Neal Litherland |
As anyone who's seen my posts knows, I like characters that are hard to classify when you look at them. Also, I love multiclass characters. So, with those two facts in mind, I present 5 Barbarian Multiclass Characters (You'll Never Expect).
Now, it's possible, and even likely, that folks here have seen and done some of these before. However, these are the combinations I've found that get the most raised eyebrows, or people who try to tell you that you can't, but which can't find a single rule barring the combination. Hope you enjoy!
David knott 242 |
There are a race trait (for Aasimars) and a couple of archetypes (Martial Artist and one from Occult Adventures) that permit Monks to be non-lawful.
Bloodragers and VMC Barbarians can be lawful.
BretI |
I thought that the Alchemist was one of the common multi-class combinations with Barbarian since the mutagen bonus to Strength and Rage bonus to Strength stack.
As for the Swashbuckler multiclass, Bloodrager works a lot better for that! They even have Versatile Weapon on their spell list so you can activate a wand for it.
The Sideromancer |
1 person marked this as a favorite. |
Imbicatus wrote:I prefer undead summoning shadowdancer paladins to mess with expectations.Explain how you can get away with doing this? Summoning undead is an evil act, and creating such should case the paladin to fall.
neither the shadowdancer nor the Occultist abilities are necessarily evil.
zainale |
so summoning your ancestors to do battle against the forces of evil? or giving the dead a second chance to exact revenge against the evil that killed them is wrong even though it would put their restless souls to rest? communing with the dead is not evil. ripping the souls from their rest and enslaving them is evil. Aragon (lord of the rings), Mulan (Disney), Simba (Disney), the lady from the last Mummy summons a horde of undead to do battle with the bbeg, and Richard Rahl (wizards first rule), are all evil then. Richard is even a cannibal does that make him doubly evil? where one culture sees evil another sees heritage and spiritual practice. necromancy is not good nor is it evil. its like the force,it can be used by both sides good and evil. then there is what the sideromancer said are occultists evil for communing with the spirits of the dead?
Cevah |
The undead that Aragorn uses are already awake and causing trouble. Anyone taking the path he took were set upon by those undead. What Aragorn did was to proclaim his lineage, and offer a way for the undead to redeem themselves and thus be laid to rest.
While hiring evil mercenaries might be questionable, it is not an evil act.
/cevah
Neal Litherland |
*reads list of "You'll Never Expect*
... you don't play a lot, do you?
To answer your question, I've played for about 10 years. However, many of the combinations I mention are the ones that people will ban, or argue against, because, "that's not how it's supposed to work." The objections are rarely mechanical; many players have archetypal images in their head, and when you go a different way with a class or mix, they get a brain bend. So I point out, whenever I can, there are more options than many of us think.
I once had someone argue for nearly half an hour that rogues had to be criminals, and that they couldn't be lawful. Said person then dug through the entire book, and half a dozen online resources, before admitting he was operating off of a personal opinion, rather than what was actually written in the game itself.
Rysky |
Rysky wrote:*reads list of "You'll Never Expect*
... you don't play a lot, do you?
To answer your question, I've played for about 10 years. However, many of the combinations I mention are the ones that people will ban, or argue against, because, "that's not how it's supposed to work." The objections are rarely mechanical; many players have archetypal images in their head, and when you go a different way with a class or mix, they get a brain bend. So I point out, whenever I can, there are more options than many of us think.
I once had someone argue for nearly half an hour that rogues had to be criminals, and that they couldn't be lawful. Said person then dug through the entire book, and half a dozen online resources, before admitting he was operating off of a personal opinion, rather than what was actually written in the game itself.
So it's not "never expect" but "not allowed", from experience then.
N. Jolly |
1 person marked this as a favorite. |
Neal Litherland wrote:So it's not "never expect" but "not allowed", from experience then.Rysky wrote:*reads list of "You'll Never Expect*
... you don't play a lot, do you?
To answer your question, I've played for about 10 years. However, many of the combinations I mention are the ones that people will ban, or argue against, because, "that's not how it's supposed to work." The objections are rarely mechanical; many players have archetypal images in their head, and when you go a different way with a class or mix, they get a brain bend. So I point out, whenever I can, there are more options than many of us think.
I once had someone argue for nearly half an hour that rogues had to be criminals, and that they couldn't be lawful. Said person then dug through the entire book, and half a dozen online resources, before admitting he was operating off of a personal opinion, rather than what was actually written in the game itself.
I gotta agree with Rysky here; these are all pretty common. There's far better choices you could have gone for here. I mean seriously, starting off with Rogue/Barb? This article reads like it was written by someone relatively new to the system to the point where I'm almost shocked you didn't list fighter too.
Imbicatus |
JonathonWilder wrote:neither the shadowdancer nor the Occultist abilities are necessarily evil.Imbicatus wrote:I prefer undead summoning shadowdancer paladins to mess with expectations.Explain how you can get away with doing this? Summoning undead is an evil act, and creating such should case the paladin to fall.
In fact, the shadow companion summoned by the shadowdancer is explicitly the same alignment as the shadowdancer. The shadow they summon is LG.
David knott 242 |
The current party in my game has two characters with one level of rogue each. Both are lawful good -- in fact, they are the only lawful good party members.
One of them was my character. When she decided she needed thieves' tools, she went shopping for an "archeologist's kit" -- after all, she had no plans to do any "thieving".