Quicker Modules


GM Discussion

Grand Lodge 4/5

I've been told that the Emerald Spire modules can be done in the same time span as a standard PFS module, but what other 3 XP modules can fit in a 4-5 hour time slot? I was thinking maybe Thornkeep Accursed Halls might have the capability.

Grand Lodge 4/5

Thornkeep, most levels can be done in 4-5 hours. Murderers Mark in 5-6 if your party is balanced. Godsmouth in 5-6 hours if you lead the party a bit with some well placed hints, clues. Crypt of the Everflame is two 5 hour sessions for sure. Dragon's Demand part 1 should be fine for 5 hours, but for that one I'd want the party to finish all four parts.

Grand Lodge 4/5

Mike Eckrich wrote:
Thornkeep, most levels can be done in 4-5 hours. Murderers Mark in 5-6 if your party is balanced. Godsmouth in 5-6 hours if you lead the party a bit with some well placed hints, clues. Crypt of the Everflame is two 5 hour sessions for sure. Dragon's Demand part 1 should be fine for 5 hours, but for that one I'd want the party to finish all four parts.

I actually ran Everflame for the first time last night, and I guess we were lucky because our party finished it in just under six hours.

Dark Archive 4/5 5/5

With the modules budgeting time is trickier because the narrative is longer and a little freer, so it is more likely to find creative solutions or not. I ran Godsmouth with a party intent on being very deliberate and it took 2, 5 hour runs. I played in a Masks of the Living God run where we completely back doored the whole thing and finished in less then 4 hours. I think for most of them its safer to plan 2 normal sized time chunks, and if you finish early run something else.

The Exchange 1/5 5/5 ***

I have played Emerald Spire lvls 1&2 and both of those took 4 to 4.5 hours. I have also seen both played at two different Cons and they both finished in one slot. YMMV

Dark Archive 4/5 5/5 ** Venture-Agent, Australia—QLD—Brisbane

A little late, but the PFS-sanctioned portion of Battle of Bloodmarch Hill can be run in about 5 hours. It's also one of those situations that runs without much opportunity for a rest.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Well, since this thread is necro'd anyway, I've been collecting community responses on this and will be doing some data processing when I have time.

The thread with information about this is located here.

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