Any chance of publishing complete in-game books?


Lost Omens Products


I'm talking about books such as The Acts of Iomedae. Books such as the Book of the Damned are intentionally vague and particularly supernatural and wouldn't be good candidates. However, some of the Pathfinder Chronicles and more mundane books that are popular on Golarion could be published without many wide reaching impact. I've been particularly itching for some new lore.


I don't think we'll ever see anything like this because although it would be awesome, it's not something that's really financially viable. The market of people who would actually purchase such books would be too low to produce them, especially given the effort they would require.

What WOULD be possible and great however would to be given more specific information concerning such books in world setting books where appropriate, such as the Acts of Iomedae mentioned above.


The Pathfinder Tales line is pretty much a collection of ingame books.


Franz Lunzer wrote:
The Pathfinder Tales line is pretty much a collection of ingame books.

I see what you're saying here. However, the space I'd personally use these in is for roleplay aids or inspiration to GM. Sure, I can just make stuff up, but it has a different feel being "official."

Silver Crusade

Pathfinder Adventure Path Subscriber

Sales on stuff like these is usually minimal.


Gorbacz wrote:
Sales on stuff like these is usually minimal.

So, what you're saying is that I need to perpetrate large scale identify theft and fraud so Paizo can get the money they need to make this worth while. rubs chin

Silver Crusade

Pathfinder Adventure Path Subscriber
Buri Reborn wrote:
Gorbacz wrote:
Sales on stuff like these is usually minimal.
So, what you're saying is that I need to perpetrate large scale identify theft and fraud so Paizo can get the money they need to make this worth while. rubs chin

No, because if the victims of the theft will eventually ask their banks to chargeback Paizo, you'll end up with your favourite company having a massive hole in their budget.


Good point

Paizo Employee Developer

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Such books, while fun to read for a certain audience, don't really help players build characters, GMs run adventures, or fiction readers feel like they've read a good story. As such, there are almost always more useful books we can put our efforts toward producing. Further, they run a very real risk of painting us into creative corners. For example, if we release all of Iomedae's teachings in detail, and then want to tell a story down the road that either contradicts these teachings, or is based on things that are wholly absent from the in-world text, we've made it that much harder to tell that story, and thus, provided ourselves less room for making fun adventures, exciting fiction, or neat character options than if we'd left the canvas blank until we needed to fill in just the part that was relevant to our needs.


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There's also the inevitable "oh, that's it?" reaction.

It's one thing to say "the Necronomicon is such an evil tome that reading a single word of it will drive a mortal mad". It's entirely another to write the thing. So too would be Iomedae's texts, or any other in-character religious tome or canonically-famous book of poetry or whatever. It's not - ever - going to be divine.

Nothing real can live up to the description capacity of a DM. Which is why we play these imagination games.

Community & Digital Content Director

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Removed a post and the responses to it. It's really inappropriate to conflate or suggest that the ramifications of publishing tabletop RPGs has parallels to real-life tragedies associated with political reporting. Additionally, comments on real-life events don't belong in this subforum.


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Pathfinder Player Companion: Pathfinder Society Primer ( i think) has Volumes of the Chronicles listed along side benefits for reading them.

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