Wildshaped green hag druid loses natural armor?


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And yet, your skin apparently doesn't actually change because if you alter self into a troglodyte, you don't gain a NA bonus.

So, if a troglodyte used alter self into another troglodyte, it would lose NA from the polymorph spell, and not gain it back, correct?

So, what kind of skin would it actually have? Smooth and supple?

The Concordance

Some spells are weaker than others?


BigNorseWolf wrote:
_Ozy_ wrote:

I don't see how one can argue that you lose natural armor without also arguing that all physical stats are likewise lost and substituted by those from the acquired form.

Because it explicitly tells you so

Your ability scores are not modified by this change unless noted by the spell.

If a polymorph spell causes you to change size, apply the size modifiers appropriately, changing your armor class, attack bonus, Combat Maneuver Bonus, and Stealth skill modifiers. Your ability scores are not modified by this change unless noted by the spell.

There that's whole section there BNW it's talking about size changes. Nowhere else except in this paragraph/section does the wording you had exist. If i get larger or smaller my stats only are modified by size if the spell says so. Nothing about how it interacts with racial bonuses do to form.


Talonhawke wrote:


There that's whole section there BNW it's talking about size changes. Nowhere else except in this paragraph/section does the wording you had exist. If i get larger or smaller my stats only are modified by size if the spell says so. Nothing about how it interacts with racial bonuses do to form.

and?

The school tells me extensively how to deal with the forms stats. It never mentions or hints at removing racials, just size bonuses.

It does hint at removing natural armor as something that is form based, more than a few times.

The counter argument is that since its not SU SP or EX it doesn't count, but this argument is objectively wrong, since keen senses is none of those and it's removed. That tells you to use a more common sense than literalist approach, right before the spell tells you to use common sense.


It says form based yes not argument there. Natural armor is only mentioned in the first bit about granting a number of bonuses. It never hints that Nat. Ar. is something form based. I agree that it is a valid interpretation but so is removing physical stat bonuses from race. There is nothing saying to do it nothing saying not to do it but if i was a dwarf and not an elf I would be hardier and less agile. It's not clear even if we think it is. And it's a good point that is worth getting clarified.


Pathfinder Starfinder Society Subscriber

The key point is that both the race and the polymorph spell grant separate natural armor bonuses that do not stack. You would keep the racial bonus if it is greater than that granted by the spell and is not derived from your character's physical form.


Talonhawke wrote:
It says form based yes not argument there. Natural armor is only mentioned in the first bit about granting a number of bonuses. It never hints that Nat. Ar. is something form based.

It doesn't need to. It's plain as day.

Quote:
if i was a dwarf and not an elf I would be hardier and less agile.

When does that kick on? What If I'm an elf with a 14 con or a dwarf with a 12 con?

Do humans lose their floating stat? What if it's to a mental trait?

Your natural armor bonus exists mostly because if your race. Your stat exists as the confluence of a lot of factors.

The rules are written for humanoids. Humanoids have stats, they don't have natural armor. If you were supposed to adjust your stats down to a human normal it would say so like reincarnation does. It doesn't though.


BigNorseWolf wrote:
Azten wrote:

She does not. From polymorph(transmutation): Each polymorph spell allows you to assume the form of a creature of a specific type, granting you a number of bonuses to your ability scores and a bonus to your natural armor.

It's a bonus, not a replacement.

You do

While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form.

That tough leathery hide on a green hag comes from their anatomy. You change the anatomy you lose that.

You lose the natural bonus from your normal anatomy and then gain whatever bonus you get from the wildshape effect.


Scarred orc? Dragon Sorcerer? Raging barbarian (I admit probably not also casting beast shape but still)? And how is a Dwarf with a 10 Con +2 from being a dwarf not getting that +2 fron his race? Do Rakshasa's drop 9 AC points when using change shape? Mental stats seem outside the purview of whats happening since baleful polymorph calls out that it takes 2 failed saves for them to change.

If keen senses goes even though I still have eyes and a nose what about racial bonuses to acrobatics or climb? How about half-bloods is a half-orc druid under the effects of beast-shape still affected by effects as both a human or an orc. Heck for that matter would any race still be affected as that race? Are Elves still immune to sleep? Which of these are based on form and which aren't?

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