Devilkiller |
I agree you can move and then ready an action (or draw a weapon and then ready an action, etc)
What I don't think you're allowed to do is ready an action to charge (since you had more than a standard action available on your turn). If this were allowed it would let you play all sorts of tricks like moving into charging position and readying an action to charge when some likely trigger occurs (when the party's Wizard says, "Charge!")
Curghann |
I'm guessing he's thinking he can ready a partial charge, but that would only be available if you were limited to only being able to take a standard your turn, like in a surprise round or if you were slowed (or plenty of other possible reasons I don't feel like looking up, heh).
Choosing to not take a move action and then readying a partial charge is not an inherent limitation on your possible actions in a round so does not qualify for readying a partial charge.
Devilkiller |
That Rhino Charge feat looks pretty great. The fact it requires the sometimes less than useful Improved Bull Rush feat means you're paying a pretty good price for it though. I suspect you also might encounter table variation regarding whether DMs will let you blatantly use it as a way to get around charging restrictions
Player: I circle around the enemy and ready an action to charge him from behind as soon as anybody else does anything at all! (or for caster suppression maybe "if he tries to cast")
DM#1: Ok, cool
Player: I circle around the enemy and ready an action to charge him from behind as soon as anybody else does anything at all!
DM#2: No, you have to state some particular event which will trigger your charge, such as the enemy trying to cast a spell or making a melee attack. If the event doesn't happen then you don't get to charge.
Player: I'll charge when I say "Die!" as a free action, which is right now!
DM#2: No, no, you can't trigger your own readied action...
Player: Ok, I'll charge when the Bard says, "Charge!" as a free action
Bard: Charge!
DM#2: Darn it, guys...