Mighty Glacier |
Any of that sound good to you?
Hi, I'm Mighty Glacier (MG for short), and I've had this idea of a game brewing in my mind for a few years, and some half-a-year on my Google Drive. The game system would be a homebrewed one; not d20 Modern because I don't think classes or conventional d20 system would provide anything a homebrewed, class-less system wouldn't do better.
Basically, the idea is that:
1) The game system is moderately rules-light, with simple character creation, combat rules, and skill checks. This way it won't be that big of a bother to learn a new system for this one game.
2) One of the players might secretly be acting against the other players. The easiest way to bring suspense.
3) There is limited to no character advancement. This way the stage is set from the start, and no waiting for "builds to come online".
4) The setting is a major city in a fictional state in the USA. The year is early 2000s. That means cell phones exist and the internet is young, but no smart phones and Bush is the president.
5) The plot:
A series of mysterious deaths is spreading terror and anxiety in the city. The general public talks of a serial killer, but the police won't confirm anything.
One day, an envelope arrived to you by mail. Inside the envelope was a stack of cash, and an address: you've been invited to a secret organization that aims to solve the case.