I think the Priest class from Kobold Press[ is an excellent replacement for the cleric in a party! Of course, I'm a bit biased :)
In all seriousness, we playtested the priest in a number of different games, at various levels, and in all such playtests, the priest was the only divine caster in the party. Happily, the class proved to be an excellent replacement.
And hey - 7 5-star reviews have to count for something, right? :)
|Create Mr. Pitt|
Interesting. The Priest looks, from the description of its features, like a workable version of the pure caster cleric.
If that's what you're looking for OP, that may be a good fit. But what do you want your cleric to do specifically? What are you trying to replace?
Also does anyone know of a good INT-based cleric archetype?
"Cleric" covers A LOT of ground. And being a versatile class with spheres and spells, they can do quite a bit besides "heal bot". You might get a better response if you qualified the specifics of what it means to you.
I'm just looking to see what classes people like for flavor reasons.
Skylancer4 wrote:"Cleric" covers A LOT of ground. And being a versatile class with spheres and spells, they can do quite a bit besides "heal bot". You might get a better response if you qualified the specifics of what it means to you.I'm just looking to see what classes people like for flavor reasons.
The cleric has its roots in a certain Medieval holy knight and it's always struck me as still too rooted in that archetype. I like the priest with its more focus on spell casting and divine gifts is kind of more how I would envision a servant of a deity being.
I do have a couple of thoughts.
One is, what about switching the priest to being a Charisma-based caster with a limited number of spells known like the oracle or sorcerer? I like the idea of a priest who is very persuasive and actively seeking converts.
Also, has anyone tried combining the priest with the variant channeling rules in Divine Favor - The Cleric? Or any other variant channeling rules?