Possible need for Errata or FAQ for Haste from Summoner Class Deck


Rules Questions and Gameplay Discussion

Grand Lodge

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The Haste spell from the Summoner class deck does not appear to have the recharge clause. It currently reads, "If you do not have the Arcane skill, banish this card." Based on the card from RotRL, I believe it is supposed to read, "After playing this card, if you do not have the Arcane skill, banish it; otherwise you may succeed at an Arcane 10 check to recharge this card instead of discarding it.


Looks like it got lost in conversion from RotR. I'd treat it as you said until a more official answer comes out.

Lone Shark Games

For Organized Play, I'd treat it as printed, unless officially changed. For home play, you should totally do what makes you happy :)

Grand Lodge

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Keith Richmond wrote:
For Organized Play, I'd treat it as printed, unless officially changed. For home play, you should totally do what makes you happy :)

Was the intention to nerf this spell? If so, I would expect that the RotRL cards would need have errata instead. I cannot see having two spells with the same name and different powers.

Paizo Employee Chief Technical Officer

Added to FAQ.

Lone Shark Games

1970Zombie wrote:
Was the intention to nerf this spell? If so, I would expect that the RotRL cards would need have errata instead. I cannot see having two spells with the same name and different powers.

It was not added to Summoner with any intention that it be nerfed, no. That said, Haste is such a good spell that if someone decided it shouldn't normally recharge I'd have a hard time arguing about it, so I really wanted to advocate for an official response in case it was purposeful.

Thankfully, Vic is ever vigilant, and this got wrapped up super quickly :)

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