RandomReverie |
I heard that it didn't used to contain the text that says it has to be worn for 24 hours before its ability could be used. So people would buy several and change them out inbetween battles. A lot of the magic item guides(from what few I see) haven't updated in awhile.
Now it's probably best used for emergencies, so it's slightly less valuable, but it's still quite cheap, and if you have nothing better in that slot...
Anzyr |
You missed the original pre-errata version probably, which had all of the benefits (ie. swift action for a move action 1/day) and none of the drawbacks (ie. ends turn/must be worn 24 hours). Move and full attack! Change shirts and do it again next combat. Same price to.
A lot of the magic item guides(from what few I see) haven't updated in awhile.
Errata like this killed any desire I had to update.
Xethik |
To elaborate: Swift action extra movement is incredibly powerful for giving you extra threat to your full-round attacks. Most melee builds rely on getting full-round attacks, and a little bit of movement here and there throughout the day can get you them. The difference between full-round and standard attacks at higher level is staggering; it's why pounce is so coveted (and I think it was moreso back in 3.5)
Drahliana Moonrunner |
You missed the original pre-errata version probably, which had all of the benefits (ie. swift action for a move action 1/day) and none of the drawbacks (ie. ends turn/must be worn 24 hours). Move and full attack! Change shirts and do it again next combat. Same price to.
That's because folks were exploiting that lack and bragging about buying and wearing the shirts in layers. Use top one, pull it off, rinse and repeat.
Anzyr |
Anzyr wrote:You missed the original pre-errata version probably, which had all of the benefits (ie. swift action for a move action 1/day) and none of the drawbacks (ie. ends turn/must be worn 24 hours). Move and full attack! Change shirts and do it again next combat. Same price to.That's because folks were exploiting that lack and bragging about buying and wearing the shirts in layers. Use top one, pull it off, rinse and repeat.
Then a 24 hour clause would have been sufficient no? But as is depressingly common for PF errata it fails to stop at that reasonable change and instead turns the item into a trap option.
johnlocke90 |
Drahliana Moonrunner wrote:Then a 24 hour clause would have been sufficient no? But as is depressingly common for PF errata it fails to stop at that reasonable change and instead turns the item into a trap option.Anzyr wrote:You missed the original pre-errata version probably, which had all of the benefits (ie. swift action for a move action 1/day) and none of the drawbacks (ie. ends turn/must be worn 24 hours). Move and full attack! Change shirts and do it again next combat. Same price to.That's because folks were exploiting that lack and bragging about buying and wearing the shirts in layers. Use top one, pull it off, rinse and repeat.
For the price, it still isn't useless. Some times, full round attacking then moving is really handy. Or casting and double moving. Or Withdrawing then moving to move out of charge range for a lot of enemies.
Even with a 24 hour clause, it would still have been a must buy item as it originally was.