eternal youth = death from old age?


Pathfinder First Edition General Discussion

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My Self wrote:

But your age-related loss of function still remains- while you suffer no physical ability penalties, you do retain all other effects of aging. Such as impotence.

No?

Nope again. You get smarter, wiser, and better at dealing with people while having the body of a 20-30 year old.

Saethori wrote:

So we have super-virile hundred year old wizards. Great.

(Also, one can definitely say that impotency is a penalty to a physical ability.)

And this ladies and gentlemen is where the weird half breeds come from. After a few centuries "kinky" starts going to strange places. lol


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Saethori wrote:

So we have super-virile hundred year old wizards. Great.

(Also, one can definitely say that impotency is a penalty to a physical ability.)

Well, to be fair, most wizards will, at some point, look for a spell to do that. I think the verbal component is abraviagra.


Melkiador wrote:
But why do they hate it? It doesn't make any sense. Maybe if they were a deity of aging or something, but otherwise, you are still mortal. You will still die. The only thing that changed was the date.
CRB wrote:
Outer Planes: Beyond the realm of the mortal world, beyond the building blocks of reality, lie the Outer Planes. Vast beyond imagining, it is to these realms that the souls of the dead travel.
Demon, Dretch wrote:
A dretch stands 4 feet tall and weighs 180 pounds. Dretches typically form from the souls of slothful, evil mortals—yet it only takes a small fragment of a soul to trigger such a hideous birth. A single soul can often trigger the manifestation of a small army of dretches.

It is my understanding that all life in the Outer Plains comes from the life force of the dead from the Material Plaine. The greater your life force (higher level), the more life created in the Outer Plains. All Undead are Evil, not because they where Evil when they where turned. It is because it is Evil to remove your life force from the order of the universe.

Liberty's Edge

Snowlilly wrote:
Deadmanwalking wrote:
In fairness, Death's Heretic (and a few other things) makes it pretty clear that Pharasma and the Inevitables in question only start caring a few centuries down the line, and even then mostly only under certain circumstances. It's not living a long time they really object to, but the possibility of someone never dying. A few extra centuries is...

There are a few Runelords, and ex-Runelords, that would like to say hello :)

Some of them have managed to persist for more than ten thousand years without the Immortality discovery.

I'm pretty sure suspended animation is not counted on your 'clock'.

Though even if it was, the existence of undead, especially ones that old (including a Runelord) sorta proves that Pharasma doesn't have the resources to destroy everything that offends her sensibilities.

The fact that non-omnipotent beings get upset when you do something and try to kill you doesn't mean they succeed, after all. And there are no omnipotent beings in Golarion.


Kazaan wrote:
Saethori wrote:

So we have super-virile hundred year old wizards. Great.

(Also, one can definitely say that impotency is a penalty to a physical ability.)

Well, to be fair, most wizards will, at some point, look for a spell to do that. I think the verbal component is abraviagra.

Does this mean that after a while spells like Contact Other Plane become unusable due to being flooded the sheer immense volume of unsolicited visions promising knowledge of impotence relief spells?


Saethori wrote:

So we have super-virile hundred year old wizards. Great.

(Also, one can definitely say that impotency is a penalty to a physical ability.)

But the ability specifies physical ability stats.


We're at a point where we are discussing powerful characters for whom one of the primary concerns about becoming immortal is whether they can still get it on. I think logic departed this thread some time ago.

[nitpick] (Also, it actually specifies physical ability scores, not stats.) [/nitpick]

[silly] (Like the physical ability to score.) [/silly]


Deadmanwalking wrote:
Snowlilly wrote:
Deadmanwalking wrote:
In fairness, Death's Heretic (and a few other things) makes it pretty clear that Pharasma and the Inevitables in question only start caring a few centuries down the line, and even then mostly only under certain circumstances. It's not living a long time they really object to, but the possibility of someone never dying. A few extra centuries is...

There are a few Runelords, and ex-Runelords, that would like to say hello :)

Some of them have managed to persist for more than ten thousand years without the Immortality discovery.

I'm pretty sure suspended animation is not counted on your 'clock'.

Though even if it was, the existence of undead, especially ones that old (including a Runelord) sorta proves that Pharasma doesn't have the resources to destroy everything that offends her sensibilities.

The fact that non-omnipotent beings get upset when you do something and try to kill you doesn't mean they succeed, after all. And there are no omnipotent beings in Golarion.

Or at the very least, none who appear to be exercising omnipotence or anything resembling it. Who knows, maybe Nivi Rhombodazzle may have supreme power over the roll of the d20.


Kazaan wrote:
Saethori wrote:

So we have super-virile hundred year old wizards. Great.

(Also, one can definitely say that impotency is a penalty to a physical ability.)

Well, to be fair, most wizards will, at some point, look for a spell to do that. I think the verbal component is abraviagra.

Always refer to the The Great Net Spellbook.

These spells have long since been researched.


A Reincarnated druid gets Many Lives at level 5. Since Reincarnation gives you a young adult body, you don't die of age.

The witch Grand Hex Forced Reincarnation can be used on herself, and achieve the same thing at 18th level.

The witch archetype Beast Bonded has Twin Soul which gives a magic jar like ability at 10th that lets her swap bodies as often as she wants. [Using it might be a problem, but hey, no one knows who she is until too late....]

/cevah


A Herbalist preparing orchid tea of immortality is pretty natural.

All these immortals are why gods are recruiting prepetitioners as reapers. Even better if they get raised and do their work in the land of the living. :)

Grand Lodge

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Deadmanwalking wrote:
Snowlilly wrote:
Deadmanwalking wrote:
In fairness, Death's Heretic (and a few other things) makes it pretty clear that Pharasma and the Inevitables in question only start caring a few centuries down the line, and even then mostly only under certain circumstances. It's not living a long time they really object to, but the possibility of someone never dying. A few extra centuries is...

There are a few Runelords, and ex-Runelords, that would like to say hello :)

Some of them have managed to persist for more than ten thousand years without the Immortality discovery.

I'm pretty sure suspended animation is not counted on your 'clock'.

Still, Karzoug's statblock mentions hit +3 bonuses to mental stats that are there due to living beyond venerable age in his "Immortal (ex)" special ability, implying that he went far beyond "his time" anyway. This would imply that the wizard discovery does allow one to not die from old age, and likely is a variant of the Immortality discovery.


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Mangenorn wrote:
Deadmanwalking wrote:
Snowlilly wrote:
Deadmanwalking wrote:
In fairness, Death's Heretic (and a few other things) makes it pretty clear that Pharasma and the Inevitables in question only start caring a few centuries down the line, and even then mostly only under certain circumstances. It's not living a long time they really object to, but the possibility of someone never dying. A few extra centuries is...

There are a few Runelords, and ex-Runelords, that would like to say hello :)

Some of them have managed to persist for more than ten thousand years without the Immortality discovery.

I'm pretty sure suspended animation is not counted on your 'clock'.
Still, Karzoug's statblock mentions hit +3 bonuses to mental stats that are there due to living beyond venerable age in his "Immortal (ex)" special ability, implying that he went far beyond "his time" anyway. This would imply that the wizard discovery does allow one to not die from old age, and likely is a variant of the Immortality discovery.

I imagine some of that kind of thing is just keeping your head down. A wizard who spends 700 years locked in their study is probably considered less of a threat than the Immortal King who has been openly ruling their country for the last 3 generations.

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