇒ (4, 5) = 9 = 19
4 damage
Rodergo Xativa |
fort 1d20 + 10 ⇒ (3) + 10 = 13
fort 1d20 + 10 ⇒ (14) + 10 = 24
lost 2 levels.
"or each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies."
so that's 10 more hp lower anyway.
Aubrey the Demented/Malformed |
Will saves
P10 1d20 + 5 ⇒ (6) + 5 = 11
P26 1d20 + 5 ⇒ (2) + 5 = 7
M1 1d20 + 9 ⇒ (20) + 9 = 29
M2 1d20 + 9 ⇒ (11) + 9 = 20
M3 1d20 + 9 ⇒ (15) + 9 = 24
M4 1d20 + 9 ⇒ (14) + 9 = 23
M5 1d20 + 9 ⇒ (9) + 9 = 18
M6 1d20 + 9 ⇒ (17) + 9 = 26
Once more the power of the Flame purges the world of undead.
Janosz.
Janosz Frogshanks |
5' step to P21. I'm firing on the musicians until they fall in this order - M3, then M6, then M2, then M5. I'll just eat the AoO from P26.
Attack 1: 8+19+1(PBS)+1(haste)=AC 29, damage 2d8+6+2(PBS)=20 + 10 fire + 3 electricity.
Attack 2: 10+19+1+1=AC 31, damage 1d8+3+1=8 + 4 fire + 2 electricity.
Attack 3: 11+14+1+1=AC 27, damage 1d8+3+1=10 + 5 fire + 1 electricity.
Attack 4: 12+9+1+1=AC 23, damage 1d8+3+1=8 + 2 fire + 5 electricity.
Attack 5 (bonus from haste): 19!+19+1+1=AC 40, confirm roll 9+19+1+1=AC 30, damage 1d8+3+1=9x3=27 + 5 fire + 2 electricity.
Gil, then Nevharath.
Aubrey the Demented/Malformed |
Gil |
Gil brings forth a new spell, drawing together shadowstuff to create a lightning bolt that she directs through one of the musicians and into one of Runzyl's harassers.
Through M4 and P8; Will DC 21 to disbelieve for 20% damage, Reflex DC 21 for half damage
Electrical: 10d6 ⇒ (3, 1, 6, 6, 2, 5, 3, 4, 6, 4) = 40
Nevharath |
Nevharath will full attack, with an extra attack on the end from haste.
Hitting p10 first until he is dead, then hitting the other within reach.
1d20 + 15 ⇒ (4) + 15 = 19
2d8 + 22 ⇒ (1, 4) + 22 = 27
1d20 + 10 ⇒ (8) + 10 = 18
2d8 + 22 ⇒ (3, 3) + 22 = 28
Haste bonus
1d20 + 15 ⇒ (16) + 15 = 31
2d8 + 22 ⇒ (4, 5) + 22 = 31
Aubrey the Demented/Malformed |
OK, just for clarity, checked the shadow evocation thing. Undead are immune to mind-affecting effects - that's charm, compulsions, morale effects, patterns and phantasms. A shadow effect is none of those, so they need to save against those normally.
Will save from P8 1d20 + 5 ⇒ (8) + 5 = 13, Reflex save for P8 1d20 + 2 ⇒ (2) + 2 = 4
Gil's semi-real lightning bolt is real enough to flatten one of the partygoers menacing Runzyl. Nevharath destroys andother, the rips one of the musicians apart with repeated blows.
Aubrey the Demented/Malformed |
With a bloodcurdling shriek, the Reaper hurtles at Janosz.
Incorporeal scythe 1d20 + 19 + 2 ⇒ (10) + 19 + 2 = 31 v touch AC, damage 2d4 ⇒ (4, 2) = 6 negative energy plus 1d4 ⇒ 1 CON loss. Also, everyone except Gelb (who is too far away) and Runzyl (who is already affected) is affected by the Reaper's Fear aura - DC 26 Will saves, please, or run around shrieking like Runzyl.
Janosz Frogshanks |
5' step to Q22. All attacks go on Gath; if he falls (which, for the record, I think is highly unlikely), any spillover goes on M5. I'm using Point Blank Shot, Rapid Shot, Manyshot and Clustered Shots.
Attack 1: 11+19+1(PBS)+1(haste)=AC 32, damage 2d8+6+2(PBS)=21 + 9 fire + 8 electricity.
Attack 2: 11+19+1+1=AC 32, damage 1d8+3+1=9 + 5 fire + 1 electricity.
Attack 3: 12+14+1+1=AC 28, damage 1d8+3+1=9 + 3 fire + 5 electricity.
Attack 4: 14+9+1+1=AC 25, damage 1d8+3+1=10 + 4 fire + 4 electricity.
Attack 5 (bonus from haste): 9+19+1+1=AC 30, damage 1d8+3+1=11 + 6 fire + 1 electricity.
EDIT: Bah! I delayed earlier - it's not my turn for a bit. We'll use the rolls once my turn rolls around.
EDIT 2: Runzyl's up. Is he still panicked?