Spikey Guy


Advice


I have started working on a concept of a character that runs around hitting people with his spikey armor and overrunning them. He will be a fighter2/Warpriest 10. I would like some critique on my feat selection and general advice on how to make him better at his job. A few caveats though; He is a PFS character (why I have him planned to level 12, He must be able to channel positive energy, He will be human. What I am undecided about is whether to go with Cayden Cailein or Gorum. Leaning towards the former. His stats at first are Str:18 Dex:12 Con:14 Int:10 Wis:13 Cha:10.

Here is my build:

F1) Power Attack, Improved Overrun, Spiked Destroyer; F2) Bullete Charge Style, Bravery; WP3) Bullete Leap, Weapon Focus (Spiked Armor), Blessings, Sacred Weapon; WP4) Fervor 1D6; WP5) Bullete Rampage, Armor Focus (Full Plate); WP6) Channel Energy, Sacred Weapon +1; WP7) Vital Strike, Fervor 2D6; WP8) Greater Overrun; WP9) Charge Through, Sacred Armor +1; WP10) Fervor 3D6, Sacred Weapon +2; WP11) Improved Armor Focus, Charge Through; WP12) Blessings (Major), Sacred Armor +2;

Blessings: Strength, Travel / Destruction, War
Traits: Defender of the Society, Magical Knack (Warpriest)

This was nice and color coded before I copy/pasted it. ;)


Any help here?


I dont know how to link threads.... but i asked a similar question awhile back. Thread was called "Armor spike build, need advice".

Try searching with that. There were alot of good ideas in there


Dwarftr wrote:

I dont know how to link threads.... but i asked a similar question awhile back. Thread was called "Armor spike build, need advice".

Try searching with that. There were alot of good ideas in there

This the thread?


Caveat: I know pretty much nothing about what is and isn't allowed for pfs

That being said you should definitely look at the Siegebreaker fighter archetype (from Pathfinder Player Companion: Heroes of the Street), it allows you to do str damage to people you successfully bullrush/overrun and also lets you have a free overrun attempt on a successful bull rush attempt. Those abilities will sync up nicely with your spiked destroyer and bullete feats.


I would've sworn that Spiked Destroyer requires Gorum. It still comes up if you search Gorum on Archives of Nethys (despite not having Gorum in the text anywhere) but it appears not to be part of the prereqs. Was it updated recently?


The old version of spiked destroyer was Gorum only. It got reprinted in Inner Sea Gods without the Gorum requirement.


Yes Artifix, thats the one. Thxs for the link!

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