Any Absurdly Multi-classed Yet Effective Builds Out There?


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My Reign of Winter character has ended up as a Rogue 4/Fighter (Free Hand Fighter) 3/Duelist 4/Swashbuckler (Inspired Blade) 4, as of the beginning of the last module. This is mostly because Swashbuckler didn't exist when I created the character, and I didn't feel like asking about retraining. I'll have to look at his exact stats when I get home--he isn't awe-inspiring by any stretch of the imagination, but he's effective enough to stay relevant, and has the highest AC in the party in spite of wearing leather armor (partly due to rolling for stats and getting some really good rolls--he has enough Int for +4 to AC from his Duelist levels).

Liberty's Edge

The Sideromancer wrote:
How did you enter into Master Chymist, Arcane Archer and Holy Vindicator?

Not to mention Lantern Bearer AND Skyseeker?

I didn't try to make the pre-reqs work... just grabbed 20 full BAB classes with 2 or 3 good saves to see what neighborhood the total saves would wind up in.


My favorite multiclass character is: Draconic Sorcerer 13/Paladin 2/Dragon Disciple 6/Lunar Oracle 1. Works best with the mythic power that lets you use your caster level as your BAB, otherwise you might need more Dragon Disciple levels for accuracy. I think I used the archer paladin archetype to gain free precise shot since I didn't need the heavy armor proficiency.

I went with the theme of a silver dragon blooded follower of Apsu. Very fun character. He also adds his charisma to everything.


zainale wrote:
I have not tested it out yet but I have built a 1 lvl each of Gunslinger (pistalaro), Swashbuckler (picroon), Investigator (sleuth), and Fighter (unbreakable). I am hoping it will work out.

Swashbuckler is a hybrid of gunslinger and fighter, so you're out of luck on taking all three classes separately. :(


Turin the Mad wrote:
zainale wrote:
I have not tested it out yet but I have built a 1 lvl each of Gunslinger (pistalaro), Swashbuckler (picroon), Investigator (sleuth), and Fighter (unbreakable). I am hoping it will work out.
Swashbuckler is a hybrid of gunslinger and fighter, so you're out of luck on taking all three classes separately. :(

There's no rule against multi-classing in a hybrid class and its parents. There is for the three alternate classes, but not for hybrid.


Captain Battletoad wrote:
Turin the Mad wrote:
zainale wrote:
I have not tested it out yet but I have built a 1 lvl each of Gunslinger (pistalaro), Swashbuckler (picroon), Investigator (sleuth), and Fighter (unbreakable). I am hoping it will work out.
Swashbuckler is a hybrid of gunslinger and fighter, so you're out of luck on taking all three classes separately. :(
There's no rule against multi-classing in a hybrid class and its parents. There is for the three alternate classes, but not for hybrid.

Ugh, yep, thanks! There's too many rules. :)


Rogue/Snakebite brawler/Vigilante

2d6+1d4 (or 1d8,most likely the d4) sneak attack damage.


Paladin -4 Sacred servant/oath of vengeance; monk (many styels) -2; ranger/slayer -2; decent saves, charisma to saves, 2 dope style feats, etc throw in 2 levels of unbreakable fighter for fun too


I've been toying with an Elven build that uses Fighter 1/ Snakebite Striker Brawler 1/ Spell Specialist Arcanist 4/ Arcane Trickster 2/ Eldritch Knight. The overall idea goes:

Spell Specialist Arcanist to cast +3DC Dazzling Blade to blind enemies with a swift action;

Snakebite Striker Brawler 1 + Accomplished Sneak Attacker + Arcane Trickster 2 for a 3d6 Sneak Attack;

Figher 1 + Eldritch Knight for Elven Battle Focus with an elven curved blade and decent BAB.

By 9, it brings together the ability to throw a +3DC Persistent Dazzling Blade for blinding, and DEX/INT based elven curved blade Power Attack that adds +3d6 Sneak Attack. Heroism and Blade Tutor's Spirit can improve attack by +4, making accuracy solid even without the fact that a blind target is easy prey.


BadBird wrote:

I've been toying with an Elven build that uses Fighter 1/ Snakebite Striker Brawler 1/ Spell Specialist Arcanist 4/ Arcane Trickster 2/ Eldritch Knight. The overall idea goes:

Spell Specialist Arcanist to cast +3DC Dazzling Blade to blind enemies with a swift action;

Snakebite Striker Brawler 1 + Accomplished Sneak Attacker + Arcane Trickster 2 for a 3d6 Sneak Attack;

Figher 1 + Eldritch Knight for Elven Battle Focus with an elven curved blade and decent BAB.

By 9, it brings together the ability to throw a +3DC Persistent Dazzling Blade for blinding, and DEX/INT based elven curved blade Power Attack that adds +3d6 Sneak Attack. Heroism and Blade Tutor's Spirit can improve attack by +4, making accuracy solid even without the fact that a blind target is easy prey.

Nice trick...


I think the VMC-Cavalier|Paladin 4/Oracle 3/Holy Vindicator X that I helped a friend put together is the most complicated multiclass I've worked on.


Turin the Mad wrote:
Rothlis wrote:
Rothlis wrote:
A friend and I came up with aasimar 4 reg monk 4 enlightened paladin 3 chevalier x disciple of irori it had like mid 50 ish ac and touch and the low save was in the mid 30s and able to swap ki into smite was retarded too
We "threatened" our GM with the all monk evilness party it was going to be this hell spawn teamed up with a zen archer, crazy weapon flurry sohei, and a 1 cleric x monk bad touch build to take advantage of Medusa's wrath min ac on the team was in the mid 30s at lvl 6,7,or 8
That sounds hilarious. Care to spell 'em out a bit more for giggles and grins? :)

The zen archer is just built exactly as advertised with reasonable stats across the board that archetype is pretty crazy you can add lvl of inquisitor after lvl9 or 10 if you want

Sohei is the same as the zen archer it just seems to come together rather easily

The bad touch has to be an aasimar so you can grab the trait to be neutral and a monk then you pick chaos and repose domains for the wicked abilities they give follow that up with monk taking snake style for defense and ability focus stunning fist if your GM allows it or take mantis style instead then work for Medusa's wrath and domain strike by lvl10 so you can wail on your target this build also takes punishing kick and that other one that I can't remember that works the same way if you want to delay the build a bit more you can wedge the monk of the 7 winds archetype too


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On another thread, James Jacobs chimed in to take care of one of my worries about multiclassed characters. No matter how many classes you have that prepare spells, conduct séances, perform obediences, or any other hour long morning preparation rituals, they can all be done in one hour.


well, that's JJ's interpretation. I know I've seen on the boards people saying you need an hour per class that prepares.


Purely hypothetical fear build.

Stalker Vigilante 2 for Twisting Fear.
Rouge (Thug) 1 for Frightening.
Fighter (Viking) 2 for Fearsome.
Order of the Cockatrice Cavalier 2 for Braggart.
Antipaladin 3 for Aura of Cowardice.

Feats: Weapon Focus (Sap), Enforcer, Dazzling Display (Cavalier) Hero's Display, Performing Combatant, Hurtful, Combat Expertise, Improved Feint.

Then put the rest in Vigilante for more hidden strike.

Standard action dazzling display, frighten everyone for hidden strike damage.
Move action feint, performance check, Swift action Dazzling display everyone for hidden strike damage.

If against a single target, Attack with the sap for nonlethal, free action demoralize with enforcer (Hidden strike.), swift action attack from hurtful, free action demoralize with enforcer (Hidden strike).

When they run away from being frightened, smack them in the butt for another free demoralize (Hidden strike).


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Chess Pwn wrote:
well, that's JJ's interpretation. I know I've seen on the boards people saying you need an hour per class that prepares.

I had assumed the same and thus had mentioned the possibility of a "true dilettante" still working through his morning prep at lunchtime.

But it does make sense in terms of practicality to limit prep time to one hour -- after all, does it make any more sense that a 1st level wizard and a 20th level wizard can both prepare their full allotment of spells in one hour? But we keep them the same for the sake of simplicity and ease of play.


Paladin 2, Scaled Fist Monk 2, Celestial Bloodrager 1, Mutagenic Mauler 2, Slayer 2, Ranger 1. Raging Smite with Studied Target on a Favored Enemy.


technarken wrote:
Paladin 2, Scaled Fist Monk 2, Celestial Bloodrager 1, Mutagenic Mauler 2, Slayer 2, Ranger 1. Raging Smite with Studied Target on a Favored Enemy.

Feel the static...

As for an awesome 4 level dip I'd recommend either Oathbound Paladin or Tortured Crusader for smiting 3-4 times a day in combination with pretty much any other martial...


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

Dot.

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