Emissary of Corruption (Oracle Archetype)


Homebrew and House Rules


So, thought that a lot of the entry-level Manifestations for Corruptions in Horror Adventures seemed similar in power to an Oracle Curse. Hence, this archetype was born.

Emissary of Corruption(Oracle Archetype)

The taint of evil spreads further and further every day, transforming more and more innocents into pawns of its power. However, some forces behind it are impatient, and wish to hasten this process. Hence, these forces reach out and cause mortals to be born with the taint of corruption, and become a walking source of corruption in the world,drawing power from it and becoming a willing participant in its spread.

Alignment: The Emissary of Corruption must be either evil or chaotic neutral.

Tainted: Even if they do not need fear succumbing to the taint, it is still present within them.

At 1st level, the Emissary of Corruption chooses a corruption. They cannot gain another corruption by any means, and do not need to make saves to avoid progressing the corruption. They gain a manifestation available to a 0th stage corrupted person, gaining both the gift and the stain. They treat their manifestation level as being equal to 1/2 the highest level spell they can cast, rounded up.

At 5th level and every 5th level after, their effective Manifestation level increases by 1.

This replaces the Oracle's Curse.

Corruption Vector: The Emissary of Corruption was created to serve one purpose: spread corruption, forcibly. Once per day, they may, as a full round action, cast a Corrupted spell. A Corrupted spell is a spell with a casting time of one standard action or less that does not have a target of Self. A Corrupted spell has its DC increased by 1, and forces the target to make a Will save (DC 10 + 1/2 your level + your Charisma modifier), or become corrupted as a 0th stage corrupted person with your chosen corruption.

At 11th level, the DC increases by 2 and you gain another daily usage.

This replaces the revelations gained at 1st and 11th levels.

Embrace Corruption: You may embrace the taint within you. Whenever you may select a Revelation, you may instead choose to gain a manifestation for your corruption (qualifying as per your effective manifestation level), and gain only the gift of it, as per the useful corruption variant. Taking a corruption this way does not increase your effective manifestation level.

This alters Revelation.

Herald of the Dark Age: At 20th level, you have become a walking plague of corruption. You automatically gain a manifestation, gaining only its gift. For this manifestation, you may treat your effective manifestation level as being 2 higher. Additionally, you may now control someone through infection. Whenever you succeed in corrupting someone through Corruption Vector, they automatically gain Manifestation level 5, and the corresponding number of manifestations, and are dominated as Dominate Monster for a number of rounds equal to your Charisma modifier with no save.

This replaces Final Revelation.

Definitely rough, but it's something. Thoughts?

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