Scroll Scholar of Nethys - World Traveler in Geb...?


Lost Omens Campaign Setting General Discussion


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So I have been working on a Cleric of Nethys focused on knowledge for knowledge's sake. No Arcana is to evil or to good to be learned, a true neutral seeker of all truths. I was thinkin his origin would be based off of a world traveler, and would focus on the many knowledge traits and buffing as a Cleric. He isn't so much a bard or chronologer, just a Cleric seeking as much knowledge of Arcana and Divinity as he can.

I've been looking at the trait 'Forbidden Knowledge' from the Regional Traits, which I've been told is a Geb region trait. Reading the lore of Geb, they seem to be really lawful and rather easy to work with. It seems the only thing truly evil about them is that their undead and openly accepting of undead.

By what I've read, it sounds like it would be perfectly acceptable for a true neutral Cleric seeking true knowledge to be allowed in there for a small while and study, so long as he follows the laws and keeps his head out of stuff where it doesn't belong.

Am I missing something? Is there anything outwrite preventing me from going "I studied for a long time in Geb and found some secret knowledge"? In addition to Forbidden knowledge, I was thinking 'Tongue of Many Towns' to help solidify that he studied in many different locations.

What do you guys think? Would it be plausable for the Nethys Cleric to research in Geb? Or am I missing something important?

The Exchange

Nethys? Nethys doesn't care.

Now if you said "Pharasma" that would be a resounding NO!


I'm more so asking, why is Geb considered lawful evil? Other than eating humans and being undead, I don't see anything that makes them "Evil" other than "Inherently Evil". Am I missing something? Whats preventing me from going there on friendly terms to learn knowledge?

Dark Archive

Nothing is preventing you from taking that Trait. Go nuts with whatever background story you want.

Silver Crusade

TheMonkeyFish wrote:
I'm more so asking, why is Geb considered lawful evil? Other than eating humans and being undead, I don't see anything that makes them "Evil" other than "Inherently Evil". Am I missing something? Whats preventing me from going there on friendly terms to learn knowledge?

You can do that, but don't come running when a hungry badly trained vampire runt drinks all your blood.

As a backstory item this should work, but.. well there is at least one scenario there so I don't want to spoil it. As a non-undead outsider, you would likely have quite restricted rights though.

Dark Archive

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The prestigious Ebon Mausoleum is located in Geb.

My Dhampir Necromancer studied there, and is currently a teacher's assistant.

He joined the Pathfinder Society to help pay down his student loans.

It's a huge center for magical research. Say your character was an exchange student.

Liberty's Edge

Brains. BRAINS!!!

About the only thing I can think of.


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Quote:
I'm more so asking, why is Geb considered lawful evil? Other than eating humans

... you really can stop there. This is a game designed for and by humans and those speciest hairless mo.. i mean we rightfully consider killing us to be against the moral code of the universe.


The undead rulers of Geb can do anything they want to the living at any time , kill , eat turn. That seems pretty evil right there.


Gamerskum wrote:

The undead rulers of Geb can do anything they want to the living at any time , kill , eat turn. That seems pretty evil right there.

Also, doesn't being raised as an undead (even non-intelligent) prevent your soul from being able to move on into the afterlife (and prevent you from being raised, etc)? That's pretty evil right there -- potentially eternal imprisonment.


@ Sebastian Hirsch - Hm... true... then again I'm pretty sure schoolyard pregnancy is frowned upon, so I doubt there will be Vampire Runts in the college yards. Honestly, bad neighborhoods can be quite pleasant so long as you know how to avoid the muck and guck that make them bad. Playing it safe and with a certain amount of luck, and a few strings to pull, I'm sure I could pull off being an exchange student while traveling the world. While there, he may have found some ancient lore and forbidden knowledge.

@ BigNorseWolf - Hm... meh I feel like an a%**+~@ now, but honestly I feel like Yu Yu Hakusho. "You eat humans, so what? I eat Hamburger from cattle that were born and raised to feed myself. That such a problem?" Like I said, I feel like an a*$~*%@ saying it, but we're no better than them if we farm animals simply to slaughter and kill for our own consumption. (I guess I'm just evil, oh well can't join the PFS then if I condone humanoid consumption). lol

@ Gamerskum - Any Noble in a ruling kingdom can do whatever they want, whenever they want. That is the rules of nobility. That's not them being evil, thats them being snobby noblemen, lol.

So basically, Tongue of Many Towns trait to take Diplomacy and Linguistic bonuses, and Forbidden Knowledge from the time spent studying in Geb and finding a book to help influence the way I think about life. Sounds like a fun background to play with. Maybe I could convince my friend to being a "Foods Stuff" that he made friends with and escaped with. xD lol


No being able to kill and eat any living human isnt just being a snobby noblemen.


@Gamerskum - What is the difference between going out to kill a human to eat them, and going out to kill a human just because you got board? One of them was undead, the other was not. Both noblemen that have absolute power in their domain. :P

Liberty's Edge

There are clearly marked social groups in Geb. Humans have far less rights than undead. Let me quote form the Pathfinderwiki article.

Quote:


Gebbite society in general is divided into three caste: the quick (the living, apart from thralls), the dead (intelligent undead), and chattel (living thralls bred as food, and mindless undead). The quick and the dead are treated equally, while the chattel have no rights. Relations between the quick and the dead are regulated by the Dead Laws, which are designed to ensure that the rights and security of both groups are protected. Of course, as with all nations, not everyone follows the law — visitors still need to be cautious.

Anyone who dies on Gebbite soil is reanimated as a mindless undead creature to serve the state in eternal bondage. Those with sufficient clout or wealth generally circumvent this procedure, and willingly transform themselves into an intelligent undead creature, either through dark magics, or simply by letting themselves be killed by ghouls, vampires, or other creatures with the ability to create such progeny. This act is seen as a great service to the state, although it does create a large population of lesser intelligent undead who see themselves as vastly superior to their unintelligent brethren, yet lack any true power.

As humans and similar creatures are sapient beings, those who fall into the quick and the living know how limited their rights are in society. The quick are likely seen as future undead, and have rights - few wish to annoy a future lich in Geb.

Shadow Lodge

Geb also exports farm produce, particularily wheat iirc, so majorily that most ports probably are used to foreigners, be they exchange students or not, crowding their streets.


No where in Golarion do the nobles routinely kill people just for kicks, the Undead in Geb do it nightly.

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