paizo.com Recent Posts in [Roll20/G+/CORE] Aethercon - seats open for 0-06: Black Waters and 7-05: School of Spiritspaizo.com Recent Posts in [Roll20/G+/CORE] Aethercon - seats open for 0-06: Black Waters and 7-05: School of Spirits2016-11-09T04:14:18Z2016-11-09T04:14:18ZForums: Online Play: [Roll20/G+/CORE] Aethercon - seats open for 0-06: Black Waters and 7-05: School of SpiritsArutemahttps://paizo.com/threads/rzs2u0ab?Roll20GCORE-Aethercon-seats-open-for-006#12016-11-09T04:14:18Z2016-11-09T04:14:18Z<p>Join us Saturday morning for Black Waters:</p>
<p>The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as well?</p>
<p>Then, come back in the evening for the sequel, School of Spirits!</p>
<p>Sign up on the <a href="http://aethercon.com/" target="_blank" rel="nofollow">Aethercon site</a></p>
<p>Reminder, these are core campaign games, characters should be built with core rulebook only with certain exceptions as outlined in the roleplaying guild guide.</p>Join us Saturday morning for Black Waters:
The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as...Arutema2016-11-09T04:14:18Z