[Spoilers] - Looking for ideas / critiques re: a new development path for after Breakout event


Hell's Vengeance


So, I recently ran the Breakout event (as well as a bit more) and all three good guys lived. Moreover, not only did

Spoiler:
Wolo the angel live, but so did Loran and Lacall Allamar. They didn't even get arrested.

So, I don't see the possible developments go in that direction. I'm thinking of re-using the characters down the line. I'm posting my idea for critique and suggestions on how to make it more memorable, or on better ways to do it.

Spoiler:
Let Fex suggest after the armory siege that BOTH perpetrators, or at least the survivor, be executed, and the Glorious Reclamation decides that rezzing one but not the other would be cruel. So instead, they try to send Tileavia Allamar with her sons and the angel to another city - Kantaria, specifically. The PCs would instead get wind that they were planning something. At some point, Tileavia and Wolo (both having leveled up if they appear in later books) will (independently) sacrifice themselves to make an opportunity for the outmatched twins to run, leading up to book 4, when they'd reappear in what USED to be the Order of the Godclaw's castle, where one of the brothers would die... and the other would immediately thereafter escape from the other's sacrifice, spend book 5 leveling up, and face the PCs sometime in book 6 in a brutal fight that might (or might not, still undecided what to do if I use this plan) involve heavy modifications to Alexeara's fight.

So, is that a good plan to make these guys much more memorable? (I already changed them to Hexenhammer Inquis and a Spheres of Power class, Life/Channel Incanter). I also sorta want to see about them

Spoiler:
freeing Bolgart, who I turned into a brutal miniboss, on the escape from town like they set out to do but were caught
but I'm not sure if that could work.

Other plans are also welcome.


Hi

I'm quite interested how you ran with this actually. I'm past this bit, having just GM'd the Armory, where the session didn't quite go according to my plan, but the players had a blast.

thanks

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